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-   -   My first team. (RMT) (https://www.pokecommunity.com/showthread.php?t=130231)

SteSean March 18th, 2008 2:55 PM

My first team. (RMT)
 
Okay, so this is my first team. Ever. (Competitive, of course) So, the descriptions might be a bit short, and the threat list very lacking, or non-existent. By the way, this team is competitive, but it will ingame, not on Netbattle/Shoddy. So moves like Hidden Power, and wish on Blissey (Since that's an event) aren't in it.

That aside, here's the team:

At a Glance:

http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa094.pnghttp://www.pokemonelite2000.com/pkrs009.gifhttp://www.pokemonelite2000.com/sprites/dpffa/dpffa242.pnghttp://www.pokemonelite2000.com/sprites/dpffa/dpffa134.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa110.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa448.png

General Strategy: Gengar is for either taking down starters that can't counter with Choice Scarf, or putting them asleep. Swampert sets up Stealth Rocks, while Blissey is the standard Cleric for the team. Vaporeon with Wish and Protect/Yawn is a good wall, with Weezing as a good counter for things like Heracross. Lucario is the main sweeper.

http://pokemonelite2000.com/sprites/dpmba/dpmba094.png
Gengar @Choice Specs
Ability: Levitate
EVs: 6 HP / 252 SpA / 252 Spe
Nature: Timid
- Shadow Ball
- Focus Blast
- Thunderbolt
- Explosion

Or, I will have Scarfgar as my lead:

Gengar (M) @ Choice Scarf
Ability: Levitate
EVs: 64 HP / 252 S.Atk / 192 Spe
Nature: Modest (+SpA, - Atk)
- Hypnosis
- Shadow Ball
- Focus Blast
- Thunder Bolt


http://www.pokemonelite2000.com/sprites/dpmba/dpmba260.png
Swampert
(M) @ Leftovers
Ability: Torrent
EVs: 240 HP / 216 Def. / 52 Sp. Atk
Nature: Relaxed (+Def, - Spd)
- Earthquake
- Ice Beam
- Stealth Rock
- Surf

Standard Mixpert. Sets up rocks, and takes out a lot of things with its varied moveset.

http://www.pokemonelite2000.com/sprites/dpfba/dpfba242.png
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 Def / 216 Sp.Def / 40 HP
Nature: Calm
- Aromatherapy
- Thunder Wave
- Seismic Toss
- Soft Boiled

Standard Cleric. Heals the team and causes status to the other team.
http://www.pokemonelite2000.com/sprites/dpfba/dpfba134.png
Vaporeon
(F) @ Leftovers
Ability: Water Absorb
EVs: 188 HP / 252 Def / 68 Sp. Atk
Nature: Bold (+Def, - Atk)
- Wish
- Yawn
- Surf
- Ice Beam

Good wall.
http://pokemonelite2000.com/sprites/dpmba/dpmba110.png
Weezing
(M) @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 Spe
Nature: Bold
- Pain Split
- Will-o-Wisp
- Haze
- Flamethrower

http://www.pokemonelite2000.com/sprites/dpmba/dpmba448.png
Lucario
(M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk / 252 Spe / 6 HP
Nature: Adamant (+Atk, -SpA)
- Bullet Punch
- Close Combat
- Swords Dance
- Crunch

Cloud_85 March 18th, 2008 6:02 PM

Quote:

Originally Posted by SteSean (Post 3411821)
Okay, so this is my first team. Ever. (Competitive, of course) So, the descriptions might be a bit short, and the threat list very lacking, or non-existent. By the way, this team is competitive, but it will ingame, not on Netbattle/Shoddy. So moves like Hidden Power, and wish on Blissey (Since that's an event) aren't in it.

That aside, here's the team:

At a Glance:

http://www.pokemonelite2000.com/pkrs009.gifhttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa094.pnghttp://www.pokemonelite2000.com/sprites/dpffa/dpffa242.pnghttp://www.pokemonelite2000.com/sprites/dpffa/dpffa134.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa110.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa448.png

General Strategy: Gengar is for either taking down starters that can't counter with Choice Scarf, or putting them asleep. Swampert sets up Stealth Rocks, while Blissey is the standard Cleric for the team. Vaporeon with Wish and Protect/Yawn is a good wall, with Weezing as a good counter for things like Heracross. Lucario is the main sweeper.


