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My first team. (RMT)
Okay, so this is my first team. Ever. (Competitive, of course) So, the descriptions might be a bit short, and the threat list very lacking, or non-existent. By the way, this team is competitive, but it will ingame, not on Netbattle/Shoddy. So moves like Hidden Power, and wish on Blissey (Since that's an event) aren't in it.
That aside, here's the team: At a Glance: http://www.pokemonelite2000.com/sprites/dpmfa/dpmfa094.pnghttp://www.pokemonelite2000.com/pkrs009.gifhttp://www.pokemonelite2000.com/sprites/dpffa/dpffa242.pnghttp://www.pokemonelite2000.com/sprites/dpffa/dpffa134.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa110.pnghttp://www.pokemonelite2000.com/sprites/dpmfa/dpmfa448.png General Strategy: Gengar is for either taking down starters that can't counter with Choice Scarf, or putting them asleep. Swampert sets up Stealth Rocks, while Blissey is the standard Cleric for the team. Vaporeon with Wish and Protect/Yawn is a good wall, with Weezing as a good counter for things like Heracross. Lucario is the main sweeper. http://pokemonelite2000.com/sprites/dpmba/dpmba094.png Gengar @Choice Specs Ability: Levitate EVs: 6 HP / 252 SpA / 252 Spe Nature: Timid - Shadow Ball - Focus Blast - Thunderbolt - Explosion Or, I will have Scarfgar as my lead: Gengar (M) @ Choice Scarf Ability: Levitate EVs: 64 HP / 252 S.Atk / 192 Spe Nature: Modest (+SpA, - Atk) - Hypnosis - Shadow Ball - Focus Blast - Thunder Bolt http://www.pokemonelite2000.com/sprites/dpmba/dpmba260.png Swampert (M) @ Leftovers Ability: Torrent EVs: 240 HP / 216 Def. / 52 Sp. Atk Nature: Relaxed (+Def, - Spd) - Earthquake - Ice Beam - Stealth Rock - Surf Standard Mixpert. Sets up rocks, and takes out a lot of things with its varied moveset. http://www.pokemonelite2000.com/sprites/dpfba/dpfba242.png Blissey (F) @ Leftovers Ability: Natural Cure EVs: 252 Def / 216 Sp.Def / 40 HP Nature: Calm - Aromatherapy - Thunder Wave - Seismic Toss - Soft Boiled Standard Cleric. Heals the team and causes status to the other team. http://www.pokemonelite2000.com/sprites/dpfba/dpfba134.png Vaporeon (F) @ Leftovers Ability: Water Absorb EVs: 188 HP / 252 Def / 68 Sp. Atk Nature: Bold (+Def, - Atk) - Wish - Yawn - Surf - Ice Beam Good wall. http://pokemonelite2000.com/sprites/dpmba/dpmba110.png Weezing (M) @ Leftovers Ability: Levitate EVs: 252 HP / 252 Def / 4 Spe Nature: Bold - Pain Split - Will-o-Wisp - Haze - Flamethrower http://www.pokemonelite2000.com/sprites/dpmba/dpmba448.png Lucario (M) @ Life Orb Ability: Inner Focus EVs: 252 Atk / 252 Spe / 6 HP Nature: Adamant (+Atk, -SpA) - Bullet Punch - Close Combat - Swords Dance - Crunch |
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Nice Team.
id make Blissey a bit more sp.defensive 252 DEF / 216 SP.DEF / 40 HP @ Calm, takes special hits MUCH better and doesnt get 2HKO'D by specsGar. Run Thunderwave aswell, that way, luke can sweep teams much easier with Para support. Bulky Lucario is just fail-ish, i tried it on shoddy recently, it just doesnt do much damage, nor can it take hits particularly well...... just run 252 ATT / 252 SPEED / 6 [email protected] Orb I personally love this spread on weezing 196 HP / 252 DEF /60 SP.ATT, it generates max lefties recovers and can 2hko hera with Flamethrower, so you can drop fire Blast. Also maybe haze >>Will-o-wisp, since you lack a PHazer Other than that, very solid. @Cloud_85, Vaporeon takes Mixape all day, Grass Knot is a base 60 power move on it, it doesnt even ohko even after a nasty Plot. Also just watch out for Sub-Seed Breloom, it can out stall weezing all day long, but i guess you can kill it with Gengar ;) |
Vaporeon can take a Grass Knot, as well as Blissey. I can see Close Combat as a problem... I did devise two "replacements". Well, I replace Blissey with a Gardevoir with Wish, and give Vaporeon Baton Pass and Substitute to help Lucario:
Gardevoir @ leftovers Ability: Trace Nature: Modest Ev's: 252 hp, 48 special attack, 176 special defense, 32 speed ~ Wish ~ Will-o-Wisp / Thunderwave ~ Psychic ~ Focus Blast Vaporeon @ Leftovers Ability: Water Absorb Nature: Bold EVs: 188 HP / 252 Def / 68 SpA ~ Baton Pass ~ Surf ~ Ice Beam ~ Substitute |
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Wow, for my first team I guess it's pretty good! Thanks for the help, you two. I've made the changes.
