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Since I don't know UU for crap...Can anyone suggest a good lead for me?
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I'm not sure what else is good, but you can't really go wrong with Persian.
Persian @ Life Orb/Leftovers Jolly nature Technician 4 HP/252 Atk/252 Spd - Fake Out - Bite - Hypnosis - U-Turn This is quite a damaging lead with Fake Out boosted by Technician and Life Orb. Bite hits Ghosts and the 30% flinch rate is handy with Persian's speed, plus the Technician boost it gets as well. Hypnosis makes for faster sleep than Gengar (without Choice Scarf), and U-Turn to send in something else while scoring a hit. If Life Orb recoil puts you off, Leftovers is a good alternative since it helps Persian kick more things. |
Wondering if this works
Gengar @ Peteya Berry Timid 252 spatt / 252 speed / 4 def IV:30 HP ~Substitute ~Destiny Bond ~Shadow Ball ~Focus Blast / tbolt Sub down to petaya then when you think everythings over, dbond on your way out. |
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It seems a shame to let the zombie serpent go to waste =] |
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I love this sort of Gengar but for some strange reason I just like to BLOW THINGS UP. Damn my Colombian tendencies xD Try this... [email protected] Berry Hasty Nature (+Spd -Def) EVs: 252 Spd 220 /Sp.Atk/ 58 Atk -EXPLOSION HAHAHA -Shadow Ball -Thunderbolt -I REEEEEALY dont like Focus Blast on this set so how about HP Fighting. The bad accuracy really kills some good chances at a kill. but hey if ya want power over accuracy then by all means go for it. Hey of ya arent Colombian or just prefer D Bond over Explosion then your set is just fine. I am still iffy about that Fail-erm i mean Focus Blast. Good set nonetheless. |
Hey everyone :)
I got bored of my old Ou team and tryed starting a new one, problem is it sucks compleatly, I mean i still win with it but.....It is awful. Please help!!! Here it is..... My New Ou team…. Name: Ninja (Very original…. From a trade) Species: Ninjask Nature: Jolly Item: Focus Sash Ev’s: 252 spd/ 129 def/129 sdef ~Agility ~Swords Dance ~Protect ~Baton pass Yay!!! A kak poke!. I know this is totally screwed by sand stream but it tends to work more often than not. If I am passing to a physical sweeper use swords dance, If to a special sweeper I go for agility. Follow up with protect and then baton pass away! Name: Jenova (FF7 anyone?) Species: Metagross Nature: Adamant Item: Leftovers Ev’s: 152 HP / 252 Atk / 104 Spe ~ Meteor Mash (^.^) ~ Earthquake ~ Explosion ~ Thunder punch Now who doesn’t luuuuuurv a metagross???? Although it is very reliant on baton pass support…. Name: Barret (Seriously……..I need to get out more….. >.>) Species: Swampert Item: Leftovers Nature: Relaxed Ev’s: 240 HP / 216 Def / 52 atk ~ Earthquake ~ Avalanche (Coincidence or what?) ~ Roar ~ Stealth Rock Phazer in a sense but can deal damage if its needed. Name: Cloud (>.>……Must I say it?) Species: Umbreon Naure: Careful Item: Leftovers Ev’s: 252 HP / 92 SpD / 164 Spe ~ Mean Look ~ Baton Pass ~ Wish ~ Substitute Trap, substitute, wish and baton pass. Not much else to say really….. Name: Vincent (……No comment……) Species: Spiritomb Nature: Modest Item: Leftovers Evs: 252 HP / 4 Def / 252 SpA ~ Hidden power fighting ~ Nasty plot ~ Shadow ball ~ Pain split A special “Sweeper” Spiritomb. Hp fighting and shadow ball hit everything for at least netural damage. Pain split keeps it alive and it rapes blissey (I see blissey soooo often……) Name: Arceus (Keep reading…..) Species: Luvdisk (Try not to laugh…oh? Too late?) Nature: Modest Item: Choice scarf Ev`s: 4 HP / 252 SpA / 252Spe ~ Brine ~ Surf ~ Ice beam ~ Toxic I’m sorry I know this is awful but….I love the look on my opponents face when they see this! Just when they are about to start raving at me for using an Uber the weakest pokemon of all pops out! Plus the immense pleasure I get from walloping someone with luvdisk is too much!!! Now let us try and take this seriously for a moment and perhaps pretend that luvdisk is not as awful as it is. This is only used at the end of the match when the opponent is weakened. As a result Brine is the attack of choice as it gets STAB and gets the bonus of its effect. Choice scarf is just in case it needs an extra bit of speed (which more often than not, it does). Any tips would be appreciated. I know a few will concern luvdisk…..Well…maybe more than just a few :) My type coverage is plain Awful…… this is the worst team I have ever made….. |
Actually, Luvdisc can be awesome on Rain Teams. You are fast as all hell and you have Status to be distributing. Surf is ok as you get a STAB, but Ice Beam is pretty much useless. The attacks are only for chipping away the last of a pokemon's health, anyway. I have run something like this:
Luvdisc @ Focus Sash ** Executive Timid | Swift Swim [ 6 HP, 252 SAtk, 252 Spd ] ~ Toxic ~ Rain Dance ~ Sweet Kiss/Protect ~ Surf/Protect If you need more assistance there, ask the Luvdisc Master. |
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I left a message on that guys profile |
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ive been using this as for late and its pretty cool, you could try it out. [email protected] Berry / Focus Sash 252 SPEED / 252 SP.ATT / 6 HP Timid Nature - Ice Beam - Earth Power - Taunt - Stealth Rock Sleep leads were annoying me so i use lum so i get a free taunt after i wake up first turn lol, thus kinda screwing them and setting up a sr. Earth Power + Ice beam have great coverage. But pretty much sucide Nido =p. Quote:
Sucker Punch/Earthquake/Close Combat/Stone Edge should be the basis of hitmonlee sets. |
Raichu @ Leftovers (looking for a better item choice - suggestions?)