http://www.pokemonelite2000.com/sprites/dpmba/dpmba260.png
Swampert
(M) @ Leftovers
Ability: Torrent
EVs: 240 HP / 216 Def. / 56 Sp. Atk
Nature: Relaxed (+Def, - Spd)
- Earthquake
- Ice Beam
- Stealth Rock
- Hydro Pump

Standard Mixpert. Sets up rocks, and takes out a lot of things with its varied moveset.
Ok, but maybe you should give a little more of Sp.Atk....

http://pokemonelite2000.com/sprites/dpmba/dpmba094.png
Gengar
(M) @ Choice Scarf
Ability: Levitate
EVs: 64 HP / 252 S.Atk / 192 Spe
Nature: Modest (+SpA, - Atk)
- Hypnosis
- Shadow Ball
- Focus Blast
- Thunder Bolt

Standard Scarfgar. Takes out things that can't counter, or puts counters to sleep. Can switch to pretty much anything except for Lucario.
I Like more Specs version but fine(actually he can kill a Luke without Bullet Punch...)

http://www.pokemonelite2000.com/sprites/dpfba/dpfba242.png
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 148 HP / 252 Def / 104 Sp. Atk / 4 Spd
Nature: Bold (+Def, - Atk)
- Aromatherapy
- Ice Beam/Thunder Wave
- Seismic Toss
- Soft Boiled

Standard Cleric. Heals the team and causes status to the other team.
Fine
http://www.pokemonelite2000.com/sprites/dpfba/dpfba134.png
Vaporeon
(F) @ Leftovers
Ability: Water Absorb
EVs: 188 HP / 252 Def / 68 Sp. Atk
Nature: Bold (+Def, - Atk)
- Wish
- Protect/Yawn
- Surf
- Ice Beam

Good wall.
Belive me Yawn on this thing is amazing and I use HP Electric, I know you can't get it but...
http://pokemonelite2000.com/sprites/dpmba/dpmba110.png
Weezing
(M) @ Leftovers
Ability: Hyper Cutter
EVs: 252 HP / 4 Atk / 252 Def
Nature: Impish
252 HP / 252 Def / 4 S.Atk
- Pain Split
- Will-o-Wisp
- Thunderbolt
- Fire Blast
Fine

http://www.pokemonelite2000.com/sprites/dpmba/dpmba448.png
Lucario
(M) @ Leftovers
Ability: Inner Focus
EVs: 252 HP / 96 Def / 24 Spe / 136 SpDef
Nature: Adamant (+Atk, -SpA)
- Bullet Punch
- Close Combat
- Swords Dance
- Crunch
You maybe will want E-speed intead Crunch but this also works... (I love Bullet Punch anyways...)
BulkyLuke. I love this set so much. Can get at least one SD in, maybe two, then sweeps.

Actually your team seems pretty good but take care of Mixape with GK,Overheat and Close Combat can really hurt. Anyways It's not a big deal...

Dark Azelf March 18th, 2008 6:11 PM

Nice Team.


id make Blissey a bit more sp.defensive

252 DEF / 216 SP.DEF / 40 HP @ Calm, takes special hits MUCH better and doesnt get 2HKO'D by specsGar. Run Thunderwave aswell, that way, luke can sweep teams much easier with Para support.


Bulky Lucario is just fail-ish, i tried it on shoddy recently, it just doesnt do much damage, nor can it take hits particularly well...... just run 252 ATT / 252 SPEED / 6 [email protected] Orb

I personally love this spread on weezing 196 HP / 252 DEF /60 SP.ATT, it generates max lefties recovers and can 2hko hera with Flamethrower, so you can drop fire Blast. Also maybe haze >>Will-o-wisp, since you lack a PHazer

Other than that, very solid.


@Cloud_85, Vaporeon takes Mixape all day, Grass Knot is a base 60 power move on it, it doesnt even ohko even after a nasty Plot.


Also just watch out for Sub-Seed Breloom, it can out stall weezing all day long, but i guess you can kill it with Gengar ;)

SteSean March 18th, 2008 6:12 PM

Vaporeon can take a Grass Knot, as well as Blissey. I can see Close Combat as a problem... I did devise two "replacements". Well, I replace Blissey with a Gardevoir with Wish, and give Vaporeon Baton Pass and Substitute to help Lucario:

Gardevoir @ leftovers
Ability: Trace
Nature: Modest
Ev's: 252 hp, 48 special attack, 176 special defense, 32 speed
~ Wish
~ Will-o-Wisp / Thunderwave
~ Psychic
~ Focus Blast