So, should I start breeding and EV training this? Or is there anything else I can do? (I want it perfect before training it on my Diamond) |
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Well, I'm probably going to make the team in the first post, then train a Starmie, a Gardevoir, and the Subbing Vappy.
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One of the better teams I've seen posted lately. also I'm liking the Advance Swampert sprite.
I will say that Tyranitar can give you a hard time, and if it can beat your prediction you're in trouble. Pretty solid, can't see any other huge weaks at the moment. I'd actually watch out for MixMence, as bad as it is it can KO a lot of stuff on this team and you really have a hard time with it. |
MixPert and Vaporeon have Ice Beam. I'm pretty sure that Vaporeon can take a Salamence, maybe MixPert. Oh, thanks for the comment, too. I'm glad that this team is good. Also, could I give Blissey Ice Beam over Seismic Toss?
Also, should I have Surf or Hydro Pump on MixPert? My friend told me to use Surf because it has a better accuracy and more PP. (Since Pert will be in the battle for a bit, maybe more than 5 uses of Hydro Pump) But I'm not sure. Your thoughts? |
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Yeah, sorry, the Weezing was a Gliscor before, but I changed it. I guess I forgot to change the EVs, nature, and ability...
I put in your suggestions. Thanks everyone! |
My response the the question of "Should I replace Seismic Toss for Ice Beam on Blissey?"
No. Blissey doesn't even need Ice Beam anymore really, McGar is obsolete and dragons will either run at the sight of Blissey or are dragons Blissey has no business staying in on. That's pretty much my reasoning. Considering when I used Ice Beam I never actually used it in a battle and never needed to, I'd say to axe it for something funner like Toxic which just plain rocks. |
Without a solid Infernape counter you shouldn't be leading with Swampert. Vaporeon is your only answer against it, and he might suspect the switch, so he would Nasty Plot, and then your Vaporeon is finished. It's not a smart idea switching to something which is weak to the same attack, but it's not like you have any other choice. For that, I suggest you lead with Gengar so you could get an early Hypnosis in.
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Choice Band Infernape with a +atk nature Close Combat does 54.94% - 65.65% to Vaporeon(after leftovers recovery). If that is the case weezeing can take it on if it don't got Flamethrower/Fire Blast.
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scarf and hypnosis is fail. sure, putting fast pokemon to sleep is a big plus as they switch in, but why bother when you could just 2HKO them? gengar will be forced to switch out as will your opponent, which is just another guessing game.
it's a double gamble that should not be mixed. gabriel: who said anything about choice band nape? o_O |
Wow! man. nice team. I am too lazy to beat elite 4 in gba games. I can't migrate. Why? Tell me soon.
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Anyways, don't use Scarf Gengar, it is the epitome of worthless when you compare it to its other versions. If you insist on using it, please don't use Hypnosis. Sleep absorbers are common switches on Gengar anyways, what good will that do you being stuck on Hypnosis against their status or sleep absorber? EDIT: Actually one of the only flaws on the team's construction. |
No, Scarf Gengar is a great pokemon. How the hell is fast Hypnosis not good? Yea, so you sleep their Infernape and he's screwed. Then you can safe switch to Vaporeon, and your opponent won't even know your Gengar is Scarfed. Not to mention ScarfGar is the only ghost who doesn't fear Weavile / TTar.
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Interesting point about Weavile/Tar there. Fast Hypnosis isn't bad, but being stuck on Hypnosis sure is. Also, I'm not going to go and warrant a moveslot to something that will just activate sleep clause and give something like Garchomp a golden opportunity to come in and just kill stuff.
I've never liked Scarf Gengar considering I've always used Choice Specs or the Hypnosis sweeper and they really are better. I'd much rather hit harder than faster, or do more damage than doing damage first. Gengar can't afford to go last but 110 base speed is not too shabby. Scarf Gengar isn't bad, but compared to other Gengar sets, it is (or in my opinion :P) However the point about Weavile is very interesting. Still, I usually don't like to go crazy about one pokemon (like when people put HP Electric on their water just to beat Gyarados...ew) I mean, I run teams with 4-6 walls all the time, Scarf Gengar is too easy to wall. Specs Gengar can really wreck stuff with boosted attacks and the Hypnosis sweeper can put stuff to sleep and then has the freedom to attack switch-ins. |
i like scarf gar. it has good potential, but doubling the risk of both hypnosis and scarf can pretty much destroy your whole team.
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Dream eater with gengar is really good, cause it has god sp.atk.
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EDIT: And specsgar beats scargar in my books. Give it timid and it will outspeed a lot of things, and walls are there to deal with stuff sweepers cant handle. |
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