Timid nature 4 HP / 252 SpAtk / 252 Spd - Fake Out / Hidden Power: Ice - Encore - Thunderbolt - Thunderwave / Hidden Power: Ice What a funny looking set. This is like a UU anti-lead. Basically, you Fake Out to kill their Focus Sash first. If you're slower, you can try and (hopefully) Encore their set-up, whether it's Stealth Rock, Substitute, or whatever. If you're faster, just Thunderwave them and Encore their move on the next turn if it's worth Encoring. Thunderbolt is just an STAB move, although Hidden Power: Ice proves effective with all the Grass and Ground types running around UU. I personally haven't seen many Focus Sash leads in UU myself, so you can keep Thunderwave and still use Hidden Power by removing Fake Out. Encore is great at forcing switches and is useful on something as quick as Raichu. By forcing them to switch, you can help to spread Paralysis to their entire team, which provides great support and can allow for a clean sweep. Also, are there any suggestions for the item choice? :3 |
Eh...UU confounds me to no end,so would this be a good set for a hitmonchan?
HitmonChan @ Life orb Iron fist 252 atk 252 speed 6 hp Close combat mach punch/bulet punch thunderpunch/ice punch Earthquake Close combat for powerful STAB,mach punch for saftey really,if the opponet only has a few hp left,or bullet punch for those speedy ice types,earthquake for ...um... power? and thunderpunch/ice punch for whatever the other moves dont kill..... i seriously suck at UU.... |
If you don't want to set-up, like with Agility, then you're better off going for Choice Band/Scarf. I'd personally be inclined to use Choice Scarf, as it patches up his mediocre speed.
Hitmonchan @ Choice Scarf Adamant nature Iron Fist 252 Atk / 6 SpDef / 252 Spd - Close Combat - Mach Punch - Ice Punch - Thunder Punch Ice Punch and Thunder Punch give you great coverage, and Close Combat is seriously strong here. Mach Punch gives you priority, which is useful for all of the Reveral/Flail users in UU. If you want more coverage, or have a piority attack user already, you can use Fire Punch instead of Mach Punch. Btw, all attacks on this set apart from Close Combat get a 20% power boost from Iron Boost. |
I think ill be baton passing him an agility and a swords dance....
coulda sworn close combat got the iron fist bonus...in fact,ive seen it somewhere...anyway.... Yanma @ Wise glasses? timid/modest speed boost 252 sp. atk, 252 spd, 6 sp. def bug buzz hypnosis air slash baton pass good moveset for a UU yanma? |
Yanma is not UU - it's NFE. Can't be used in UU.
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Cant the NFE ter play up to the UU tier? like using UU in a OU match?
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No, the only "NFE" Pokemon that can be used in UU are Scyther, Clamperl, Trapinch, and Pikachu. Everything else is technically is part of the tier that their higher evolutions are in. You can use them if you want, but if their superior evolution is available, why use them.
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Um...okay......then how about this....