Vaporeon @ Leftovers
Ability: Water Absorb
Nature: Bold
EVs: 188 HP / 252 Def / 68 SpA
~ Baton Pass
~ Surf
~ Ice Beam
~ Substitute

Dark Azelf March 18th, 2008 6:17 PM

Quote:

Originally Posted by SteSean (Post 3412356)
Vaporeon can take a Grass Knot, as well as Blissey. I can see Close Combat as a problem... I did devise two "replacements". Well, I replace Blissey with a Gardevoir with Wish, and give Vaporeon Baton Pass and Substitute to help Lucario:

Gardevoir @ leftovers
Ability: Trace
Nature: Modest
Ev's: 252 hp, 48 special attack, 176 special defense, 32 speed
~ Wish
~ Will-o-Wisp / Thunderwave
~ Psychic
~ Focus Blast

Vaporeon @ Leftovers
Ability: Water Absorb
Nature: Bold
EVs: 188 HP / 252 Def / 68 SpA
~ Baton Pass
~ Surf
~ Ice Beam
~ Substitute

mixape cant particularly do anything to Vappy even with Close combat, you wish on the switch and then your fully healed with protect and all.

SteSean March 20th, 2008 4:03 PM

Wow, for my first team I guess it's pretty good! Thanks for the help, you two. I've made the changes.

So, should I start breeding and EV training this? Or is there anything else I can do? (I want it perfect before training it on my Diamond)

Dark Azelf March 20th, 2008 4:11 PM

Quote:

Originally Posted by SteSean (Post 3416648)
Wow, for my first team I guess it's pretty good! Thanks for the help, you two. I've made the changes.

So, should I start breeding and EV training this? Or is there anything else I can do? (I want it perfect before training it on my Diamond)

You could go with Starmie >> Vappy, if you need a spinner, seeing as you dont have one, but then you loose your wish support, so meh...

SteSean March 20th, 2008 4:17 PM

Well, I'm probably going to make the team in the first post, then train a Starmie, a Gardevoir, and the Subbing Vappy.

Anti March 20th, 2008 5:42 PM

One of the better teams I've seen posted lately. also I'm liking the Advance Swampert sprite.

I will say that Tyranitar can give you a hard time, and if it can beat your prediction you're in trouble. Pretty solid, can't see any other huge weaks at the moment. I'd actually watch out for MixMence, as bad as it is it can KO a lot of stuff on this team and you really have a hard time with it.

SteSean March 21st, 2008 4:27 AM

MixPert and Vaporeon have Ice Beam. I'm pretty sure that Vaporeon can take a Salamence, maybe MixPert. Oh, thanks for the comment, too. I'm glad that this team is good. Also, could I give Blissey Ice Beam over Seismic Toss?

Also, should I have Surf or Hydro Pump on MixPert? My friend told me to use Surf because it has a better accuracy and more PP. (Since Pert will be in the battle for a bit, maybe more than 5 uses of Hydro Pump) But I'm not sure. Your thoughts?

Dani_X March 21st, 2008 7:08 AM

Quote:

Originally Posted by SteSean (Post 3411821)
Okay, so this is my first team. Ever. (Competitive, of course) So, the descriptions might be a bit short, and the threat list very lacking, or non-existent. By the way, this team is competitive, but it will ingame, not on Netbattle/Shoddy. So moves like Hidden Power, and wish on Blissey (Since that's an event) aren't in it.

That aside, here's the team:

At a Glance:

http://www.pokemonelite2000.com/pkrs009.gifhttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa094.pnghttp://www.pokemonelite2000.com/sprites/dpffa/dpffa242.pnghttp://www.pokemonelite2000.com/sprites/dpffa/dpffa134.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa110.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa448.png

General Strategy: Gengar is for either taking down starters that can't counter with Choice Scarf, or putting them asleep. Swampert sets up Stealth Rocks, while Blissey is the standard Cleric for the team. Vaporeon with Wish and Protect/Yawn is a good wall, with Weezing as a good counter for things like Heracross. Lucario is the main sweeper.


http://www.pokemonelite2000.com/sprites/dpmba/dpmba260.png
Swampert (M) @ Leftovers
Ability: Torrent
EVs: 240 HP / 216 Def. / 56 Sp. Atk
Nature: Relaxed (+Def, - Spd)
- Earthquake
- Ice Beam
- Stealth Rock
- Surf

Standard Mixpert. Sets up rocks, and takes out a lot of things with its varied moveset.

