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I know this is a dumb question, but what do you think would be a good nature for Lugia? I want to know before I catch one...
Any help would be greatly appreciated. ^_^ |
It's generally used as a physical wall with Special attacks, so Bold.
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Quick question. I've recently obtained an elusive event Leech Seed Oddish. I've got the moveset, however, there is one move I'd like to think about, Energy Ball or Sludge Bomb. both have pretty iffy coverage, but that doesn't matter, he's meant for defense, with Leech Seed causing pain. So, I am wondering this because of what it hits.
Sludge Bomb hits Celebii, who just annoys me to no end. Always did. Energy Ball kills Swampert in one blow. Now, look at my team. Leafeon Gyarados (Bulky) Grumpig Raichu Lucario (SD) Vileplume Who should I be more concerned with? I mean, for Swampert beating, I have Gyarados, who forces a switch. Leafeon is my premier counter, but I must watch out for that Ice Beam, which doesn't bother Plume as much. Raichu *used* to revenge kill (& bait out Swampert), to kill with a Grass Knot, but no moar. At that note, Raichu now runs HP ICE, scaring away SubSeed Celebii.With Sludge Bomb, Plume can hit Celebii for more damage. I feel priority should be given to Celebii more, because Swampert isnt any real trouble here, amirite? However, my opionion is bias because I hate the frackin Battle Tower, and want a reason not to go there. So, which is it? Sludge Bomb or Energy Ball? I don't care for any other advice on my team, only that. |
You should know that Plume only needs Absorb to OHKO everything in the game right?
But on real terms, I think Sludge Bomb will do you more good here. Leafeon can deal with Bulky waters, and Sludge Bomb will assist in destroying those Grass types that ruin your seeding strategy. |
Just drop vileplume, vileplume sucks
-shot'd- ;) But in all seriousness, I agree with Abyay, with the rest of the team covering it you only really have other grass types to worry about. |
Well, Petal Dance is always an option, OHKO'ing both Celebii & Deoxys Defense Form, but it is baned on standard play. Look on Smogon.
Figured that. If anything, it's a stronger STAB. |
Yeah, they decided that since in the Pokemon Trading Card game that Petal Dance was capable of literally OHKOing EVERYTHING with its potential 120 power Petal Dance, they banned it from cartridge games due to the same risk.
Yeah, stick with Sludge Bomb. You'll deal some good damage across the board, Steels don't have much to stop Sludge Bomb Vileplume (Leech seed), and nearly everything else risks Poisoning. Tentacruel messes with ya, but that's about it. Sludge Nuke is enough anyway *shot* |
Plus, I can poison Blissey if lucky, doing even moar damage.His set, by the way, is
[email protected] Sludge Calm Leech Seed Sludge Bomb Sleep Powder Aromatherapy EV:244 HP, 58 Def, 60 Sp.Atk, 148 Sp.Def Wonderful. I don't care for Subseeding, as he is meant to really use Aromatherapy. & I'm afraid to lose Sleep Powder for Stun Spore, as I cannot get it back =/ |
Please nobody hate me for this, but just to make EV and IV training shorter and easier, I like to use Action Replay (that's all I use it for).
Anyways, I was looking for an Impish Torterra to catch so I can breed it with my female Swampert around the resort area right before that Sandstorm place and I ran into 2 consecutive (I couldn't believe it) Torterras with Pokerus. Now I got the gist of how it works from serebii, but I was wondering if somebody could explain to me exactly how it works, and if it focuses on training all stats with double EVs or just specific ones that you trained. And also, is it more effective than the power items that you receive at the battle area (Power Bracer, Anklet etc.?) |
So, now that I finally got Seismic Toss Aromatherapy Blissey, I was considering which physical wall I should use...
1) Is Weezing any good anymore? I know that a lot of the ADV=>DP changes weren't very kind (if not outright brutal) to him, and he's gotten bumped to UU now. But how effective do you guys think he is? 2) My other candidates are... -Skarmory -Gliscor (#1 choice atm) -Hippowdon (Sand Stream doesn't really appeal to me though, as my team isn't using much steels, rocks, or grounds) -Slowbro (don't feel like breeding for HP Electric) So which one should I use? =/ |
SkarmBliss is no longer a viable walling combo- the recent introduction of mixape really hurt and it's just metagame weakin general. Blissey and Gliscor make a great combo, as Gliscor resists fight attack- the main threat to blissey- and Bliss can absorb ice attacks aimed at Gliss. I would recommend Gliscor, although forretress is worth considering.
