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It just hit me. Cradily! Gastro acid + hp ice= Hurt chomp!
All I need is to run calculations. |
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Also, must everyone use Gastro Acid on their team,Just for Garchomp a stupid move which has no other use apart from that ? Over Centralization, again... |
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Like said many times, listing counters is pretty useless. Just look at me. :/ It's impossible to predict what variant it is at first. And nothing is a sure switch-in on it. Imagine if it had Nasty Plot. Lol. But nobody runs special for that reason, no Nasty Plot, and a bad special movepool. But yeah, nothing is a sure switch-in on either Sd Chomp, or Chain Chomp. |
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252 ATT, Neutral Garchomps, Life Orb'd Earthquake After a Swords Dance Defender HP: 376 Damage: 372 - 438 Damage: 98.94% - 116.49% On 252 hp / 164 def neutral cradily. Pwned Choice Band Outrage from 252 Neutral Nature Chomp Defender HP: 376 Damage: 258 - 303 Damage: 68.62% - 80.59% On 252 hp / 164 def neutral cradily. still pwned Choice Band Earthquake from 252 Neutral Nature Chomp Defender HP: 376 Damage: 215 - 253 Damage: 57.18% - 67.29% On 252 hp / 164 def neutral cradily.again pwned |
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Another of the Bigs problems with Chomp is that you only know his moveset when it's too late, you may swich to Weavile thinking its a SD, but he maybe scarf or Band Chomp... His ability it's from another world, and his movepool it's just amazing. Really it deserve to be banned, I love it when I used on my first team, but when I tried deal with him on a stall team he was a big deal...
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Garchomp @ Salac Berry
76 Attk/252 Spd/180 SDef -- Adamant Swords Dance Outrage/Dragon Claw Fire Fang Earthquake Swords Dance, take the hit for Salac, kill 'counter', sweep. Uber. |
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Yeah, the thread about it on smogon is popular now. I wouldn't use that set, because I rather have him strong enough from the start, and I intend on him taking hits anyway by switching in, so there's no point for me to use it I guess.
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There will ALWAYS be someone who sets a curve. So Garchomp is powerful, there are always going to be powerful pokemon. There is no reason to make him uber.
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Thing is if you read ALL of the first post it explains why. Its not just because he is "powerful", its because it literally has no counters, a stupid ability and is bulkier than swampert and it takes a ridiculous amount of att or sp.att to ohko it. |
well yeah thats true. But if he is so good then use him for yourself or just be prepared. It's not like garchomp is impossible to defeat. In my opinion if you ban garchomp, than ban blissey and skarmory too.
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I've never really had a problem with Chomp. Then again, I run a Hail team, so it's easy to counter.
But I can see why its broken. Almost EVERYONE I've gone up against used some form of chomp, but it cant stand a 100% accuracy blizzard from a max HP/def walrein. :) I think it should stay in OU, honestly, you just need a bit of strategy to take it down. In my opinion, softboiled/aroma/ST bliss is much more annoying. |
Bliss may be more annoying but it has tons of counters.
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Read that thread from PE2K. |
Garchomp is one of the few pokemon that sends a spike of fear down my spine. It's basically counterless. Also, that Sand Veil ruined my only chance to take down a Life Orb Chomp back in the past. I was up 4-1. My ape's CC missed, got quaked. My Bliss got crit and killed in one hit, and I needed to pull Aromatherapy to wake up Milo. I had Sleep Talk as backup, but obviously, I had to get Rest. Forry did get a nice hit with Gyro Ball, but that's about it. If the crit wouldn't have happened, It would've been at least a draw.
It speaks for itself; various sets make people question constantly. The only decently effective way in finding out what item it has is to use Frisk, but no OU pokemon uses Frisk. From the looks, the new main pokemon to use against Garchomp is Mamoswine due to its average defense and impressive HP and attack. That Ice Shard is a nice tool with the attack and Choice Band. i guess this is why I'm hearing more about Mamoswine these days? In the past, they were nearly obsolete from what I saw and heard. |
Yeah You may say that every Garchomps set have a counter, but his movepool it's SO amazing that when you know if he is Scarfed or Banded or SD or Chain it's really late... there is no safe swich, and he can always carry a Yache berry, with that only a CB Weavile doing Ice Punch with Adamant and 252 EV ATK (If both have 31 IV on Atak/Def) you can ohko him, that's the reason cause I don't use Jolly... Really weavile it's too fast for Jolly IMO. But Weavile isn't a safe switch against a Garchomp...
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Would it be safe to say that CB Mamoswine can counter Garchomp with Ice Shard w/o Yache Berry? LO is better for the SD Set, anyways. According to Anti-Pop, it gets strong really fast.
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Manoswine could be a kind of safe change, but that will cause overcentralization. That way anybody will have a Manoswine. And he will fear the Chain Chomp, Dunno if him ohko with Blast (I don't think so) and for ohko a Garchomp the Manoswine will need Adamant and several Ev on attack, and that won't be good for Mano against other sweepers...
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But otherwise, I'll just have to agree with the rest. |
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XD, Well I'm not was trying to say that, but having only Mano as a REAL counter of almost all Chomp Versions (Note that Weavile can handle all except Scarf, if he don't have Ice Shard...) it's a reason for ban Chomp, right? |
How exactly is Mamoswine a counter? You can't switch him in on a CB Outrage without him dying. If you intend on using a 252 HP/DEF Mamoswine, you're not going to 1HKO Garchomp anytime soon. Hell, the only way an adamant 252 ATK Mamo will 1HKO Chomp is with Life Orb or Choice Band. Sure you can revenge kill, but that means you have to lose something first.
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If Manoswine is CB he can use Ice Shard, that will ohko Garchomp without a Yache Berry, and I don't think that a CB Chomp can Ohko a Mano with Outrage, but I don't make any calculations. In that situation you can always revenge kill a Outrage from Chomp.
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