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{RMT} Need help building my team
Ok so my last team I planned on building didn't do as well as I wished so i've built a new team and want to get some possitive marks before actually trying to build this team.
Team at first Glance: http://pokemonelite2000.com/sprites/dpmfa/dpmfa094.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa184.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa229.pnghttp://www.smogon.com/download/sprites/dp/260.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa437.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa468.png http://pokemonelite2000.com/sprites/dpmba/dpmba094.png @ Choice Scarf Nature: Modest Ability: Levitate Ev's: 64 HP/ 252 Sp.att/ 192 Spe Thunderbolt Shadow ball Energy Ball Focus Blast My Lead for this team, With Choice Scarf he can outspeed any lead that I've ever faced plus can pack a big punch with it's moves http://pokemonelite2000.com/sprites/dpmba/dpmba184.png @ Choice Band Nature: Adament Ability: Huge Power Ev's: 212 HP/ 252 Att/ 44 Spe Waterfall Return Focus Punch Aqua Jet My Choice banner usally I'll use Aqua Jet cause STAB + Choice band + Huge Power = deadly water attack and with aqua jet hitting first can put a dent is alot of pokemon http://pokemonelite2000.com/sprites/dpmba/dpmba229.png @ Life Orb Nature: Timid Ability: Flash Fire Ev's: 40 HP / 252 SpA / 216 Spe Hidden Power Fighting Flamethrower Dark Pulse Overheat My special sweeper can take fire hits for me and melt Steels back into oblivion http://www.smogon.com/download/sprites/dp/260.png @ Leftovers? Nature: Impish Ability: Torrent Ev's: 252 HP / 6 Atk / 252 Def Earthquake Avalanche Stone Edge Roar Ya i know he dosn't have a stab water move but i think it for better coverage on my weaknesses http://pokemonelite2000.com/sprites/dpmba/dpmba437.png @ Leftovers Nature: Relaxed Ability: Levitate Ev's: 252 HP / 152 Atk / 8 Def / 96 SpD Hypnosis Stealth Rock Gyro Ball Earthquake Ah my Tank only weakness if fire and if they try to attack with a fire move I switch to houndoom to take the hit. http://pokemonelite2000.com/sprites/dpmba/dpmba468.png @ Leftovers Nature: calm Ability: Sences Grace Ev's: 252 HP / 6 Def / 252 SpD Air Slash Thunder Wave Roost Aura Sphere My Special Tank, can paralize opponits and moves can make for great coverage Well hope this team better then my old one please critigue and post feedback good or bad. |
Um Shadow Ball AND Dark Pulse on Gengar? Ew.
Um, nothing can switch into most powerful sweepers in today's metagame. SD Garchomp 6-0s your team and DDtar/CBtar end you. Heatran is a HUGE problem since it has Earth Power to kill Houndoom adn will sweep the rest of your team with Fire Blast. MixVire causes your team a few problems. With some Motor Drive action, it's game, set, and match. Heracross blows right through your walls and you'll have to rely on the shaky Gengar to take hits from Heracross, and and a Night Slash or stone edge will end you. DDmence sets up on anything on your team and Gyarados is even worse. If you send out Gengar to bolt it, you run the risk of having vire ccome in and sweep your team so yeah. Also Swampert walls your entire team and doesn't really fear most of your pokemon. Calm Minf raikou and Suicune will also beat you down with STAB attacks and take nothign from your special attackers. You have Raikou covered pretty well but suicune is trouble. If Raikou is paired with Dugtrio, it's gg. Dugtrio can also kill half our team which is no fun. |
Gengar@ Choice Scarf