Nice
http://pokemonelite2000.com/sprites/dpmba/dpmba094.png
Gengar (M) @ Choice Scarf
Ability: Levitate
EVs: 64 HP / 252 S.Atk / 192 Spe
Nature: Modest (+SpA, - Atk)
- Hypnosis
- Shadow Ball
- Focus Blast
- Thunder Bolt / Destiny Bond (Shadowblast hits anything neutral)

Standard Scarfgar. Takes out things that can't counter, or puts counters to sleep. Can switch to pretty much anything except for Lucario.
http://www.pokemonelite2000.com/sprites/dpfba/dpfba242.png
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 Def / 216 Sp.Def / 40 HP
Nature: Calm
- Aromatherapy
- Thunder Wave
- Seismic Toss
- Soft Boiled

Standard Cleric. Heals the team and causes status to the other team.

Nice!
http://www.pokemonelite2000.com/sprites/dpfba/dpfba134.png
Vaporeon (F) @ Leftovers
Ability: Water Absorb
EVs: 188 HP / 252 Def / 68 Sp. Atk
Nature: Bold (+Def, - Atk)
- Wish
- Protect/Yawn
- Surf
- Ice Beam

Good wall.
http://pokemonelite2000.com/sprites/dpmba/dpmba110.png
Weezing (M) @ Leftovers
Ability: Levitate (was this supposed to be a Gliscor? You had his ability, his good ev-spread and his nature, so..)
Nature: Bold
196 HP / 252 Def / 60 Sp.Atk
- Pain Split
- Will-o-Wisp
- Thunderbolt / Haze
- Flamethrower

http://www.pokemonelite2000.com/sprites/dpmba/dpmba448.png
Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk / 252 Spe / 6 HP
Nature: Adamant (+Atk, -SpA)
- Bullet Punch/Extreme Speed
- Close Combat
- Swords Dance
- Crunch

For first team, it's extremely nice.

Dark Azelf March 21st, 2008 7:13 AM

Quote:

Originally Posted by SteSean (Post 3418095)
MixPert and Vaporeon have Ice Beam. I'm pretty sure that Vaporeon can take a Salamence, maybe MixPert. Oh, thanks for the comment, too. I'm glad that this team is good. Also, could I give Blissey Ice Beam over Seismic Toss?

Also, should I have Surf or Hydro Pump on MixPert? My friend told me to use Surf because it has a better accuracy and more PP. (Since Pert will be in the battle for a bit, maybe more than 5 uses of Hydro Pump) But I'm not sure. Your thoughts?

I actually prefer hydro pump on pert, it 2hko's Skarmory, Weezing, Forretress and most other physical walls stupidly coming in to try and wall you.

SteSean March 21st, 2008 7:06 PM

Yeah, sorry, the Weezing was a Gliscor before, but I changed it. I guess I forgot to change the EVs, nature, and ability...

I put in your suggestions. Thanks everyone!

Anti March 21st, 2008 7:15 PM

My response the the question of "Should I replace Seismic Toss for Ice Beam on Blissey?"

No.

Blissey doesn't even need Ice Beam anymore really, McGar is obsolete and dragons will either run at the sight of Blissey or are dragons Blissey has no business staying in on.

That's pretty much my reasoning. Considering when I used Ice Beam I never actually used it in a battle and never needed to, I'd say to axe it for something funner like Toxic which just plain rocks.

Syaoran March 21st, 2008 7:38 PM

Without a solid Infernape counter you shouldn't be leading with Swampert. Vaporeon is your only answer against it, and he might suspect the switch, so he would Nasty Plot, and then your Vaporeon is finished. It's not a smart idea switching to something which is weak to the same attack, but it's not like you have any other choice. For that, I suggest you lead with Gengar so you could get an early Hypnosis in.

Gabriel- March 21st, 2008 7:44 PM

Choice Band Infernape with a +atk nature Close Combat does 54.94% - 65.65% to Vaporeon(after leftovers recovery). If that is the case weezeing can take it on if it don't got Flamethrower/Fire Blast.

Samson March 21st, 2008 7:48 PM

scarf and hypnosis is fail. sure, putting fast pokemon to sleep is a big plus as they switch in, but why bother when you could just 2HKO them? gengar will be forced to switch out as will your opponent, which is just another guessing game.

it's a double gamble that should not be mixed.

gabriel: who said anything about choice band nape? o_O

kahlil March 21st, 2008 7:56 PM

Wow! man. nice team. I am too lazy to beat elite 4 in gba games. I can't migrate. Why? Tell me soon.