Scyther @ life orb Adamant 252 atk, 252 speed, 6 def X-Scissor/U-Turn Swords dance agility/superpower Baton pass/substitute basically a baton passer or physical sweeper. |
I wouldn't recommend Superpower with Baton Pass, since you'll be passing the defense drop and will have to Swords Dance again to make up for the attack drop. Having the recipient hit with an attack after -1 Def is passed to them isn't that useful. :/
If you want a Baton Pass set that still holds a lot of attacking power, try this. Scyther @ Life Orb Jolly Technician 252 Atk / 4 Def / 252 Spd - Swords Dance - Baton Pass - Aerial Ace - X-Scissor The 4 leftover EVs are put into Def as that makes Scyther's HP an odd number, so it will survive 2 switches into Stealth Rock. Still, Life Orb recoil will take its toll anyways so I'd definitely advise keeping a Rapid Spinner around. Aerial Ace gets the Technician boost and makes it really quite powerful, X-Scissor hits a lot of UUs for Super Effective damage. |
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As of those of you discussing NFEs in UU, it has been considered, but it's risky, as many NFEs are slightly underpowered versions with the same Movesets, so many may be too powerful in UU. Basically, the NFEs are only allowed in their evolution's tier (with exceptions, obviously), why Wynaut is considered Uber on most tier lists. |
Lol, forgot to add those in. Reversal can also be used if you want to, especially since Life Orb recoil will help bring your HP down. If you replace Aerial Ace but keep X-Scissor, you'll want to use Swarm instead of Technician because none of your moves would get the boost from it. Not to mention Life Orb would take your HP down enough to activate Swarm and power up X-Scissor.
Btw, I'd still like some feedback on this set. Quote:
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the pokes i'm using at the moment really need changing around..can anyone help me by suggesting any alternatives for my team?
scizor-life orb agility x-scissor swords dance iron head tyranitar-choice band crunch stone edge rock slide earthquake garchomp-choice scarf draco meteor dragon claw earthquake swords dance alakazam-choice specs psychic shadow ball focus blast psycho cut metagross-life orb meteor mash agility earthquake explosion blissey-leftovers ice beam thunderbolt calm mind softboiled could someoen please suggest any alternatives?? this team is really weak to things like water or ice..i was thinking along the lines of starmie or vaporeon, but i just want a little help going in the right direction :) |
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Garchomp is Uber and can't be used in standard OU play. Just make your own thread =P |
Moveset Request
Wanting a Blastoise moveset, nature & EV spread here.
Blastoise Torrent <Nature = ???> ~ Fake Out ~ Aqua Jet ~ ??? ~ ??? Blastoise can go for physical, special or mixed attacking powers. Protect and Rapid Spin are level ups I like. |
um....yeah.....sceptile...rate this one...
Sceptile @ Life Orb? 252 Special atack, 252 speed, 6 atk Thunderpunch Leaf Storm/Giga drain Substitute/HP fire (70) Leech Seed |
I still wopuld like soemone to rate this:
Wormadam Sandy [email protected] Band Adamant 252 HP, 252 ATK, 6 SPD Earthquake Bug Bite Sucker Punch Rock Tomb/Rock Blast/Return A Mirror to the Standard Choice Specs Wormadam Leaf Cloak. With the Platinum Additions of Bug Bite and Sucker Punch, it actually has a viable movepool to use Choice Band on. I need help with the 4th Move, though. |
i'm thinking of making a new team altogether. how does this sound for a line up?
celebi 252 HP / 80 Def / 176 Spe calm mind baton pass recover psychic togekiss 252 HP / 152 SpA / 104 Spe air slash aura sphere roost nasty plot gliscor 252 HP / 4 Atk / 252 Def earthquake ice fang stealth rock roost scizor 108 HP / 252 Atk / 148 Spe x-scissor iron head agility swords dance blissey 4 HP / 252 Def / 252 SpA calm mind thunderbolt ice beam softboiled metagross 152 HP / 252 Atk / 104 Spe meteor mash agility earthquake explosion hows that sound for a new team? |
where are the natures and items? ad you may want to post a RMT thread
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Hint hint: To receive suggestions on nature and items, too. ;O |
well in that case,
scizor 108 HP / 252 Atk / 148 Spe x-scissor bullet punch superpower swords dance of course if it wer my dicision,id run scizor @ life orb jolly 252 atk/ 252 speed/ 6 hp bullet punch superpower swords dance X-scissor also.... metagross 152 HP / 252 Atk / 104 Spe meteor mash agility earthquake explosion no no no.... Metagross @ life orb Adamant 252 atk/ 200 speed/ 52 special def/6 hp earthquake bullet punch zen headbutt explosion |
scizor won't be able to get those moves till the platinum move tutors..:S its okay for metagross, though
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nevertheless, i'll take the changes into account :) |
I ask again, what is the standard origin giratina and where does it fall in terms of tier and usability?
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credit to jibaku from smogon for this. |
I just might get into ubers, cause I legal hack and all..
What are the major threats in Ubers? What pokemon should not be used in ubers? (other than the obvious..) |
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really helpful. |
i have a lv 59 relaxed dragonite, can anyone give me a good moveset for it? Right now it just has wing attack/aqua tail/thunder punch/dragon rush.
