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RMT this simple but powerful team
This team brought a lot of wins to me on shoddy, so how is it:
Breloom (M) @ Toxic Orb Ability: Poison Heal EVs: 236 HP/236 Atk/16 Def/20 Spd Adamant nature (+Atk, -SAtk) - Protect - Spore - Mach Punch - Seed Bomb This is a anti-common lead. As most people expect subpuncher set, it will real big suprise and also finish of weakened foes. Cresselia (F) @ Leftovers Ability: Levitate EVs: 252 HP/108 Def/148 SDef Bold nature (+Def, -Atk) - Rest - Sleep Talk - Ice Beam - Psychic My dual wall. Takes on Garchomp and Infernape very well. Salamence (F) @ Choice Specs Ability: Intimidate EVs: 4 HP/252 Spd/252 SAtk Modest nature (+SAtk, -Atk) - Draco Meteor - Dragon Pulse - Flamethrower - Hydro Pump The so famous SpecsMence hits every thing hard with Draco-Meteor that isn't resistant to it, even Blissey. Swellow (F) @ Toxic Orb Ability: Guts EVs: 252 Atk/252 Spd/6 SDef Jolly nature (+Spd, -SAtk) - Brave Bird - Facade - Pursuit - U-turn Toxic orb in place of Flame orb is to take less damage as the opponent soon as he sees Swellow, he will bring out his physical wall. Donphan (M) @ Leftovers Ability: Sturdy EVs: 252 HP/6 Atk/252 Def Impish nature (+Def, -SAtk) - Rapid Spin - Earthquake - Ice Shard - Stealth Rock My physical wall and rapid spiner. Spin off spikes and stealt rock and set the trap. Regice @ Leftovers Ability: Clear Body EVs: 252 HP/126 Def/56 SAtk/76 SDef Calm nature (+SDef, -Atk) - Ice Beam - Rest - Sleep Talk - Thunderbolt My special wall, it's really durable. |
I like your team. C: It has two rather uncommon Pokemon in it (Breloom + Swellow) which gives it the element of surprise. I don't really have any suggestions for it, but I sort of like Endeavor on Swellow (I'm not sure why, I just do. It can come in useful at times I think, though a little tricky to use).
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I agree with Dunsparce. Many people have lately been using rain dance and those moves, which destroy the effectiveness of moonlight. Definitley Rest/Talk combo.
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Even more lol is Timid Nature...... Modest please or its about as effective as a wet shoe....Timid doesnt even make it outrun anything particularly threatening to mence, so its redundant. Quote:
How does it beat ape, Charge beam does ass, as does Ice Beam and a Nasty Plot Life Orb'd Flamethrower is a 2HKO on Cress........ |
Those Regice EVs I don't get. You might as well put those SDef EVs (or at least most) into Def, as SDef EVs are kind of meh on Regice. If you really want to focus on special walling, go ahead and buff it up, but that would take more EVs.
Anyways, your only physical wall has no way to recover. This team really has a lot of trouble with most sweepers. Azelf will make a fool of everything here as will Mixed Infernape. Heracross also gives this team a ton of problems. Weavile is a really big pest and Heatran...watch out. Raikou might hammer this team the worst, as it sets up in Regice's face and will just murder this team. |
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Um I think it's been established that Cress doesn't handle Nape in this instance ;)
Modest should be used just because Timid doesn't help Mence at all. Gyarados shouldn't even be a problem. If it switches into you, whether Mence is Modest or Timid Dos is dead. While Timid might not OHKO, you can outspeed and kill Dos the next turn anyways. As for switching in to Gyarados, Modest would certainly help for the benefit of OHKOing, but Gyarados will either attack you or flee (depending on its moveset). But yes, Modest is superior. Oh, looking at that edit just now...well, Cress does beat Infernape now. Really though, Breloom is one of those pokemon that can beat Skarmory, putting it to waste isn't really all that great in my mind. Also if you're leading with Breloom, it's pretty obvious it'll have Mach Punch or something to mess up common leads. |
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