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That's awesome.
Rock polish might be of some use. |
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Besides, this is more meant for 3rd gen, but looking at it, it would work for shoddy. But only shoddy since the IVs have to be almost perfect :0 |
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Since I never mentioned specifically it was for 4th gen, you can't really blame him :/ So, overall thoughts on Regi-Boah / McIceReg? lol And it looks like it'll be psych up... |
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And anyways, let's get back on topic please. Any other suggestions / thoughts / changes you'd suggest? |
I would say Ice Beam, for that extra Boost of power, but psych up could work as well, if the opponent uses any power up moves, that is
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though beam is more for bulky ground types like swampert that otherwsie kind of wall me :0 |
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However, Psych up is actually fairly common on standard Regice anyways, sao it wouldn't really surprise them by any means.
EDIT: Couls those who vote please explain their vote, as that would help much more. Thanks. |
Also, with Psych Up, you dont get yourself PWNED by Jirachi with Fire Punch. I would go Fire Punch
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Regice can't learn fire punch :/ I'm not really inclined to take on Jirachi with this thing though. However, many carry Tbolt which means Regice could in fact do quite a bit to it.
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Ah, but Jirachi can learn Fire Punch. Which after a Calm Mind, you probably cant take down with T-Bolt or Ice Beam, so it KOs your SUb and has you on the ropes, actually yeah no going against Jirachi overall.
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Unless it doesn't have fire punch, and it often doesn't ;) But yeah, the consensus seems to be psych up it seems...
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It have some weaks, I know who I would send in to beat it on ym team almost immediately, but it could work.
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So could this actually work? Because that's where I'm getting at...because that's kind of the key to using it ;)
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Well if ANY fighting type come in, you have to get out ASAP, also speedy fires like Charizard, also Infernape kills you very dead, but if you have other ways to counter then you're good.
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Fighting types kill all Regice sets though, so there's not much I can do about it. Again, all pokemon have counters, fighters kill Regice. So I'm pretty well-aware it can be countered, but can it work? And how can I improve this one? On a sidenote, remember this is more for 3rd gen than 4th, so infernape shouldn't be a prolem ;) |
if you want this to work, you really have to give it a +Atk nature and completely ignore giving it DEF evs for that matter. sure, you'll want it to survive physical attacks but your main interest for this thing is giving it enough hp evs, max atk evs, and some sp atk evs.
regardless, its not very reliable for a set against blissey because the best it can do is 2HKO blissey, not having enough HP to make sub take damage for more than one turn. with expert belt, it does a maximum of 72% to blissey with a focus punch and that's before leftovers recovery. if you really want this to work, pair it up with a ghost who can immediately come in and finish blissey off with brick break. so as you can see, it's really not worth it. you're seriously better off just giving it explosion. |
Also, something else you taught me, sometimes Blissey has a Counter under its belt, if you dont have a sub up when it uses Counter, you;re gone.
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The problem I see with this set is that, even though it can kill SkarmBliss, most teams carry a backup wall to further set back Regice's rampage. i.e. Swampert to stop Electivire or a 224SpAtk Modest Cresselia to stop Infernape. It simply lacks the power to do much outside of SkarmBliss killing, any other decent wall can shake off its hits and it has its walling usage stripped away from the lack of defense. :/
Ehh.....my two cents >_> |
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