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I need Gengar movsets
So far, this is all I can think off.
Gengar @ Life Orb/Black Slude/Leftovers Timid: 252 sp atk, 252 spd, 6 hp Hypnosis Shadow Ball Thunderbolt Energy Ball/Focus Blast Ball to OHKO Swampert and do some decent damage to Rhyperior and Ttar. Blast is for a kill on Ttar and nice dents in Blissey and others. OR Gengar @ Wide Lens Hasty: 252 sp atk, 252 spd, 6 def Hypnosis Dream Eater Thunderbolt Destiny Bond AND Gengar @ Life Orb Hasty: 252 sp atk, 252 spd, 6 def Hypnosis Shadow Ball Thunderbolt Destiny Bond These are my crappy preferences of what a Gengar's movesets would look like. Any better ones? Quote:
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http://www.smogon.com/download/sprites/rs/178.png
Xatu @ Life Orb Timid 82 HP/252 SpA/176 Spe Calm Mind Shadow Ball/HP Fighting Psychic Wish/Substitute/Roost CM Xatu. It seems a bit gimmicky, but it could work in theory. Synchronize or Early Bird work, as they make Xatu quite unique as a CMer. Synchronize makes it so status will back-fire on the user, making it harder to stop her. Early Bird does make sleep moves less viable to handicap her. It should be noted that a super effective HP Fighting only has 5 points stronger than a STAB Psychic. Speed EVs let it outrun even Max Spe Jolly Heracross (by 2 points) Calculations below: 1 CM Psychic vs. 252 HP/0 SpD Rotom: 94.74%-111.51% 1 CM Psychic vs. 40 HP/252 SpD Lanturn: 49.38%- 58.35% 1 CM Psychic vs. 252 HP/252 SpD Clefable: 45.18%-53.30% 1 CM Shadow Ball vs. 252 HP/252 SpD Hypno: 48.13%-56.68% 1 CM Shadow Ball vs. 252 HP/0 SpD Claydol: 72.84%-85.80% 1 CM Shadow Ball vs. 252 HP/96 SpD Grumpig: 57.69%-68.13% |
Need help with team, what roles should they have(tank, sp. sweeper,etc.) and how should their ev be distributed, changes would be welcomed. Also if possible(not necessary) if u could keep the same pokemon
[email protected]? nature: modest trait: torrent moveset: hydro pump ice beam aqua ring mirror coat [email protected]? nature: timid trait: flame body moveset: fire blast overheat thunderbolt confuse ray [email protected]? nature: hasty trait: motor drive moveset: thunder thunder wave ice punch cross chop [email protected]? nature: adamant trait: lightning rod moveset: earthquake stone edge megahorn rock wrecker [email protected]? nature: timid trait: synchronize moveset: psychic shadow ball focus blast energy ball [email protected] band nature: adamant trait: no guard Moveset: dynamic punch cross chop ice punch thunder punch |
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mmm you can use substitute, luckily you will get some free DD set up to sweep. With that more Evs in HP you will be able to make an other sub (i think) |
[email protected] life orb/ expert belt
adamant nature ev's: 6 hp / 252 atk / 252 spe ice punch thunder punch cross chop earthquake a physical sweeper that is super efectiv to most things. plz, rate |
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That is the standard physical Electivire and it is overrated garbage that is walled by so many Pokemon you wouldn't think they'd all fit on a tiny little cartridge.
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Let me introduce you to the "Not so sucky vire" [email protected] Orb Mild Nature 80 ATT / 252 SP.ATT / 176 speed - Thunderbolt - Hidden power Ice / Hidden power Grass - Flamethrower - Cross Chop Fails against less. |
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btw is this a good Raikou? Raikou @ Life Orb Modest 126 SpA 126 attack 252 speed 6 Hp/def/sp def Thunderbolt/thunder fang Hidden power(dragon) (idk, something got screwed up...) Crunch roar |
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[email protected] 64 HP / 96 SP.ATT / 96 SP.DEF / 252 SPEED Timid Nature - Calm Mind - Substitute - Thunderbolt - Hidden power Ice / Hidden power Grass |
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Why in the name of hell would you ever, ever put Defense EVs on a Physical/Special/Mixed Sweeper? |
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Time to undo some EV training....btw...Is this a good regirock?