Anti March 21st, 2008 8:02 PM

Quote:

Originally Posted by kahlil (Post 3420360)
Wow! man. nice team. I am too lazy to beat elite 4 in gba games. I can't migrate. Why? Tell me soon.

:/

Anyways, don't use Scarf Gengar, it is the epitome of worthless when you compare it to its other versions. If you insist on using it, please don't use Hypnosis. Sleep absorbers are common switches on Gengar anyways, what good will that do you being stuck on Hypnosis against their status or sleep absorber?

EDIT: Actually one of the only flaws on the team's construction.

Syaoran March 21st, 2008 8:19 PM

No, Scarf Gengar is a great pokemon. How the hell is fast Hypnosis not good? Yea, so you sleep their Infernape and he's screwed. Then you can safe switch to Vaporeon, and your opponent won't even know your Gengar is Scarfed. Not to mention ScarfGar is the only ghost who doesn't fear Weavile / TTar.

Anti March 21st, 2008 8:49 PM

Interesting point about Weavile/Tar there. Fast Hypnosis isn't bad, but being stuck on Hypnosis sure is. Also, I'm not going to go and warrant a moveslot to something that will just activate sleep clause and give something like Garchomp a golden opportunity to come in and just kill stuff.

I've never liked Scarf Gengar considering I've always used Choice Specs or the Hypnosis sweeper and they really are better. I'd much rather hit harder than faster, or do more damage than doing damage first. Gengar can't afford to go last but 110 base speed is not too shabby. Scarf Gengar isn't bad, but compared to other Gengar sets, it is (or in my opinion :P)

However the point about Weavile is very interesting. Still, I usually don't like to go crazy about one pokemon (like when people put HP Electric on their water just to beat Gyarados...ew)

I mean, I run teams with 4-6 walls all the time, Scarf Gengar is too easy to wall. Specs Gengar can really wreck stuff with boosted attacks and the Hypnosis sweeper can put stuff to sleep and then has the freedom to attack switch-ins.

Samson March 21st, 2008 9:52 PM

i like scarf gar. it has good potential, but doubling the risk of both hypnosis and scarf can pretty much destroy your whole team.

Syaoran March 22nd, 2008 6:32 AM

Quote:

Originally Posted by Anti-Pop (Post 3420462)
Interesting point about Weavile/Tar there. Fast Hypnosis isn't bad, but being stuck on Hypnosis sure is. Also, I'm not going to go and warrant a moveslot to something that will just activate sleep clause and give something like Garchomp a golden opportunity to come in and just kill stuff.

I've never liked Scarf Gengar considering I've always used Choice Specs or the Hypnosis sweeper and they really are better. I'd much rather hit harder than faster, or do more damage than doing damage first. Gengar can't afford to go last but 110 base speed is not too shabby. Scarf Gengar isn't bad, but compared to other Gengar sets, it is (or in my opinion :P)

However the point about Weavile is very interesting. Still, I usually don't like to go crazy about one pokemon (like when people put HP Electric on their water just to beat Gyarados...ew)

I mean, I run teams with 4-6 walls all the time, Scarf Gengar is too easy to wall. Specs Gengar can really wreck stuff with boosted attacks and the Hypnosis sweeper can put stuff to sleep and then has the freedom to attack switch-ins.

Scarf Gengar is meant to revenge kill. With 130 base sp.atk it still does a ton of damage. He gets revenge on DDTar, and his most fearsome enemy - Weavile, who otherwise kills it with a mere Pursuit, doesn't matter if you stay or switch. And how exactly are you giving Garchomp a free turn? You don't stay on the Hypnosis when you're locked on it, both opponents switch and therefore your opponent doesn't get any advantage over you. He's only stuck with a sleeping pokemon. If you suspect Garchomp, then switch to something like Milotic to Ice Beam it in time. No problem here. =\

Willbey March 22nd, 2008 7:00 AM

Dream eater with gengar is really good, cause it has god sp.atk.

El Gofre March 22nd, 2008 7:11 AM

Quote:

Originally Posted by Willbey (Post 3421342)
Dream eater with gengar is really good, cause it has god sp.atk.

Erm, no. Its not. An attack that only works under certain conditons is a pretty bad choice, especially since insomnia laughs at you and so does the fact very few people leave out a sleeping poke.

EDIT: And specsgar beats scargar in my books. Give it timid and it will outspeed a lot of things, and walls are there to deal with stuff sweepers cant handle.


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