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My attempt at a Stall Team...
OK so here is my new team, Its an Indirect Damage/Stall Team. The current Version (2nd Feb) has had good results on testing with Shoddy. If you want any Extra Info, Check the Old Team in the Spoiler Below.
~OLD TEAM IN SPOILER~ Spoiler:
Hippowdon (♂) @ Leftovers Ability: Sand Stream EVs: 252 HP/68 SDef/190 Def Impish nature (+Def, -SAtk) - Earthquake - Ice Fang - Stealth Rock - Roar --- Forretress (♂) @ Shed Shell Ability: Sturdy EVs: 252 HP/6 Atk/252 Def Relaxed nature (+Def, -Spd) - Spikes - Toxic Spikes - Rapid Spin - Gyro Ball --- Togekiss (♂) @ Leftovers Ability: Serene Grace EVs: 252 HP/6 Def/252 SDef Calm nature (+SDef, -Atk) - Air Slash - Aura Sphere - Wish - Protect --- Vaporeon (♂) @ Leftovers Ability: Water Absorb EVs: 252 HP/168 SDef/90 Def Calm nature (+SDef, -Atk) - Wish - Surf - Ice Beam - Substitute --- Tyranitar (♂) @ Nothing Ability: Sand Stream EVs: 252 HP/94 Atk/68 Spd/96 SAtk Brave nature (+Atk, -Spd) - Crunch - Focus Punch - Ice Beam - Substitute --- Dusknoir (♂) @ Leftovers Ability: Pressure EVs: 252 HP/100 Def/156 SDef Careful nature (+SDef, -SAtk) - Shadow Sneak - Pain Split - Ice Punch - Protect --- Rate away. (I will NOT use Blissey.) |
To be honest I think CalmCune lols at this team.
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Exactly what I was thinking. Both mine and _Prince_'s CMCune's (As he and I are the only ones I know of that run CMCune) would lol at this team. May I suggest?
[email protected] Impish 252 HP, 196 Sp. Def, 60 Def Earthquake Stealth Rock Slack Off Ice Fang Starts Sandstream and sets-up stealth rock. Weird EV's, but they allow you to survive a Grass Knot from Mix-Ape, which will lol at you otherwise. ================= [email protected] / Shed Shell Relaxed 252 HP, 252 Def, 6 Atk Earthquake Rapid Spin Spikes Toxic Spikes Ok, I have no idea why you have Shell Bell on it, but whatever. Now that you have SR on Hippowdon, you can replace that with Earthquake, to take care of Fire types who want to ruin your fun, as well as some random others. ================= [email protected] Calm 252 HP, 216 Sp. Def, 40 Def Mean Look Perish Song Protect Taunt Perish-Trapper, lovely little poke. Apart from being immune to ground attacks with Levitate, this can also serve as your RS Blocker. Taunt prevents Phazing out, while to other 3 are self-explanitory. ================== If you don't like Blissey... [email protected] / Lum Berry Bold 252 HP, 252 Def, 6 Sp. Def Surf / HP Electric Rest Calm Mind Roar Helps to shuffle things along with Roar, and with a few CM's up and the ability to rest away damage, this can really annoy. As I stated, you have a CMCune problem yourself, so you may want to consider HP Electric over Surf, it can surprise extremely, especially those CMCune who want to come in and Phaze you out. ==================== [email protected] Quiet 252 HP, 188 Sp. Atk, 68 Spd Substitute Focus Punch Ice Beam Dark Pulse / Crunch Tyraniboah is pwnsome. Get a sub up and look out opposing team. Can create 101 HP Subs, allowing for a Bliss Seismic Toss and then KO with Focus Punch. Ice Beam takes dragons and more importantly, Hippowdon (2HKO), while Dark Pulse / Crunch provide decent STAB. (And can rid you of Pesky Gengar once you're behind a Sub) =================== Finally, as you have room for a Sweeper after using Mismagius: [email protected] Scarf Niave 100 Spd, 252 Sp. Atk, 156 Atk Flamethrower Close Combat Grass Knot Hidden Power Ice I see you wanted to run Choice Scarf, so I stole your EV's. ;) Grass Knot for Hippowdon, but you'll want to look for ones running the set I gave you. The rest is self-Explan. Regards, ~T_S |
@Ooka - Yeah, you're right, I really have to fit in a PHazer.
