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-   -   {RMT} Need help building my team (https://www.pokecommunity.com/showthread.php?t=128114)

J-Dubb February 23rd, 2008 9:24 PM

{RMT} Need help building my team
 
Ok so my last team I planned on building didn't do as well as I wished so i've built a new team and want to get some possitive marks before actually trying to build this team.

Team at first Glance:

http://pokemonelite2000.com/sprites/dpmfa/dpmfa094.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa184.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa229.pnghttp://www.smogon.com/download/sprites/dp/260.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa437.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa468.png


http://pokemonelite2000.com/sprites/dpmba/dpmba094.png @ Choice Scarf

Nature: Modest
Ability: Levitate
Ev's: 64 HP/ 252 Sp.att/ 192 Spe

Thunderbolt
Shadow ball
Energy Ball
Focus Blast

My Lead for this team, With Choice Scarf he can outspeed any lead that I've ever faced plus can pack a big punch with it's moves

http://pokemonelite2000.com/sprites/dpmba/dpmba184.png @ Choice Band

Nature: Adament
Ability: Huge Power
Ev's: 212 HP/ 252 Att/ 44 Spe

Waterfall
Return
Focus Punch
Aqua Jet

My Choice banner usally I'll use Aqua Jet cause STAB + Choice band + Huge Power = deadly water attack and with aqua jet hitting first can put a dent is alot of pokemon

http://pokemonelite2000.com/sprites/dpmba/dpmba229.png @ Life Orb
Nature: Timid
Ability: Flash Fire
Ev's: 40 HP / 252 SpA / 216 Spe

Hidden Power Fighting
Flamethrower
Dark Pulse
Overheat

My special sweeper can take fire hits for me and melt Steels back into oblivion

http://www.smogon.com/download/sprites/dp/260.png @ Leftovers?

Nature: Impish
Ability: Torrent
Ev's: 252 HP / 6 Atk / 252 Def

Earthquake
Avalanche
Stone Edge
Roar

Ya i know he dosn't have a stab water move but i think it for better coverage on my weaknesses


http://pokemonelite2000.com/sprites/dpmba/dpmba437.png @ Leftovers

Nature: Relaxed
Ability: Levitate
Ev's: 252 HP / 152 Atk / 8 Def / 96 SpD

Hypnosis
Stealth Rock
Gyro Ball
Earthquake

Ah my Tank only weakness if fire and if they try to attack with a fire move I switch to houndoom to take the hit.

http://pokemonelite2000.com/sprites/dpmba/dpmba468.png @ Leftovers

Nature: calm
Ability: Sences Grace
Ev's: 252 HP / 6 Def / 252 SpD

Air Slash
Thunder Wave
Roost
Aura Sphere

My Special Tank, can paralize opponits and moves can make for great coverage

Well hope this team better then my old one please critigue and post feedback good or bad.

Anti February 23rd, 2008 11:28 PM

Um Shadow Ball AND Dark Pulse on Gengar? Ew.

Um, nothing can switch into most powerful sweepers in today's metagame. SD Garchomp 6-0s your team and DDtar/CBtar end you. Heatran is a HUGE problem since it has Earth Power to kill Houndoom adn will sweep the rest of your team with Fire Blast.

MixVire causes your team a few problems. With some Motor Drive action, it's game, set, and match. Heracross blows right through your walls and you'll have to rely on the shaky Gengar to take hits from Heracross, and and a Night Slash or stone edge will end you. DDmence sets up on anything on your team and Gyarados is even worse. If you send out Gengar to bolt it, you run the risk of having vire ccome in and sweep your team so yeah.

Also Swampert walls your entire team and doesn't really fear most of your pokemon. Calm Minf raikou and Suicune will also beat you down with STAB attacks and take nothign from your special attackers. You have Raikou covered pretty well but suicune is trouble. If Raikou is paired with Dugtrio, it's gg. Dugtrio can also kill half our team which is no fun.

