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-   -   Can people help me make a team (helpful critism is needed) (https://www.pokecommunity.com/showthread.php?t=119099)

boo836 December 11th, 2007 1:15 PM

Quote:

Originally Posted by flamehaze94 (Post 3159988)
*sigh*

The lack of knowledgable help really is lackluster these days ;[ (Not talking to Syaoran)


Anyways, here's the rate:

Salamence: 120HP / 252SpAtk / 136Spd on Mence, Modest nature. You're missing a move, fill in the space with Draco Meteor.


Electivire: 252Atk / 80SpAtk / 176Spd. Lonely nature. Thunder Punch, HP [Grass], Earthquake, Cross Chop. Give it Life Orb.
Adamant works better with thunder punch, ice punch, earthquake, cross chop and also, get rid of the sp att evs and max out speed and put 6 into hp. And give vire expert belt.

Togekiss: Lol, Focus Sash. Use Leftovers or nothin' at all. 252HP / 232Def / 24SpDef pl0x.

Starmie: Fine.

Lucario: No Close Combat is ;_____;. Bulk it up, give it enough speed to beat max speed, neutral natured Heracross and pump the rest to HP. Choice Band it, Lum Berry honestly ain't helpin' much. Adamant nature always, Timid ones are horrendous.

Porygon-Z: Timid, pump speed till you beat Adamant Garchomp and max SpAtk, then add the leftovers to HP. Thunderbolt>Ice Beamz.
I disagree since bolt beam works better TOGETHER.


Nothing can take a hit in this team and that's going to cost you.


LO Gyardos weak, Salamence weak, Porygon-Z weak, Swampert weak, Weavile weak, Garchomp weak, Azelf weak, Gengar weak, Heracross weak, Togekiss weak, SpecsTran weak, MSZapdos weak, CB Slaking weak, SubSeed Sceptile weak, Breloom, Gallade weak, Medicham weak, CMCune weak, Tyranitar weak, Celebi weak, and CMKou weak.
1. electivire counters t-tar, tran and celebi (Which is not a sweeper but a cleric).

Other than that, great job =)

Everything is in bold. And

Anti December 11th, 2007 1:16 PM

boo, why'd you say boltbeam should be run together? You know, both moves are still plenty usable without the other...EDIT: Swellow has a bad movepool. But pursuit is fun.

Dark Azelf December 11th, 2007 1:16 PM

Quote:

Originally Posted by TDB_leader (Post 3161980)
Oh ok I guess for long run I will put Flame orb but can Swellow learn anything that is not normal or flying that isn’t steel wing?

Honestly it needs protect in that last slot or youll die before you get a chance to sweep.

It learns Brave Bird, you may want to consider that.

Kittyipawd December 11th, 2007 1:37 PM

Protect is into consideration but if things get bad shouldn’t I use just use U-turn seeing as this team is for single battle on battle revolution.

Dark Azelf December 11th, 2007 1:39 PM

Quote:

Originally Posted by TDB_leader (Post 3162034)
Protect is into consideration but if things get bad shouldn’t I use just use U-turn seeing as this team is for single battle on battle revolution.

Its mainly there to activate the Burn Orb so you get the guts boost to start without taking damage.

Kittyipawd December 11th, 2007 1:51 PM

yes I've never used orb's how do they work? and how many things can outspeed Swellow?

Dark Azelf December 11th, 2007 1:55 PM

Quote:

Originally Posted by TDB_leader (Post 3162076)
yes I've never used orb's how do they work? and how many things can outspeed Swellow?

Its activated on the end of the first turn.

So basically

GO Swellow !

Swellow uses protect.

Opponent uses attack

Swellow was burned by the orb.


The only things that outspeed swellow are (Weavile has the same speed as it and so does darkrai) Crobat, Aerodactyl, Jolteon, Electrode, Ninjask and the Ubers like mewtwo and Deoxys. The ubers you shouldnt be seeing at all.

Kittyipawd December 11th, 2007 2:03 PM

Even with the ev's( it sucks that there my biggest weaknesses) I have on it and thanks for the explanation.

I now have 2 special sweepers, 1 physical sweeper, 1 nasty plot passer, and a spinner/ physical wall.

Is there any specific special defense wall you would recommend seeing my biggest weakness is rock, and electric.

