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-   -   Request an Individual Move Set Thread (https://www.pokecommunity.com/showthread.php?t=121104)

jammi567 June 6th, 2008 8:18 AM

Quote:

Originally Posted by Gofre (Post 3648116)
I wasnt criticising, I was offering the only advice you effectively need. There are no established stregies since 99% of people found them extremely easy to bead. But if you need more help, I'd recommend the following:
Bug Dude: Infernape, flamethrower or equivilant on bugs, close combat or equivilant for drapion
Ground Lady: Gastrodon, Surf or equivilant on rocks/grounds, toxic and surf for water/grounds
Fire dude: Gastrodon, Surf or equivilant on fire types/Rock Types, earthquake on Normal types and luxray chrunches his ghost
Psychic Dude: Infernape's flamethrower on Zong, Straptor's ariel ace or equivilent on medicham, luxray crunches the rest.
Champ: Switch around as to hit for SE damage.

You shouldnt need muh more advice than that. If you had trouble first time round it was probably due to their levels being too low. Since you have diamond dilaga's roar of time can usually get rid of 50% of any poke's health so make use of that should the counter I've put above be dead. Then switch to another pokemon revive the needed one again.

Okay, thanks for the advice. Just one more thing - what levels would you recommend?

Magmortified June 6th, 2008 8:18 AM

I guess Skarmory comes into CBChomp all right (bar, maybe, Fire Blast). But Brave Bird's going to have a tough time taking a defensive Celebi down if it gets Leech Seed in. Cool thing is Celebi doesn't actually do much after that if it doesn't pack HP Fire, so you have set-up time.

Abomasnow Blizzard also 2HKOs Skarmory - but, y'know, Abomasnow's not too common anyways.

I'd be a slight bit wary of using Skarmory to deal with them, but it can work out, I guess.

Ambient June 6th, 2008 8:19 AM

Quote:

Originally Posted by KantoJohto (Post 3648607)
But how am I ensured that I will get a relaxed Swampert? Like I could get a sassy one and then I would have to keep breeding to get a relaxed one right? If that's the case I may stick with the Mild Swampert and focus on his special attacks. I was thinking his moveset should be like: Ice Beam, Surf, Earthquake, Protect. Raise up his SpA stat by 120 and his HP stat by 252. I am really in the shuffle here lol

Attach an Everstone to a Relaxed Natured ditto, or start again and save infront of the suitcase with the Pokeballs in and soft reset for the right nature.

El Gofre June 6th, 2008 8:38 AM

Quote:

Originally Posted by jammi567 (Post 3648645)
Okay, thanks for the advice. Just one more thing - what levels would you recommend?

I'm not sure, I cant even remember what levels the E4 are at :P Try and be about 5 levels lower and you should do ok with correct prediction. I swept the E4 with a level 49 dialga and 56 Infernape so you don't need to be overly high.

Quote:

Originally Posted by Magmortified (Post 3648646)
I guess Skarmory comes into CBChomp all right (bar, maybe, Fire Blast). But Brave Bird's going to have a tough time taking a defensive Celebi down if it gets Leech Seed in. Cool thing is Celebi doesn't actually do much after that if it doesn't pack HP Fire, so you have set-up time.

Abomasnow Blizzard also 2HKOs Skarmory - but, y'know, Abomasnow's not too common anyways.

I'd be a slight bit wary of using Skarmory to deal with them, but it can work out, I guess.

Yeah you're right, I'm just offering examples. Its a very speific job to perform, countering two very different groups of pokemon. I suppose any bulky steel can do the former, but it's going to be triky finding one that can perform the latter.

Milke June 6th, 2008 11:36 AM

I would like to make an uber team to beat my friend in an uber battle...this team doesn't have to be all ubers, just mostly and preferably with a Kyogre and/or Mewtwo.

sagister June 6th, 2008 2:55 PM

Hi, I am here to request a team/movesets. I am in a competition with 7 of my friends and we are playing ruby/sapphire. It is a 6v6, dual person battle. So 2 pokemon out at a time. The rules for the competition is no legendaries(includes Regi's, etc.), no pokemon from other games(so just the ones in ruby/sapphire), and no items in battle. So if anyone could help, I have many teams in mind, but I am still new to this game and need help. We are battling in a few weeks so I do not have time to try out them all. Thanks for the help.