Nature: Timid Ability: Levitate Ev's: 252 Speed 252 Sp.Attack 6 HP Thunderbolt Shadow ball Energy ball/HP [ICE] Focus Blast Unnecessary HP EVs if it's your lead, and Timid please to unsure you outspeed any other choice leads. Why Dark Pulse? It has the same coverage as Shadow ball, without the STAB, HP [ICE] or Energy ball please. My Lead for this team, With Choice Scarf he can outspeed any lead that I've ever faced plus can pack a big punch with it's moves Azumarril@Choice Band Nature: Adamant Ability: Huge Power Ev's: 212 HP/ 252 Att/ 44 Spe Waterfall Double Edge/Return Brick Break Aqua Jet I don't like the idea of Focus Punch running on something without Substitute, so if you really want it, remove DE or Waterfall for Sub. My Choice banner usally I'll use Aqua Jet cause STAB + Choice band + Huge Power = deadly water attack and with aqua jet hitting first can put a dent is alot of pokemon Houndoom@Choice Specs Nature: Timid Ability: Flash Fire Ev's: 40 HP / 252 SpA / 216 Spe Hidden Power Fighting Flamethrower/Sludge Bomb Dark Pulse Fire Blast/Sludge Bomb Why run 2 fire moves? My special sweeper can take fire hits for me and melt Steels back into oblivion Electivire@Life Orb Nature: Mild/ Lonely Ability: Motor Drive Ev's: 252 Atk / 80 SpA / 176 Spe Ice Punch Thunderbolt Cross Chop Earthquake/Fire Punch Hmm, not the best choice of pokemon, but sure why not. My second Attacker thunderbolt to suprise people expecting all physical and can help support my Tougekiss and Azumaraill Bronzong@ Leftovers Nature: Relaxed Ability: Levitate Ev's: 252 HP / 96 Atk / 8 Def / 152 SpD Hypnosis Stealth Rock Gyro Ball/Toxic Earthquake Switched the EVs a little, you're gonna need the defensive EVs more. Ah my Tank only weakness if fire and if they try to attack with a fire move I switch to houndoom to take the hit. Togekiss@Leftovers Nature: Bold Ability: Serene Grace Ev's: 252 HP / 6 Def / 252 SpD Air Slash Thunder Wave Roost/Wish Aura Sphere A bulky Togekiss is gonna need a healing move. Bold nature. |
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Wheres your walls ? Quote:
@ Jimmy Ray Max speed and Timid Nature is overkill on SCARF Gengar. Have you ever heard of specs mence either Dragon pulse for late game and Draco meteor for early game, same with Specs Doom, one is for Early game, which should be overheat. and one for late game aka flamethrower ? Whats fire punch for on e-vire for ? As in what does it acomplish in terms of coverage that the other moves dont grant ? Bronzong ? EQ has much better coverage. @ most people, you do realize if you can predict you do not need sub with focus punch. |
To be honest, this team fails in many ways. as listed above by Anti ..
However, the only thing I disagree with Anti is that this team covers it's ground weakness perfectly. if you look at it again he has 3 levitaters to take EQ from other pokes and earthmoves are not a problem. However, strong physical sweepers and things like swampert will end your day. |
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Hmm that IS a big problem then I guess I need some counters for them instead. ok made a switch at top of page I added Swampert Cause then it counters Heatran,Tyranitar, And can hold off a Swampert. If there is any better ideas that would drop two pokemon max I'd greatly appreciate it. |
Gengar doesn't learn Grass Knot
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Sell bell over lefties on swampy, you're going to be attacking almost every turn so you may aswel get twice the healing power from it.
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Ok that also helps with the item cluase delema I had |
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Secondly @Gofre, Shell Bell is absolute suckage, Leftovers is much more reliable. |
When he has 3 attack moves, shell bell works better then lefties IMO. As long as you avoid status conditions its generally a more efficient healing method on swampy.
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Even though, sometimes lefties is THE only thing that stops a poke from 2OHKOing you and if you dont heal everyturn your done. I say Lefties over Shell Bell.
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Um guys focus Punch is REALLY good on Azumarill if you know how to predict. you know, not everything with Focus Punch needs substitute.
Also Shell Bell is lol on Swampy, it doesn't even cause that much damage. Hydro Pump that Skarmory? Switch to Vaporeon! Earthquake that Vaporeon? Switch to Skarmory! Getting outpredicted even once will cause you to not gain health back. Meaning Leftovers is far superior. |
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