Regirock @ leftovers Impish 252 Def 252 Atk 6 Hp Earthquake Rockslide Superpower Curse basically a physical wall.... |
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[email protected] 252 HP / 252 SP.DEF / 6 DEF Careful Nature - Stealth Rock - Thunderwave / Toxic - Stone Edge - Earthquake / Hammer Arm Support [email protected] 252 HP / 252 SP.DEF / 6 DEF Careful Nature - Rest - Sleep Talk - Earthquake / Hammer Arm - Stone Edge STalk [email protected] 252 HP / 252 SP.DEF / 6 DEF Careful Nature - Curse - Earthquake / Hammer Arm - Stone Edge - Explosion / Fire Punch / Ice Punch If you want to utilize curse.. Use careful since it has like >9000 physical def anyway and in Sandstorm it makes a fantastic dual tank/wall. |
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EDIT: Beaten. :[ |
Was thinking up random sets, and I came up with one; seems a little like novelty, though.
Swampert @ Choice Specs Quiet 164 HP/92 ATK/252 SPATK Earth Power Surf/Hydro Pump Ice Beam/HP Electric Focus Punch |
Kingdra (M) @ Leftovers
Ability: Swift Swim EVs: 120 HP/136 Spd/252 SAtk Modest nature (+SAtk, -Atk) - Hidden Power [Electric] - Ice Beam - Substitute - Surf Is this set "O.K." |
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Well when I use Draco Meteor I won't really be able to sweep with him anymore and have to switch out.
But yea, I just want to know if the HP EVs actually accomplish anything or can I just throw them into speed? |
i need a set for slaking.cant use any punches or shadow claw
i thought nightslash earthquake return ??????? this is for my BT team oh yeh this is the best set for kingdra sorry cant give evs/items raindance hydropump icebeam HP-electric all i know is give it HP,speed and special attack EVS |
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Whats a good moveset for ninetales?
I'm thinking... [email protected] orb Timid 252 spA/4spD/252 speed Nasty Plot Flamethrower Energy ball Hypnosis |
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I got this Creative Moveset Idea from a Smogoner:
[email protected] Liquid Ooze Bold/Impish Not sure about EVs Stockpile Counter Mirror Coat Recover I know it's not he best Toritodon can do, but I would like some Ideas for EVs on this set. |
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Anyway those EV's are good I guess. |
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And be careful with taunt because you will be totally scroud. Oh, and it doesnt even gets liquid ooze,give him sticky hold. |
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Not to mention Toxic or Toxic Spikes shuts this down, and really anything can set up on this with no problem and sweep the team it's on. I don't really think it's viable, even in a novelty setting. |
Uhm, here's the team I have for the Battle Frontier. Not good at all, I was hoping for some help xP
Latios @ Soul Dew Nature - Lax Ability - Levitate (not hit by GROUND attacks) Type - Dragon/Psychic Stats: HP - 315/315 ATTACK - 234 DEFENCE - 223 SP. ATTACK - 288 SP. DEF - 234 SPEED - 271 Moves: (Electric) Thunderbolt PP 15/15 (Psychic) Psychic PP 16/16 (Ground) Earthquake PP 10/10 (Ice) Ice Beam PP 10/10 ------------------- Latias @ Quick Claw Nature - Relaxed Ability - Levitate (not hit by GROUND attacks) Type - Dragon/Psychic Stats: HP - 296/296 ATTACK - 168 DEFENCE - 222 SP. ATTACK - 274 SP. DEF - 300 SPEED - 215 Moves: (Ice) Ice Beam PP 10/10 (Electric) ThunderBolt PP 15/15 (Dragon) Dragon Claw PP 15/15 (Psychic) Psychic PP 12/12 ------------------- Seviper @ King's Rock Nature - Naughty Ability - Shed Skin (heals the body by shedding) Type - Poison Stats: HP - 272/272 ATTACK - 240 DEFENCE - 145 SP. ATTACK - 219 SP. DEFENCE - 119 SPEED - 154 Moves: (Normal) Glare PP 30/30 (Poison) Poison Fang PP 15/15 (Dark) Crunch PP 15/15 (Poison) Poison Tail PP 25/25 I know it's bad...