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-   -   A New and Stronger Party! (https://www.pokecommunity.com/showthread.php?t=131877)

SmallBait March 30th, 2008 10:05 AM

A New and Stronger Party!
 
After learning some useful info from many fellow people on this site, i have learned to develop and use a better team. I am still learning, however, so i will still face to learn.

Heracross @ Focus Sash
Ability: Swarm
Nature: Naive
Evs: Attack 252, Speed 252, Hitpoints 6
Moves:
-Megahorn
-Swords Dance
-Close Combat
-Stone Edge

Blissey @ Leftovers
Ability: Serene Grace
Nature: Serious
Evs: None
Moves:
-Thunder Wave
-Stealth Rock
-Softboiled
-Toxic

Salamence @ Choice Band
Ability: Intimidate
Nature: Gentle
Evs: Speed 252, Attack 252, Hitpoints 6
Moves:
-Dragon Claw
-Earthquake
-Fire Blast
-Stone Edge

Swampert @ Leftovers
Ability: Torrent
Nature: Jolly
Evs: Hitpoints 252, Speed 252, Def 6
Moves:
-Ice Beam
-Earthquake
-Hammer Arm
-Surf

Gengar @ Life Orb
Ability: Levitate
Nature: Adamant
Evs: SpA 252, Spd 252, HP 6
Moves:
-Thunderbolt
-Hypnosis
-Focus Blast
-Shadow Ball

Metagross @ Expert Belt
Ability: Clear Body
Nature: Bold
Evs: Spd 252, Def 252, Hp 6
Moves:
-Explosion
-Agility
-Meteor Mash
-Earthquake

So that's about it, all advice is accepted!!!!

BobberyJo March 30th, 2008 3:03 PM

Why would you give Gengar a nature that lowers Sp.Attk?

PhoenixFlare March 30th, 2008 3:09 PM

Quote:

Originally Posted by SmallBait (Post 3450356)
After learning some useful info from many fellow people on this site, i have learned to develop and use a better team. I am still learning, however, so i will still face to learn.

Heracross @ Focus Sash
Ability: Swarm
Nature: Naive
Evs: Attack 252, Speed 252, Hitpoints 6
Moves:
-Megahorn
-Swords Dance
-Close Combat
-Stone Edge

Blissey @ Leftovers
Ability: Serene Grace
Nature: Serious
Evs: None
Moves:
-Thunder Wave
-Stealth Rock
-Softboiled
-Toxic

Salamence @ Choice Band
Ability: Intimidate
Nature: Gentle
Evs: Speed 252, Attack 252, Hitpoints 6
Moves:
-Dragon Claw
-Earthquake
-Fire Blast
-Stone Edge

Swampert @ Leftovers
Ability: Torrent
Nature: Jolly
Evs: Hitpoints 252, Speed 252, Def 6
Moves:
-Ice Beam
-Earthquake
-Hammer Arm
-Surf

Gengar @ Life Orb
Ability: Levitate
Nature: Adamant
Evs: SpA 252, Spd 252, HP 6
Moves:
-Thunderbolt
-Hypnosis
-Focus Blast
-Shadow Ball

Metagross @ Expert Belt
Ability: Clear Body
Nature: Bold
Evs: Spd 252, Def 252, Hp 6
Moves:
-Explosion
-Agility
-Meteor Mash
-Earthquake

So that's about it, all advice is accepted!!!!

Ugly natures. Hera wants Adamant/ Jolly. Blissey wants Bold/ Calm. Salamence I'm not sure for mixed but possibly Mild or Lonely. Gengar wants Timid. And Gross wants Adamant.

Blisseys EVs. are something around the lines of 212hp/ 252def/ 46spatk I think.

EDIT: Swampert wants Relaxed.

Azonic March 30th, 2008 4:23 PM

Quote:

Heracross @ Focus Sash
Ability: Swarm
Nature: Naive
Evs: Attack 252, Speed 252, Hitpoints 6
Moves:
-Megahorn
-Swords Dance
-Close Combat
-Stone Edge
Ugh, Focus Sash fails to be useful on this guy. Heracross is guaranteed to switch out frequently, so Swords Dance is going to be hard to pull. Choice Band is a good option, and replace Swords Dance for Sleep Talk to let it attack with Guts. Which brings me to the point, Use Guts. Adamant nature will do for it since Heracross will need all the attack and offensive power it can get. A good Heracross moveset would be this:

Heracross @ Choice Band
Trait: Guts
Nature: Adamant
EVs: 252 Attack / 252 Speed / 4 HP
- Megahorn
- Close combat
- Sleep Talk / Pursuit
- Stone Edge

Quote:

Blissey @ Leftovers
Ability: Serene Grace
Nature: Serious
Evs: None
Moves:
-Thunder Wave
-Stealth Rock
-Softboiled
-Toxic
Giving a Pokemon no EVs is not your best choice. Every Pokemon needs EVs to be effective. 252 HP / 252 Defense / 4 SDefense would be the EV spread for Blissey. Double Status Blissey is a first, and I'm not too fond of it. Blissey needs a way to inflict damage, and that's usually with Seismic Toss. Instead of Toxic, give Blissey Seismic Toss. Stealth Rock is arguable, but I definitely wouldn't use it as Blissey has much better ways to put its moveset in to good use. As in Aromatherapy... Neutral natures are terrible, DO NOT use.

Blissey @ Leftovers
Trait: Natural Cure
Nature: Bold
EVs: 252 HP / 252 Defense / 4 SDefense
- Seismic Toss
- Aromatherapy
- Thunderwave
- Softboiled

Quote:

Swampert @ Leftovers
Ability: Torrent
Nature: Jolly
Evs: Hitpoints 252, Speed 252, Def 6
Moves:
-Ice Beam
-Earthquake
-Hammer Arm
-Surf
AOA Swampert isn't your best idea. Swampert wants some defensive moves, it is a tank. And whatever you do, don't raise Swamperts speed with a Jolly nature! Swampert barely ever uses its Speed stat. From the looks of it, you're turning Swampert into a physical sweeper. Swampert is NOT a sweeper! And Hammer Arm lowers Speed anyways (not like you'll be using it or anything). Hydropump over Surf on Swampert.

Swampert @ Leftovers
Trait: Torrent
Nature: Relaxed
EVs: 252 HP / 84 Sp.Attack / 172 Defense
- Hydropump
- Icebeam
- Earthquake
- Rest / Roar

Quote:

Gengar @ Life Orb
Ability: Levitate
Nature: Adamant
Evs: SpA 252, Spd 252, HP 6
Moves:
-Thunderbolt
-Hypnosis
-Focus Blast
-Shadow Ball
Adamant is the worst possible nature for it. Give it a Timid nature, otherwise its fine.

Quote:

Metagross @ Expert Belt
Ability: Clear Body
Nature: Bold
Evs: Spd 252, Def 252, Hp 6
Moves:
-Explosion
-Agility
-Meteor Mash
-Earthquake
Don't reduce Metagross's Attack stat with Bold nature. Impish will do. I'd get Thunderpunch over Earthquake or Explosion in there. EV Spread should be 252 HP / 172 Defense / 84 Attack

SmallBait March 30th, 2008 8:39 PM

Alright thanks for the tips.


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