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Dragonite @ Life Orb/Yache Berry Jolly 252 Att / 252 Speed / 4 HP Dragon Dance Outrage Fire Punch/Fire Blast Earthquake If you're still beating the game, a set like this will rip through everything regardless of nature (Sine the game is so freakin easy to beat XD) |
looking for a sub/focus puch lead abomasnow moveset. if u need any more details let me know
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Sassy Nature EVs: 252 HP, 84 Sp Atk, 76 Spd, 96 Sp Def or Atk -Substitute -Focus Punch -Blizzard -Leech Seed Subseedpunch with a 100% accurate Blizzard for those annoying physical walls. |
Looking for "filler" moves and/or moveset editing for my Lopunny.
Lopunny (female) @ Jolly Cute Charm 252 HP / 252 Spe / 4 SpDef ~Fake Out ~Sky Uppercut ~Low Kick ~Ice Punch Would Baton Pass be good here? Which item/(s) should I consider without Switcheroo? ---------------------------- Still looking for "filler" moves and/or a moveset edit for my Blastoise Blastoise (male) @ Adamant Torrent 252 HP / 192 Spe / 64 Def ~Fake Out ~Aqua Jet ~Protect ~Ice Beam |
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It's Adamant. And if I recall properly, Adamant is +ATT and -SP. ATT. But there's Ice beam there. I suggest Aqua tail, or any other physical water moves. Aqua jet is an increased priority move right? But, I personally think, I'm wrong. It's my opinion about your Blastoise there. Base 83 Att. is quite comparable you see. And, one more thing. Did you double breed Blastoise for Fake-out and Aqua Jet? |
Yeah, you have to chain breed both moves onto Blastoice by breeding Aqua Jet onto a Seel.
While I'm here, I may as well ask for a good spread for Aqua Jet/Fake out Blastoise. |
Ok, Deano, we can go with a few variations on this set. You can go with a CB Set for later-game revenge kills. This would run:
http://www.pokemonelite2000.com/sprites/dpiconani/dpiconani009.gif Blastoise @ Choice Band Adamant | Torrent [ 252 HP, 252 Atk, 6 Spd ] ~ Aqua Jet ~ Fake Out ~ Ice Punch ~ Return/Earthquake As you are probably thinking, this won't get the opportunity to use both Priority Moves, defeating the point of Fake Out. The following set could make a decent lead, bringing down some popular Suicide Leads before they get the chance to set up. http://www.pokemonelite2000.com/sprites/dpiconani/dpiconani009.gif Blastoise @ Life Orb/Leftovers/Focus Sash Adamant | Torrent [ 252 HP, 252 Atk, 6 Spd ] ~ Aqua Jet ~ Fake Out ~ Toxic/Rapid Spin ~ Bite This set can take most leads in OU, although it might not see much use there. Bite hits Gengar, Rotom and Mismagius Leads. http://www.pokemonelite2000.com/sprites/dpiconani/dpiconani009.gif Blastoise @ Leichi Berry Adamant | Torrent [ 244 HP, 252 Atk, 12 Def ] ~ Aqua Jet ~ Fake Out/Body Slam/Ice Punch/Earthquake ~ Substitute ~ Focus Punch This set focuses on Activating Torrent and the Leichi Berry. Fake Out is probably a stupid choice, so you can run Body Slam and hope for Parahax or just run Ice Punch/Earthquake. Hey, you could even run a Curse set, which could take advantage of Aqua Jet's priority. Did that help? |
How does this mewtwo look?
Mewtwo - #150 (Timid) HP: 3 Att: 29 Def: 19 SpA: 31 SpD: 3 - 4 Speed: 23 - 24 I'm chuffed about the SpAtt, but a bit worried about the speed. Is it usable or what should I be aiming for? |
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Yeah I was gonna run a 252/252 specs set anyways. What standard uber bliss nowadays? I've been out of the metagame for too long =]
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4 HP / 252 DEF / 252 SP.DEF Calm Nature Trait : Natural Cure - Ice Beam / Icy Wind - Thunder / Toxic - Psych UP / Calm Mind - Softboiled Ice Beam for power whilst Icy Wind lets you make switch ins slow such as safeguard latios and taunt mewtwo so you can toxic them =p Thunder for Kyogre and Manaphy and Toxic for the offensively retarded-ness. Psych up or Calm Mind are required so you dont get owned by foe stuff with calm mind. Softboiled...if you ask what this is for ill ban you lol |
Regirock @ Choice Band/Wide Lens
Careful; 252 Hp/ 252 SpD/4 Def Rollout Earthquake Fire Punch Ice Punch I was thinking that with sandstorm and entry hazard support this could actually be pretty effective late game. With the defences and HP it rivals shuckle in mixed wall potiential and therefore can take hits. And with STAB rollout with doubling power ever turn it can be very deadly very quickly, and since this would be late game most pokemon would not be at full health meaning they could be KOed by one rollout in the early use of rollout. So that sort of counteracts the low attack power it starts out with. Earthquake and Fire Punch could be used to knock out steels that would resist rock. Ice Punch for ground types. Roll out for all else. Wide Lens would basically give rollout 100% hit rate and sort of never miss. But Choice Band could help with extra power. Clearbody also prevents gyarados and salamence intimidate. So basically this is a gimmick set, but a good gimmick set I think when used in sandstorm teams. This could probably be even better if it had trick room support. But are there any ideas that I could change about this for late game sweeping? Bulkup perhaps. |
So guys...I've been looking at Venusaur's potential in a new UU team I'm making, called "The Empires", and I've noticed there's no Sub Seed set in the Venusaur analysis. This has driven me to the edge of wanting to make a new set for it.