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Mmkay. So I'll go with my Gliscor (thank god I already have THAT). Thanks.
Another one... U-Turn or Grass Knot on LO Azelf? |
Fabian, that depends on what your team needs. Grass Knot is for Tyranitar, because otherwise it would stop you cold. If you don't feel like you need to take out Tyranitar instantly and that your team can handle it well, then U-Turn is the superior choice.
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[email protected] (but Black Sludge is always usable) Calm Leech Seed Energy Ball Sludge Bomb Aromatherapy 252HP/180def/78sp.def More defensive and still decent at attacking. I don't have Sleep Powder because I'd rather status things with Paralysis or something, which I might throw Stun Spore in to do just that. |
I might remove all EV's out of sp.atk & put it all in defence.
Black Sludge are for Trickers. I use Sleep Powder because, as I said, I phear losing it. |
I had a question about Shoddy which I suppose belongs in here..
Can you do double battles on Shoddy? I'n not interested in doing it, I just have no clue whether it is possible or not.. |
No Kuggles, it's not possible to do doubles on Shoddy. Not yet, at least.
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yeah.it'd be cool,but i woudn't be bale to go on shoddy if that happens,becasue everyone would jsut tihnk i'm rubbish.Although if there was someoen who coudl use garchomp well,then my team woudlo work with that
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What nature should my Shuckle be and this may be the shuckle (I KNOW IT FAILS but its the ONLY pokemon I ever fully ev'd). Its only at lv.30 so i can fix it up:
OMG [email protected] Berry Naive (Need to figure out good nature) Nature Gluttony 252Def/252SpDef/6HP This is what its moveset's gonna be: -Protect -Toxic -Power Trick -Earthquake/Stone Edge How is it? Its bad isn't it. |
Bleh, that set isn't too good, and I know I'm being blunt, but it's true.
[email protected] Impish, Sturdy 252HP/96def/160sp.def Body Slam/Knock Off Stealth Rock/Toxic Encore Rest Shuckle doesn't have attacking power, but the moves listed will allow it to annoy the heck out of some things with 30% paralysis rate, knocking off items, and encoring setup moves. Toxic is because Shuckle literally can't do much damage. If you want to try this next set, be wary of the notes. [email protected] Orb/Leftovers Impish 252HP/252Def/4sp.def Power Trick Stone Edge Earthquake Gyro Ball/Substitute/Rest Make sure you destroy all physical threats before attempting this set. The objective is to Power Trick to give Shuckle enormous amounts of attack, and then bash the heck out anything. The last slot is up in the air: Gyro Ball pairs with its awful speed (Use Relaxed and 0 speed IVs with Gyro Ball to reach a whopping...13 speed, making Gyro Ball immensely powerful vs. anything with at least 50 speed, which is literally everything, and max power at anything 78 speed or higher), Substitute can give you a chance to set up Power Trick behind a Sub, and get out if you must, should a physical threat enter. Rest with Shuckle's special defense should let you live long enough to pull it off, especially in Sandstorm. |
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Yes, lol Naive is cutting from its sp.def and increasing its stupid speed, that you dont want. Max hp is a MUST on shuckle. [email protected] 252 HP / 252 Def / 4 Sp.D Impish Nature ~ Stone Edge ~ Earthquake ~ Power Trick ~ Gyro Ball / Substitute Either use this on a team with Trick Room, or kill off all your opponent’s physical attackers first so that they can’t take advantage of the Defense drop after Shuckle uses Power Trick Otherwise if you want a supporting wall, use this [email protected] 252 HP / 96 Def / 160 Sp.D Impish nature - Rest - Encore - Toxic - Knock Off / Stealth Rock / Body Slam Knock Off is illegal with Body Slam btw. |
Dark_Azelf: Yeah, I'm going with the first one, breeding a new Shuckle. Silly me for trying to make it a ToxicStaller...now I need to know a pokemon/combo to screw physical sweepers like garchomp or heracross
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Who's the most useful Agility passer? I've tried Jolteon out, but nobody seems to like the idea of it. (BP Zapdos isn't available to me, just to get that out)
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