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-   -   Request an Individual Move Set Thread (https://www.pokecommunity.com/showthread.php?t=121104)

Archer November 15th, 2008 2:19 AM

Quote:

Originally Posted by FinalPaladin (Post 4116305)
hey thanx Archer.i made this plan,it works best when i fight sceptile,it goes like
i send out donphan
foe sends out sceptile
donphan used endure
sceptile used energy ball
donphan endured the hit
dophans leichi berry raised its attack
donphan used iceshard(it should do quiet alot after leichi boost and phans base 120 atk)
sceptile used energyball
donphan faints.

good init

oh and finally may i ask,where do you guys train up your pokes


Hmmm... Try this for CBPhan:

Donphan uses Ice Shard
Sceptile faints.

Better?

EDIT:
Vance and those concerned, Quick Feet is a 1.5x boost to Spd. Agility is 2x. Also, considering Quick Feet does not remove the 25% full paralysis chance, the +2/Guts variant would both outspeed it and have no chance of locking up.

CM Alakazam can work well. It CMs on a switch, having an effective Specs Boost, with no move-lock and some Special Bulk. One huge problem with the Specs set is that most of it's movepool has several types that can switch in, forcing it out. (Psychic, Ghost and Fighting all have types that are immune to them) Without Specs, it avoids this.

Oh and ScarfChomp, Attacks that lower accuracy are permitted, although moves that increase evasion aren't. This is because the effects can be removed if the pokemon with lowered acc. switches or faints. Therefore, Sand Attack is not banned.

Ninja Caterpie November 15th, 2008 2:51 AM

Breloom @ Toxic Orb
Poison Heal

Spore
Leech Seed
Substitute
Focus Punch

Well, I need a bit of help with the EV spread. I also get screwed over by ghost types, so I can opt out either Focus Punch or Subs for a Grass move, I guess.

El Gofre November 15th, 2008 3:53 AM

Quote:

Originally Posted by Dark Lakitu (Post 4122711)
Breloom @ Toxic Orb
Poison Heal
44HP/252Att/212Spd
Spore/Seed Bomb
Leech Seed
Substitute
Focus Punch

Well, I need a bit of help with the EV spread. I also get screwed over by ghost types, so I can opt out either Focus Punch or Subs for a Grass move, I guess.

That's the standard sub-seeder for you.

. November 15th, 2008 9:16 AM

Quote:

Originally Posted by Archer (Post 4122678)
Hmmm... Try this for CBPhan:

Donphan uses Ice Shard
Sceptile faints.

Better?

Doesn't OHKO =-/

EDIT:
Vance and those concerned, Quick Feet is a 1.5x boost to Spd. Agility is 2x. Also, considering Quick Feet does not remove the 25% full paralysis chance, the +2/Guts variant would both outspeed it and have no chance of locking up.

Oh, I thought it doubled speed. Also, people definately switch QF Ursaring into Thunder Wave. Guts is slow as hell, and even with Max Speed @ Jolly, it only reaches 229 Speed (laughable)

CM Alakazam can work well. It CMs on a switch, having an effective Specs Boost, with no move-lock and some Special Bulk. One huge problem with the Specs set is that most of it's movepool has several types that can switch in, forcing it out. (Psychic, Ghost and Fighting all have types that are immune to them) Without Specs, it avoids this.

It needs Sub imo or else it's revenge killed by too many things (although it CAN live a Gengar's Shadow Ball...with a hell of a lot SpD investment.

Oh and ScarfChomp, Attacks that lower accuracy are permitted, although moves that increase evasion aren't. This is because the effects can be removed if the pokemon with lowered acc. switches or faints. Therefore, Sand Attack is not banned.

Yes ,

JollyRoger25 November 15th, 2008 4:33 PM

Can I??
 
I want to bulid a team based around Umbreon, because he's my favorite. Now all I need is everything, like moveset for said Umbreon, other party members, with moveset and recommended Natures, this is all for my challange of the Battle Frontier. Thanks in advance.

bav123 November 15th, 2008 4:41 PM

I suppose you could, but you need a way to cover your obvious massive weakness to fighting :P

I'm not sure of exact movesets, but Crunch and Shadow Ball should definitely be in them, but apart from that I'm not too sure.

Keyaki November 15th, 2008 4:42 PM

What the best item for Lucario?

Detox November 15th, 2008 4:57 PM

Hey all, is this a good setup for cress?

