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please r/f my deck
Pokemon:
4x Abra (base set) 4x Kadabra (base set) 2x Alakazam (base set) 2x Chansey (base set) 1x Kangaskhan (jungle) 3x Unown G (Great Encounters) 3x Unown I (Neo Discovery) 3x Mr. Mime (Jungle) Trainers: 4x Bill 2x Pokemon Center 2x Full Heal 2x Great Ball 4x Pokeball 1x Pokemon Trader 1x Switch 2x Gust of Wind 3x Root Fossil 17 Psychic Energy Are there any cards that says the opponent cannot damage benched pokemon. If so, I would put that in the deck too. Thank you. I am trying to create a sort of control deck. With Mr. Mime active equipped with Unown G, The opponent can only damage Mr. Mime for 20 damage or less. With alakazam on the bench along side a root fossil or two, the alakazam will move the damage counters onto the root fossil who will then heal itself when I end turn. I am trying to create a sort of control deck. With Mr. Mime active equipped with Unown G, The opponent can only damage Mr. Mime for 20 damage or less. With alakazam on the bench along side a root fossil or two, the alakazam will move the damage counters onto the root fossil who will then heal itself when I end turn. |
Looks pretty good, reminds me of one of my decks I like to call Puppetmaster, because of the way it controls the field.
The only thing I have to criticize is that you have 17 energies and 21 pokemon, I would take out at least 2 or all of the bills to put in more energies. But I like to have at least 20 energy in each deck to make sure i'm getting them. Also if you have an extra pokemon trader it might be good to switch that in with one of your kadabras, because that last one isn't really needed. So without the improvements I would say a 7/10. |
I think you need a few more really strong pokemon (maybe 1 or 2 BIG basic pokemon). Other than that pretty good. 8/10.
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The layout is okay but I suggest adding more energy cards. Dark types will pawn you.
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