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It's A Brutal Desert... [RMT/CMT]
Downloaded Shoddy, made a quick Sandstorm team. Around 16-5-4 in score total as in wins-draws-losses. The draws ended up from Uber abusers who ended up disconnecting on their last Pokemon. Losses end up to being out walled or due to Swampert/Dragons/Gliscor (rare occurance). My lead is a Tyranitar, in order to sweep any idiots that start off with something that I'll wipe out first turn with Stone Edge.
The Team http://pokemonelite2000.com/sprites/dpmfa/dpmfa248.pnghttp://pokemonelite2000.com/sprites/dpmfa/dpmfa227.pnghttp://pokemonelite2000.com/sprites/dpffa/dpffa242.pnghttp://pokemonelite2000.com/sprites/dpffa/dpffa450.pnghttp://pokemonelite2000.com/sprites/dpffa/dpffa477.pnghttp://pokemonelite2000.com/sprites/dpffa/dpffa445.png http://pokemonelite2000.com/sprites/dpmba/dpmba248.png Tyranitar @ Life Orb Adamant Nature // Sand Stream Ability EVs: 4 HP 252 ATK 252 SPEED Crunch / Ice Beam Dragon Dance Earthquake Stone Edge Notes: Regular Tyranitar. Sets up the storm, I use Dragon Dance once, start sweeping. http://pokemonelite2000.com/sprites/dpmba/dpmba227.png Skarmory @ Leftovers Impish // Keen Eyes EVs: 252 HP 96 ATK 156 DEF 4 SPEED Brave Bird Roost Stealth Rock Whirlwind Notes: Stealth Rocker, might switch for Spikes. Roost to heal, Brave Bird incase I get taunted and trapped (Gliscor FTL), and Whirlwind to force people out. http://pokemonelite2000.com/sprites/dpfba/dpfba242.png Blissey @ Leftovers Bold // Natural Cure EVs: 148 HP 252 DEF 4 SPEED 104 SP. DEF Aromatherapy Softboiled Seismic Toss / Ice Beam Thunder Wave Notes: Cleric. Pretty standard. Though I might switch out Seismic Toss for Ice Beam. http://pokemonelite2000.com/sprites/dpfba/dpfba477.png Dusknoir @ Leftovers Careful // Pressure EVs: 252 HP 76 DEF 180 SPEED Pain Split Will-O-Wisp Thunder Punch Shadow Sneak / Fire Punch Notes: Pain Split for healing, Will-O-Wisp for burn, Thunder Punch as an attack. Shadow Sneak so Thunder Punch and Pain Split are always Priority +1. However, might switch that with Fire Punch. http://pokemonelite2000.com/sprites/dpfba/dpfba450.png Hippowdon @ Leftovers Impish // Sand Stream EVs: 252 HP 4 ATK 252 DEF Earthquake Ice Fang Slack Off Roar Note: Pretty standard. Immune to Sandstorm, so that's a plus. http://pokemonelite2000.com/sprites/dpfba/dpfba445.png Garchomp @ Choice Band Jolly // Sand Veil EVs: 252 ATK 4 SPD 252 SPEED Crunch Fire Fang Earthquake Outrage Note: A revenge killer moveset. Predict, and sweep. I don't like Fire Blast's low accuracy so I chose Fire Fang. --- That's the team. If there's any comments and suggestions, please tell me them. I would like some suggestions for other Rock-types as well. Maybe a Rapid Spinner? |
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Anyways, this team has a really tough time with Skarmory and physical walls in general, you can't really damage them. DDtar is not a lead by any means, try Hippowdon as your lead. I'd replace Tar or Garchomp for something that can consistently deal with physical walls. |
How exactly does Weavile 6-0 this? <_<; Skarmory puts a stop to any attempt at a sweep.