*hangs head* I have three symbols already from the Dome, Pyramid, and Pike, but only the Silver ones. I'm trying to beat the dojo one (mind-blank) and I need helpz. So...suggest any Pokemon or whatever? Oh, and all the above Pokemon are lv. 100. Latios has been the best so far. He's the first in my team and only has trouble with Dark-types. But for the Frontier Brain, she has a Heracross that KO'ed Latios in the first hit. Then Shedinja is a problem...and Umbreon takes down my Psychic's. That's why I have Seviper (Paralyze/Attack/Attack) so it can use Poison Fang. Yeah, it's sad. I'm not too experienced at Battle Frontier. Any suggestions for different Pokemon/moves/items/whatever? Yes, I am aware that my whole team is mostly dragons -.-;; EDIT: And I'm not that smart, so please put it in words I can understand XD ~Ratiosu |
I got the abilities messed up @[email protected]
What if I replace Stockpile with an offensive move? Earthquake/Earth Power or Surf/Waterfall? |
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Eww, Stock Pile + Counter/Mirror Coat it counter productive (no pun) lol. Since you will do LESS damage depending on how many times you stock pile, which is kinda pointless imo =/. Your also taunt weak ._. This is one of those cases there 252 hp / 128 def / 128 sp.def IS acceptable, use Bold. Toxic/Surf/Stock Pile/Recover is an ass to get rid of and i actually found it more useful than counter/coat tbh... |
Moveset Question (Move if in wrong place)
I have a question on a moveset.
I have a Level 100 Scizor. Its stats are: Lax Att:283 Def:255 SA:145 SD:165 Speed:149 I don't think it is a good nature either :\ |
Im not sure, i was looking around, and think a hasty nature would be good,
Max Speed and Special defense, put the rest in normal defense, @ Focus Sash, i guess.. (leftovers would be useless so I thought a sash might help) Moveset: Silverwind? Baton pass Substitute swords dance Not sure about the moveset, if you mess with the moves, I think this guy could be good. NOTE: this was thought of on the spot... might not be too good, but maybe... |
Houndour Nature
What would be the best nature for a Houndour?
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For it's evolution Houndoom, it would be best to have Mild or mainly Timid. Assuming your training the Pokemon up for Competitive Play.
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Timid nature, with max speed EVs. You could always go with Modest for more power at the cost of speed. Either way, you want the nature boosting his Speed or Sp Atk.
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With 110 base Special Attack and access to Nasty Plot, it's best used as an NP sweeper. The best natures to use for such a set are Timid (preferrably) or Modest.
Nasty Plot/Flamethrower/Dark Pulse/Filler (any special attack you prefer, really) is your best set for using this. Hope I helped. :) |
ya i was thinking timid also. And I sure do hope to EV train it, im still trying to figure it out
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40 HP/252 Special Attack/216 Speed is the way to go.
Easily accessible from the Lost Tower south of Solaceon. Gastly gives the Special Attack, Zubat gives the Speed. For HP, just kill Bidoof. They're everywhere, lulz. |
ok, will do thanks a lot.
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No problem. Happy to help.
