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Even a Rattata can beat a Charizard if it uses the Right Technique!!
It's your good old RMT. It actually is a Wi-Fi team, and I have the Hidden Powers for my legendaries, so I'd prefer not to take out the Hidden Powers becasue they required quite a long time to SR for.
http://www.smogon.com/download/sprites/dp/487.png Azelf Timid: 36 HP / 252 SpA / 220 Spe --Life Orb 1. Nasty Plot 2. Psychic 3. Flamethrower 4. HP-Fighting My Special Sweeper. I didn't really have anything to lead with, so I'm just going with this. It does quite well, taking out Gengar and Tyranitar. I am forced to switch quite often though. http://www.smogon.com/download/sprites/dp/242.png Blissey Calm: 40 HP/ 252 DEF/ 216 SpD --Leftovers 1. Toxic 2. Seismic Toss 3. Wish 4. Protect Provides Wish support to guys on my team, particularly Forretress who lacks his own healing. Overall, nearly unbreakable as a Special Wall. http://www.smogon.com/download/sprites/dp/450.png Garchomp Jolly: 4 HP / 252 Atk / 252 Spe --Yache Berry 1. Dragon Claw 2. Earthquake 3. Fire Fang 4. Swords Dance Ahh, Garchomp. After a Swords Dance, it can OHKO a lot of things. Yache Berry helps it almost always get a SD in, and Yache Berry also allows Garchomp to beat Weavile and other frail guys 1 on 1. http://www.smogon.com/download/sprites/dp/490.png Heatran Rash: 20 HP / 252 SpA / 236 Spe --Choice Scarf 1. Fire Blast/Flamethrower 2. Earth Power 3. HP-Ice 4. Explosion My ever trusty Revenge Killer. I went for Rash to avoid the Attack drop. It's Power vs. Accuracy when it comes to Flamethrower and Fire Blast. http://www.smogon.com/download/sprites/dp/477.pngGliscor Impish: 252 HP / 4 Atk / 252 Def 1. Earthquake 2. Roost 3. Taunt 4. Ice Fang Gliscor counters SDLuke and Heracross, and keeps a check for various dragons. http://www.smogon.com/download/sprites/dp/245.png Suicune Bold: 252 HP / 252 Def / 4 SpA --Leftovers 1. Surf 2. Calm Mind 3. Rest 4. Sleep Talk Crocune is beastly, especially in a Metagame that doesn't really expect it. After a few Calm Minds it truly is unstoppable. |
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Comments in bold. I think you might want some status support in there, maybe change ur WishBliss to standard and throw in Heal Bell/ Aromatheraphy. |
Thanks for the rate.
The reason I had Forretress with Zap C. was becasue of Gyrados. After 1 or 2 Dragon Dances, I couldn't really do anything to it, except blow Forry up. I'll change it I guess. About Suicune, well Crocune has been working for me, so I'll see what other people say about it. SInce it's a WiFi team, Hp-Electric is sorta pushing it. Also, is it possible to get a Blissey with Wish and Seismic Toss? If so, I'll gladly change the set. |
Worried about Gyara? Run a Bulky Starmie set with Thunderbolt in there. only LO Bite from Gyara should give any worries about that beast.
I'm not a breeding expert, ask tat question about Wish and Seismic Toss in the breeding section. also, lots of pokes can use SR. Few can use Spikes effectively. This is y ur Forry should have spikes. It helps a lot on Heatran switch-ins, especially if you can predict and launch an EQ. I'd say that with Bulky Mie on your squadron, u can give it Rapid Spin and proceed with Spikes/ EQ/ Gyro Ball/ Explosion on Forry. |
If I put in Bulky mie, who should I take out?
And, i'm gonna keep in Stealth Rocks. I know that a lot of Pokemon can use it, but not many on my team can use it. |
Honestly, Vaporeon is a much better counter to Gyarados, being able to absorb it's main STAB and come in on anything else.
A 100% counter to Gyara is Porygon2 however, you could try that over Forry, who cannot handle Gyara as well. |
If I took out Forry, wouldn't I lack a physical wall?
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I'm just saying, if LO Gyara is really bothering you, Pory2 makes a decent physical tank, beating Garchomp and Gyarados with ease.
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Meh,,, I guess I'll sleep on the Gyrados problem for a while, but are there any other things that stand out to you?
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PUT SPIKES ON FORRY. I don't care if you think not many pokes on your team can use it, NONE OF THEM BESIDES FORRY CAN USE SPIKES. Spikes on forry pl0x.
Vaporeon and Porygon-2 do make good counters, but Starmie with max Speed and + Speed nature outspeeds all Chomps and Gyara who do the same thing and can OHKO with Ice Beam and Thunderbolt at the same time with specs/ LO. Starmie>>> both. |
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Good point on Pory2 and Vappy. I've already said that LO Bite gives Starmie problems, I feel like starmie works best for me as a counter, and it can also serve as his spinner is he decides not to put it on Forry.