Blissey should lose Aromatherapy for Ice Beam or Thunderbolt [you have no way of dealing with Gyara]. Roserade puts its dent on this team as well, so keep your Blissey alive. Rain Dance teams totally rape this. Enjoy losing to Swift Swim Kingdra [even Blissey will get 2HKO'd if it switches into a Waterfall]. |
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id actually make that Noir physically oriented rather than Special, Considering Heracross dominated this team, especially the now not so rare SD Flame Orb Hera. [email protected] 252 HP /180 DEF / 78 SP.DEF Impish nature - Fire Punch - Thunderpunch - Pain Split - WIll-o-wisp. JOLLY on T-Tar NOAW !!! or its not worth using for a DD set. Crunch should be used with EQ, Stone Edge is lol when used solely with EQ, its walled by SO MUCH more than Crunch and EQ. Needs moar Taunt >>SE IMO. You have no way to deal with <Insert physical wall here> and <insert special wall here>. Taunt puts a stop to that. Make blissey more sp.defensive, 40 HP / 252 DEF / 216 SP.DEF @Calm, ice Beam sucks ass tbh, but w/e. As for Skarm my fav spread is this 252 HP / 16 ATT / 200 DEF / 40 SP.DEF *Looks at Starmie or Tentacruel*, you need a way to deal with Mixape, so, Tenta or TEH star should suffice, Heck, god forbid, even Cresselia. EDIT : LOL Why do you not have a special sweeper ? Do you want to get walled by Hippoddon, Skarmory etc ? |
Skarmory can have its troubles with Weavile. I haven't used it much this generation, but when I have, Weavile's Ice Punch actually dented me pretty badly, and I was actually defeated by one or two.I'm not much of a fan of Skarmory as a Weavile counter, since it isn't the most reliable (in my mind). That is probably me nitpicking though.
Also, how is Quakeslide walled by "so much?" Flygon is one thing, but it isn't very common. Claydol...same thing. Bronzong is one of the only legit quakeslide resists as far as usage and effectiveness is concerned. Crunch/EQ gets walled by Skarmory who can spike the field all over you. Heracross actually will also laugh at you and say "eat some close combat muhahahahahahahaha!" I would leave it up to personal preference, but saying Stone Edge is lol with Earthquake just...doesn't make sense when there are only a few solid resistances to it. I'm not saying Crunch/EQ is bad, but it has its share of flaws just like Quakeslide has. |
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OK, so let's say that a Pokemon resists Crunch, Stone Edge, AND EQ. Crunch & EQ and SE & EQ. Oh no! They're all resisted! But SE has a higher base power!
Therefore, when all are resisted, QuakeSlide WLL outdamage CrunchQuake. |
Um this Tar doesn't have Taunt though :0 Personally I prefer DDtar without it since all that stands a chance should be out of the way. Besides, gyarados runs a DD/Taunht sweep better IMO.
As for how Skarmory lost to Weavile, I think I misplayed it or something...it was probably my EVs, since some knucklehead told me Skarmory didn't need Def EVs. lol |
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CrunchQuake is resisted by Skarmory, Heracross, Breloom only, (feel free to correct me if i missed anything) everything else takes at least neutral from it. With Taunt skarm cannot do anything and is mere set up fodder, so thats a moot point, and Heracross and Breloom will attack and outspeed you with a scarf or seed bomb regardless and t-tar really shouldnt be staying in anyways, breloom however is 2hkod by a DD black glasses boosted crunch (44hp/0 def neutral nature) . StoneQuake is completely shut down by Brozong, Claydol and Flygon, heck even swampert and other bulky waters. Crunch is better, as it grants you superior coverage with EQ, and crunch 2hko's swampert after a DD W/Blackglasses or Life Orb Boost. I feel T-tar does an equally good job as Gyarados with Taunt, it has better coverage to start with in only 2 moves, whilst Gyarados gets walled by dragons and breloom if it chooses Waterfall and EQ, Walled by Bronzong if it chooses ice Fang and EQ , and extremely underpowered due to the lack of STAB. Its also walled by Breloom, Empoleon and even quagsire if it chooses Waterfall and Stone Edge. T-Tar, however can actually outspeed threats after a DD, unlike standard Gyarados, which means you will have to invest more speed, but cut from its defense, which will leave it a less "bulky gyarados". T-tar, doesnt have to invest much in defense, due to 100/110/100 defenses, which with no ev investment at level 100 give it 341hp/256 def/236 sp.def <(the latter gets a boost by sandstream, which is effectively 300 and something). Gyarados has 384 hp / 239 def / 236 sp.def . With the standard ( 212 hp /16 att /180 def /100 speed )spread. T-Tar has higher sp.def and def with no evs invested =/ than Gyarados does WITH evs invested. Gyarados gets intimidate however. @Anti, i know this t-tar doesnt have taunt, but thats why im saying this t-tar actually needs Taunt =p. As for the skarm ev spread, who told you it didnt need def evs ?, Im going to hunt them down and kill them lol |
I'm saying I don't think DDtar needs Taunt. Now, in Advance I use DDtar a decent amount. I've never really found Taunt useful on it, I just never have. You're supposed to bring DDtar out when absolutely ALL potential threats to its sweep have been wiped out. It's not like you're bringing it out when Toxic users and PHazers are running around everywhere. Late-game, I actually prefer DDtar to Gyarados. Otherwise, I don't see how you can since it ONLY will truly work in the late game. Whereas Gyarados is good in the late game for sure but bringing it out early isn't going to kill you. I have to ask...who uses Claydol or Flygon anymore?
