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-   -   I was thinking..... (https://www.pokecommunity.com/showthread.php?t=125313)

evilcheese February 2nd, 2008 8:39 AM

I was thinking.....
 
of making a stall team like anti-pop. so here it is. the ev's i did make up and calculated them on shoddy. rates? comments? critiscizm?



Hippowadan @Leftovers
Ability: Sand Stream
Impish Nature (+Def -SAtk
Ev's: 252 HP/ 252 Def/ 6 Atk
-Thunder Fang/ Ice Fang/ Stone Edge
-Earthquake
-Roar
-Stelth Rock

my lead. it gives sandstorm to cradily and garchomp. dont know about the attack though

Garchomp @Leftovers
Ability: Sand Veil
Jolly Nature (+Spd -Atk)
Ev's: 252 Spd/ 252 Atk/ 6 HP
-Fire Fang/ Earthquake
-Dragon Claw
-Swords Dance
-Substitute

well gets sandstorm so substitute works better. earthquake or dragon claw?

Spiritomb @leftovers
Ability: Pressure
Modest Nature (+SAtk -Atk)
Ev's: 252 HP/ 120 Def/ 120 SDef/ 18 SAtk
-Nasty Plot
-Shadow Ball/ Dark Pulse
-Pain Split/ Wow
-Hidden Power [Fighting]

a nasty plot spritomb? dont know if its stupid just give me standard. rapid spin blocker.

Drapion @Black Sludge
Ability: Sniper
Jolly Nature (+Spd -Atk)
Ev's: 170 HP/ 100 Atk/ 56 Def/ 184 Spd
-Night Slash
-Earthquake/ Fire Fang/ Swords Dance
-Toxic Spikes
-Earthquake/ Fire Fang/ Swords Dance

toxic spiker oh yeah. dont know about the ev's and attacks

Cradily @Leftovers
Ability: Suction Cups
Careful Nature (+SDef -SAtk)/ Calm Nature (+SDef -Atk)
Ev's: 252 HP/ 164 Def/ 92 Spd
-Toxic
-Rock Slide
-Recover
-Earthquake/ Stone Edge/ Energy Ball

got it off smogon. really good with sandsorm.

Blissey @Leftovers
Abilty: Natural Cure
Bold Nature (+Def -Atk)
Ev's: 100 HP/ 252 Def/ 156 SDef
-Wish
-Thunderwave/ Heal Bell
-Protect
-Seismic Toss

got this one from anti-pop at least the movesets anyway. it seemed cool as ive seen it in battle.

Dark Azelf February 2nd, 2008 9:19 AM

Quote:

Originally Posted by evilcheese (Post 3299615)



Hippowadan @Leftovers
Ability: Sand Stream
Impish Nature (+Def -SAtk
Ev's: 252 HP/ 252 Def/ 6 Atk
-Ice Fang
-Earthquake
-Slack off
- Roar


Slack off now. ice Fang has better coverage and wants roar


Garchomp @Life Orb
Ability: Sand Veil
Jolly Nature (+Spd -Atk)
Ev's: 240 Spd/ 252 Atk/ 16 HP
-Fire Fang
-Dragon Claw
-Swords Dance
-Earthquake

Sub is horrid on chomp especially when your actually contemplating dropping EQ for it =/. Life Orb is better if you want a hope of beating skarmory with fire fang.

Why is this on a stall team aswell ?


Spiritomb @leftovers
Ability: Pressure
Calm Nature (+SAtk -Atk)
Ev's: 252 HP/ 100 DEF / 152 SP.DEF
-Rest
-Shadow Ball
-Sleep Talk
-Hidden Power [Fighting]

Why do you have a nasty plot sweeper on a stall team ?

Drapion @Black Sludge
Ability: Sniper
Impish nature (+Spd -Atk)
Ev's: 252 HP / 6 Atk / 252 Def
~ Knock Off
~ Night Slash / Cross Poison
~ Brick Break / Whirlwind
~ Toxic Spikes


Good God


Cradily @Leftovers
Ability: Suction Cups
Sassy Nature (+SDef -SAtk)/ Calm Nature (+SDef -Atk)
Ev's: 252 HP/ 164 Def/ 92 Spd
-Energy Ball
-Rock Slide
-Recover
-Stealth Rock

Ok

Blissey @Leftovers
Abilty: Natural Cure
Calm Nature
212 SP.DEF / 252 DEF / 40 sp.att
-Wish
- Heal Bell
-Protect
-Seismic Toss


Wish Bliss wants calm to stall out sp.sweepers, especially when your team is very metagame weak


Swords Dance Lucario,Heracross,, Garchomp, Taunt Gyarados, Weavile, Feraligator,DD Dragonite, DD Mence and a whole other host of threats in the OU metagame all mow right over you.

Also the point of stall team is to not take damage, this doesnt even have a Rapid Spinner, this opens you up to spikes and stealth rock.

Anti February 2nd, 2008 11:59 AM

I wanna make a Magikarp team so that people will start posting those :):):):):)

For a stall team, this is pretty weak defensively. Weavile trashes Hippowdon, Garchomp, and Cradily, and the others aren't exactly counters.

Heck, even Tangrowth is a pest, especially one with HP Ice. Fighters are also brutal to you, especially ones that aren't carrying a choice item and can take out Spiritomb. And yuck, Heracross really hurts.

Don't see how these pokemon gel together when they all share common weaks.

Azonic February 2nd, 2008 1:21 PM

Hippowdon always carries Slack Off.

I agree with what Anti-Pop said. Half of your team is weak to ice itself, throw in Weavile's Brick Break and voila. This team is dead.

This team is too physical oriented. I'd like to see more Special moves. This is another thing that it lacks.

evilcheese February 2nd, 2008 1:32 PM

ok then should i add something like zap cannon fortress?

Azonic February 2nd, 2008 1:38 PM

<__< Where did that come from? Zap Cannon sucks. What I meant by my post is that maybe you should have some Pokemon that are designed to fuel special attacks. Don't just create Special Attacks on Pokemon out of nowhere. Play with your lineup a little bit.

evilcheese February 2nd, 2008 1:48 PM

ah forry is for gyra because taunt kills me. plus it takes care of my weaville weakness. it wasnt just because i needed a special attacker.

Azonic February 2nd, 2008 1:54 PM

I realize that. But Zap Cannon almost never hits, making it unreliable. Play with your lineup for a Gyarados / Weavile counter. Also another reason I suggested a special attacker, it can carry Thunderbolt for Gyarados.

evilcheese February 2nd, 2008 1:55 PM

magnezone for garchomp? maybe?

Anti February 2nd, 2008 2:24 PM

Yeah, you can't randomly throw together a stall team, and this looks pretty random to be honest.

For example, having a bunch of stat-uppers will not be stalling anything.

I'd take out the useless stuff for something that can use Spikes, and something to counter Weavile.

Also, what is with Calm on Cradily when it carries Rock Slide? speed EVs on Cradily? I just don't get it to be honest. How exactly is this team supposed to work?

EDIT: Magnezone does absolutely nothing here to be honest. Besides add to the Weavile weakness.

evilcheese February 2nd, 2008 2:32 PM

ya know know what ill give up on this team. someone can close this thread now.


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