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BIGGIE script :O
Can someone check this script I can't do it i'm to tired of writing it :P Spoiler:
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Poke-Roy
You wrote pausemove 0x10 .. I don't think there is such a command. replace 0x10 with 0x0 or 0, and for the people numbers in the applymovement command, I think you should add a 0 before all the numbers( 0x04 not 0x4) Hope that helps. |
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If you are using XSE then there is a proofread function built in that tells you the line and char were it notices an unrecognized command. |
Looks like its still not working :(
Still thanks for the help... I'm gonna keep reading around and hope I figure it out. |
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But does anyone know how to make sprites disappeatr in a script and I really mean disappear not that when you move their back or if you re enter the map their back???? |
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if it doesn't work try 003B |
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In this script, do I just write waitmovement or waitmovement with a 0? Also please check if the script is correct. Another question, when I use "special 0x17B", for a ship script, I always transport me to one of the Islands( 1,2,etc) Is there a way to change that? I want to go somewhere else. Thanks in advance. |
wacht this script why don'go!
when i insert it the people talk but don't move why? you can help me! |
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Tamerhaider, read the Rom Hackers Newsletter. The second one has a thing on how to do that.
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I got it to work now, well half of it. |
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this is correct?
#dynamic 0x877569 #org @start lock faceplayer applymovement 0x0F @lino waitmovement 0x2 message @trino boxset 6 release end #org @lino #raw 0x1 #raw 0x1 #raw 0xFE #org @trino = Ciao. |
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T can you help me i have post my problem in the before message please help me!
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BUT CALLSTD ISN'T FOR POKET SCRIPT
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You've been scripting in XSE the whole time... |
ok thank you i remember you
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