Funny enough, I'm trying to work on guides for EV training, nature decisions, and other guides to help people who ask questions like this. So far, I have the natures guide down, but not sure where the best place to post it would be... Plus, I'd rather do a video of it, as visuals usually help. :P |
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I need a lead set for my metagross, I just need to find a good EV spread.
I was thinking this (EV's might need tweaking) @leftovers Adamant 252HP, 108 Att, 150 Sp Def Stealth rock Explosion Earthquake Ice punch |
http://www.smogon.com/download/sprites/dp/134.png
Vaporeon @ Leftovers Modest 70 HP/252 SpA/188 Def Substitute Fake Tears Surf/Hydro Pump Wish At first, it seems like a gimmick, and that's not really far from the truth (sadly) but it has some merit. Fake Tears is only really utilized by Glaceon and Jolteon, however, Vaporeon has a few points that differ herself from those two. Mainly, her gargantuan HP. A mere 12 HP EVs let her come to the magic number of 404; meaning Blissey cannot break her Substitutes. Max SpA and Modest is reccomended for a high rate of beating things like TTar, Blissey, etc...Mono-water may seem a little off-putting, but if you can eliminate your opponents water-absorbers, Vappy can cause a serious hurt. Surf vs. Max HP/Max SpD Regirock (In SS) (-2): 75.82%-89.56% Surf vs. 184 HP/0 SpD Tyranitar (In SS) (-2): 99.22%-116.80% Surf vs. 0 HP/176 SpD Blissey (-6): 54.07%-63.75% While Surf is more reliable, Hydro Pump has a noticable higher damage output: Hydro Pump vs. Max HP/4 SpD Regice (-2): 56.87%-67.03% Hydro Pump vs. 0 HP/176 SpD Blissey (-4): 36.10%-42.55% |
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hey again.i thought that this is a good set for gastrodon
sorry cant give anything but moves earthpower surf sludgebomb stoneedge |
Can I have a good set for Marowak please? And are there any good movesets with a Lax nature?
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Gastrodon @ Leftovers Relaxed | Sticky Hold [ 212 HP / 252 Def / 44 SAtk ] ~ Earthquake ~ Ice Beam ~ Toxic ~ Recover Lax is a poor nature in general. Marowak @ Thick Club Adamant | Rock Head [ 252 Atk / 6 Def / 252 Spd ] ~ Earthquake ~ Swords Dance ~ Stone Edge ~ Fire Punch Fire Punch should be available from the Pt Tutors, IIRC. Pass this puppy some speed, it functions better. Quote:
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[email protected] Berry 208 HP / 76 Atk / 224 Sp.Def Adamant Nature - Meteor Mash - Stealth Rock - Earthquake / Reflect / Explosion - Bullet Punch / Reflect / Explosion Awesome set imo. Evs let you survive a scarf tran fire blast and a Timid specs tran Overheat. Also this serves as a cool check to both Gengar and Deoxys. Lum Berry i would advise on the item since most sleep inducing leads will poop on you otherwise. Meteor Mash is NEEDED for STAB and it generally better than Ice Punch. Earhtquake is pretty much for hitting Heatran. Reflect provides some support, whilst Bullet Punch will allow you to get a leg up on suicide leads after negating their sash with Meteor Mash, priority is win regardless. However you can blow up stuffwith it, so the last 2 slots are pretty much up to you. Quote:
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Lax is horrid, use Archers set with the Item Thick Club >> leftovers. Double attack stat on marowak is what makes it viable. Quote:
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Double Edge >> Swords Dance is useful too. But its up to you. |
Is their another move I can use besides Fire Punch?
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Yeah ...
So I have to get it from a FR/LG tutor? |
Emerald; no FRLG tutor has the elemental punches.
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Dx
Dang. I only have FR. |
ummm i was wonderin.
which poke should i use for my BT team my slaking that got posted earlier or weavile [email protected]/please give anouther sensible choice pressure att252/spe252/???6 icepunch brickbreak nightslash aerialace |
Weavile would be the better option, it gets to attack every turn.
