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This team is sloooow (OU RMT)
Sick of losing with my current team, I decided to do a complete revamp of it, this time starting with a late sweeping strategy and building around that, rather than just throwing in a few pokes randomly and trying to cover their weaknesses.
Tauntrados @Leftovers Adamant: Intimidate 212 HP/16 Atk/180 Def/100 Spd Taunt Dragon Dance Waterfall Stone Edge Classic Gyara lead. Taunts leads that need to be taunted, otherwise either switch out to a counter or DD on the switch and see what comes out. Useful fire resist since Forretress is my physical wall. Forretress @Leftovers Impish: Sturdy 252 HP/252 Def/6 Atk Gyro Ball Earthquake Spikes Rapid Spin Mmm I like this Forry. Spins and sets up Spikes, and also can score some surprise KOs against the likes of Magnezone and Heatran. Gyro Ball has saved me more than once and does well, especially against speed-buffed physical sweepers. Scarfran @Choice Scarf Modest: Flash Fire 252 SpA/252 Spd/6 HP Lava Plume Earth Power Dark Pulse? HP Ice What to put in the 3rd spot? I feel like Dragon Pulse is unneeded due to HP Ice. Explosion, perhaps? Roserade @Black Sludge Timid: Natural Cure 252 HP/4 SpA/252 Spd Substitute/Toxic Spikes Leech Seed Aromatherapy Grass Knot I needed a cleric and a grass attack, and whala, here it is! I’ve had pretty good success with this in the past, the problem is just finding a good time to switch her in. DDMence @Life Orb Naughty: Intimidate 252 Atk/136 Spd/120 HP Dragon Dance Dragon Claw Earthquake Flamethrower My main late sweeper, this whole team’s objective is to clear out threats to him so he can clean house. Also my only real chance at Hera as long as I don’t switch in on a Stone Edge. Vaporeon @Choice Specs Bold: Water Absorb 188 HP/252 Def/70 SpA Ice Beam Surf HP Electric Wish Yes, I read the battle log in which this was used, and yes, that’s what gave me the idea. Surf > Hydro Pump, though. This is my Gyara counter, and even bulky versions are OHKOd by HP Electric, along with taking little damage in return, especially if I can switch in on a Waterfall. Ice Beam takes care of any dragon with the exception of Yache, in which case Chompy takes 75%. Overall, I feel like Hera is still quite a big threat to this team. I’m also lacking a priority move, a really speedy sweeper (maybe I should go with Scarftran?), or a true special wall. Perhaps I should just cave and use cleric Blissey instead of Roserade, but that would leave me without a good Swampert killer, not to mention my dignity. |
I WAS going to try rate this with a quote seeing as nobody else had,but honestly,i can see why.You should retype in a smaller,more ordinary font.I'm sure a lot of people have read this,and have been to polite to point tihs out.I have been getting stick for my grammar recently,but at least i type in a font that,when i do type with more grammar,people can read it.I can't see any massive problems with your team,apart from Heatran.Go with a standard,as Heatran is more of a tank,due to it being bullky.Also,put more EVs into Special Attack,less into speed on Roserade,as it's really oing to struggle to even 2HKO stuff with those EVs.Timid plus 108 EVs isn't goign to be slow.I'm no expert,but try these:
Roserade @ Black Sludge Natural Cure Timid 252hp,148sp.atk,108spd Leech Seed Substitute/Toxic Spikes??? Aromatherapy Grass Knot For some reason you have HP Grass on Heatran,which i would drop,as it doesn't do much for it,as if you leave it in against a Ground type they're going to EQ you to kingdom come,and if you leave Heatran in against a Water,then you're as crzy as your font suggests.Grass Knot will deal with the likes of Swampert,Suicune and other bulky waters and Ground types.If you're against a slow Tyranitar,it will deal more of a hit to that too,as despite Special Defense not being Ttar's thing,it's still quite a good stat.Roserade doesn't have the highest of HP,so subbing is goign to cripple it,even with those EVs,whihc are needed.Toxic Spikes alows you to poison pokemon on the ground switching in,which would be even beter than jsut the spikes of Forretress alone.Your ddmence coudl do with having different EVs,more like 252atk,252spd,4hp,giving it more firepower and speed to start with,as you won't DD in all situations.Also,Fire Blast isn't the wisest choice.Firstly,you have no special attack EVs,and secondly,it has low accuracy,so if you want a special fire move,go with Flamethrower,but otherwise,go more liek this: Salamence @ Life Orb Jolly 252atk,252spd,4hp Dragon Dance Dragon Claw Earthquake Flamethrower/Fire Fang the bold one is my favourite for a DDmence,but if you're oging with Flamethrower,you might as well go with MixMence Salamence @ Life Orb Mild/Rash 120atk,252sp.atk,136spd Draco Meteor Brick Break Flamethrower Roost/Crunch Your choice between roost or runch.Crunch if you wanna be bale to hit tihngs like Gengar et.al,although Ggar especially,might have HP Ice.Roost is a way of keeping your Mixmence in the game a little longer |
yeh kiddo did rly cover everything needed yeh i agree you rly should make heatran standard as much as i dont like useing standard but you want to win and using the best method helps in any sense so go for it and with the roserade yeh kiddo didnt explain it but any pokemon your going to use energy ball on grassknot will do even more because hense the name bulky water comes the sound of it being heavy. So yeh dats about all.
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Looks like a bunch of our posts poofed...
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About HP Grass on Heatran: I assumed it was there to nail bulky grounds/rocks on the predicted switch. When I change to Scarf I'll reconsider the HP. Quote:
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I have no idea waht happened to all our posts.Oh,well.Yeah,i wouldn't ever see Heatran as having HP Grass.HP Ice,maybe,HP Grass,nono.Roserade will be fine iwth or without Toxic Spikes,it was jsut a suggestion
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