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YAY! Reply #300!
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As for the mural, it didn't come out quite how i wanted it either... i had drawn it in my notes during class, and it looked pretty b/a... but still, it just didn't work... But thanks for the comments on the skyline, i like it too... Quote:
BTW, nice to see you back Kenji! We've missed you! Quote:
Thanks everyone for tuning in! Keep Spriting! |
Ok, so... i've always been wretched with back sprites... so when Chesu made his backsprite tutorial, i got super excited and after three hours of farting around with this, i have something presentable... by no means am i saying that this is ready to go into a game, but it's a start!
So, as you know, i LUV my fakemon Milodos. My alltime favorite! http://i.imagehost.org/0468/milodos_kenji_tips.png using his method of flipping the sprite and enlarging it, i then redid the outline, entirely whited out the portions, and reshaded the sprite... i started with the neck portion, then did the tail portion second... http://i.imagehost.org/t/0980/milodos_backsprite_compositioin.jpg<- funny how this looks jpegy when really it's not! That's odd, i'm using my regular imagehost.org and have never had that problem before... So then i just layered the tail onto the neck portion, and voila! (It's coiled up near it's base, so that is why the tail is so close to the neck... http://i.imagehost.org/0889/milodos_backsprite.png Now, i know that the shading is still VERY CHOPPY and boxcut. There are also alot of jagged points, but still, how would you rate this? Thanks! |
Er... the arm fins aren't working. I suggest having the front fin pointing at more of an angle towards us.
The tail.. I dunno. The way it's positioned makes it seem like the body is just bent in half just below the cutoff, and that the two halves are sticking up. Maybe lowering it to around fin-level would make it seem like a more natural pose. |
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To be honest, i'm not at all thrilled with this... although it was my first legit display of a backsprite... i still think it's pretty bad... i will try that with the fin for sure... i also don't care for it... but i'll see what i can fix the tail, i'm not exactly sure what to do with it... i can't put it to the left anymore, since i'm running out of room... but remember, the body is coiled up, so the tail would be coming out the coil part... sticking up like that... again, thanks for the crit! appreciate it! Keep Spriting! |
I'll get back to the Milodos b/s later... for now, i made a little something new!
In the style of my "car pix" line, i made this little nascar sprite with my favorite driver(#98 menard), my brother's (#14 stewart) and my pop's (#41 mayfield)... http://i.imagehost.org/t/0553/three_wide.jpg Alot of scratch work here... totally custom pallettes, shading, and my own style... no template... all three cars are different in size, shape and shading... Anyhow, these are substantially different than my nascar spriting project... so i put them here, since they mirror my regular style more than the that of the nascar templates... Thanks! |
WOW. Yeah nice job. I actually draw anime pixel art. I tried using a tablet on spriting and thought it would be better. Same results. Anyways, your spriting skills are very good. I wonder how long it took you to do the new Nascar sprite.
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Ugh... tablets and spriting? >shiver<
That'd be harder, i'd think... anyways, the new sprite took about two hours to make... about 50 minutes a car... the hard part was the outlines and the positioning... like 20 minutes a piece... then the shading took a good 20 minutes each... from there, i just colored them in and added logos... Thanks for replying Keep Spriting! |
New little animation... in response to bacon boy's response to my nascar template's splitter...
Anyhow, this one is spike... angel won't do stay still long enough to let me sprite her... http://h.imagehost.org/0728/Spike_ah_huh.gif What yall think? Keep Visiting! Keep Spriting! |
Hm... thanks for all the responses... ^_^
Anyhow, here's something new i've been up to... it's some limited pallette stuff... Waves http://i.imagehost.org/0926/Waves_trans.gif Based off of shear cliffs of Australia Trees http://i.imagehost.org/0731/Trees_trans.gif Based off of amazon rainforests... the tall skinny trees with the hanging vines... |
I agree the Gary/Kenji polymorph, teh fins? They aint workin'. I think if you made them go off to its side more, and made us see more of the tail, and less of the neck, it might look better. Assuming we stil see the head. I can't really describe what I see in my mind's eye....
