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Themed steel team
Hi all, at scholl we're havin a competition where each person given a type and their team must be made of only these pokes. I (Obviously) drew steel, so let me know what you think:
[email protected] Bell Adamant 200Att/100HP/56Def/152Spd (Need Help) EQ Zen Headbutt Explosion Pursuit Lead. EQ for killyness. While Zen head doesnt usually have too much coverage, it will tear through fighting and grass teams. Pursuit to kill whatever switches out, and EXplosion for last ditch attempts. Shell bell heals at twice the rate Lefties do, and im gonna be attacking every turn so why not? [email protected] Relaxed 252HP/200SpDef/56Def Stealth Rock Sandstorm T-wave/Attract Rest Pure Wall/Annoyer. SR and sandstorm set up is great for gradual damage, made all the better by my entire team's resistance. T-wave is likely to be handier than attract thanx to the speed reduction, but could attract be worth usin? Rest for healage. [email protected] Orb Modest/Timid 252SpAtt/252Spd/6HP Dragon Pulse Dark Pulse Aura Sphere Water Pulse. Most of this set is standard (I think), with water pulse to kill off the fire types that screw my entire team over. [email protected] Adamant 200Att/252HP/56Def Curse Dragon Rush EQ Stone Edge Curse-Killer. Ive never seen an aggron so help would be nice :) [email protected] Relaxed 252HP/152Def/56SpDef/52Att Spikes/Toxic Spikes Gyro Ball/Rest/Explosion Rapid Spin Sandstorm Physical Wall and sandstorm Refreshment. Ive never been a fan of blowing my wall up, so Ive gone for a more conservative set. EVs need help. Also another layer to add to SR and sandstorm for lots of reisdual damage. [email protected] Quiet 252HP/120Def/80SpDel/56SpAtt Calm Mind Gyro Ball Grass Knot General Problem Solver. Can switch into EQ, use grass knot on bulky waters, and function as a back-up wall. So thats it. Its not particularly fast, but its bulky. Help is appreciated :) |
All it takes is ONE Infernape to destroy your team, theme teams are usually horrible for battling, I'd just keep it as a collection
And, a steel theme team without Skarmory? What? Replace Aggron for Skarmory |
Can't really help here, but I think your best bet at taking on Infernape would be:
Lucario @ Choice Scarf Adamant Nature EVs: 252 Atk/252 Speed/6 HP Close Combat Earthquake Stone Edge Blaze Kick EQ should completely destroy Infernape. Remember, Ground and Rock are also super-effective against fire types; use this to your advantage. But if you wanna stick to a special-attacking Luke, go this: Lucario @ Choice Scarf Modest Nature EVs: 252 Sp. Atk/252 Speed/6 HP Aura Sphere Dragon Pulse Flash Cannon Psychic AS and FC for double-STAB, Psychic says hi and bye to Infernape. |
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