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-   -   Title Screens In Ruby (Text & Pics) ^^ (https://www.pokecommunity.com/showthread.php?t=127347)

derv1205 February 18th, 2008 1:59 PM

Title Screens In Ruby (Text & Pics) ^^
 
Some pictures are in spanish because of my PC, but you’ll understand perfectly.
You’ll need:
-Indexed Sprite
-Cyclone
-UnlzGBA
-2 Empty Offset
_Can use this: -6EF000 ; 7D0000
They use 6 numbers, for UnlzGBA add two zeros (0) in front.
-A graphic program, eg. Paint
-Ruby Rom
-And … PATIENCE ^^

1.-First we open the indexed sprite in Paint and change the attributes to 240 x 160 pixels. It looks like this:
http://i267.photobucket.com/albums/ii320/winderv/240x160imagensprite.png

2.- Draw the title screen as you want it to be in the rom, use pictures from other places, I don’t know, be creative ^^ It looks like this:
http://i267.photobucket.com/albums/ii320/winderv/ComoSeVeEnElRom.pngThose waves I took them from Unlz.

3.-So now we have save as the picture, and then, we open it twice, in one we put in attributes, 128 x 128 and we make a puzzle with all the things the title screen will have.
When I put 128 x 128 it looks like this:
http://i267.photobucket.com/albums/ii320/winderv/128128AlPrincipio.png
So now, we have to fix it, so that, all is in that picture of 128x128 pix.
http://i267.photobucket.com/albums/ii320/winderv/OrdenamosLasPiezas.png
Now we have to erase the unnecessary things with the third square of the brush:
http://i267.photobucket.com/albums/ii320/winderv/TercerCuadradoBrush.png
Like this:
http://i267.photobucket.com/albums/ii320/winderv/BorrarInnecesarioRojo.pngTo erase use the BLACK colour, RGB : 000
PD. The Red square MUST be BLACK coloured!!!! If not, the title screen will mess.

Now we save it as GIF and…To Cyclone!

4.- We open cyclone and load the 128 x 128 file.
First:http://i267.photobucket.com/albums/ii320/winderv/LoadTileSetCyclone.png
Second:http://i267.photobucket.com/albums/ii320/winderv/PonerEnTipoGIF.png

5.- After that the picture will appear at the left side of Cyclone , like this:
http://i267.photobucket.com/albums/ii320/winderv/AlLadoIzquierdoImagen.png
Then we click in one square of the left side and put it in the right so we build our title screen:
http://i267.photobucket.com/albums/ii320/winderv/EmpezarAOrdenar.png
Finally, we got this:
http://i267.photobucket.com/albums/ii320/winderv/TerminandoEnCyclone.png

Now we save the Raw file doing this:

First, we put in File/Save TileMap:
http://i267.photobucket.com/albums/ii320/winderv/SaveTileMap.png
Then we put in Raw Image Type and we save it:
http://i267.photobucket.com/albums/ii320/winderv/PonerTipoRawImagen.png

Now to UnlzGBA!

6.- We open Unlz, load the rom, then we go to the title screen number that is 75-78 and we put this IMPORT, then All Files, we select the 128 x 128 file and then Write to Rom, and in Image Offset we put a clean offset.
6a.http://i267.photobucket.com/albums/ii320/winderv/Import.png 6b.http://i267.photobucket.com/albums/ii320/winderv/AllFiles.png
6c.Select the 128x128 Gif File. 6d.http://i267.photobucket.com/albums/ii320/winderv/WriteToRom.png
6e.
http://i267.photobucket.com/albums/ii320/winderv/CambiarImageOffset.png

When you put “OK” a message appears, that means it’s ok ^^

Now, go to the next number of the title screen, if the title screen was 75 go to 76, if it was 78 go to 79. It appears some lines like this:
http://i267.photobucket.com/albums/ii320/winderv/RAWImage.png<--RawFile

Now we load the file we made in Cyclone, we do this:
http://i267.photobucket.com/albums/ii320/winderv/LoadRaw.png

Then we select the Raw File and we do the same as we did in the title screen, I mean, we put another clean offset in IMAGE OFFSET.

So now, we just try it in the rom, it will look bad, with other colours, well, just change palls and there you get your title screen ^^

It looks like this first:
http://i267.photobucket.com/albums/ii320/winderv/PortadaSinPaletas.png
Then, with changed palls:
http://i267.photobucket.com/albums/ii320/winderv/PortadaFinal.pngPD. Don’t pay attention to the name ^^ u.u’

Tutorial made by Derv1205, DON’T RIP! DON’T STEAL IT!!!Don’t post it without permission in different websites or forums, if you want to put it somewhere else just PM me.


bob_saget February 20th, 2008 10:32 AM

Hey dude, this is really useful! A+! :)

phshfe February 21st, 2008 1:23 PM

What a great, easy to understand tut. Way to go.

Flandre Scarlet February 25th, 2008 2:41 AM

Hmm... I don't understand properly.

I know when you insert it and do it in Cyclone, I import all of the stuff and then the colours are all weird.

What is the Pallete Offset to change those Pallets?

B.T.W this is KakerZone X with a different name.

darkion February 26th, 2008 4:12 AM

Where to get cyclone????????????????????????????????????????????????????????????????????????????????????????????

derv1205 February 27th, 2008 12:51 PM

Quote:

Originally Posted by KakerZone Y (Post 3369448)
Hmm... I don't understand properly.

I know when you insert it and do it in Cyclone, I import all of the stuff and then the colours are all weird.

What is the Pallete Offset to change those Pallets?

B.T.W this is KakerZone X with a different name.

Well, you can change the palls with SNES, i dont know the offsets but i will
look for them
PD. I'm not KakerZone X >.<

Quote:

Originally Posted by darkion (Post 3372220)
Where to get cyclone????????????????????????????????????????????????????????????????????????????????????????????

Just download it from WAH or other websites

Tyrantrum March 13th, 2008 2:37 PM

Um, when I tried it, my ROM crashed.

destinedjagold March 14th, 2008 2:35 PM

Quote:

Originally Posted by shinypkmnfan13 (Post 3399461)
Um, when I tried it, my ROM crashed.

Ahahah! I guess I ain't the only one! :P
Anyways, it's a lovely tutorial.., but I guess some of us don't quite understand this at all, though... :\

Diggeh March 15th, 2008 5:16 PM

http://img148.imageshack.us/img148/1082/rubyhu3.png

It might help if you actually GAVE US the palette offsets so we could, you know, actually have real title screens. D:

derv1205 March 15th, 2008 5:49 PM

I dont know them since i change palls with SNES Pallete Editor, but there is a tut here
that tells how to change palls ... It's here i think http://pkmncommunity.com/showthread.php?t=123858

NTA March 20th, 2008 5:16 AM

did you do the color for the waves yourself?

Binary March 22nd, 2008 2:33 AM

Is this tutorial compatible with Firered?

Master_Track March 22nd, 2008 3:04 AM

No it isn't, the titlescreen in FR/LG is totally different than in Ruby.

Tropical Sunlight April 8th, 2008 5:40 AM

Oh, too bad... My Firered crashed and I forgot to backup.........!

Hardy Har Har April 16th, 2008 2:04 AM

more info
 
Can this work also in sapphire and Emerald? Is there another way to change Ruby's Title screen?

dragonarche April 22nd, 2008 2:13 PM

nice tut realy helped me
i made a really cool titlescreen for pokemon chrome black

Honest September 21st, 2008 12:27 PM

WOW. This is cool. Pokemon really does things


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