Crystal Shaymin June 6th, 2008 3:57 PM

well, i looked on smogon and noticed that bastiodon has great defenses and was thinking if there was a defensive wall set for it.

so, my question is, can anyone give me a defensive bastiodon set, if there is one.

Dark Azelf June 6th, 2008 4:08 PM

Quote:

Originally Posted by Crystal Shaymin (Post 3649664)
well, i looked on smogon and noticed that bastiodon has great defenses and was thinking if there was a defensive wall set for it.

so, my question is, can anyone give me a defensive bastiodon set, if there is one.

No, thats a common misconception, its awful as a wall its weak to 3 of the most common types in Competitive play : - Fighting, Ground, Water.

But w/e Roar/ Stealth Rock / Rock Slide or Stone Edge / Taunt or Earthquake.

252 HP / 96 DEF / 160 SP.DEF @Impish and use it on a SS team.



Wow, does this thing suck, it cant even blow up =/

El Gofre June 7th, 2008 12:07 AM

Could someone give me the standard Deoxys E lead set please?

Aquilae June 7th, 2008 1:16 AM

Deoxys-E @ Leftovers
252 HP/220 Def/36 Spe Modest

Spikes/SR
Psychic
Recover
Taunt/Knock Off

Spiker straight from Smogon.

Deoxys-E @ Leftovers
252 HP/184 SpA/72 Spe Timid

Recover
Ice Beam
Thunderbolt
Spikes/SR/Taunt

Psuedo Counterstar.

Generally Deoxys shouldn't be leading unless it sets up Spikes or Taunts, better if it does both, it generally won't be doing much earlygame as it is easily walled.

For Bastiodon it is generally better to go with Toxic/Swagger and run it as a special wall. Taunt and Roar are usable options, as is Rest, Bastiodon's horrible offenses do not warrant any attacks on it.
I would strongly suggest you use Probopass over Bastiodon as at least it can do something besides being setup fodder.

Ambient June 7th, 2008 1:33 AM

Quote:

Originally Posted by Gofre (Post 3650825)
Could someone give me the standard Deoxys E lead set please?

Or you could go with:

Deoxys-E @ Life Orb
Ability: Pressure
EVs: 162 Atk/96 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Superpower
- Ice Beam
- Grass Knot
- Psychic/Thunderbolt

Hits many leads for Super Effective damage and is deadly if you aren't prepared for it.

timtom1993 June 7th, 2008 3:01 AM

RegiRock
 
Hi well i wanted to have a regirock in my team simply out of interest to see how well it works

and i was wondering if someone could say a really good move set for my regirock

thank you

timtom

El Gofre June 7th, 2008 3:53 AM

Standard ADV gen regirock:

[email protected]
Adamant
252HP/252Att/6SpDef
Rock Slide
Focus Punch
Thunderwave/Counter
Explosion

Im guessing this is in-game, so walling strategies are not needed.

Matt-O June 7th, 2008 6:10 AM

Yesterday I got a hasty Jirachi in a trade and I want to use it. What would be a good set for it? I was thinking of a Calm Mind Sweeper set if that's possible.

Lalapizzame June 7th, 2008 6:12 AM

Quote:

Originally Posted by Mo Man (Post 3651572)
Yesterday I got a hasty Jirachi in a trade and I want to use it. What would be a good set for it? I was thinking of a Calm Mind Sweeper set if that's possible.

Never use a Calm Mind Jirachi with that. It wants Bold or things with Physical moves will laugh at its easily breakable Substitute. Calm Mind Jirachi also wants Max HP if you plan on using Substitute, to beat Blissey.

Matt-O June 7th, 2008 6:17 AM

Then what would you suggest I do with it ?

Pookachu June 7th, 2008 6:36 AM

Either that, or the Curse set:

Regirock @ Leftovers
Trait: Clear Body
EVs: 252 HP / 160 Atk / 96 SDef
Adamant Nature (+Atk, -SAtk) <----- It would be cool if yours was Adamant.
- Curse
- Rock Slide
- Earthquake
- Rest / Explosion / Thunder Wave / Filler Move

Dani_X June 7th, 2008 7:14 AM

Hasty Jirachi ? Scrap and try again .