Jimmyray February 24th, 2008 3:53 AM

Gengar@ Choice Scarf

Nature: Timid
Ability: Levitate
Ev's: 252 Speed 252 Sp.Attack 6 HP

Thunderbolt
Shadow ball
Energy ball/HP [ICE]
Focus Blast

Unnecessary HP EVs if it's your lead, and Timid please to unsure you outspeed any other choice leads. Why Dark Pulse? It has the same coverage as Shadow ball, without the STAB, HP [ICE] or Energy ball please.

My Lead for this team, With Choice Scarf he can outspeed any lead that I've ever faced plus can pack a big punch with it's moves

Azumarril@Choice Band

Nature: Adamant
Ability: Huge Power
Ev's: 212 HP/ 252 Att/ 44 Spe

Waterfall
Double Edge/Return
Brick Break
Aqua Jet

I don't like the idea of Focus Punch running on something without Substitute, so if you really want it, remove DE or Waterfall for Sub.

My Choice banner usally I'll use Aqua Jet cause STAB + Choice band + Huge Power = deadly water attack and with aqua jet hitting first can put a dent is alot of pokemon

Houndoom@Choice Specs

Nature: Timid
Ability: Flash Fire
Ev's: 40 HP / 252 SpA / 216 Spe

Hidden Power Fighting
Flamethrower/Sludge Bomb
Dark Pulse
Fire Blast/Sludge Bomb

Why run 2 fire moves?

My special sweeper can take fire hits for me and melt Steels back into oblivion

Electivire@Life Orb

Nature: Mild/ Lonely
Ability: Motor Drive
Ev's: 252 Atk / 80 SpA / 176 Spe

Ice Punch
Thunderbolt
Cross Chop
Earthquake/Fire Punch

Hmm, not the best choice of pokemon, but sure why not.

My second Attacker thunderbolt to suprise people expecting all physical and can help support my Tougekiss and Azumaraill

Bronzong@ Leftovers

Nature: Relaxed
Ability: Levitate
Ev's: 252 HP / 96 Atk / 8 Def / 152 SpD

Hypnosis
Stealth Rock
Gyro Ball/Toxic
Earthquake

Switched the EVs a little, you're gonna need the defensive EVs more.

Ah my Tank only weakness if fire and if they try to attack with a fire move I switch to houndoom to take the hit.

Togekiss@Leftovers

Nature: Bold
Ability: Serene Grace
Ev's: 252 HP / 6 Def / 252 SpD

Air Slash
Thunder Wave
Roost/Wish
Aura Sphere

A bulky Togekiss is gonna need a healing move. Bold nature.

El Gofre February 24th, 2008 5:38 AM

Quote:

Originally Posted by J-Dubb (Post 3365188)
Ok so my last team I planned on building didn't do as well as I wished so i've built a new team and want to get some possitive marks before actually trying to build this team.

Team at first Glance:

http://pokemonelite2000.com/sprites/dpmfa/dpmfa094.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa184.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa229.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa466.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa437.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa468.png


http://pokemonelite2000.com/sprites/dpmba/dpmba094.png @ Choice Scarf

Nature: Modest
Ability: Levitate
Ev's: 64 HP/ 252 Sp.att/ 192 Spe

Thunderbolt
Energy Ball/HP [ICE]
Dark Pulse/Shadow Ball
Focus Blast

My Lead for this team, With Choice Scarf he can outspeed any lead that I've ever faced plus can pack a big punch with it's moves
Shadow Ball and Dark Pulse pretty much accomplish the same thing. One or the other please.

http://pokemonelite2000.com/sprites/dpmba/dpmba184.png @ Choice Band

Nature: Adament
Ability: Huge Power
Ev's: 212 HP/ 252 Att/ 44 Spe

Waterfall
Return
Brick Break
Aqua Jet

My Choice banner usally I'll use Aqua Jet cause STAB + Choice band + Huge Power = deadly water attack and with aqua jet hitting first can put a dent is alot of pokemon
Getting stuck on a move with recoil and not much coverage is a vicious cycle. Same goes for a move which requires constant charging. Besides, two brick breaks do the same damage as a single focus punch and doesnt run the risk of missing out on two turns of attacks.

