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First wifi team ?
Pretty much first team I trought of for 4th gen. Bad/Average/Terrible ? What to improve ?
EDIT:Okay, so that's how it turned out to be in the end. Works really well, until the point where heracross pops up and gains boost on megahorn thanks to Toxic Spikes. It's a really solid team. Bold parts are the final stuff. Monospace for removed ones. [email protected] Physical wall/Sweeper 252 Atk/252 HP/6 Spd Sassy Sniper - Night Slash - Toxic Spikes - Whirlwind - Eathquake Brick Break Sniper works well with Night slash, and with Earthquake, Drapion gets a nice movepool. Toxic Spikes + Whirlwind does well against Ninjasks, and can additionally poison whole team. [email protected] Glasses Special sweeper? 252 SpAtk/140 HP/114 Spd - Thunder Wave Rapid Spin - Surf - Rapid Spin / Ice Beam / Grass knot ? - Thunderbolt Good against Skarmories. As Starmie got great speed, why not to use it for paralysing pokes which didn't got poisoned ? Not sure if I should put in Rapid Spin trough. [email protected]White Herb Choice Scarf Physical sweeper Jolly Mold Breaker 252 Spd/ 252 Atk/6Hp - Sword Dance - X-scissor - Stone Edge - Close Combat Close Combat + White Herb > Megahorn. Moves covers all type weaknesses, and no 4x weakness, unlike Heracross. Actually, with time it turned out that it's not the biggest strenght of Pinsir. Majority of people I fought got no idea what mold breaker is. Thanks to Scarf, it's an ultimare Gengar rape. Especially when someone switchs onto EQ. Talk about nasty suprize. [email protected] orb 120 ATT / 252 SP.ATT / 136 SPEED Mild / Rash nature - Brick break - Draco meteor - Fire Blast / Flamethrower - Dragon Claw / Roost / Crunch [email protected] OrbLefties 152 HP / 252 ATT / 104 SPEED Adamant Nature - Bullet Punch - Meteor Mash - Explosion - Earthquake Somewhat of a wall, but Cress takes physical hits overall better. I know that Explosion is bad move for something like that, but it's actually more relieable way to deal phyiscal damage than Pinsir, which is hit-and-run. And it's SR weakness isn't helping either. Metagross's Meteor Mash is always a powerful hit. [email protected] 252 HP / 108 DEF /152 SP.DEF Bold Nature - Psychic - Ice Beam - Reflect - Moonlight / Rest Partially undestructable. ------ Deleted members of the team: [email protected] Tank Relaxed Levitate 252 HP/126 Def/126 Atk - Rock Slide - Iron Defense - Earthquake - Confuse Ray Confuse Ray is always nice, and switching only help toxic spikes. As it's weak only to fire, earthquake is a must. Besides, it's capable of doing some nice damage as well. [email protected] Belt Mixed Sweeper Naive Sand Veil 252 Atk/252 Spd/6 Def - Drain Punch - Dark Pulse - Grass Knot / Mega Drain ? - Sandstorm Only thing I wish about this one was more speed. I think it's not possible to enlarge it much more trough. [email protected] Special wall Careful 252 HP/100 Atk/152 SpDef - Fire Punch - Ice Punch - Will-o-wisp - Shadow Punch |
Why does Dusknoir not have Shadow Sneak and Pain Split? It needs those, Pain Split rocks for switch ins with full HP. Shadow Sneak kills off Ninjask and faster Pokemon. Scrap Icepunch and Shadow Punch for Shadow Sneak and Pain Split. Was the Bronzong name a typo? Because I laughed XD BronZOMG! XD
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Bronzong will always lose in speed to a fire type unless it has trick room and its activated. I wouldn't keep him in for a fire switch in, unless you have a death will for him.
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Anyway the only reason why dusknoir got the *punches are for type coverage, as I got no real fire attack (needed for Foretresses and Scizors) and ice (Dragon/FlyingGround pokes). I'd have to give Ice beam to Starmie then, I guess. Or perhaps I should remove Cactrune from the team and replace it with something else, with better type coverage ? (Like Flygon or perhaps Salamence) |
I highly suggest you remove Cacturne. I love the scarecrow, but it doesn't really fit in this team.
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I like Cacturne XD
[email protected] Sash Adamant/Jolly 6 HP, 252 ATT, 252 SPD Sucker Punch Seed Bomb Swords Dance Destiny Bond Standard. Works great, IMO. Not sure if it'd fit in your team, tough, like tohers have said. |
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Scrap Cacturne, its not doing anything for this team. Change some of the items to. |
Okay, I see. So, what do you think of something like that ?