Jolly nature btw. |
Fire Punch is also available from Platinum, and some people will offer tutoring services.
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Good luck finding a tutor program, I still can't :/
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Jolly | Pressure [ 6 HP, 252 Atk, 252 Spd ] ~ Swords Dance ~ Ice Punch ~ Night Slash ~ Brick Break |
Hey folks of the wonderful S&M, ^_^. I'm looking for a possible mixed-set for a Honchkrow as well as any thoughts of altering the Salac Reversal set for Scyther.
[email protected] Berry Adamant/Technician 252 Atk/4 Def/252 Spe ~Reversal ~Swords Dance ~Aerial Ace ~Substitute/Endure And can anyone tutor me in exactly how Reversal works? (hopefully in more basic terms than Smogon XD) |
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Honchkrow @ Life Orb 126 SpA/ 126 Att/ 252 Spe/ 4 HP Lonely Nature/ Super Luck - Dark Pulse - Super Power (Platnium Only) - Sucker Punch - Heat Wave (Platnuim Only) Just made it up now, hope it works. |
Reversal inflicts greater damage when the user's HP is lower. check this out for calculating reversals power:
Users remaining hp Power 71%-100%-------- 20 36%-70% ---------40 21%-35%--------- 80 11%-20%--------- 100 5%-10% ----------150 0%-4%----------- 200 So if you are left with 1 hp, 200 will be the power of reversal. As easy as that. |
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So does that mean for Scyther's Salac set would work better with Endure? I'm preferring it over Sub at the moment. |
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Honchkrow @ Life Orb Lonely Nature/ Super Luck 126 Att/ 126 SpA/ 252 Spe/ 4 HP - Hidden Power Fighting/ Icy Wind - Sucker Punch - Steel Wing/Drill Peck - Psychic As for HP Fighting or Icy Wind, HP gets rid of Normal and other Dark types trying to switch in. Icy Wind is for those pesky Dragons and fellow flying types. This is the set I made up have on my Honchkrow: Honchkrow @ Life Orb Adamant Nature/ Insomia 252 Att/ 252 Spe/ 4 HP - Pursuit - Steel Wing - Drill Peck - Sucker Punch This works out well, he is on my competitive battling team. He is one great counter to Gengar, if you play your cards right. Switch in to a predicted Hypnosis, Insomia keeps you awake, then either predict a switch (Pursuit) or an attack (Sucker Punch). |
This is my team: Mixed Wall Spiritomb @ Leppa Berry (has good Def. IV's) 252 HP/80 Def./176 Sp. Def. Impish Nature/Pressure Sucker Punch (max PP) Taunt Spite Pain Split Taunt to ensure that the foe attacks, Sucker Punch gets STAB and always goes first, despite Spiritomb's horrible speed. Speaking of Spite, Spite takes advantage of Spiritomb's low speed to cut the forced attack's PP by 4. Will-O-Wisp burns the enemy to make it even harder for the enemy to get a physical attack down, and likely will scare them away to the shelter of someone like Blissey. When this happens, Spiritomb's job is done, and it switches out to someone with high attack, like Tauros. Special Sweeper: Charizard @ Wise Glasses (I don't know; this is the very first Pokemon I EV trained, but I know for sure it has 252 Sp. Atk.) Modest Nature/Blaze Fire Blast Sunny Day Solar Beam Air Slash This is basically your average SunnyBeaming Charizard, EXCEPT for one thing-Air Slash. Air Slash beats the Heracross who is unlucky enough to switch into Charizard, and also acts as a substitute for Fire Blast in some occasions when you can't afford to use two turns to use Sunny Day and then Fire Blast, or when Fire Blast is out of PP. Physical Sweeper: Tauros @ Choice Band 4 HP/252 Atk./252 Spd. Adamant Nature/Intimidate Zen Headbutt Return Earthquake Outrage Zen Headbutt obliterates Gengar. Period. Return is a strong attack which gets STAB. And Outrage? It can be a big help against dragons who don't know it can learn that move. EQ is a cliched move, and is expected on Tauros, but hey, it's got a lot of type coverage. What I would like on my team, but I don't know if it's supportive of the rest of it is this: Mixed Sweeper: Infernape @ Life Orb 252 Atk./24 Sp. Atk./232 Spd. Adamant Nature/Blaze Overheat Close Combat Stone