http://pokemonelite2000.com/sprites/dpmba/dpmba229.png @ Life Orb

Nature: Timid
Ability: Flash Fire
Ev's: 6HP/ 252 SpA / 252 Spe

Hidden Power Fighting
Flamethrower
Dark Pulse
Nasty Plot

My special sweeper can take fire hits for me and melt Steels back into oblivion
Base 95 isnt really fast enough unless you max its speed out. Besides, with base 50 Def its not gonna be taking any hits. You already have two choice users, go nasty plot life orb please

http://pokemonelite2000.com/sprites/dpmba/dpmba466.png @ Expert Belt

Nature: Mild/ Lonely
Ability: Motor Drive
Ev's: 252 Atk/ 252 Spe/6HP

Ice Punch
Thunderpunch
Cross Chop
Earthquake

My second Attacker thunderbolt to suprise people expecting all physical and can help support my Tougekiss and Azumaraill
Fully-physical is better IMO

http://pokemonelite2000.com/sprites/dpmba/dpmba437.png @ Leftovers

Nature: Relaxed
Ability: Levitate
Ev's: 252 HP / 152 Atk / 8 Def / 96 SpD

Hypnosis
Stealth Rock
Gyro Ball
Earthquake

Ah my Tank only weakness if fire and if they try to attack with a fire move I switch to houndoom to take the hit.
Fair Enough

http://pokemonelite2000.com/sprites/dpmba/dpmba468.png @ Leftovers

Nature: calm
Ability: Sences Grace
Ev's: 252 HP / 6 Def / 252 SpD

Air Slash
Thunder Wave
Flamethrower
Aura Sphere

My Special Tank, can paralize opponits and moves can make for great coverage
I personally hate the wannabe airdeplane but w/e

Well hope this team better then my old one please critigue and post feedback good or bad.

Mostly OK, but you lack a physical wall. Bronzong acting as a tank isnt enough. 3 choice users will get you into a world of trouble, you'll be giving opponents free hits on the switch all day long.

Dark Azelf February 24th, 2008 6:10 AM

Quote:

Originally Posted by J-Dubb (Post 3365188)
Ok so my last team I planned on building didn't do as well as I wished so i've built a new team and want to get some possitive marks before actually trying to build this team.

Team at first Glance:

http://pokemonelite2000.com/sprites/dpmfa/dpmfa094.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa184.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa229.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa466.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa437.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa468.png


http://pokemonelite2000.com/sprites/dpmba/dpmba094.png @ Choice Scarf

Nature: Modest
Ability: Levitate
Ev's: 64 HP/ 252 Sp.att/ 192 Spe

Thunderbolt
Shadow ball
Hypnosis / Hidden power Ice
Focus Blast


Wtf is Dark pulse doing, it has exactly the same type coverage as Ghost =
/

http://pokemonelite2000.com/sprites/dpmba/dpmba184.png @ Choice Band

Nature: Adament
Ability: Huge Power
Ev's: 212 HP/ 252 Att/ 44 Spe

Waterfall
Double Edge
Focus Punch
Aqua Jet

Nice

http://pokemonelite2000.com/sprites/dpmba/dpmba229.png @ Choice Specs

Nature: Timid
Ability: Flash Fire
Ev's: 40 HP / 252 SpA / 216 Spe

Hidden Power Fighting
Flamethrower / Fire Blast
Dark Pulse
Overheat

I prefer the Nasty Plot set, but w/e.

http://pokemonelite2000.com/sprites/dpmba/dpmba466.png @ Expert Belt

Nature: Mild/ Lonely
Ability: Motor Drive
Ev's: 252 Atk / 80 SpA / 176 Spe

Ice Punch
Thunderbolt
Cross Chop
Earthquake

Fine


http://pokemonelite2000.com/sprites/dpmba/dpmba437.png @ Leftovers

Nature: Relaxed
Ability: Levitate
Ev's: 252 HP / 152 Atk / 8 Def / 96 SpD

Hypnosis
Stealth Rock
Gyro Ball
Earthquake / light Screen /Reflect

Yep

http://pokemonelite2000.com/sprites/dpmba/dpmba468.png @ Leftovers

Nature: calm
Ability: Sences Grace
Ev's: 252 HP / 6 Def / 252 SpD

Air Slash
Thunder Wave
Roost
Aura Sphere


Roost >> Flamethrower, you have Houndoom.