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So here's a little work in progress i'm working on... it's my car as a transformer!
http://i.imagehost.org/0483/GN_Transformer.png The black line down the middle will not exist when finished... it's soley there for working function/ helps me with the symetry... The head would be the engine... shoulders are front wheels the chest area is the nose of the corvette the plating on the abdonmon would be the hood... it tucks in under the nose the "wings" are teh front and rear windows the waste is the a pillars the hips are the doors & rear wheels the thighs are the rear end of the car the shins and ankles are the quarter pannels I'm not sure yet what i'm gonna do with the arms... i still need to include the a posts, the roof, and the side trim, as well as the rear fenders... What do you guys think? |
hey man long time no see :o
I see your improving with spriting cars! great it looks great. Though I cant rate it propperly when saved as jpeg. I think you saved it like that for theft ? For as far I can see it's coming along great, hope to see a finished version soon ! ~Cros |
Is it still a jpeg?
i thought it was uploaded as png... it says it is... and i'm looking at it now, and it's a png... so it should be good ^_^ |
oh :p
It seriously was saved as jpeg last night -,- I would have rated it if it wasnt haha! Might have been abit tired. But I like the way you make seperate parts on the cars, like the windows. Still to early to give a propper rating on it, it has alot of detail already. Only thing is the feet of the transformer, think shading it will be a little problem. but without shading it's hard to tell the outcome, i just wait for a finished version. But comparing this to your older work, it's alot better, so thumbs up! |
An animation of my steps in creating my new car pix designs... used the red Viper on this one.
http://i.imagehost.org/0220/Viper_FIN.gif And here's switchback: http://i.imagehost.org/0540/Switchback_FIN.gif Some little icons i made for a anti drug project in one of my classes... http://f.imagehost.org/0283/Consumption.png http://i.imagehost.org/0745/Drained.png Consumption/Drained I'm working on the Transformer, so it'll be updated soon... Keep Spriting Folks! |
Another new one... well, new animation of an existing work... anyhow, it's the Eleanor Mustang:
http://f.imagehost.org/0535/Eleanor_FIN.gif You guys like? How about the other two? |
http://i.imagehost.org/0700/real_topaz.png
1992 Mercury Topaz GS This was my first car. It's almost 20 years old at this point, but still running strong. The a/c and automated seatbelts don't work anymore, and the heat takes 20 minutes to kick in... but it has a decent Pioneer sound system, and still drives great! Has a good kick: 0-60 mph in under 4.5 seconds! Known top speed 83 mph! Little 150 hp 2.3 L 4 banger with automatic transmission. Gloss white paint. Blue pin stripe along both sides. Black accents around windows. Luggage rack on rear deck lid. Alloy rims. |
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Thanks GFA... hm... maybe it's because of the three tone shading on the body and the two tone shading elsewhere that the shading it funny looking? Also, the mustang has a more rounded fender than the viper... either way... i agree with you, the viper is much better!
Appreciate the C+C! What do you guys think of my Mercury Topaz? Oh and my other car... http://i.imagehost.org/0388/My_Grand_Sport.png 1996 Corvette Grand Sport Yep, it's the Corvette! In beautiful condition! 85k miles put on it. Leather bucket racing seats, racing three point harness. Delco Bose Audio system. Quick car: 0-60 mph in 4 seconds! Known top speed 115 mph! (shh!) 330 hp 5.7 L V8!!! Admiral Blue Paint. White racing stripe down the middle. Glass roof. Black Alloy rims. Thanks guys!!! What do you guys think? |
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In my opinion, i've been posting some of my best EVER work lately, with the new cars and stuff... but no one's really left any comments or replies... well, here's a new one. It's my stepdad's 1990 Mustang 5.0 supercharged, fox body kit. http://i.imagehost.org/0738/My_5_0.png Anyone have any comments? Or am i just gonna stay :( ? ^_^ Keep spriting folks! |
Is the Corvette's roof that low? It maked the car look like it's being squashed.