Edge ThunderPunch The Nasty Plot/Overheat combo. And what a fine combo it is. Upping Special Attack two stages, scorching your foes with Overheat, thus putting your stats back to normal, is so ironic, that it could actually work. ThunderPunch destroys Gyarados. (Poor Gyarados...I used to have one on my team.) If I wanted to Burn, I'd send out Spiritomb first. Physical Wall/Pseudo-Physical Sweeper Rhyperior @ Razor Claw 252 HP/6 Atk./252 Def. Adamant Nature/Solid Rock Earthquake Stone Edge Megahorn Avalanche This moveset comes from Smogon. (Just telling you before you start flaming me.) The item and EV's do not, however. I feel Razor Claw is better than Choice Band for this reason: While Choice Band increases Attack by 50%, critical hits double the power of the move itself. This can be handy especially while using Stone Edge, which, with its high critical hit rate, makes critical hits have a 1/4 chance of happening, and if it happens, then Stone Edge will do a massive 200 damage, which can probably do a 2HKO on Gyarados, not to mention OHKO Charizard. Special Wall Blissey @ Leftovers 252 Def./40 Sp. Atk./216 Sp. Def. Calm Nature/Natural Cure Aromatherapy Ice Beam Softboiled Toxic Yes, this moveset is "Cleric Blissey" from Smogon, but I like it. The reason I like it is because Toxic slowly but steadily eats away at your opponent's HP, and the damage it takes at the end of each turn doubles every turn. |
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Ok so im gonna train up weavile.
i know this is a bit of topic but can i ask you know that everstone makes the baby poke have a 50% chance of having the same nature as its parents,well does this apply to the mum and the dad |
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oh thanx.how much damage would a lvl 50 modest gengars focusblast do to an average lvl50 blissey
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What are some decent users of dual screens for standard environment apart from Bronzong and Deoxys-S?
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Are there any good OU special walls not named Blissey or Snorlax? I'm finding a lot lately that Tentacruel isn't cutting it. He might have to stay as a spinner, but not as my primary Sp.Att taker.
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Regice and Regirock (in Sandstorm) can work, although the former is Stealth Rock weak. Milotic can function decently as well.
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[email protected] Calm nature EVs: 252 HP, ??Sp.Def, ??Sp.Att Moves: Surf Ice Beam Hypnosis Recover |
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252 HP / 252 DEF / 6 SP.ATT Bold Nature - Hypnosis / Toxic / Ice Beam - Surf - Recover - Hidden power Electric / Ice Beam Takes hits better from BOTH sides of the spectrum and i more use than sp.wall Milotic being able to counter more. |
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2) No. Blissey's really the only good one. |
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As for the double-screening request, I believe the new Rotom forms do it well, although they're not an option for Wifi. Quote:
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Hi I was wondering if anyone could give me advice for an umbreon for UU? I think a set with mean look and wish is effective but Im not sure...what do you think?
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Umbreon @ Leftovers Trait: Synchronize EVs: 252 HP/90 SpD/164 Spe ~Mean Look ~Baton Pass ~Wish ~Taunt/Wish/Protect/Toxic. Meh, Close Combat weak, and that's really common. |
Umbreon is BL anyway. It's not like you'd be making use of it in UU. o.o;
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Thanks for the tips :)
Yeah close combat weak is a problem :( |
i would like to know a good cacturne
how about [email protected] ??????? nature atk???/??????/?????? sucker punch needlearm/seedbomb spikes sandstorm D/P only set |
Hey guys, I'm looking for competitive Pidgeot and Scyther sets. I was considering Salac-Reversal for Scyther, because it's unique, but does anyone else have opinions?