I have some Jirachi sets if you wish.

Jirachi @ Leftovers
252 hp / 220 def / 36 spd , Impish
- UTurn
- Wish
- Body Slam
- Zen Headbutt

Jirachi @ Leftovers
252 hp / 140 spd / 116 def , Bold
- Calm Mind
- Substitute
- Psychic
- Thunderbolt

Jirachi @ Choice Band
252 atk / 252 spd / 4 hp , Adamant
- Zen Headbutt
- Thunder Punch
- UTurn
- *filler*

airconditioning June 7th, 2008 8:18 AM

Quote:

Originally Posted by Ambient (Post 3650979)
Or you could go with:

Deoxys-E @ Life Orb
Ability: Pressure
EVs: 162 Atk/96 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Superpower
- Ice Beam
- Grass Knot
- Psychic/Thunderbolt

Hits many leads for Super Effective damage and is deadly if you aren't prepared for it.

Is Swampert really so common that it warrants an entire slot for Grass Knot? I'd imagine Thunderbolt more important for Gyara leads, and other Bulky Waters. Oh, and Shadow Ball is always worth consideration for Azelf and other Psychics, who completely wall this set. Psycho Boost is also a neat option, since D-E really needs all the power he can get. Plus, he can still Superpower afterwards.

Also, is Ice Shard still good on Weavile? I need him to cover my Garchomp weak, but if Scarfchomp isn't used anymore, I see no reason to use it over Ice Punch. It's just that rebreeding is a pain...

Aquilae June 7th, 2008 5:51 PM

Shadow Ball is not worth considering due to its low power (80 BP), adding to the fact that DeoxysE has low SpA, which means it can't OHKO a Gengar among other things. I find Psychic better for the increased power with STAB.

On another note, I ran TB/IB/GK/HP Fire against ABYAY, and it could OHKO 5/6ths of his team. Well, excluding Blissey =(

Ice Shard is for other things besides Garchomp, namely DDMence/DDNite, and for general priority purposes. You should keep Ice Shard. May I ask what variant of Weavile are you planning to use? You could fit in Focus Punch =D

airconditioning June 7th, 2008 6:08 PM

CB Weavile, mainly for revenge killing. I mainly put him in when I noticed that Garchomp brutalized my entire team.

Weavile @ Choice Band
Jolly
40 HP/ 252 Atk/ 216 Spe
- Night Slash
- Pursuit
- Brick Break
- Ice Shard

Speaking of which, I don't like Azelf. Does Pursuit OHKO it even if it stays in? Keep in mind that this is for WiFi play, where Azzie won't have flawless Def and HP.

Also, I see your point about Shadow Ball. Huh, it doesn't even OHKO Azelf... forget I mentioned it. =P

Magmortified June 7th, 2008 6:20 PM

Quote:

Speaking of which, I don't like Azelf. Does Pursuit OHKO it even if it stays in? Keep in mind that this is for WiFi play, where Azzie won't have flawless Def and HP.
I think that packing 36 HP EVs lets you survive Pursuit with no prior damage and staying in. If memory serves, anyhow. I guess the ones packing 36 Attack for U-Turn reasons and stuffs won't give you trouble, but you may wanna keep it in mind.

airconditioning June 7th, 2008 6:44 PM

Good to know. I never seem to get rocks out early enough, though, so that may be trouble.

EDIT: I've started soft-resetting for Latias. What's a good defensive set for her?

Oh, and can I get a good Azelf set, too? I wanna SR for that later.

KantoJohto June 8th, 2008 8:35 PM

I need competitive movesets to go up against friends in Pokemon Gold. I need movesets for Noctowl, Ampharos, and Alakazam please, would this be ok for Alakazam:

Alakazam @Leftovers
~Recover
~Psychic
~Fire Punch
~Ice Punch

Fire punch to hit steel and grass types. Ice punch is perfect because the pokemon weak against it would do hefty damage to Alakazam since his defense stat is too low so I could sweep up against flying, ground, rock, and grass. So I think this moveset is about perfect. Help with Noctowl and Ampharos?

El Gofre June 8th, 2008 10:17 PM

Smogon is your friend fr 2nd gen, since not many people remember sets from back then.
Clickidy Clickidy


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