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Okay, you asked me to do it so I'll get on with it. From the start I can notice that your team has a glaring Heracross and SDLuke weakness having no reliable resistances to their attacks to speak of.
I would recommend Gliscor over Forretress - Taunt / Earthquake / Ice Fang / Roost, Impish 252 HP / 252 Def. This will help patch up the Heracross and SDLuke weaknesses, as well as provide a decent check for Garchomp, DDMence and DDNite. I would recommend Cresselia > Forretress, Charge Beam / Reflect / Moonlight / Ice Beam, Bold 252 HP / 108 Def / 148 SpD, to counter Mixape, Garchomp, Salamence, Gyarados and a whole host of threats. I would recommend replacing Blissey with Choice Band Snorlax, Adamant 252 Attack/252 SpD, Return / Earthquake / Crunch / Fire Punch or Pursuit. Your team seems quite easily stalled out and Choice Band Snorlax will provide the neccessary power to further strengthen your team offensively. It also makes a good switchin to opposing Blissey and Vaporeon that may hinder a CroCune sweep. Stealth Rock over Explosion on Heatran - giving you the opportunity to scout for what your opponent's counter is and lay Rocks at the same time, not to mention Explosion isn't hurting much with Timid and HP Ice (IIRC max Attack IV is 22). Good luck, and hope this helped! |
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Other than that, Aquilae gave a good quality post up there and I second all of those changes. |
Don't go Lum on Azelf, most Bronzong expect it because it's such a popular lead and head straight for Gyro Ball. I'd go Fire Blast on Heatran but that's just me. Zap Cannon looks good on Forry since you don't really have a need for a spinner.
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Zap Cannon is extremely inaccurate. Don;t use Zap Cannon. Either put in Rapid Spin/ EQ or replace it for one of Aqui's suggestions, preferably gliscor. I forgot about IVs for HP Ice, SR on Hea. Tat opens up Spikes on Forry if u plan to keep him. CBLax= underrated. CB Lax can take a lot of special hits while OHKO'ing all incoming special walls at the same time. Quote:
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So, I've edited my team a bit, and i hope I cleared some problems. Please take another look at it.
ALso, Heatran is Rash natured, so he has a decent Attk Iv. |
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Anyway, I would go T-Wave >> Toxic on Pissey Bliss. |
Mixape can do quite a number on your team. Infact, Lucario with HP Ice over Crunch does a hefty chunk as well. Mixape is slightly less problomatic, since you easily revenge kill it. However, nothing has an easy switch in (unless you predict Nasty Plot) Garchomp is your safest bet, however, if it carries HP Ice, you'll be in a lot of pain. It's really hard to cover up, but Cresselia can cover these weaknesses up:
Cresselia @ Leftovers Modest 20 HP/252 Def/236 SpA Reflect Charge Beam/Thunder Wave/Psychic Ice Beam Moonlight Psychic can take out Mixape with ease, and Charge Beam handles Gyara, Twave, however, opens up the possibility of crippling them to near uselessness. Even Lucario doesn't like Twave, since anything resisting Extremespeed (hint: Heatran) will come in and snab a quick kill. Other than that, pretty solid team, Life Orb >>> Wiseglasses on Azelf please, it can 2HKO Snorlax with Psychic after a Nasty Plot with Life Orb attatched, which is nice. |
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Still, Forry can use Zap Cannon to some degree of success. It works wonders in scaring Gyara off. Even if it misses, when they see you use it they'll run. Also wasn't it Caterpie, not Rattata? |
Fire Blast has a wayyyyyyyy higher chance of hitting than Zap Cannon, which only has 50 acc. Zap Cannon is plain garbage, up there with the Hyper Beams. End of Forry discussion, it was replaced with a Gliscor anyways. Props to bobbery on that.
I agree with Vance, go with Cress>>> Crocune/ Bliss. Depends on if you want to replace your special wall, or just get a counter to SD HP Ice Luke and Mixape. |
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Another thing bout Zap Cannon on Forry. Do me a favor and look at Forry's Sp. Attk. U see y Zap Cannon is not a good idea now?
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Heatran switches in on Flamethrower and Grass Knot, OHKO'ing back with Earth Power Azelf can swith into a CC and OHKO back with a Psychic. Lucario:If it holds HP-ICE, Heatran can swith in on a Extremespeed or Hp-Ice, OHKO'ing back with a Fire Blast or Earth Power. If all else fails, Garchomp can revenge kill it. |
First off, Zap Cannon is a great move on Forry. Yeah, inaccurate as hell, but you forget, as well as instant paralysis, his defence is so great, he can AFFORD to miss. Seriously, the only real way to beat forry is to either use a Fire move, or a boosted hit. Mainly, I'm talking bout Gya on the latter. Zap Cannon ruins all hope of him ever charging up. And as I said, he can afford the miss or two. Also, ZAP CANNON HAS A FRACKIN 120 BASE POWAH! It easily OHKO's Gya. It's the only way Forry can ever hope to beat Gyarados.
I also noticed this on Bobbery's post, couldn't be fa from the truth Quote:
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