Dark Azelf December 11th, 2007 2:08 PM

Quote:

Originally Posted by TDB_leader (Post 3162116)
Even with the ev's( it sucks that there my biggest weaknesses) I have on it and thanks for the explanation.

I now have 2 special sweepers, 1 physical sweeper, 1 nasty plot passer, and a spinner/ physical wall.

Is there any specific special defense wall you would recommend seeing my biggest weakness is rock, and electric.

Forretress covers your rock weakness somewhat.

You can use Blissey, but seeing as some people dont like it you can use Snorlax, Dusknoir etc.

Also put Jolly instead of timid on Swellow as timid takes away from its attack.

GeneralGuy December 11th, 2007 2:11 PM

Swellow has a terrible moveset. It is uncapable of damaging Ghost and Steel types, and can be taken out quite easily.

Dark Azelf December 11th, 2007 2:13 PM

Quote:

Originally Posted by GeneralGuy (Post 3162143)
Swellow has a terrible moveset. It is uncapable of damaging Ghost and Steel types, and can be taken out quite easily.

Aerial Ace and Brave bird kills ghost types and can you find a move in any swellows moveset to kill steels ? This is where U-Turn and switching come in.

Kittyipawd December 11th, 2007 2:15 PM

Thank you also should i make my porygon-Z a choice specs porygon-Z or it wouldn't work for my team.

What would a good moveset for a special defense snorlax be that wont' be subjected to a taunt?

GeneralGuy December 11th, 2007 2:15 PM

Quote:

Originally Posted by Dark_Azelf (Post 3162147)
Aerial Ace and Brave bird kills ghost types can you find a move in any swellows moveset to kill steels ? This is where U-Turn and switching come in.

Fortresses should be switched into Steel types, unless you're facing Heatran.

Sora_8920 December 11th, 2007 2:17 PM

Quote:

Originally Posted by GeneralGuy (Post 3162151)
Fortresses should be switched into Steel types, unless you're facing Heatran.

Fortress? WTF? You should actually switch something that can decently counter the Steel Type. :/

Dark Azelf December 11th, 2007 2:19 PM

Quote:

Originally Posted by TDB_leader (Post 3162149)
Thank you also should i make my porygon-Z a choice specs porygon-Z or it wouldn't work for my team.

What would a good moveset for a special defense snorlax thta wont' be subjected to taunt?

[email protected]
nature: Careful
evs: 76HP / 44ATK / 136DEF / 252SP.DEF
ABILITY : THICK FAT
- Fire Punch /Crunch / Earthquake
- Body Slam
- Rest
- Curse

You got mixed up, its SLAKING that gets traunt lol

Fire Punch for steels who somewhat wall this.

Crunch for psychics and ghosts again the latter walls you.

Earthquake for Tyranitar and general coverage etc.

Body Slam for paralysis.

Rest to restore hp.

Curse to buff you up on the attack and defense side.




The porygon you have now is fine,but you can specs it if you wish but you wont be able to pass Nasty Plots to it.

GeneralGuy December 11th, 2007 2:21 PM

Quote:

Originally Posted by Itachi 2007 (Post 3162154)
Fortress? WTF? You should actually switch something that can decently counter the Steel Type. :/

If the opposing pokemon is a tank, switch into Fortresses and setup Spikes, while EQing the steel type. If the pokemon is a wall, however, switch into a sweeper and proceed to kill it.

Sora_8920 December 11th, 2007 2:26 PM

Quote:

Originally Posted by GeneralGuy (Post 3162164)
If the opposing pokemon is a tank, switch into Fortresses and setup Spikes, while EQing the steel type. If the pokemon is a wall, however, switch into a sweeper and proceed to kill it.

Ok. Kinda hard to understand. x.x And EQ still does crap, crappy Attack, and Steel Types like Steelix are defensive. IMO. Walls are made to counter Sweepers. x.x

Kittyipawd December 11th, 2007 2:29 PM

Quote:

Originally Posted by Dark_Azelf (Post 3162157)
[email protected]
nature: Careful
evs: 76HP / 44ATK / 136DEF / 252SP.DEF
ABILITY : THICK FAT
- Fire Punch /Crunch / Earthquake
- Body Slam
- Rest
- Curse

You got mixed up, its SLAKING that gets traunt lol

Fire Punch for steels

Crunch for psychics and ghosts

Earthquake for Tyranitar etc.

Body Slam for paralysis

Rest to restore hp.

Curse to buff you up on the attack and defense side.




