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Final Team
So this is my Final Team that I am going to use against my friends in a sort of "Mini-Tournament". Suggest all that you want, since I have a Gameshark, just no illegal Movesets plz.
1. [email protected] Nature: Bold EVs: 252 Defense, 252 Sp. Defense, 6 HP -Swords Dance -Calm Mind -Baton Pass -Flamethrower *Baton Passes Attack or Sp. Attack. Flamethrower owns Ninjask and Skarmory. 2. [email protected] Berry Nature: Jolly EVs: 252 Attack, 252 Speed, 6 HP -Reversal -HP Ghost -Endure -Baton Pass *Physical Sweeper. Get Swords Dance from Absol. Baton Passes to Snorlax if it turns ugly. 3. [email protected] Berry Nature: Brave EVs: 252 Attack, 252 Defense, 6 Sp. Defense -Rest -Substitute -Focus Punch -Rock Slide *Big Tank. Focus Punch hurts alot. 4. [email protected] Berry Nature: Modest EVs: 252 Speed, 252 Sp. Attack, 6 HP -Surf -Ice Beam -Flamethrower -Psychic *Special Sweeper. I like Octillery because he can beat a Sunnybeamer with Flamethrower. 5. [email protected] Nature: Impish EVs: 252 Defense, 252 Sp. Defense, 6 HP -Heal Bell -Thunder Wave -Roar -Seismic Toss *Didn't want to use Blissey or Milktank. So choosed Granbull. He can Heal Bell and Pseudohaze. 6. [email protected] Berry Nature: Bashful EVs: 252 HP, 129 Defense, 129 Sp. Defense -Roar -Toxic -Earthquake -Rest *Toxishuffler. I have no idea why I choose Nidoking... |
Absol- [speed + / sp.atk -] @ lum berry
EV: atk and speed -swords dance -baton pass -quick attack -shadowball Passing both calm mind and dance is way too difficult for Absol... Scyther- [speed + / sp.atk -] @ salac berry EV: atk and speed, HP divisible by 4 + 1 -substitute -Silver wind -reversal -quick attack I won't give Scyther baton pass if really he's not passing anything. Use Substitute instead of endure because with Scyther's speed may block a few status attack with substitute, then you'll get a free turn to just attack with silver wind. Snorlax- [atk + / sp.atk -] @ chesto/leftovers EV: hp, atk, def and/or sp.def -sub -focus punch -shadowball -rest Shadowball is just a better choice than rock slide, because you can now hit the ghost types who are immune to punch *coughGengarcough* However it does pain a bit to have a Snorlax without return as a deadly STAB sweeping move. Octillery- [sp.atk + / atk -] @ quick claw EV: sp.atk, speed -flamethrower -surf -ice beam -HP grass Hp grass will work a lot better than psychic to hit other water types. Granbull- I guess... but then no healing move is so ugh... I'll suggest you to invest EV into hp more than the defenses though Nidoking- I've never imagined Nidoking to be something not sweeping with eq/bomb/megahorn... but hope that it works. |
Thats cool me and my friends do that too we do 3 on 3 70-80 lv
my party is Swampert: rock tomb ice beam water pulse earthquake Medicham: psychic electric punch ice punch strength and im deciding on the third one to be either swellow machamp or crobat |
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