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I like the eggs alot.. very good work on them.. and the xmas tree pic is funny/cute xD
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As for squashed... i think that's attributed to the front being to wide... i WILL go back and trim it... Quote:
thanks though, i appreciate you looking through my stuff! and the xmas pic is my first horrid attempt at a large scale pixel art... it ended up being small sprites enlarged and stretched to far... lol... but it was funny looking... and it had some good beginner spriting elements in it, including editing, scratching, and shading... as well as general concept design elements... i had fun with that piece... no matter how iffy it ended up being... ANYHOW, LOOK ON MY LAST POST ALWAYS...always has my most up to date content... in this case a 1990 Mustang 5.0 that i feel is 100000000x better than chickadees playing football in a sub par environment... lol ^_^ Thanks for checking my thread out everyone! I always appreciate the page views, and the replies... and ESPECIALLY C+C!!! <3 C+C!!! Keep visiting! and of course... Keep Spriting folks! |
Alright... so I guess the cars are just not interesting to yall... :( I'll just stop posting them here ^_^
So, since this is a pokemon site, i'll just post some more pocket monsters then... this is a pixel over of d/a's Benzophenone-4 beryleon... i asked her permission to borrow the design... with a few changes in anatomy, design, and pose... Geisheon (Eevee Dragon Evolution) http://i.imagehost.org/0213/Geisheon_brown.png Eevee Colors http://f.imagehost.org/0421/Geisheon_tan_over_scarlet.png http://i.imagehost.org/0814/Geisheon_jade_over_scarlet.png Tan on Scarlet/ Jade on Scarlet http://f.imagehost.org/0011/Geisheon_tan_over_jade.png http://i.imagehost.org/0219/Geisheon_scarlet_over_jade.png Tan on Jade/ Scarlet on Jade Yes, I know it is super huge and wouldn't fit as a battle sprite... but making it that small wouldn't do this fakemon any justice ^_^ Maybe this'll get some people to come look again... i always appreciate constructive crit! Thanks PC! Keep Spriting! |
Nice. I think I like the tan and scarlet one the best. Although, the section near the end of the tail is bugging me... I can't quite pinpoint what it is, though. Some of the shading seems a little off as well. All in all, I like it.
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Where in the tail is it off? And when you say the shading, do you mean the entire spirte, or the tail section? Please let me know! I'd really appreciate it! ^^ BTW, redid the first post so some of the newer stuff is in it... |
Wow, these are really, good. Keep it up!
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Thnx...
Anyhow, trying my hand at devamping... r/b style here... Milodos http://f.imagehost.org/0451/Milodos_rb.png Seadra pallette... same shading style as seadra as well...reverted to the original milodos design to fill in some negative space using the spikes along the back as well as the lashes... ENTIRELY SCRATCHED Spinnum http://f.imagehost.org/0097/Spinnum_rb.png Gengar's pallette and shading style... traceover existing spinnum sprite... changed the eyes' to the older look... Eidoleon http://f.imagehost.org/0202/Eidoleon_rb.png Shading and pallette based off of original gengar. This one is a resize, then reoutlined. |
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And I don't see much shading on the tan parts of the underscales, face, and legs. Of course, that might just be my laptop screen... Still a lovely idea for a dragon evolution, though. |
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http://i.imagehost.org/0199/Geisheon_brown.png http://f.imagehost.org/0684/Geisheon_jade_over_scarlet.png http://f.imagehost.org/0887/Geisheon_scarlet_over_jade.png How's that? ^_^ |
That's better, I think. You're quite the spriter. ^_^
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seeing your sprite is good...very nice
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So, this is probably a better representation of the topaz ^_^
http://i.imagehost.org/0062/My_Rusty_Topaz.png Added the rust, the paint scuff on the back fender, and the crack in the bumper lol Anyways, I refuse to let my thread die! lol... i've put soo much time and work into this stuff, it kills me to know that it may all disappear! :o Please, I implore you to respond! Thanks so much for all the years of stopping by! - GP |
As someone who has seen to many good thread's go, I am here to save you GPR! The car looks excellent! The tires really blend into the shadow though, and that's no good. That is a shadow right? The shadow should be darker, and the wheels should be lighter. May be even the toher way around, it all depends on the lighting. Anyway, I don't want to see this die! Not that I've been on here at all recently... but I'm your interweb buddy, so go! Keep the thread alive!