.

Changes are in bold.

Wheres your walls ?

Quote:

Originally Posted by Anti-Pop (Post 3365472)
Um Shadow Ball AND Dark Pulse on Gengar? Ew.

Um, nothing can switch into most powerful sweepers in today's metagame. SD Garchomp 6-0s your team and DDtar/CBtar end you. Heatran is a HUGE problem since it has Earth Power to kill Houndoom adn will sweep the rest of your team with Fire Blast.

MixVire causes your team a few problems. With some Motor Drive action, it's game, set, and match. Heracross blows right through your walls and you'll have to rely on the shaky Gengar to take hits from Heracross, and and a Night Slash or stone edge will end you. DDmence sets up on anything on your team and Gyarados is even worse. If you send out Gengar to bolt it, you run the risk of having vire ccome in and sweep your team so yeah.

Also Swampert walls your entire team and doesn't really fear most of your pokemon. Calm Minf raikou and Suicune will also beat you down with STAB attacks and take nothign from your special attackers. You have Raikou covered pretty well but suicune is trouble. If Raikou is paired with Dugtrio, it's gg. Dugtrio can also kill half our team which is no fun.

Quoted for truth.

@ Jimmy Ray

Max speed and Timid Nature is overkill on SCARF Gengar.

Have you ever heard of specs mence either Dragon pulse for late game and Draco meteor for early game, same with Specs Doom, one is for Early game, which should be overheat. and one for late game aka flamethrower ?

Whats fire punch for on e-vire for ? As in what does it acomplish in terms of coverage that the other moves dont grant ? Bronzong ? EQ has much better coverage.



@ most people, you do realize if you can predict you do not need sub with focus punch.

Outlawed February 24th, 2008 6:16 AM

To be honest, this team fails in many ways. as listed above by Anti ..
However, the only thing I disagree with Anti is that this team covers it's ground weakness perfectly. if you look at it again he has 3 levitaters to take EQ from other pokes and earthmoves are not a problem. However, strong physical sweepers and things like swampert will end your day.

J-Dubb February 24th, 2008 7:00 AM

Quote:

Originally Posted by Anti-Pop (Post 3365472)
Um Shadow Ball AND Dark Pulse on Gengar? Ew.

Um, nothing can switch into most powerful sweepers in today's metagame. SD Garchomp 6-0s your team and DDtar/CBtar end you. Heatran is a HUGE problem since it has Earth Power to kill Houndoom adn will sweep the rest of your team with Fire Blast.

MixVire causes your team a few problems. With some Motor Drive action, it's game, set, and match. Heracross blows right through your walls and you'll have to rely on the shaky Gengar to take hits from Heracross, and and a Night Slash or stone edge will end you. DDmence sets up on anything on your team and Gyarados is even worse. If you send out Gengar to bolt it, you run the risk of having vire ccome in and sweep your team so yeah.

Also Swampert walls your entire team and doesn't really fear most of your pokemon. Calm Minf raikou and Suicune will also beat you down with STAB attacks and take nothign from your special attackers. You have Raikou covered pretty well but suicune is trouble. If Raikou is paired with Dugtrio, it's gg. Dugtrio can also kill half our team which is no fun.


Hmm that IS a big problem then I guess I need some counters for them instead.
ok made a switch at top of page I added Swampert Cause then it counters Heatran,Tyranitar, And can hold off a Swampert. If there is any better ideas that would drop two pokemon max I'd greatly appreciate it.

flamehaze94 February 24th, 2008 8:09 AM

Gengar doesn't learn Grass Knot

El Gofre February 24th, 2008 8:17 AM

Sell bell over lefties on swampy, you're going to be attacking almost every turn so you may aswel get twice the healing power from it.

J-Dubb February 24th, 2008 8:22 AM

Quote:

Originally Posted by flamehaze94 (Post 3366276)
Gengar doesn't learn Grass Knot

my mistake I ment Energy ball Changed it

Quote:

Originally Posted by Gofre (Post 3366304)
Sell bell over lefties on swampy, you're going to be attacking almost every turn so you may aswel get twice the healing power from it.