Venusaur @ Leftovers / Black Sludge (Really only use last one if you are picky) Calm / Bold 252 HP / 252 Def or SDef / 4 SAtk Sludge Bomb Substitute Leech Seed Grass Knot Really, it's like a sturdier and albeit stronger Vileplume, it's just that sims and his 4 alts have been pushing Vileplume's usage to near BL levels. :< Calm or Bold really depends on if you like the physical or special side of defense. Change Def or SDef EVs according to nature. (252 SDef with Calm only, Bold with 252 Def) Sludge Bomb = ROFL Grass-types, Sub Seed is pretty obvious, tbh. Grass Knot is really for those double grass weak pokes, but if you extremely mind being walled by Steels, you can run HP Fire. I'd like some UU expert's advice here. (hint: Syaoran or ABYAY) I may just split the Def EVs, but your opinions count more than my often bad decisions. |
Was wondering about my Torterra...
Tortrunk, the Torterra @ Adamant 252 Atk, 192 HP, 64 Def Overgrow ~Seed Bomb ~Body Slam ~Swords Dance / Rock Polish ~Earthquake / Rock Slide / Stone Edge I obtained this by importing a male Bulbasaur with the GBA Move Tutor skill "Body Slam" to breed with my Grotle girl. Turtwig w/ Seed Bomb, Double-Edge, Body Slam, Withdraw was the base for this Torterra (Pre-Ditto). I noticed the Smogon notes for Swords and R-Polish. Seems good. I can, and will, have one Swords & one R-Polish Torterra for a minimum of two for battles. I want to know, in regards to my Torterra: Together with Grass & Normal damaging moves... Will I want Earthquake (Ground) OR Stone Edge / Rock Slide for coverage? I also like Crunch but uncertain of how it would play against Torterra's counters. Item suggestion? Quote:
And yes Smeargle used a Seel. But thats because I wanted a Seel with Lick, Fake Out, Aqua Jet, Aqua Ring. ~H.o.t Dawn~ @__D |
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______________________________________________________________________________________________________________________ I'm having trouble with Swampy's movesets, here they are: Swampert @ Leftovers/Chesto Berry Careful/Adamant Nature 252 Evs In Hp/252 Evs in Spc.Def/6 Ev in Atk Curse Earthquake Avalanche Rest Earthquake is a great STABed move, with a base power of 150. Avalanche is for its grass weakness. With max Hp and Spc.def, it could probably survive a regular unSTABed grass move like Energy ball from a Gengar. Maybe. Curse is to raise both its atk and def, and Rest to regain the lost Hp. Chesto berry if your going with Rest, and leftovers otherwise. Avalanche is almost sure to get the double power, because of Swamperts low speed plus the speed lowering from Curse. But I'm not sure if Curse would do him any good... Lagging tail! lol. |
For coverage I'd go with Stone Edge.
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I would like help with a moveset for a [email protected] ev: 252 hp, 252 SDef, 6 SpAtk
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- Psychic - Flamethrower - Surf/Ice Beam/Grass Knot/Shadow Ball/Focus Blast - Calm Mind Psychic and Flamethrower together have fairly good type coverage against opponents, for the third option, you might want to go for Surf just because of STAB, Grass Knot to deal with other Water-types, Ice Beam to cover Dragons, Shadow Ball to cover other Psychic-types or Ghost-types, or perhaps the inaccurate Focus Blast if you're really afraid of those Dark-types. Calm Mind of course to boost Slowbro's sweeping abilities and its average Sp. Defense. I'll work with a Sweeping Slowking... But, You can put all EV's in Def. if you want... |
Need an EV spread for my Ursaring.
Ursaring @ Jolly Quick Feet (will probably give it a Toxic/Flame Orb) ~Facade ~Night Slash ~Cross Chop ~Protect Should I "Do-a-Ditto" for an Adamant Bear? |
Was going for a special wall Slowking
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EV spread for Ursaring?