Wow T_S, thats pretty comprehensive.....Thanks ~I might put Hippowdon over Tangrowth, but I feel like I'm losing Some Status (that was half of the original Idea...) (*updates*) ~That Forry's good and for the record, I meant Shed Shell (*updates*), I clicked the one below it. Already changed it on Shoddy, but I must have exported this before that. ~Mismagius over Dusknoir. Fine. (*updates*) ~Boah - I opted for a more physical set, as Ice Beam already takes out Chomp and Mence with the set I made, and this way its gives Focus Punch and Crunch some more power. Anyway, I'd like to keep my old set unless theres any real benefit. -Stays- ~I've actually just switched Togekiss to Wish Support (*updates*)and it does really well. ~OK for ScarfApe. (*updates*) Only problem left is to Fit in a hazer. I'd rather not use Suicune as it takes a bit to set up as a special wall and can't switch in like Togekiss can. I like it, but it doesn't suit me at the moment. If i didn't explain it clearly enough, then I'l let you guys know now. I also want this team to be an Indirect damage team, so Set up spikes (all), sandstorm and any extra status. Stalling them out of PP is not a priority. |
CalmCune is fun to status, switch in something that can take it in one or two hits, and nail it while it's resting (though people are stupid enough to have it without rest these days.)
That Infernape is totally useless. With a choice item user, you're doing the exact opposite of stalling. Having an attacker on a stall team that dies to tackle and will have to try to switch itself in is a bad idea. Forretress and hippowdon beat Garchomp anyways :0 The part about this team that really blows is that you can't take special attacks...where's the special wall? Mismagius is a terrible anti-Spin to be honest since common spinners kind of pummel it. Forry's Gyro ball, Starmie with recover and surf...yeah :/ It doesn't like taking powerful attacks from 120 base attack of donphan either. Opposing Boah will just mash you also. You like, really need some form a special walling. |
If you really want some status, now that you've lost Tangrowth.
[email protected] Calm 252 HP, 172 Sp. Def, 84 Def Rest Thunder Wave Charge Beam Ice Beam That is a great Special Wall, and much more reliable than your FlinchHax Togekss. (Togekiss is too slow to be able to do so, you would need to give it some BP'd speed.) Either that, or I'm afraid you need to run Blissey. (Which would work best, Toxic Stalls to the extreme, as well as Wish Support) Regards, ~T_S |
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Yeah, but Togekiss can take Special hit well. I have considered putting Vaporeon on there, as I have 3 Water weaknesses. But, I'd like Tog to stay. EDIT: T_S, I changed Togekiss to Wish support. Is that enough? That Cressy is nice, but I am not keen to remove Togekiss. It really seems to work. Oh, and it's meant to have Serene Grace. Let me fix that up... How would a special Vaporeon work here? Only problem with that is I then lack a Ground immune. Also, I really need to keep one ghost for Anti-spin, so what should I use there? |
Anti-Spin is Spiritomb pl0x.
[email protected] Calm 252 HP, 204 Sp. Def, 52 Def Rest Sleep Talk Shadow Ball Hidden Power Fighting You need more Sp. Def, so I gave it on Tomb. Rest-Talk allows you to take status, as without a Cleric, you need it. Shadow Ball helps with STAB, and HP Fighting is pure Pwnsome, and not expected much on a Spiritomb. (Some Sp. Atk EV's could be invested instead of Defense, as you already have enough defense to compensate.) I still say you want Blissey though. ~T_S |
I really don't like Blissey. Sorry, will have to use something else.
*Team updated* - And this one has been really successful so far.... My only thoughts so far, are to change out Dusknoir for a HypnoTomb |
Snorlax is a really fun special wall that nobody really prepares for anymore, which could work to your advantage.
The person who left Lucario on on that Inferape made a really stupid play. That's all I'll say. That new Hippowdon is no. It can't wall physical attacks at all with such little defense invested, and now CBtar will actually have a chance at beating you. Actually, it will since it doesn't have slack Off, which is pretty lol in all honesty. Take off roar or SR so it can actually heal itself, and give Hippo some defense EVs. That much SDef is just stupid really. You still can't really wall special attackers, especially Gengar and Azelf, who destroy Togekiss and Vaporeon and don't really mind Dusknoir. You'll have to Shadfow Sneak baically, and it won't even 2HKO Azelf to the best of my knowledge. |
Get rid of Noir Plesh.
