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-   -   Set-Up Team, Help Needed... (https://www.pokecommunity.com/showthread.php?t=117872)

Anti November 30th, 2007 7:25 PM

You don't need speed for roar to go first. It doesn't really matter.

Ársa November 30th, 2007 7:27 PM

So ditch the Ninjask for Donphan, who can rapid spin and SR.

Would I need SR on it if Hippowdon does? Doubtful. I can give it Roar / RS / Earthquake / Ice Shard.

I can lead with Drapion then.

Is that Move Set ok?

~M51

luke November 30th, 2007 7:30 PM

Quote:

Originally Posted by Mullac51 (Post 3130681)
To utilize the Speed to allow Whirlwind to go first...

~M51

I could just ditch the Hippowdon for Donphan, which can act as a Rapid Spinner and a SR support...

How is that?

~M51


WHIRLWIND ALWAYS GOES SECOND NO MATTER HOW FAST YOU ARE. The only time it goes first is if the opponent uses Roar or Whirlwind. Ahem.

Syaoran November 30th, 2007 7:31 PM

Donphan sucks on stalling teams. You're making your team even more grass weak if you use him. Forretress is much better.

Ársa November 30th, 2007 7:32 PM

EDIT: But then the whole point of the RS was to shield Ninjask, so that is pointless too. Oh well, still would be useful I suppose...

I could use Scizor for the Baton Passer I suppose...

~M51

Quote:

Originally Posted by Loquacity (Post 3130712)
WHIRLWIND ALWAYS GOES SECOND NO MATTER HOW FAST YOU ARE. The only time it goes first is if the opponent uses Roar or Whirlwind. Ahem.

If you had read the Previous post, this is put to the sword if the Rest-Talk set is used on Skarm. I am not going to though anymore, so I no longer need the set.

Quote:

Originally Posted by Syaoran (Post 3130715)
Donphan sucks on stalling teams. You're making your team even more grass weak if you use him. Forretress is much better.

Ok, Forretress then...

~M51

Anti November 30th, 2007 7:42 PM

Quote:

Originally Posted by Loquacity (Post 3130712)
WHIRLWIND ALWAYS GOES SECOND NO MATTER HOW FAST YOU ARE. The only time it goes first is if the opponent uses Roar or Whirlwind. Ahem.

Actually with sleep talk it will go first if you're faster. for example, if I have a resttalk Articuno with roar going up against snorlax (it's slower than me), and I use sleep talk, roar will actually go first.

EDIT: forry AND skarm = redundancy alert.

Ársa November 30th, 2007 7:50 PM

In the way of Fire Weakness or Spikes use????

~M51

Anti November 30th, 2007 7:52 PM

Quote:

Originally Posted by Mullac51 (Post 3130775)
In the way of Fire Weakness or Spikes use????

~M51

Oh, those too. but it's the fact that they both serve the same purpose in physical walling. Choose one or the other.

ultranerd57 November 30th, 2007 7:53 PM

Quote:

Originally Posted by Mullac51 (Post 3130775)
In the way of Fire Weakness or Spikes use????

~M51

In the way of both =0.
Try Starmie for less redundancy.

Ársa November 30th, 2007 7:54 PM

Hmmmmm, ok, how about Claydol? (That will remove the Sandstorm Weakness)

~M51

Anti November 30th, 2007 7:54 PM

Quote:

Originally Posted by ultranerd57 (Post 3130780)
In the way of both =0.
Try Starmie for less redundancy.

No, it's because they both serve the same purpose. Weaks have little to do with it.

Syaoran November 30th, 2007 7:56 PM

Starmie = more grass weak. Maybe be original and try Armaldo. Quite useful in a sandstorm team.


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