[email protected] Toxic Orb Jolly, Quick Feet 6 HP, 252 Atk, 252 Spe Facade Swords Dance Earthquake Night Slash (The movesets don't quite work for me.) Jolly is good enough, don't "do-a-Ditto" anymore, it isn't necessary... |
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212 HP / 252 SP.DEF / 44 SP.ATT Calm Nature Trait : Own Tempo - Surf - Slack Off - Thunderwave / Light Screen - Ice Beam / Grass Knot / Hidden power Electric / Psychic This thing is great and lols at Mixmence and Specs mence =p. |
My Drifblim would like some assistance in terms of...
~EV Spread ~Item / nature suggestion ~Moves to go WITH Body Slam & Hypnosis ------------------------------------------------ Drifblim @ Calm Aftermath EV: none as yet ~hypnosis ~Body Slam (GBA tutored a male Gengar) ~Will-o-wisp ~Stockpile ~H.o.t Dawn~ |
I'll need some help on my Machamp here. Constructed criticism please, if you do.
Machamp @ ___ (?Need help here?) Nature: Adamant (Adamant can work fine, but anything better?) - Cross Chop - Rock Slide - Flamethrower / Fire Blast - ___ (Need help here) Thanks in advance. |
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Machamp @ Leftovers No Guard Nature: Adamant - Dynamic Punch - Ice Punch/Stone Edge - Payback/ Thunder Punch - Bulk Up EV spread I am unsure about. Max Atk for sure. With this you can pretty much hit anything and confuse it which can give you a free turn to bulk up if they switch or 50% chance they hit themselves. Choose the moves you think you need for type coverage on your team. For a Guts moveset you could try this. Machamp @ Choice Band Guts; Adamant - Close Combat - Ice Punch - Payback - Thunderpunch Again unsure of EVs. Max atk. These moves give good type coverage and will hit 100% of the time. Ill after effects of Close Combat is negated by switching. |
Ok, well Guts is probably not worth the hassle, as No Guard Dynamic Punch is so much better.
I have actually considered running a Restalk Set with Revenge/Payback, as it's rather slow. Regardless, the most effective Spread for the No Guard set is just 252 HP/252 Atk/4 Spd, although the Anti-Lead set often runs 252 HP/160 Atk/96 SDef for taking a Psychic from Azelf, however, you could potentially lose a bit, as that is for Modest Azelfs.(Azelves?) |
You guys have any ideas on an Anti-Lead? I've been loosing a lot lately, and I've been playing really great in the beginning but I think it's my team (that i focused to much on countering scizor/skymin) so you guys think you can help me out? Thanks.
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Drifblim(Passer & Annoyer) Calm Substitute Baton Pass Hypnosis T-bolt/SHadow Ball Calm Mind is a possibility, but with an offensive move, Taunt won't shut you down. Unburden is a good ability, and he can use a pinch berry to get an extra boost to pass, but Leftovers words equally well and you don't have to worry about recovery from Substitutes. Quote:
adamant/jolly no guard 252 attack/252 speed dynamic punch ice punch thunder punch stone edge/rock slide If you pick band run Adamant and stone edge If you pick scarf run Jolly and rock slide Quote:
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You should post an RMT or check Tortured_Soul's Leading guide, keeping in mind that it is a few months old. Actually, I might consider adding updates to those guides. Considering all the Platinum changes... |
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But thanks for the guide, I might consider Hera as a lead to take out T-Tar, Salamence, Gengar, Azelf, and Gyarados, but doesn't really do much to Bronzong, ScarfRade, and Hippodown/Crobat/Ninjask. |
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Anyway, Lum gross is a really cool lead, but yeah t_'s guide (which needs revamping) will help, i also have a useful link, but its to the forums part of smogon and we arnt allowed to link to other forums sadly, however ill pm it you if you wish. I also dont get why everyone is like "LULZ NO GARD IZ BEST ON MACHUMP", no this is really not true, at least with guts you can switch into status and effectively get a free choice band or a free swords dance boost if you already have a choice band. No guard is only really useful on the rest talker so you can try to hax yourself out of becoming set up fodder, on the choice bander no guard is complete trash as it hampers your chances to switch into status as said. (you loose to dusknoir, how embarrasing is that lol?) Rest talker : -108 HP / 144 Atk / 252 Def / 4 Speed [email protected], the max hp/max att adamant versions loose to cb tar which is hilarious. Cross Chop or D-Punch/Ice Punch or Stone Edge/Rest/STalk (choose ability accordingly) CBer : - 128 hp / 252 att / 128 speed @admant outruns min speed skarmory. Close Combat/T-Punch/Ice Punch/Payback @ guts (switch to jolly max speed max att with scarf) |