GFA~ |
LOL! Thanks! I hope that is stays alive as well... i don't really make much or post anything anymore because i never get ANY response... the dragons recieved little attention, and i felt that they were some of my best work i've ever produced... unfortunately, i am just not as young and available anymore :( curse you college!!! ^_^
As for the topaz, thanks for your response... that's actually NOT the shaddow... i just put that there so the words and my logo would show nice... lol... otherwise, the tires aren't that bad looking... is the rust okay? |
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HM Yay new art threads!!! I really like these sprites. :3 I agree with post above, but other than that, they're real good! =D Hope to see more from you!! ( ´∀`)
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As for the line art, I can go back and redo that. Give me some time to redo it, and I'll have it back up! As for the lightsource, i'm not sure either x) I'll check it out. Thanks! Quote:
I'll be redoing Geisheon, so be on the look out ^^ till then... Keep Spriting! |
I like Geisheon (based on a Geisha?) and your cars. Very nice sprites.
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I promise I'll get back to Geisheon... but I HAVE to post my new Gyarados!!! This is my first EVER Photoshop sprite...
http://j.imagehost.org/0293/Gyarados_Large_Sprite.png It's partially a trace over some existing line art, but i changed the line art quite significantly... particularly in the overlap of the body segments, the crest, the face, and the tail... I also made his tan scales a bit more "pointy" What do you guys think? |
hmmm. that gyarados ^^ is very nice. You seem like a HUGE Gyarados fan huh. =))
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because of the light colored face and the red & green colors of the kimono girls... i figured that my sprite looked kinda like a geisha... so yep ^_^ As for the cars, those are my family's cars... the white Topaz and the Grand Sport are mine, the 5.0 is my stepdad's ^^ Quote:
http://j.imagehost.org/0149/Fantasy_64_Gyarados.png But yep, I do have a thing for Gyarados lol! |
Well, the Gyarados looks a tad pudgy if'n you ask me. Other than that though, it's a spectacular job! As for the new "Gyarados Car" the colours are weird, IDK what. They clash and seem un-natural, almost as they have been inversed. You see what I'm trying to say?
GFA~ |
Hello there! Good work, as always.
Not much to say, other than you're constantly getting better! And we can't let this thread die! :D |
Interesting, you seem to have quite a fasination with gyarados, it's not a bad thing though. Besides that all of your sprites are good, can't really say much else besides that, it's enjoyable to look at them so thats a huge plus.
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lol... where does he look pudgy? that car... meh... it was a small little 4 minute quickie that proved my point of gyarados obsession ^^ I'm not overly concearned about it... lol Thanks for always coming by and giving me quality responses! I've been a bit busy with class work lately... so i'm a bit behind on my spriting... but i will get back to geisheon as well as fix the tires on my topaz ^^ Quote:
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--- Anyways, I've been uber busy with school work and (job) work lately... so my spriting prolificy has been flushed down the hole... i have some edits and repairs needed... so look for those to be coming soon(er than later)... ^_^ Thanks everyone for coming by and looking at my stuff... Keep Spriting! |
Do you use a pad for the cars?
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Any reason in particular? |
Okay, so as promised, I revised Geisheon's body on the far right side... the part where the tail looked to ragged and thin...