[email protected] Calm 252 HP, 192 Sp. Def, 64 Def Pressure Shadow Ball Pain Split Taunt / Sucker Punch Will-o-Wisp / Hypnosis Ok, that is your Hypnotomb as you call it. Shadow Ball handles Azelf, and Pain Split is your healing. ~T_S EDIT: Sorry, I didn't give you the correct Sp. Def EV's. (For Hippowdon) 64 Sp. Def EV's allows for: 84.05% - 99.05% Damage from a Naive, 31 IV/252 Sp. Atk EV/Life Orb Infernape. So, run this: [email protected] Impish 252 HP, 64 Sp. Def, 192 Def Sandstream Ice Fang Stealth Rock Earthquake Slack Off You NEED Slack Off on Hippowdon, it is a must. |
@Anti - Can suggest a Movest that would work with this team? Also, I think i forgot to mention that the Lucario subbed down to a salac.
@ T_S - I will test that Spiritomb on Shoddy when I get a chance. Sucker punch is prefered, as i will otherwise lack a Priority move. I amy sound realy stupid, but Roar over Slack off really seems to work well. I might change it later to try out, but I need a Phazing move. |
Snorlax are you talking about? And if you have a Stall Team, Slack Off is needed. You can get rid of Vaporeon, and put something a little more sturdy that can use Roar well. (Again, I am thinking of Suicune)
~T_S |
Yes, I was asking Anti for a specific Snorlax Moveset, please.
Oh and with Vaporeon, I had it there as Wish Support and Water Absorbtion. I like that it can wall off the bat, unlike Suicune, who has to CM up. I will probably add HypnoTomb. Snorlax sounds nice, though, as both my Special Wall are weak to Electric, so.... |
[email protected]
Careful 128 HP, 44 Atk, 120 Def, 216 Sp. Def Thick Fat Body Slam Earthquake / Crunch Curse Rest / Selfdestruct ~T_S |
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(HINT: i'm NOT japanese) |
Curselax really sucks (I've used it this gen as Snorlax is a fav of mine, but yikes did it suck). ResttalkLax can actually wall special attackers not named Porygon-Z. Lax works very well with Dusknoir as Noir takes its only weakness (fighting), and Snorlax takes Shadow Ball that Noir is weak to as well.
Snorlax is a great way to stop Heatran, as Thick Fat butys you a resist to Fire, and Snorlax threatens Earthquake to kill it. ResttalkLax isn't mega-super-uber, but it walls 90% of special attackers well. Snorlax @ Leftovers Trait: Thick Fat EVs: 244 HP / 28 Def / 236 SDef Careful Nature (+SDef, -SAtk) - Rest - Sleep Talk - Body Slam - Crunch / Earthquake Pretty simple. Crunch will allow you to stone Gengar and Azelf, while Earthquake is useful for electrics (though most will die to Body Slam anyways) and Heatran. The EVs are from Smogon, simply because none of the spreads I've been experimenting with I'd exactly recommend ;) But yuck, whatever you do, don't use Curselax. |
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[quote=Archer]Tyranitar (♂) @ Nothing
Ability: Sand Stream EVs: 252 HP/94 Atk/68 Spd/96 SAtk Brave nature (+Atk, -Spd) - Crunch - Focus Punch - Ice Beam - Substitute[/;quote] This is without a doubt the worst Tyranitar set I've laid eyes on. Please just use the standard It needs at least 160SpAtk and a neutral nature to 0HKO most Garchomp and some Gliscor and 2HKO Hippowdon, so you have to move 64SpAtk EVs into SpAtk, meaning you now have 28 EVs left. Now what? Are you going to put it into Atk? No Focus Punch already 0HKOs the standard Blissey. So you pump it into SpAtk, meaning Dark Pulse as a STAB would be superior than Crunch. Also, make it Quiet nature Though, I must say, that unlike most stall teams, this doesn't get stalled too easily by other superior stall teams. |
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