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Hello!
I need a Script which do the following : After you took a rest in your bed, a message appears. If you speak now to a man then he will go one step up and face you. That script should do the same thing like the script in Pokemon Gold (you know --> when you surf from Olivine City to Kanto). |
KAWAII'SwhatWEaim4 : Did you put the var numbers like this
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Okay...but i didn't mean a trainer.
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Okay, see the maps 25.42 and 25.43 (look at Pokemon Ruby - Maps found in Advance Map)? Now, I want you to make a script, which checks the following : Have you beaten all the trainers on map 25.42 and 25.43? --> IF YES : The sailor on the left bottom corner (at the map 25.41) should print a message ("We land on Vermilion City!"). Then he should go up (one step) and faces you. --> IF NO : He should print a message ("The ship will take some time to land on Vermilion City. \p Ask my brother. Maybe he can give you some work..."). Thats all! Thanks in advance! ;) EDIT : I'm using a RUBY ROM! |
1.when i try to open pokescript it just says "run-time error 429"
2.when i use pet all the offsets start with "H" and they have 7 digits,and if i change a trainer the rom i used is destroyed 3.does script-ed work with firered and if it does can someone tell how to get the "compile script" option in script-ed 4.does script-ed use the same coding style(example.#ORG$begin etc.) thank you in advance |
when i try to open pokescript.exe it says "run-time error 429".
can someone tell me how to stop this |
I had a title screen done, ever since, my scripts wont work?
im using pokescript, they compile, but when i test them they wont work. |
anyone know a working berry script?
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What are the scripting codes for up arrow in text box and down arrow in text box?
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how do you compile scripts in script-ed?
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79=UP ARROW
7A=DOWN ARROW In hex. |
Okay. Thank you. Can someone tell me what is wrong with this script? Nothing happens when you step on the tile.
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warp 0x24 0x52 0x2
Why does the screen turn black when I use this command? There is nothing wrong with the map or anything.. |
I had that problem to.
Try : Warp 24 52 2 |
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nothing happens when I talk to the Pokeball... just the "ping" sound o_O What I want to happen is: you talk to the Pokeball you think to yourself you then take the ball the ball dissapares you recive the shiny charmander that's also holding an oran berry. EDIT: I am using that Shiny Routine thingymabob, so the Charmander is shiny |
yes, TB Pro me and you can write that script, but it will take awhile so ill drop you a pm, and we can get started.
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Hi =/ I have a problem too.
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now it will show the thoughts, but the rest isn't happening...
for reference: Spoiler:
what SHOULD happen: you talk to the Pokeball you think to yourself you then take the ball the ball dissapares you recive the shiny charmander that's also holding an oran berry. what is happening instead: You talk to the ball you think to yourself nothing else |
Umm, does the charmander appear in your party or PC? Because from what I can see, the ball won't disappear until you talk to it a second time.
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it's the starter, so it's supossed to appare in the party...
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When I applied an trainerscript to a person, I walked into the grass and I had to fight against a wild pokemon I fled and then I became the person (that trainer.)
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Hi, what's wrong with that script?
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If I find another mistake I tell you. |
For Daniel: NEVER, I repeat, NEVER use the same offset twice(or more) in one script.
For Kitsune: Spoiler:
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