Old sprite: http://j.imagehost.org/0667/Geisheon_Old.png New Sprite: http://h.imagehost.org/0009/Geisheon_Revised.png A comparison: http://h.imagehost.org/0320/Geisheon_tail_comparrison.png Better? ^^ |
Anyone have any thoughts on my edit to Geisheon?
Anyways, here's a duck that i sprited... http://a.imagehost.org/0455/duck.png Quack ^_^ |
Hey Everyone! Here's a new concept i've been playing with... it's a cockatiel and native american themed pokemon. He's a flying and ground type.
http://i.imagehost.org/0457/Cheerokeet.png I'm planning to eventually make a battle sprite of him... so what do you guys think of Cheerokeet? Also, anyone have any thoughts on the Geisheon edit? |
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so do you think if i went (horizontal 2 bar, horizontal 2bar, horizontal 2bar into diagonal row, into vertical 2bar, vertical 2bar) it would look better? I'll try that out, but i'm still not sure on how to remedy this... it's such a small part, yet it's soo blatantly sticking out :( I'm dying to hear your opinion on it ^_^ Thanks! |
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You could also try lightening part of the outline. Where there are two pixels the one closer to the inside could be more of a brown so it blends in with the body more. You could keep the outline you have that way since it will still be darker that the area inside it, but the outline would look less zig-zaggy since your eye would notice the black parts more and sort of skip over the gaps where the outline is lighter. |
Your sprites are really fantastic.I expecially love your gyrados surfing proofile picture. my only cc is your lineart. On your bird opkemon it seems a bit sharp. Try and add more curves or less diagonals.
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hmm... give me a chance to try that... i didn't think of that ^^ only thing, do you mean where the tan meets the brown, or the tan outline? Quote:
Thanks for the help guys. I appreciate it greatly! REALLY REALLY! Keep Spriting folks! |
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http://www.pokecommunity.com/picture.php?albumid=4467&pictureid=44922 The outline is still darker than the 'body' - so it's still whole - and your eye follows the black part which is smooth, and sort of glosses over the brown part of the outline. |
I can see why Humsaw is cancelled ^^
I like your sprites, especially the ideas behind the Iron Cats, and Laplit looks cute :) Keep up the good work!! |
I love your sprites incredible
if I can say is the shady I think you need more on that topic |
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Sorry I havn't responded guys :(
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if the light is coming from the top left, why would there be outline highlighting on the bottom? I'm legitimately asking because i'm confused... Quote:
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Thanks everyone! I'm gonna see what i can get done with my busy schedule... unfortunately college starts up again soon... also, i've been busy with work and other stuff... not to mention it's been a bit dead here, and not many people respond... so i will post based on response... thanks guys! Keep Spriting! |
GP's Art
Nice work. Good. I like your effort. Keep it up.
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Some objects have a bit of light on the opposite side to their source. It's some weird trick of light that you can see if you take something like an egg and put it on a flat surface under a lamp. You can see it on some official pokemon sprites, too. http://archives.bulbagarden.net/media/upload/2/2d/Spr_3f_101.png Maybe I didn't explain as well as I could have, but you can see there's highlighting on the lower right side and if you look closely the outline isn't entirely dark there either. This lighting effect is something I learned in a drawing class once, but I only remember the egg trick and don't know if it applies to all types of shapes. I don't think of it as adding a light source as much as making the outline look smoother. |
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http://j.imagehost.org/0836/Geisheon_Revised_2.png did i capture what you were trying to explain? To me it looks better ^^ but i'm still not sure if i'm doing it quite "right"... |
Hey Scarf! Did I capture what you meant?
