![]() |
Quote:
Quote:
Quote:
<Achoo!> ^_^ Anyhow, thankyou! I appreciate you thoughts! I have been looking at my recolor and have also come to the conclusion that he looks sleppy... but since that is how the original sprite looked...i really couldn't change it too much... as for the white, i am also now noticing that, since you said it... i will go back and fix that! Again, thanks for the crit, and i'm glad to have helped you... if i did... OMG! This took me forever to sprite! I haven't even shaded it yet (so dont start screaming at me...i know i know...) 1969 Chevy El Camino (my dream car) http://f.imagehost.org/0942/El_Camino_1969_Custom_SHORT.png |
wow these are cool, i like them alot
|
Quote:
What do you like about them? Please give me a bit more info... Anyhow... Something newish...it's really just a different color... which one do you guys think is better, blue or yellow? http://f.imagehost.org/0796/yellow_el_camino.png And even newer: Lance Layer Jammin' Sprite animation! http://f.imagehost.org/0657/Jammin_1_t.gif http://f.imagehost.org/0389/Jammin_2_t.gif http://g.imagehost.org/0587/Jammin_3_t.gif http://g.imagehost.org/0644/Jammin_4_t.gif http://g.imagehost.org/0291/Jammin_5_t.gif http://f.imagehost.org/0102/Jammin_6_t.gif http://www.pokecommunity.com/customavatars/avatar100651_17.gif |
ok the animation looks really bad, but only on the arm. it looks like his arms strecch, give it shoulder motion also dont just extend the arm.
|
Quote:
thanks though! i appreciate the feedback! Does anyone know of a free online animation creator that takes png's and turns them into an animation? the one i used only takes gif's and it distorts my pictures...a bit unfortunate... |
if you want i can take the frames and animate them for you, theyll come out fine.
|
Wow.0_0
These are amazing!!! If I ever make a hack, I'm consulting with you.=p These are beautiful..and I love the original pokemon.=p |
Quote:
Quote:
... i appreciate the post, and that you hold my work in such high regard, don't get me wrong... but i would appreciate a bit more helpful feedback. Quote:
Thanks Kenji! I also realized that, which was why i mentioned the detail at small size quote... as for the shading, i understand completely what you mean. i wanted a "flat" look though, to contrast with the swamp and the muk... maybe it was to flat... as for the swamp, it was supposed to be that mossy stuff... like duckweed... but still, even the duck weed has a shade variation... Thanks everyone! Until next time...Keep Spriting! (DARN DOUBLEPOST... IT WAS AN ENTIRELY NEW TOPIC...GRRR!) Introducing my newest fakemon!!!!! Laplit! http://g.imagehost.org/0163/Laplit.png Laplit (Shy Shell Pokemon) Height: 2'11" Weight: 145 lbs Laplit, the prevolutionary form of Lapras, is quite a shy pokemon. These water bound pokemon stick close to their mothers for comfort since they are still young and are easily startled. |
I've redone shading on some of them.
http://www.iaza.com/work/090410C/Avelect91266.bmp http://www.iaza.com/work/090410C/Spinum98724.bmp http://g.imagehost.org/0019/Chickadee.png |
there's one like iaza.com or something like that (never tried it out before though)
i could animate for you if you would like (i don't mind) ^^ EDIT: hope you don't mind (got bored) and animated for you http://img27.imageshack.us/img27/9132/28484215.gif it's a bit slow, i could speed it up if you like. :) |
I didn't know that iaza can do animations!