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Raichu @ Leftovers Timid nature 4 HP / 252 SpAtk / 252 Spd - Fake Out - Encore - Thunderbolt - Thunderwave Hidden Power: Ice is viable on this set somewhere, giving the classic "BoltBeam" combo that everyone loves. I'd just suggest playing around with Pokemon that get Fake Out to nullify Focus Sash, and then see what other moves they have to cripple other common leads/switch-ins. That's how I came up with this Raichu. I <3 Thunderwave and Encore on here. :3 Other good anti-leads include Weavile and Infernape. |
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Stone edge works great on him, and Rock Slide's just not strong enough. You could try this out: Machamp @ Choice Band Adamant 128 HP/252 ATK/128 SPD Guts Close Combat Ice Punch Thunderpunch Payback |
I need help with moveset and item to put in my :
Mamoswine @ _______ (help here!) Adamant 252 attack 252 HP 8 defense -Stone Edge -Giga Impact -Earthquake -Avalanche Plz help me ;p |
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Anyways... Run 192 SPD to outrun Jolly Tyranitar. 252 ATK is a must. Replace Avalanche with Ice Shard, because you don't want Mamo to move last. Use a Choice Band, and his attacks will hurt like hell. Not to mention, with Ice Shard he can completely screw over Salamence and Skymin. Giga Impact can be replaced with Superpower (assuming you have Platinum). If not, there are other options. http://www.smogon.com/dp/pokemon/mamoswine Look here for other sets if you want something other than the Choice Bander. |
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And I would deeply appreciate if you would PM me the Smogon link, thanks. |
Well being bored to death in my language class in school today, i thought of this
Feraligatr @ life orb Jolly 252 Atk, 252 Def, 6 Speed Dragon Dance Earthquake Waterfall Ice Punch Would this work? |
Maybe, but Gyarados does that better.
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yeeaaah,but me no likey Gyarados. it its too OU.
btw Staraptor @ life orb Adamant 252 atk, 252 speed 6 sp. def Close Combat Brave Bird U-Turn Featherdance rate this please. |
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1/10 Featherdance sucks and it wont live long enough to use it lol =p Use Return so you can hit Zapdos etc and have a good secondary STAB move. Choice Band can be considered too. ALSO if your using Feraligatr >> Gyarados try to differentiate it from said Gyara, that being sets like SD/Sub/Flail/[email protected] salac berry.Otherwise your just using a suckier Gyarados. EDIT : Quote:
As for lead ape : - [email protected] Sash 48 Atk / 252 SpA / 208 Speed Naive Nature - Encore / Close Combat - Stealth Rock - Fire Blast - Fake Out Taunt can be used in the first slot too, but Encore is usually the better option. EDIT 2 : Gah i dont seem to be able to find said link. I had it stored but i cant find where T_T. Ill keep looking though.. |
Well since my staraptor hates me ill go with frustration instead of return....
last poke that needs rating for now Luvdisc (nn lolwut?) @ focus sash Timid 255 speed 255 sp. atk (as if it even could hurt anything...) Rain Dance Toxic Ice beam Surf Main priority is to set up rain dance,get a swift swim speed boost,let the opponet hit me, leave me at one hp, entoxicate them,and basically die. then i can bring in perhaps ,a nice little Gyarados/Milotic/Fearaligatr/or Swampert and wreak havoc on their team. |
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I need to get a defensively supportive umbreon, yet, I can not decide which supportive moves to choose between.
Umbreon @ Leftovers Careful; 252 Hp, 252 Def Baton Pass Wish Mean Look/ Protect/ Taunt/ Toxic/ Substitute/ Confuse Ray/ Yawn Mean Look/ Protect/ Taunt/ Toxic/ Substitute/ Confuse Ray/ Yawn The main idea is umbreon would come in on something take hits and set up so that my next pokemon can come in freely and set up itself thus why no Spe EVs. Although I do not know which is best in most situations to either force a switch or trap. |
Mean Look and Toxic are the most helpful in most situations, although you need to consider your team layout.
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Is this good for a GOLDUCK?