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so sorry i cant help you there.ill try and get smoe sets
who would be best for the BT.starmie or gengar if you say gengar ill give him this [email protected] levitate modest sp.att252/spd252/HP6 energyball shadowball focusblast thunderbolt |
What would be the best moveset for a Jolly Garchomp (EV'd Attack & Speed)?
So far, I think these moves would be good (though 1 needs to be eliminated), but I'm not the best at movesets: Dragon Claw, Dragon Rush, Crunch, Earthquake, Sandstorm. |
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For OU and in general id probably use Baton pass, SD Life Orb Sweeper or Choice Band or possibly scarf (If you want the sets, just ask). As for pidgeot .. [email protected] Band *I am outclassed by Staraptor, Dodrio, Fearow and Natu* 252 ATT / 252 SPEED / 6 HP Adamant Nature Trait : Tangled Feet - Return - Brave Bird - Steel Wing / U-turn - Quick Attack / Pursuit Is what your stuck with. One may opt for Heat Wave a + attack - def nature and some sp.att evs (or even a Life Orb aswell) so you can at least do something to Steelix since base 70 sp.att is quite usable in the lower tiers. If you have Platinum that is X). Or [email protected] *Zapdos is better than me* 252 HP / 112 SpA / 144 Speed Timid / Modest Nature Trait : Tangled Feet - Hidden power Ground - Air Slash - Roost - Toxic / Feather Dance "support" Quote:
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Fire + dragon + ground should be the basis for ALL OU dragon pokemon sets since they hit everything in the game for at least neutral. Which means together they are un-resisted. [email protected] Band 252 ATT / 252 SPEED / 6 HP Jolly Nature - Outrage - Dragon Claw - Earthquake - Fire Fang Outrage for late game and Dragon Claw for early. This set literally is capable of at least 2hkoing everything in the game =). OR [email protected] Orb / Yache Berry 252 ATT / 252 SPEED / 6 HP Jolly Nature - Swords Dance - Outrage / Dragon Claw - Earthquake - Fire Fang SD Sweeper. On this set you may use Sub >> Fire Fang and give it Bright Powder as the item. With sandstorm support its scary ( due to sandveil =)) |
Defensive roost Zapdos for the definite win. I've been using this set up in my shoddy battles and it's working out beastly.
Zapdos @ leftovers Bold 252HP/252DEF/6SP ATT Roost Toxic Thunderbolt Heat Wave I'm thinking of opting out toxic for something else, since I've used it maybe once or twice. Any suggestions? |
When the SD Yache set is proven to be uncounterable by only 1 Pokemon, I ask you this, why use any other set?
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Well Light Screen, Roar and Thunderwave are all usable... |
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SD Chomp takes a turn of set up to be scary and is a late game sweeper and CB Chomp is scary immediately. Its pretty much a mid game poke to wreck stuff and cant sweep due to the move restriction of CB (well it can sweep, but you get what i mean).
Both are un-counterable pretty much so you achieve the same thing anyway lol |
I want to build a good defensive team. any suggestions? (No legendaries) I want pokes who can take a hit, but deal some damage too. I was thinking about Umbreon and Agron.
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What do you think of this Froslass set:
[email protected] Specs Timid 6 HP/252 SATK/252 SPD Thunderbolt Trick Ice Beam Shadow Ball This set is mostly used for fighting my brother. He prefers using Powerful Physical Attackers like Tyranitar and Gyarados. Even with a special-based Pokemon out, I can use Choice Specs to deal some damage. The only thing that resists Electric/ice/Ghost is Magnezone, whom my Brother never uses. |
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