[email protected] Physical wall/Sweeper 252 DEF/252 HP/6 att impish Sniper - Night Slash - Toxic Spikes - Whirlwind - Brick Break [email protected] Special Sweeper 172 HP / 120 SP.ATT / 216 SPEED Timid Nature Trait : natural Cure - Recover - Surf - Rapid Spin - Thunderbolt [email protected] Orb Physical sweeper Jolly Mold Breaker 252 Spd/ 252 Atk/6Hp - Sword Dance - X-scissor - Stone Edge - Close Combat [email protected] Tank Relaxed Levitate 252 HP/ 108 def / 152 sp.def - Gyro ball - Stealth Rock - Earthquake - Hypnosis [email protected] Sp.Wall Sassy Suction Cups 252 HP/ 252 Sp.Def/ 6 Def - Toxic - Stone Edge - Ingrain - Giga drain Eh, I can't think of any really good special wall, excluding Blissey, Cresselia and some water pokes. This cradily doesn't seem to be that terrible trough. Perhaps Cresselia could do better, but then Bronzomg would go down, since two psyhic pokes aren't too good idea. [email protected] Belt Mixed Sweeper Hasty Intimidate 252 Spd/ 252 Sp.atk/ 6 Atk - Flamethower - Ice Beam - Earthquake - Dragon Pulse / Draco meteor ? Edit: Perhaps putting a Cresselia in place of Cradily wouldn't be a bad idea, if Bronzong got replaced with Dusknoir... not sure trough. |
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Cressy, Snorlax, Blissey would be nice...>>> Cradily, Cradily is only good with Sandstorm due to the sp.def boost, otherwise its mediocre. As for mix mence, try [email protected] orb 120 ATT / 252 SP.ATT / 136 SPEED Mild / Rash nature - Brick break - Draco meteor - Fire Blast / Flamethrower - Dragon Claw / Roost / Crunch Wall breaker Brick break for Blissey and snorlax, 2hko's both. Draco Meteor is the strongest move on this set, takes out bulky grounds and nearly everything else. Fire Blast for steels, Celebi, Tangrowth etc.... Last slot is up to you, Dragon Claw is its most reliable move, Roost help with all the residual damage of stealth rock, Sandstream and Hail and Life Orb damage, Crunch helps with Cressy and Duknoir and other bulky psychics and ghosts. |
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How about this cressy ? [email protected] Calm Levitate 252HP / 252 SpDef / 6SpAtk - Calm Mind - Toxic / Thunder Wave - Psychic - Energy Ball |
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Try this. [email protected] 252 HP / 108 DEF /152 SP.DEF Bold Nature - Psychic - Ice Beam - Reflect - Moonlight / Rest Beats up Mixape and dragons for you. Now you really need a steel type or Weavile just wastes you. >> Cacturne |
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[email protected] Orb 152 HP / 252 ATT / 104 SPEED Adamant Nature - Bullet Punch - Meteor Mash - Thunderpunch - Earthquake |
I can't quote your quote Dark Azelf,so....just so you know, Salamence cannot learn Ice Beam.
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[email protected] orb
120 ATT / 252 SP.ATT / 136 SPEED Mild / Rash nature - Brick break - Draco meteor - Fire Blast / Flamethrower - Dragon Claw / Roost / Crunch Wall breaker Brick break for Blissey and snorlax, 2hko's both. Draco Meteor is the strongest move on this set, takes out bulky grounds and nearly everything else. Fire Blast for steels, Celebi, Tangrowth etc.... Last slot is up to you, Dragon Claw is its most reliable move, Roost help with all the residual damage of stealth rock, Sandstream and Hail and Life Orb damage, Crunch helps with Cressy and Duknoir and other bulky psychics and ghosts. Actually he never talked about a Salamence with Ice beam, he talked about a Cresselia with it... |
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[email protected] Belt Mixed Sweeper Hasty Intimidate 252 Spd/ 252 Sp.atk/ 6 Atk - Flamethower - Ice Beam - Earthquake - Dragon Pulse / Draco meteor ? If he wasn't talking about Ice Beam then sorry, but I saw this text. EDIT:It wasn't Dark_Azelf it was DeadDuck |
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You do realize thats not my post, its his, i just bolded the set cus it was lol Quote:
Edit : Saw your edit >_< |
HEY James
let's battle!!! (P.S.MY FC is 3780 8270 8379 Name's IAN D.)
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Seriously. This is a Rate my team thread, not "lolz I'll randomly ask people to battle me" thread |
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