http://c.imagehost.org/0277/Geisheon_Revised_2.png You never really did get back to me... and my thread is more or less expiring... which is a shame since I put soo much work into it... oh well, I guess it's a sign of the times... Anyways, I wouldn't mind a response to Geisheon... i really do appreciate the crit... i think it has helped me improve this sprite consdierable... anyone? What do you guys think? |
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I'm trying to remember exactly what it is that I was trying to get at. I got on the topic of strange lighting effects when I had started on about lightening outlines. Maybe I was pushing that outline thing too much because it seems like there's too much light outlining on the sprite now. I'm sorry for waffling like this. I really am liking what I see in this sprite, but there are areas where I think you could have left it how you had it originally, such as the bottom of the lowest curve in the tail. It's got a lot of straight lines there and doesn't really need that kind of shading I was talking about. I suppose, now that I'm thinking about it more, that it's the kind of effect that works better on smaller areas than spread across too many pixels. Yeah. Again, sorry for the late late reply. m(_ _)m |
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I'm actually looking at that lowest curve and i'm thinking that the outline between the belly and the brown part is a bit to strait... so i'll have to agree with that... as for the shading of the outlining, i'm not really sure :/ maybe a second opinion? Thanks for all the help though! I really appreciate it! Keep Spriting Folks! |
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And if it's okay for me to offer one more piece of my confusing advice I'd say that the legs (arms?) might also be a little too straight. It's hard not to notice straight lines on larger pieces like this one. The sprite being so fluid and round it just seems like all the parts should be like that. To me, at least. |
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And yes, you may offer another piece of advice [contemplating advice] Okay, so here i may actually have to disagree with you for two reasons. 1.) That is the actual original design by dA benzophenom, and i am just basing my sprite off her design. 2.) The better reason, in my opinion, is that firstly it would be hard to add any more curviture to the arms... i wouldn't want them to look like twizzlers... but even more, if you look at many pokemon, they have that style of arms and legs... mew's legs/feet... for an example... but truthfully, the design calls for long thin arms... it think it'd look a little funny with chunky, bent arms... lol... So I don't mean to shoot you down on that one... although i kinda just did... but i'm gonna have to say that i am very please with the arms and the little fingers... but i feel the arms provide some differentiation that breaks up the sprite a bit, so it actually isn't all just round curvyness... not many sprites are strait up just all round and curvey... maybe volturb line or a few others, but then you look at Milotic who breaks up the curves with the "hair" or "ears" or what ever those are on it's head... Okay... i'm done ;) |
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http://archives.bulbagarden.net/media/upload/e/ea/Spr_4p_350_m.png http://archives.bulbagarden.net/media/upload/b/b7/Spr_3r_350.png I didn't mean to say that I thought the arms should be redesigned. What I was trying (and evidently not succeeding) to say was that they needn't be linearly straight. That one leg has a 45 degree diagonal outline for ten or so pixels in length and it looks a little unnatural. But you're happy with them and that's important, too. Just thought I'd correct myself. |
I do agree it's strait... but they are supposed to be twiggy little arms lol! But to be honest... i do like them like that!
Anyways, i'm gonna start something new soon... i haven't been spriting much lately, so hopefully this new work i'm up to will rejuvinate me! Keep Spriting! |
nice job on those sprites. i love the surfing gyarados sprite! :D
Keep it up! I have some pixel art made too... check my dA account if u want! Link in my signature! |
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Keep Spriting! |
After a very long hiatus, I have returned with a BRAND NEW sprite... well, it's an old concept, but a new piece!
Humsaw Steel/Flying http://i56.*.com/35k8i8w.png I based the body off of Accon's Queatzal fakemon... but this is my own scratch work. Please give me some feed back! I could really use your guy's opinion on this one! |
I don't know what it is, but I don't think "Pokemon" when I look at it. Final Fantasy maybe, but not Pokemon. Also, what makes it a steel type?