Cresselia @ leftovers
Sassy
252 def, 52 sp. def, 150 hp,50 sp. atk

Calm mind
Psychic
Energy ball
Shadow ball

Clevink November 15th, 2008 5:11 PM

Quote:

Originally Posted by JollyRoger25 (Post 4124610)
I want to bulid a team based around Umbreon, because he's my favorite. Now all I need is everything, like moveset for said Umbreon, other party members, with moveset and recommended Natures, this is all for my challange of the Battle Frontier. Thanks in advance.

I guess you could, and I may be giving you false information here, but I can try.

Okay, moveset for Umbreon:
Umbreon @ Leftovers / Bold Nature
Synchronize
EVs 252 HP 252 Defense 4 SDef
Mean Look
Baton Pass
Curse
Rest

This moveset is to pass on to a different Pokemon, such as Snorlax. Curse until you're happy, Rest when needed, then pass away. Careful of Haze, though, although there isn't too much of that in the Battle Frontier, iirc.

Snorlax @ Choice Band / Adamant Nature
Immunity
EVs 252 Atk 252 Defense 4 SDef
Return
Shadow Ball
Earthquake
Brick Break / Rest

Okay, a lot of people probably want to shoot me for proposing that move set, but hear me out. After Curse has been passed, this thing will have a monstrous amount of attack. This is to be used AFTER Curse has been passed. You can choose Brick Break or Rest. The problem with using Rest is that it would be locked into using it, so Brick Break would probably be best.

Now, since you have a double weakness to fighting:

Alakazam @ Petaya / Lum Berry / Timid Nature
Synchronize
EVs No idea for this guy. >.>
Psychic
Calm Mind
Thunder Punch
Ice Punch

A very strong sweeper, Psychic kills the fighting threat.

I'm a noob when it comes to EVs, having never trainer a Pokemon in EVs. These are just suggestions, and the team doesn't really focus around Umbreon. The thing is, Umbreon is a tank / BPasser. Hope I helped.

Eleventyseventy November 15th, 2008 5:52 PM

bah.. next time I won't say something else that's going to get people arguing, because they forget I asked for a set. =P

Quote:

Originally Posted by Spinarak (Post 4122004)
Looking for a physical Flareon set. Would Natural Gift work for him?


Razor Ramon November 15th, 2008 6:32 PM

Quote:

Originally Posted by DonRoyale (Post 4120996)
Feraligatr @ Life Orb / Leftovers / Salac Berry
Adamant
EV's: 28 HP, 252 Attack, 228 Speed
-Dragon Dance / Swords Dance
-Ice Punch
-Waterfall
-Earthquake

DDGatr is probably its best bet. If you can't breed Horsea to get Gatr Dragon Dance, then you can opt for Swords Dance instead, but make sure to max out Speed at 252 EV's, taking out the spare HP EV's. The EV spread is so that you outrun what you're able to outrun and putting the rest in HP. (229+ Speed gets you nowhere, as it doesn't let you outspeed anything 228 can't)

Also, if you're using Swords Dance, go for Salac Berry.

Keckleon @ Choice Band
Adamant
EV's: 220 HP, 252 Attack, 36 Defense
-Trick
-Return / Body Slam
-Sucker Punch
-Focus Punch

Keckleon's got a great move in Trick, and functions well as a lead. Trick an SR user and Focus Punch on the switch, because Steels and Rocks wall Keckleon with their "Let's just STAB then Earthquake him" mentality. Return vs. Body Slam is power vs. paralysis. Sucker Punch is for priority, but don't fling this around as you become setup fodder doing so.

Houndoom @ Life Orb
Flash Fire
Timid
EV's: 40 HP, 252 Special Attack, 216 Speed
-Nasty Plot
-Flamethrower / Fire Blast
-Dark Pulse
-Hidden Power Fighting / Will-O-Wisp

Houndoom is a personal favorite of mine, because it's so fun :p Anyway, it's no Infernape, but it's definitely better than Ninetales. Two useful immunities help it switch in easily and scare out a lot of things. You then NP on the switch and proceed to rock & roll. HP Fighting better be the Hidden Power your Houndoom has, just saying. If you don't posess HP Fighting, then switch to Will-O-Wisp.

Hope I helped. :)

WOW! thanks alot! that really helped im winning a little more now. I actually changed my party to another 3 :P but i havent lost at all yet so im waiting for that to happen to ask for more help.

Anti November 15th, 2008 7:32 PM

Quote:

Originally Posted by Keyaki (Post 4124632)
What the best item for Lucario?

Depends on the set. Life Orb and Choice Specs are the most common, but again, depends on the set and what you want to do with it.

Tyranitar042 November 15th, 2008 7:41 PM

are you just having fun with umbreon and trying to make it a competitor and such or wat its crucial that we get this info build around umbreon or build off him?