Golduck @ Hasty Cloud Nine 252 Atk, 252 Speed, 6 SpAtk ~Cross Chop ~Confuse Ray ~Shadow Claw ~Ice Beam Cross Chop & Confuse Ray are Egged from a Smeargle. |
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Nature: Hasty Cloud Nine 252 Atk, 252 Speed, 6 SpAtk ~Cross Chop ~Hypnosis ~Waterfall ~Ice Beam This is the set you had, with some changes. or.. Golduck @ Choice Band Nature: Jolly/Adament Cloud Nine 252 Atk, 252 Speed, 6 HP ~Cross Chop ~Shadow Claw ~Waterfall ~Ice Punch But he's better as a special attacker.. Golduck @ Leftovers Nature: Timid/Modest Cloud Nine 252 Sp Atk, 252 Speed, 6 HP ~Surf ~Calm Mind ~Hypnosis ~Ice Beam or Golduck @ Choice Specs Nature: Timid/Modest Cloud Nine 252 Sp Atk, 252 Speed, 6 HP ~Surf ~Psychic ~Hidden Power Electric ~Ice Beam Cloud Nine makes him a great Sandstorm/Sunny Day/Rain Dance/Hail team killer if used correctly. Being used for this purpose, I think he could make good use of a bulky EV spread, but I'm not sure on the EVs. |
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Clefable @ Leftovers
Calm Nature 252 HP / 152 Def / 106 Sp Def Cosmic Power Seismic Toss Thunderwave/Toxic Soft Boiled I've always wondered why there was never a Cosmic Power Clefable set listed anywhere...and it could work. After one CP, Clefable's stats are 394HP / 330 Def / 399 Sp Def...That's pretty darn sturdy in any environment...expecially UU. If she manages to get two in, That's 394 / 440 / 532. Proceed to paralyze or poison whaterver switches in, then plug away with seismic toss. Thoughts? |
Toxic over Thunder Wave on that, Seismic Toss isn't going to bother things like Gastrodon who can PP stall the Toss.
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Critical hit says hi.
All Cosmic Power sets are pretty much solid on paper, but something like a Steelix uses that as set up fodder. |
Steelix would totally ruin the set obviously...it's immune to both statuses. I'll try her out and see what works.
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Curse sets
The move curse is very weird. The type ??? is mysterious. Nevertheless it's useful. It damages the enemy(Ghost) or boost the stats(Others). And it can penetrate Protect!
This is my premiere Curser. Dusknoir @ Leftovers Curse Mean Look Will 'o' Wisp Confuse ray or Ice punch. or Umbreon @ Leftovers Confuse ray Curse Double-edge Ice beam. Cool huh? Other opinion? |
I think this may go better in the Strategies & Movesets forums in the Request a Team / Individual Move Set thread. Give me a second and I'll give you a link.
http://www.pokecommunity.com/showthread.php?t=121104 |
Curse is pretty useless on Ghosts unless you're doing a set involving a stat-boosting berry; and even then, Substitute is a much better option, as you leave yourself open for attacks with Curse.
Curse is best used on Pokémon that don't need the Speed and can afford to take a hit or two. Steelix is a great example, using Curse and Gyro Ball effectively. If you're using Curse on non-Ghosts, you always want a -Speed nature. This is because, if you're going to be butchering your Speed with Curse anyway, why bother sacrificing any other stat? :# |
As i'm new to competitive battling, I'd like to request an OU team for a complete beginner like me thats easy to use but very effective, also can it include Blaziken and Swampert on it and include all the moveset changes from platinum.
Thanks. |
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Just because something isn't in the OU tier, doesn't mean it can't be used in OU or isn't good. Blaziken is a good Choice Bander, Baton Passer, and Reversaller, the latter two being something that Infernape CAN'T do. Heck, I use Raichu in standard battles and it owns like shizz. |
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Also I'm not a team-builder-person, so don't look at me for anything other than criticism. =o |
Looking for a Moveset/IV Spread for a Magnezone, Modest Nature, with Sturdy as it's ability.
Thanks in advance, celuthea |
http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa462.png
Magnezone @ Life Orb Modest nature Magnet Pull 4 HP / 252 SpAtk / 252 Spd - Agility - Thunderbolt - Hidden Power: Ice - Flash Cannon Sturdy is useless in competitive battling as OHKO moves are banned. Magnet Pull, however, lets you take out troublesome Steels, mainly Skarmory. After an Agility, Magnezone will be at 438 Speed, or 480 if you want a +Spd nature (Timid is best without Explosion). This set is makes Magnezone a lethal sweeper, with Modest giving it 394 Special Attack, and is pretty simple to use. Since this is off the top of my head, I can't remember what EVs you'd need in Attack to make Explosion OHKO certain things, but you'd probably want to use a Mild nature if you want Explosion. |
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[email protected] 172 hp / 252 sp.att / 84 speed Modest Nature Trait: Magnet Pull - Thunderbolt - Hidden Power Ice - Substitute - Magnet Rise Anti steel . Alternately you can use Magnet Rise/Explosion/T-Bolt/Hidden power Ice 88 HP / 88 Atk / 248 Sp.Att / 84 Spe @life [email protected] You can use specs too where you put flash cannon >> Magnet rise 172 att / 252 sp.att / 84 speed. Or you can use rest/STalk/T-Bolt/Hp Ice same evs and nature as first set. Then there is even scarf max speed / max sp.att @ hasty w/ specs set. |
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