Honestly when Gyarados is solely used for late game sweeping and NOTHING else, I like to not use Taunt on that as well. I mean, it has its uses, but Crunch/EQ/Stone Edge has good coverage I would say :P A quick note...Breloom will never, ever wall Gyarados. It might resist Waterfall, Stone Edge, and EQ but Breloom can't really hurt it and STAB Waterfall after a DD is going to hurt considering Breloom is fairly fragile. Same with Quagsire, it would just be waiting for Gyarados to get 6 DDs in while it just can't do anything to it and will not take a +6 Atk Stone edge very well. also who uses blackglasses? lol On a somewhat random note I actually prefer Dragonite for late game sweeping as opposed to Gyarados or Tar :0 But that's a whole different story. _________________________ My point being Taunt on Tar isn't bad or anything, but I would definitely not say it's necessary, because it really isn't. With that said, the actual moveset (excluding EVs and crap) of the Tar is fine in my book (assuming Crunch is used over IB) . Use Dark_Azelf's EVs and crap and DO NOT lead with DDtar. ...Unless it somehow became effective in the early game and I didn't get the memo :0 |
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Black Glasses are sometimes used just for powering up Crunch, without the recoil of Life Orb, it 2hkos swampert. T-Tar is fine in any part of the match imo, I know Taunt is by no means necessary, but i'd prefer it on this team, is cant break special wall and physical wall combos, T-Tar is exceptionally good at doing that. Especially getting PHazed, Statused and used as set up fodder by Stealth Rockers spikers ets, is not cool =[ |
DDtar really doesn't work in the early game. All of your counters can come out and have an lol-fest while you hurry to retreat. Or at least those are my experiences with DDtar. Personally I think that it this team needs something to shut down walls and such, Gyarados would be much more qualified in doing so (though sand stream really sucks)
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Breloom rarely has either Stone edge or Thunderpunch, though lol I actually use both. Also I KNEW you would come in with that Flygon comment :(
And I guess it is preference, but in the early game Gyarados is better (though I'm no fan of leading with Gyarados lol) Also, looking at the first post, I must wonder how CBchomp is a revenge killer. Weavile and Dugtrio revenge kill much better. |
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I meant with Taunt. I hate Gya leads. But I'm a huge fan of screwing people over, so I'm more inclined to moves like Magic Coat or Taunt. I thought revenge killers had to be fast. He barely makes it over average. |
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CB Chomp is more of a "ROFL you dare switch that hippowdon in on me or that gliscor and im gonna pimp smack its ass and 2hko it with Outrage" <<One of those. Sweeper, to put lovely dents in your team. Im gonna say this, but i really think this team would benefit from a bulky water like swampert, it seems Boah weak and Life Orb Mixtar w/Fire Blast/ice Beam/Crunch/EQ << If that gets speed passed to it from a Zapdos or something , its kthnxbai team. |
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