The porygon you have now is fine,but you can specs it if you wish but you wont be able to pass Nasty Plots to it.

That is why i made a thread to help me correct my original team (I knew there was alot wrong with it)


And wow that covers alot thanks( now i gotta decide between which moves to pick on it based on my teams weaknesses)

GeneralGuy December 11th, 2007 2:32 PM

Quote:

Originally Posted by Itachi 2007 (Post 3162176)
Ok. Kinda hard to understand. x.x And EQ still does crap, crappy Attack, and Steel Types like Steelix are defensive. IMO. Walls are made to counter Sweepers. x.x

For Steelix, I'd switch into a special sweeper.

Sora_8920 December 11th, 2007 2:34 PM

Quote:

Originally Posted by GeneralGuy (Post 3162202)
For Steelix, I'd switch into a special sweeper.

Ok. Now that we're clear.. Uh.. We'll wait to hear from the Thread starter...

Kittyipawd December 11th, 2007 2:37 PM

swellow is kinda there to be a scout and if i think things will be dangerous i will switch to something that will counter it and i think i will be able to cover all 17 types just let me check....

Sora_8920 December 11th, 2007 2:38 PM

Quote:

Originally Posted by TDB_leader (Post 3162214)
swellow is kinda there to be a scout and if i think things will be dangerous i will switch to something that will counter it and i think i will be able to cover all 17 types just let me check....

?? Still hard to understand.

Kittyipawd December 11th, 2007 2:42 PM

I just meant that it will be there to scout and if it really can't handle things it will use U-turn and I will switch to a pokemon that can counter it i just need to check if i can cover all 17 types

flamehaze94 December 11th, 2007 2:48 PM

Quote:

Originally Posted by boo836
Quote:

Originally Posted by flamehaze94
*sigh*

The lack of knowledgable help really is lackluster these days ;[ (Not talking to Syaoran)


Anyways, here's the rate:

Salamence: 120HP / 252SpAtk / 136Spd on Mence, Modest nature. You're missing a move, fill in the space with Draco Meteor.


Electivire: 252Atk / 80SpAtk / 176Spd. Lonely nature. Thunder Punch, HP [Grass], Earthquake, Cross Chop. Give it Life Orb.
Adamant works better with thunder punch, ice punch, earthquake, cross chop and also, get rid of the sp att evs and max out speed and put 6 into hp. And give vire expert belt.

Togekiss: Lol, Focus Sash. Use Leftovers or nothin' at all. 252HP / 232Def / 24SpDef pl0x.

Starmie: Fine.

Lucario: No Close Combat is ;_____;. Bulk it up, give it enough speed to beat max speed, neutral natured Heracross and pump the rest to HP. Choice Band it, Lum Berry honestly ain't helpin' much. Adamant nature always, Timid ones are horrendous.

Porygon-Z: Timid, pump speed till you beat Adamant Garchomp and max SpAtk, then add the leftovers to HP. Thunderbolt>Ice Beamz.
I disagree since bolt beam works better TOGETHER.


Nothing can take a hit in this team and that's going to cost you.


LO Gyardos weak, Salamence weak, Porygon-Z weak, Swampert weak, Weavile weak, Garchomp weak, Azelf weak, Gengar weak, Heracross weak, Togekiss weak, SpecsTran weak, MSZapdos weak, CB Slaking weak, SubSeed Sceptile weak, Breloom, Gallade weak, Medicham weak, CMCune weak, Tyranitar weak, Celebi weak, and CMKou weak.
1. electivire counters t-tar, tran and celebi (Which is not a sweeper but a cleric).

Other than that, great job =)



Boo836, do you even know what you're talking about?



HP [Grass]>>>>Ice Punch, anyday.

The Starmie thing was just idiotic.

Electivire can never counter T-Tar, Tran, or Celebi. Celebi actually counters Electivire, and it can outstal everything in this team, that's why it's a threat. I suggest you know what you're talking about before you start making assumptions.



Now for something on topic:

Forretress wants 252HP / 160Atk / 96Def as the EVs. Gyro Ball is aweful. You have a Gyarados weak, so fit in Zap Cannon>Gyro Ball.


Swellow wants Protect.

40HP / 252SpAtk / 216Spd on Porygon-Z.

Arcknight316 December 11th, 2007 2:53 PM

Mmmmmm...a Forretress with Zap Cannon? IMO, not gonna work.


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