Ok that also helps with the item cluase delema I had

Dark Azelf February 24th, 2008 8:34 AM

Quote:

Originally Posted by J-Dubb (Post 3366316)
my mistake I ment Energy ball Changed it




Ok that also helps with the item cluase delema I had

Firstly no one uses Item caluse.

Secondly @Gofre, Shell Bell is absolute suckage, Leftovers is much more reliable.

El Gofre February 24th, 2008 8:42 AM

When he has 3 attack moves, shell bell works better then lefties IMO. As long as you avoid status conditions its generally a more efficient healing method on swampy.

Outlawed February 24th, 2008 9:44 AM

Even though, sometimes lefties is THE only thing that stops a poke from 2OHKOing you and if you dont heal everyturn your done. I say Lefties over Shell Bell.

Anti February 24th, 2008 10:54 AM

Um guys focus Punch is REALLY good on Azumarill if you know how to predict. you know, not everything with Focus Punch needs substitute.

Also Shell Bell is lol on Swampy, it doesn't even cause that much damage. Hydro Pump that Skarmory? Switch to Vaporeon! Earthquake that Vaporeon? Switch to Skarmory! Getting outpredicted even once will cause you to not gain health back. Meaning Leftovers is far superior.

boo836 February 24th, 2008 11:34 AM

Quote:

Originally Posted by J-Dubb (Post 3365188)
Ok so my last team I planned on building didn't do as well as I wished so i've built a new team and want to get some possitive marks before actually trying to build this team.

Team at first Glance:

http://pokemonelite2000.com/sprites/dpmfa/dpmfa094.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa184.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa229.pnghttp://www.smogon.com/download/sprites/dp/260.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa437.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa468.png


http://pokemonelite2000.com/sprites/dpmba/dpmba094.png @ Choice Scarf

Nature: Modest
Ability: Levitate
Ev's: 64 HP/ 252 Sp.att/ 192 Spe

Thunderbolt
Shadow ball
Energy Ball
Focus Blast

My Lead for this team, With Choice Scarf he can outspeed any lead that I've ever faced plus can pack a big punch with it's moves

http://pokemonelite2000.com/sprites/dpmba/dpmba184.png @ Choice Band

Nature: Adament
Ability: Huge Power
Ev's: 212 HP/ 252 Att/20 def/26spdef

Waterfall
Return
Focus Punch
Aqua Jet

My Choice banner usally I'll use Aqua Jet cause STAB + Choice band + Huge Power = deadly water attack and with aqua jet hitting first can put a dent is alot of pokemon

K

http://pokemonelite2000.com/sprites/dpmba/dpmba229.png @ Life Orb
Nature: Hasty
Ability: Flash Fire
Ev's: 40 HP / 252 SpA / 216 Spe

Hidden Power Fighting
Flamethrower
Dark Pulse
Overheat/ Pursuit

My special sweeper can take fire hits for me and melt Steels back into oblivion

http://www.smogon.com/download/sprites/dp/260.png @ Leftovers?

Nature: Impish
Ability: Torrent
Ev's: 220 HP / 38 Atk / 252 Def

Earthquake
Avalanche
Stone Edge
Roar

Ya i know he dosn't have a stab water move but i think it for better coverage on my weaknesses


http://pokemonelite2000.com/sprites/dpmba/dpmba437.png @ Leftovers

Nature: Relaxed
Ability: Levitate
Ev's: 252 HP / 120 Atk / 42 Def / 96 SpD

Hypnosis
Stealth Rock
Gyro Ball
Earthquake/Lightscreen

Ah my Tank only weakness if fire and if they try to attack with a fire move I switch to houndoom to take the hit.

http://pokemonelite2000.com/sprites/dpmba/dpmba468.png @ Leftovers

Nature: calm
Ability: Sences Grace
Ev's: 180 HP / 78 Def / 252 SpD

Air Slash
Thunder Wave
Roost
Aura Sphere

My Special Tank, can paralize opponits and moves can make for great coverage

Well hope this team better then my old one please critigue and post feedback good or bad.

I hate this thing so much. It requires no skill at all, making it frowned upon but w/e

Yep, you might want a spinner though, sr will hurt da hound and the creepy angel.


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