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Help with my team
Ive finally started to play online, and before I got into anything serious, I wanted to post my team here for any suggestions.
http://www.serebii.net/diamondpearl/pokemon/291-m.png Ninjask (Ryu) @ Starf Berry / Liechi Berry Substitute Baton Pass Endure ???? He is purely made to baton pass. Substitute and Baton pass are self explanatory for this set. Endure is just for the extra turn, so no matter what, he survives with just a bit of extra life out of him, and the activation of the berry. Starf berry will help for a mix baton passer, giving the set a random boost, but the liechi berry gives me an attack boost for a specific combo (look at Brelloom). My main question is really for my final move. I was thinking protect, but I don't know if it goes before fakeout. X-scissor would work for a backup move, in case I'm forced to switch it in as my final pokemon or if i can get a super effective in. http://www.serebii.net/Shiny/DP/286-m.png Breloom @ focus sash Sky uppercut Mach punch Seed bomb Spore Hes obviously used to spore. Focus sash is for surviving the one hit kill; cause either im gonna die in one hit or survive, and with focus sash, I always get a spore in. Sky uppercut and Seed bomb are used for basic attacks, of course. Mach punch is for a final hit; cause not only will it take it out, but it takes out the risk of them waking up at the wrong time. My main idea for Breloom is to be baton passed to. If its speed is built up enough, i can spore and kill someone, easy. As i said with the regular set, on switching in, it will get a spore in no matter what. http://www.serebii.net/diamondpearl/pokemon/468-m.png Togekiss (Jet) @ ??? Air Slash Hyper Beam Aura Sphere Nasty Plot Togekiss is obviously a special sweeper. Air slash is one of togekisses best stab moves, and flinch bonus is always good. Aura sphere is just a cool move, and it always seems to come in use just at the right time, especially against slow enemys such as rampardos. Hyper beam is obviously a last resort, though i could always last through the wait if i get really lucky. Nasty plot is an amazing sporter move, but again, only if i can last till the next turn. Im not exactly sure what item to give it though...any suggestions? http://www.serebii.net/Shiny/DP/461-m.png Wevile (flower) @ focus sash (?) Ice punch Brick Break Night Slash Shadow Claw Its mostly used to kick ass fast. Ice punch is just a good move for it, so i put it there, and can also 1-hit KO garchomp and salamance. Brick break is good for most wevile counters, as most things with fighting weaknesses can learn earthquake. Night slash and shadow claw are really just extra moves, mostly just for more coverage. I wasn't sure about the item, but focus sash is the first thing that comes to mind, as wevile most likely cant take a hit. http://www.serebii.net/Shiny/DP/376.png Metagross (Bigg Nife) @ ??? Hammer arm Zen Headbutt Meteor Mash Eartquake Its mostly just made to kick ass and take names; no real supporting moves here. Hammer arm can obviously take out some big foes, most notable tyranitar. Zen headbutt is just a good move, and is an awesome physical psychic move. Meteor mash is just a signature move to metagross. Earthquake is just cool and classic. Wasn't sure what to do for an item here. http://www.serebii.net/diamondpearl/pokemon/099-m.png Kingler @ ??? Crabhammer X-scissor Giga Impact Amnesia An interesting choice for my final pokemon, i know, but it makes a surprisingly good asset. Crabhammer is a signature to kingler, and an awesome physical water move. X-scissor is a backup, and giga impact is really just for last resort sweeping. Amnesia is good for making up for its horrid special defense. It would also be very good to baton pass to. Wasn't sure what to do with the item though, once again. Thanks in advance for any suggestions or advise! :t194: |
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