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RMT Version 2.0 (the last one was a crock)
hopefully this one isnt. constructive criticism appreciated
Weavile @Choice Band Jolly: 216 Spd / 252 Atk / 42 hp Brick Break Ice Shard Night Slash Pursuit lead, persuit for gengar/zam leads, stabbed ice shard for scarved sweepers, night slash for stab. Electivire @Expert Belt/life orb Mild: 76 Att / 252 SP.ATT / 180 SPEED HP Ice Thunderbolt Flamethrower Cross Chop Mock-true bolt beamer with cross chop for blissey might be tricked inito thinking him 100% special. switches in to electric attacks that were meant for starmie/skar to take advantage of motor drive Blissey @ leftovers (cleric, sp. wall) Calm: 40 HP / 252 Def / 216 Sp.Def seismic toss aromatherapy softboiled thunder wave with only this amount of HP, blissey still has 660 ish HP AND enough def and plenty of Special def to sponge any special sweeper and takes 3-4 focus blasts from gengar/Zam to kill her. if Zam/Gengar, I can 3HKO with seismic toss or t-wave them Starmie @ Leftovers Timid: 172 hp / 218 spd / 120 sp.atk Surf recover Thunderbolt Rapid Spin (no icebeam b/c I already have ice coverage) grass knot for swampy/bulky waters. rapid spinner and Ape counter [email protected] Shell/leftovers Impish: 252 HP / 64 Atk / 192 Def Brave Bird Roost Spikes whirlwind Absorbtion of physical attacks: if i predict close combat, i switch to starmie who will survive if its not SD'ed, special fire to blissey, t-bolt to electivire, Dusknoir @ Leftovers Careful: 252 HP / 76 Def / 180 SDef Will-o-Wisp fire punch/thunder punch/ice punch Shadow sneak Pain Split Spikes insurance. cant decide on which punch. still have an infernape weakness but starmie outspeeds it and KOs with surf. I've been suggested to replace skarmory with Hippowdon. I cant quite decide, so a second opinion on this would be great |
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since when does articuno have heal bell?
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ah. well that's probably gonna be out cause there's no way im gonna find one with the right nature, especially since i dont own the game myself. Can meganium be an effective cleric outside the uu/bl tier?
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Even through 99.9% of what I'm about to list suck at the job(Or suck in general), I'm going to give you a list of Heal Bell/Aromatherapy Pokemon:
Heal Bell: Altaria (XD) Ampharos (Mareep XD) Articuno(XD) Blissey (EGG) Celebi (Lv.Up) Chimecho (Lv.Up) Delcatty (Skitty Lv.Up) Dragonite (XD) Granbull (EGG) Lapras (XD) Lickilicky (Lickitung Event Move) Mightyena (Poochyena XD) Miltank (Lv.Up) Aromatherapy: Blissey (EGG) Cherrim (EGG) Jumpluff (EGG) Meganium (Lv.Up) Parasect (Lv.Up) Roserade (Roselia Lv.Up) Shaymin (Lv.Up) UNAVAILABLE CURRENTY Vileplume (Lv.Up) |
I disagree with dani's suggestion of focus sash on weavile, there are so many sandstorm teams out there it's not even funny. Keep life orb
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decided to keep blissey, and made a few small changes
still need more suggestions |
Shove Recover >> grass Knot on starmie. It needs it.
Taunt DD T-Tar kinda rips you a new one =[, a Bulky ground type or something would go along way. Nice Choice of Vire Btw Id also like HP Grass>>Hp ice on Vire, sure, you loose coverage against dragons, but you've got like Weavile. and in turn you kill swampert, whilst still keeping coverage against other bulky ground types. Also, try [email protected] Band 252 ATT / 216 SPEED / 40 HP Jolly Nature - Pursuit - Night Slash - ice Shard - brick break = win, 40 hp evs allow you to switch directly into an unboosted Azelf flamethrower ant live and it also live a Choice Specs starmies surf =). 216 speed does the same as 216, allowing you to outrun Sceptile, Duggy and Zam. You WILL NEED ice shard, Scarf Chomp and Dragon Dancers are asses. |
couldnt choice banded brick break OKHO tyranitar? (goes to calculate)
EDIT: yeah. Choice banded brick break from weavile WILL OHKO it |
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Bulky ground types ftw !!! <<get one !! |
obviously not to switch in. Weavile would have to revenge kill. I have absolutely no idea who i would replace for a ground type though, thats the problem
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Maybe, or something. |
but then i wont be able to make as much use of electivires motor drive. Unless i switch in Skar and whirlwind him away, then i'll know when to predict T-Tar, then switch in Weavile the same turn i predict T-Tar to switch in on, then KO it with Brick Break
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StarmVire or ElectiStar if you get my drift lol. You dont need Skarmory for that lol ;) |
but starmie is more likely to get hit by a dark/bug/ghost attack than an electric attack. being a bolt-beamer, they arent gonna send out a bolt-beamer against another bolt-beamer unless it's electivire, who, at this point is one of the only things im not sure how im gonna kill. and without skar, i dont have spikes, and therefore no true need to dusknoir other than just walling/sponging
EDIT: also, hippowdon's sand stream will end up hurting everyone else on my team |
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So, Sandstream is a small price to pay for not getting raped by T-Tar. You still have stealth rock on hippow... or you could just use Scarf Chomp in here somewhere, thats a nice t-tar killer... |
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If it has Taunt, the first thing it will do is Taunt Skarmory. O.O; Unless they're a bad player.
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But thing is, alot of DD t-tars pack taunt, if you send skarmory, your pretty much screwed, its going to DD, and theres not much hope after that. You can revenge kill with weavile sure, but thats going to require you sacrificing a poke each time to actually get in.... EDIT : Steel Wing on Skarmory ftw !!! lol |
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steel wing makes me lol. it would take 3 steel wings to KO |
Anyone up for...HP Fighting on Skarm???? lol jk
Donphan could work. Pack in enough SDEF to survive 2 Ice Beams, and that could work. |
then i could move rapid spin over to donphan leaving a slot open on starmie for grass knot perhaps. I definately need a ground wall over skar cause i found myself up against a metagross and didnt know what to do with myself. :/. And sandstorm does hurt quite a bit. perhaps gliscor too, cept for the 4x ice weak issue.
EDIT: based on testing in shoddy, Hippowdon aint gonna work too well. EDIT EDIT: also based on shoddy testing, skarmory has been more helpful than either hippowdon or donphan so far, as I've needed brave bird to take out hitmontop and machamp, and the 3x spikes have really helped and made a huge difference |
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