That's what i have been using lately for transparencies! Hmm... that is a helpful site! Thanks for animating it for me! It looks great, and not all jpegy with the divets... I'm still working on my edited frames... so his arm doesnt look like it's just being pulled from it's elbow... Thanks! (p.s. a bit faster would do better...i'll get it though! Thanks!) |
nice job your art is fairly nice
|
Quote:
Quote:
|
http://g.imagehost.org/0019/Chickadee.png
^ The back of it's head and the spot i point at those are very straight.. |
Hmm... you're right frosslass... he's almost kinda jelly bean shaped isn't he? well, that's alright though, i think it looks good like that... unless others agree with you...then i might change it.
|
Quote:
Also your RP character's guitar looks like it has no shading and outline. Laplit's shell (The part with the light shining on it) Should have a lighter color. It sticks out.Also humsaw's wings looks... uneven... But I like the shading on all of your re-edited fakemon, and your gyarados sprites are beautiful.=p |
Quote:
slowqueen... definitely not my best, but i think your right. the clamperl blue isn't cutting it, it seems to detract. I will go back recolor it... As for Lance's guitar... i really don't know what to do about it... i tried to make it look "wooden"... instead it is just a tanned up mess... i might just entirely redo it, or take it out, or something... i don't know... as for laplit, i will not be changing that one... i actually used the pallette directly off Lapras, and as that was the color used on the light spot of lapras, i transfered that tone to laplit. As for humsaw, forget about it. it is LONG GONE! i gave up on it a long time ago! the anatomy is messy, the pose is awkward, the coloration is lacking, and just in general, it is an ugly sprite... wait a minute... i made that one didn't i... But really, THANKS! I appreciate your ideas, and your crit! The slowqueen coloration never came to my head, so thanks on that! Take care everyone! Keep Spriting! |
http://f.imagehost.org/0136/milodos_wip_wings.png
My newest and most probably best sprite ever!!! It is the new milodos! I LUV IT!!! My only concern with it is the shading and the back fin (technically milodos' right). I need crit on that please! |
A little something old i dug up! a secret base i had made...
It's called the fissured shrine. http://g.imagehost.org/0694/fissured_shrine.png |
Some wiked cody pop art i made... there's actually some spriting techniques here... among them recoloring and editing...
Spoiler:
|
I was just playing around when i made this one...
It's a snorlax pokedoll under the possesion of a banette! http://g.imagehost.org/0238/banlax.png <shiver> gosh that's creepy... |
Quote:
|
Quote:
the actual fusion editing is pretty good looking...then i kinda ruined it with the stitching... |
Quote:
Spoiler:
My criticisms in the spoiler. I do like the head & tail, though. XD |
(a half an hour after fainting and having Cody peck me awake...)
Kenji, there are NO words to describe how i feel right now! Wow, i am gonna pass out (...again...) Truly, you define good critism! From now on, when ever some one spams up my thread with lame crit or comments, i'm just gonna refer them to post #174! (One minute while i take a breather!) Now down to buisness! 1. My sprite has to be 64x64 and 16 bit... which leaves me a little less room and coloration than i would have liked. i can, and will, definitely darken the medium navy tone, or lighten the lightest. 2. Outline shading: i thought it looked a bit weird in some parts, but i guess you really pointed them out. (Thanks, thanks thanks!!!) For the tan and the navy, since i only have three tones of those colors, i can really only outline in those color's darkest tones... it's actually very frustrating! i'm very limited in the outline shading on the crest, which is probably the worst looking outlining anyways... i only have three colors to use for shading and outlining, not including black... same applies with the fins/wings... i'm not sure what to do about that... 3. the shading in the center of the body was also super hard. that has been my problem with milodos. i can't seem to get the tubular shading down. someone (i'm sorry to whom it was, but i dont remember) showed me how to shade tubes, or rather they modeled it, but i still have trouble on that shapes shaddowing. 4. the far right side of the pixel was actually a choice of the lesser evil. it was originally one large line, but it looked WAY to flat. so i gave it a bit more curve, where it did seem to step out a bit to far. But then i think the "Pointyness" comes from that one notch on the left of the segment. maybe by smoothing that out, it will loose the point, sharp look... and become more round. 5. as for the curviture of the body, i'll try it right off your model and see how it looks! It may take me a day or two to redo this one, since i'm also making some other stuff at the moment, but mark my words, it will be redone!!! Thankyou so much Kenji!!! I appreciate it soooooooooooooooo much! Your a great help, a great spriter, and a great friend!!! |
| All times are GMT -8. The time now is 9:31 PM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.