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My attempt at a 2 v 2 team
I'm starting to get the hang a little of 1 v 1, so I thought I'd try out a 2 v 2 team to see how (badly) I'd do. First off, the 2 starters:
Crobat @ Leftovers Nature: + Speed, - Sp Att EV: Speed, Attack Aerial Ace Torment Sludge Bomb Toxic Swellow @ Choice Band Nature: +Speed, - Sp Att EV: Speed, Attack Endeavour Facade Quick Attack Pursuit If no physical tank is out, have Crobat poison Swellow and then Swellow uses Facade. This combination makes Swellow a fast and dangerous physical sweeper, as long as he can survive for more than one round. Claydol @ Leftovers Nature: + Attack, - Speed EV: Attack, Def, Sp Att Ancientpower Earthquake Psychic Cosmic Power Not quite sure what to do with Claydol, I'm inexperienced with them. Stantler @ Liechi Berry Nature: +Attack, - Sp Att EV: Attack, Speed Earthquake Light Screen Protect Swagger Protect to help survive against Claydol's Earthquakes. Still, he's pretty lame overall. Wanted something a bit UU with Intimidate. Male Gengar @ Leftovers Nature: + Speed, - Attack EV: Speed, Sp Att Attract Confuse Ray Destiny Bond Psychic Sacrificial ghost with the Bond. Otherwise, an annoyer. Walrein @ Leftovers Nature: - Attack, + Sp Def EV: Sp Attack, Sp Defence Surf Ice Beam Toxic Yawn Somewhere between a tank and special sweeper. |
a) nothing survives more than 1 round in 2vs2 chaos, as even tanks can only survive 2 rounds
b) take off torment on Crobat for shadowball or protect c) for Swellow, take off Endeavor for aerial ace, and pursuit for HP physical d) Mew forbids you to use Claydol to attack... Claydol- [def or sp.def + / atk -] @ leftovers EV: HP max, def, sp.def -reflect -light screen -toxic -protect e) as for Stantler... Stantler- [atk + / sp.atk -] @ leftovers EV: atk and some other stuff -earthquake -return -shadowball -hypnosis f) Gengar without attack...? Gengar- [speed + / atk -] @ lum berry EV: speed and sp.atk -thunderbolt -giga drain -psychic -destiny bond Walrein- [sp.atk + / speed -] @ leftovers EV: hp, atk, sp.atk -surf -ice beam -earthquake -protect/chesto rest the sweep all, hit all fashion of 2vs2... and a team in 2vs2 without double weather abuse or explosion/ghost is kind of weird... |
LOL I'm Toothache, not chaos :-p
But yeah, this is all doable. I'm new to 2 v 2 so I don't know the common tactics (like Explosion + Ghost/Protect abuse), and the whole 'target one thing per round' |
he was referring to 2vs2 being chaotic not u as choas ^_^
all i can say about 2vs2 is this[and it is being made up on spot XD] Gengar[timid] EVs - Sp,SpAtt thunderbolt psyhic/sub giga drain/focus punch destiny bond and another pokemon with explosion [i would not recommend weezing with gengar as that would make u really weak to psychic] however i will have to say a well timed protect/steel type will mess u up ^_^ |
metagross + gengar = "oh dear"... metagross can explode and quake at the same time, both moves gengar are immune to. Gengar can also just will o wisp or hypnosis anything that can pose a threat to metagross. Gengar with thunderbolt is a must for 2vs2 as most of the time the opponent will lead off with one of the Pokemon being either levitating or flying type (and thunderbolt > flyers)
Xatu + Slaking is another famous combo. swap away slaking's truant for early bird to make him unstopable (and you can also earthquake without hurting your partner Xatu). |
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