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(The big steel blade pertruding out the back of it's head makes it a steel type... originally, Humsaw was flying/grass... but the grass type was playing in with the concept... so I figured that steel would make more sense, not to mention the type combo is always an interesting one ^^ taking away the weakness to electricity... Now, i'm not sure how I can make it more pokemon-esque ^^ And i'm not familiar with FF, so i'll have to take your word for that ;) If i make the body to bubbly or plump or round, which is a common feature of many, if not most, pokemon, i feel i'd be losing the integrity of the hummingbird design. But maybe if I made the eye a little larger or rounder? Or do you you think the coloration may be to bold and contrasting? Perhaps the sprite is too detailed? (Such as the difference in the coloration at the tips of the wings and feathers?) Please tell me what you think would help make it more pokemon style... because I feel like it's pretty close... but i agree there's just a little something that's making it feeling off... Otherwise, how does the sprite's quality look? The shading/outlining etc. |
The tounge thing... The fact that it ends in 1 pixel is extremely buggy. Also the pink under feathers look like they were just painted on, give it a little teture, and give the feet some more detail. (Or get rid of them, who says it needs to land?) It would also help if the blade was a more standard metal color.
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It does have quite a bit of detail, especially in the wings. Let's take a look at example bird Pokemon.
http://www.poke-amph.com/heartgoldsoulsilver/sprites/017.png http://pldh.net/media/pokemon/gen4/dp/277.png The wings don't have very much detail at all. This simple look is ideal for Pokemon. Having the eyes larger/rounder would probably help. And also, perhaps making its beak the saw instead of having it on the back of its head would help your theme. Some slight changes in palette as well, like perhaps reversing the placement of yellow and pink, making the pink more of a red, and changing the yellow to more of a steel color. I hope this helps. ^^ |
The outline of Humsaw is quite pixelly and messy-for example, the pink think on the back of its head. I think it would be best if you stuck to one shade for the outline to keep it smooth and clean. The feet look rather lineless and are imperceptable, It would look nicer if you were to enlarge the feet and including outlines,heck I recommend you enlarge the whole sprite by a bit. You have plenty of work space so don't be afraid to use it.
I'm glad you're back though, keep spriting! (; |
OMG! Thanks for all the feedback you guys! I'm so excited! I really appreciate it all soooo much!
So, really quick: I don't think I want to enlarge the sprite much more than it is. This is a hummingbird pokemon and I want the sprite to give a sense of it's small size. Also, the blade on the back of humsaw's head is NOT it's beak. It is simply an intimidation device the bird uses. But it is imparitive that humsaw has the blade on the back, and it's mouth up front... Quote:
As for the pink tail feathers, i think i'm gonna shorten how far up the back they run, i think that will help give it a more feathery look... and the "belly" feathers will probably get a little work... but i don't want to over texture those... as the wings already hold so much texture. and the feet... -_- i may make them larger...they seem to small lol ^^ Quote:
As for the color palette I will probably make the yellow more cream colored... but the pink, I think, I will try to make more metallic looking... I do like the lighter coloration on the wings... hence why i want to keep the yellow there... Quote:
I agree about the outline of the blade... looking at it now, it looks scrappy with all those tone changes... I'll probably go back and change that up! Again, Thanks everyone for all your feedback! I appreciate it all! And remember; Keep Spriting! |
Hey man, amazing work. can i use the red gyarados revamp if i credit you?
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I really like that bird sprite!
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wow i really liked your sprites they are awesome
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Thread is closed because it's several months old, please do not revive month old threads.
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Thread is opened due to request of the owner.
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Thankyou Logiedan! So, after that near-death experience, I NEED to update my thread! So, expect new work coming in the next couple of weeks!
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I really like your art thread as it shows a variety of work.
Your most stunning work which left an impression on me is the pop art of the chicken, I think it's amazing considering you did this as pixel art. Your cars are also eye candy, as well as your house (although I'm looking forward for its completion, since it's not shaded and whatnot) as they are balanced and properly proportioned -- i congratulate you since I always have problems drawing cars as i don't align the lines properly and get a, uhhh...funky car. xD Out of your splices, my favourite piece is the Pegasus. I mean come on, they are awesome. ;p |
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