Umbreon Leftovers (for health regeneration)
Modest nature
124 spatk ev's/132 defense ev's/124 spdef ev's/128 spd ev's

Faint Attack
Confuse Ray
Toxic
Psychic
(Role: Nasty Tank) It can defend for itself and can cause some nasty damage as well confuse then poison. I know nobody would use an umbreon this way but sometimes its fun to use it this way mainly b/c everyone's choice is to use as a sub/toss and no attack moves what happens when your so called sweepers die maybe just maybe you need to rely on umbreon for a close finishing blow and with no attack for itself it's virtually useless.

Alakazam Shell Bell (damage done can be rewarded)
Modest Nature
252 spatk ev's/252 spd ev's/4 def ev's

Psychic
Thunderpunch
Calm Mind
Fire Punch
(Role: Special Sweeper) Alakazam is one of my favorites b/c of the amazing speed and special attack. He is fast enough for the first strike and can finish them in one shot. He is not only my personal opinion but a recommendation and must have as a special sweeper in my mind. Use him for those pokemon that occasionally are known for low special defense like Rhydon for example and any fighting types. One flaw though he is subject to physical attacks but no worries he is fast enough to deal the damage needed.

Primeape Shell Bell (same as Alakazam
Adamant
252 atk ev's/252 spd ev's/4 def ev's

Cross Chop
Rock Slide
Earthquake
Bulk Up
(Role: Physical Sweeper) Primape is the Physical Alakazam. He has amazing speed for a fighting type and can learn a wide range of physical attacks that can be very lethal. One major flaw to Primeape is his Defense all around very bad defense makes him a very easy target and can be eliminated quick if not careful but shouldn't have any worries.

EV's may be a little mixed for umbreon but spd and special attack is needed for this team as well as defense. So anybody that doesnt like how umbreon is deal with it i just cant stand it when you teach a pokemon NO attack moves. Everyone is saying it's strategy but it only works if they're baton passed sweepers are faster and hopefully the sub stays up.(VERY RISKY)

Post Office Buddy November 15th, 2008 11:05 PM

I would suggest first deciding which other Pokemon you would want to use before asking for advice. There are hundreds we could help you choose, and any we suggest might not be the one you are after. Plus, the remaining party members would depend on what role you want Umbreon to play. Each role has a different team that would affect its effectiveness.

Ayouki Emerald November 15th, 2008 11:21 PM

[email protected]
http://archives.bulbagarden.net/w/upload/7/7e/Spr_3e_197.gif
Bold
252 Hp, 128 Defence, 128 Sp.Defence

Wish
Curse
Baton Pass
Taunt/Payback

Taunt will stop people from stat upping while you use curse, payback will give you an attack to use if someone taunts you, up to you. Always use wish first, curse till wish activates, then repeat, in no time at all, you'll have +6 attack+Defense to pass onto a sweeper or tank or wtv you want.

(NOTE:supporter moveset...)

Lemmy7003 November 16th, 2008 12:09 AM

I need a team that can get me through either LG/FR or Emerald

shanecdavis November 16th, 2008 2:17 AM

This is what I suggested to Tyranitar042 in a different thread:

Quote:

Originally Posted by Me
Salamence Held Item:Choice Band/White Herb
Nature: Adamant (+Atk, -SAtk)
EVs: 4 HP / 252 Atk / 252 Spd
- Earthquake
- Aerial Ace
- Fire Blast
- Rock Slide

CBMence should be your lead-off hitter. That allows you to hit hard right off the bat with the move of your choice, and then switch out accordingly. This hit and run tactic is vital because with the proper strategy you can bring it back in to sweep towards the end of the game.

Umbreon @ Leftovers
Trait: Synchronize
EVs: 252 HP / 120 Def / 148 SDef
Careful Nature (+SDef, -SAtk) or Calm Nature (+SDef, -Atk)
- Baton Pass
- Substitute
- Wish
- Charm/Curse/Toxic

Pretty self-explanatory. Umby makes very strong Subs. Sub first and then have some fun. The last move is strictly your preference. Charm really takes the bite out of any physical attacker (i.e. Machamp), but doesn't do squat against special sweepers. Curse is used multiple times, put up a fresh Sub, Wish as needed, and then Pass to your physical sweeper holding a White Herb. Can you imagine the damage Mence or Metagross or TTar could do behind a Sub and their Atk and Def increased by 3 levels? It destroys EVERYTHING you would ever encounter in BF. Toxic is, of course, a guaranteed KO in most cases. While Umby has no offensive moves of its own, it doesn't have the stats to be effective in that way anyway. SubPassing and WishPassing, not to mention CursePassing, works crazy well in the BF, especially since the AI doesn't switch out nearly as often as a real opponent does.

Gengar @ Shell Bell/Lum Berry/White Herb
Trait: Levitate
EVs: 152 Atk / 170 SAtk / 186 Spd
Rash Nature (+SAtk, -SDef)
- Thunderbolt
- Ice Punch/Giga Drain
- Hypnosis/Will-O-Wisp/Destiny Bond
- Explosion/Focus Punch

Your special sweeper. How you utilize though is up to you. I have usually gone TB/IP/GD/FP. TB and IP gives you great type coverage, GD is mainly for Swampert and HP recovery, and FP only if you go with SubPass Umby. Hypnosis for obvious reasons. WOW disables and DB can be useful at times. Explosion takes out physical walls and is a good going away present and is more useful than FP if you don't have the benefit of a Sub. The item again really depends on the rest of your team. Shell Bell might work better on one of your physical attackers. Lum cures all, but White Herb is for CursePassing Umby. Your SubPassed Gengar, with its SAtk and leveled up Atk and Def is pretty powerful.

Winning team. I would say Gold Symbol guaranteed, but only if proper strategy is followed. Good luck.

El Gofre November 16th, 2008 4:02 AM

Quote:

Originally Posted by Lemmy7003 (Post 4125628)
I need a team that can get me through either LG/FR or Emerald

Luvdisk
Magikarp
Feebas
Ratata
Pidgey
Bidoof

Something like that?

But seriously, no forward planning is needed to beat the game. The games are aimed at ages 3+ and have AI to match. Just play through it, catch the pokes you like, level up as much as possible and aim to hit for SE damage.

Tyranitar042 November 16th, 2008 9:02 AM

It really depends on what he wants to get accomplished either do great in the frontier or not and just have fun with umbreon (since he said its his favorite im not sure that he wants to make it a supporter like everyone is making him)

Thank you for that team it helped alot and worked really good i have pokerus for my pokemon so it was really easy to ev train.
SHANECDAVIS

FinalPaladin November 16th, 2008 9:05 AM

i need a final move for the empty slot of my donphan,i gave him choiceband to make you guys happy.for now i gave him strength cus i cant afford return,dont say rapidspin cus this don is for the BT

[email protected]
adamant
moves:iceshard
rollout
earthquake
strength/need help(not rapid spin)

oh yeh im not getin rid of roll out cus i think its wicked,

Dark Azelf November 16th, 2008 9:26 AM

Quote:

Originally Posted by FinalPaladin (Post 4126285)
i need a final move for the empty slot of my donphan,i gave him choiceband to make you guys happy.for now i gave him strength cus i cant afford return,dont say rapidspin cus this don is for the BT

[email protected]
adamant
moves:iceshard
rollout
earthquake
strength/need help(not rapid spin)

oh yeh im not getin rid of roll out cus i think its wicked,

[email protected] Band
172 HP / 252 ATT / 84 SPEED
Adamant Nature
- Ice Shard
- Earthquake
- Stone Edge
- Fire Fang


Rollout and Strength suck hard.

Fire Fang gives you coverage and Stone Edge is vastly superior to rollout as it locks you in and takes many turns to do any damage.

jc_rcw November 16th, 2008 9:28 AM

Quote:

Originally Posted by FinalPaladin (Post 4126285)
i need a final move for the empty slot of my donphan,i gave him choiceband to make you guys happy.for now i gave him strength cus i cant afford return,dont say rapidspin cus this don is for the BT

[email protected]
adamant
moves:iceshard
rollout
earthquake
strength/need help(not rapid spin)

oh yeh im not getin rid of roll out cus i think its wicked,

Get rid of roll out cause it sucks, use stone edge and use rapid spin cause it's useful, if not use some random filler like fire fang, hell even roar. :/

FinalPaladin November 16th, 2008 9:35 AM

Quote:

Originally Posted by jc_rcw (Post 4126324)
Get rid of roll out cause it sucks, use stone edge and use rapid spin cause it's useful, if not use some random filler like fire fang, hell even roar. :/

i said i dont need rapid s as its for the BT

jc_rcw November 16th, 2008 1:27 PM

Quote:

Originally Posted by FinalPaladin (Post 4126346)
i said i dont need rapid s as its for the BT

That's why I said if not use fire fang.

whishmaker November 17th, 2008 9:44 AM

kyogre @ leftovers
modest
4 hp / 252 spa / 252 spe
thunder
ice beam
surf
calm mind

groudon @ leftovers/life orb
adamant
130 hp / 252 atk / 126 spe
thunder wave
earthquake
dragon claw
stone edge

both of em are for uber battles

rate :)


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