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Rate My Team - The good, the bad and the Igglybuff?
Well, I don't have Iigglybuff in my team, it just rhymed with ugly a little bit, but you can still rate the good and bad stuff about my team.
Garchomp @ Yache Berry Outrage Earthquake Fire Fang Swords Dance Jolly; 252 atk/sp, 4 hp Typical set up these days. Used for late game play. Tyranitar @ Focus Sash Crunch Earthquake Stone Edge Dragon Dance Jolly; 252 atk/sp, 4 hp Acts in ways as a physical sweeper, supporter and revenge killer. Dragon Dance for physical sweeping. Sandstorm prevents the rest of my team with some additional damage to the other team. Focus Sash should allow it to survive for at least one turn unless some entry hazard is in effect. Heracross @ Choice Scarf Megahorn Stone Edge Close Combat Pursuit Adamant; 252 atk/sp, 4 hp Ability: Guts This will be my starting pokemon for my team. Useful against a lot of starting pokemon I believe and can be taken back in place of one of my defensive pokemon for a possible late game arrival. Skarmory @ Sticky Barb Roost Whirlwind Stealth Rock Drill Peck Impish; 108 atk, 148 def, 252 hp Ability: Keen Eye Supporter/ Physical Wall of my team. Sticky Barb acts as extra damage upon switching into a physical contact attack (But I don't think that's a very good item, but I couldn't really think of much else that would useful). Whirlwind away those pesky physical sweepers and do some extra damage with stealthrock. Blissey @ Leftovers Ice Beam Thunder Wave Softboilied Seismic Toss Calm; 252 def, 216 spdef, 40 sp atk Ability: Natural Cure Another typical set up of Blissey, but not sure on the EV spread. Gengar @ Leftovers Shadow Ball Energyball Thunderbolt Destiny Bond Timid; 252 sp, 160 sp atk, 96 def I was thinking of choicing a choice specs varient of this, but I don't really like the of idea of 2 choice item pokemon in a team. Anyway this is my special sweeper since I already have 3 physical sweepers. Energy Ball and thunderball are used to hit some of the physical sweepers out there, shadow ball basically anything else and destiny bond for the revenge kill. Personally I think the pokemon choosen for this team are good, but maybe the movesets and EV spreads could be changed around a bit. |
A team of standarts, what means great at batteling, but what king of Ghost-type would run away from Heracross (Pursuit)? And Pursuit doesn't go well with Choice Scarf either.
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Pursuit is only used on a pokemon I think would most likely be fleeing and swtiching. Also if the pursuit attacks on a pokemon fleeing, isn't heracross able to use any move after that? I thought that pursuit ignored the rules of choice items when used on a switched pokemon.... at least that is what I have been told.
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Comments in bold. Very nasty Gyarados weakness here, Consider using Scarf Timid Gengar, so you can revenge kill it, i also wouldnt worry about having 2 choiced, the rest of your pokemon arnt, so can full well cope with that. And as an added bonus, Scarf Gar revenge Kills Deoxys - Speed, who may be problematic. |
Toxic? Iv'e knowen this set, But I would preffer Night Slash as Heracross has a huge weakness to Ghosts.
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Night Slash is pretty meh on Heracross. It could work in a sense, I suppose. I prefer Toxic for opening up sweeps. Plus Blissey lets him paralyse Gengar and have something else easily sweep it.
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Dusknoir gets shut down by toxic Gengar cant take stone edges and neither can frosslass or Mismagius Spiritomb dies to Megahorn (2hko) Bannette, drifblim, Shedinja and Rotom ? lol Only ghost that actually can do something to Hera is Giratina, who is not seen in standard play. EDIT : Oh noes Sableye XD, in all seriousness , thats also lol |
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Suggestions in bold. Usless Text, below "Suggestions in Bold" |
Drifblim gets wasted by Stone Edge, hence it's flying type. If Mismagius OR Gengar is using Psychic, the trainer obviously sucks majorly. unSTAB'd Psychic is just horrible.
Seriously, no one uses unSTAB'd Psychic. |
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You have already been told why unSTAB'd Psychic is crap, I'll tell you again. "Why would you even RBY here? And yes, Psychic has crap coverage. It hits only Fighting and Poison for super effective. And it's resisted by Psychic, Steel, and immuned by Dark. Plus, it's only a Base 90 Power move, which sucks." :Vance "Pretty much." :Dark Azelf. YES! Pretty much. |
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? Then why say its has a "huge ghost weakness" when that isnt the case as it can overcome ALL of the ghosts in the metagame (bar giratina) with the Toxic scarf set ? Anyways, can we all stay on topic now, not why ghosts fail to heracross please ?. |
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This is simplt turning into a debate; either try to help the OP or don't post here. |
GET BACK ON TOPIC. Now!
Good god, Psychic is horrific this generation. Competitive staple sets on Ghosts do not carry Psychic. Period. And so many Poisons? Not in this current metagame... what Tentacruel? Sheesh.
If you don't know what's up with this generation and current metagame, then I suggest you catch up on it and hit the books before you rate in the future. Psychic has abysmal coverage, it's weak, and does not work these days on Ghosts. We want posts to help contribute to crystalvelox's team, not how disgusting the already disgusting psychic is on Ghosts. :| |
Would having a choice scarf gengar in order to take out gyrados be more benefical overall than a non-scraf varient? My Heracross could OHKO Gyrados if it didn't have a somewhat decent HP/DEF EV spread and it could outrun any gyrados after one DD if it had 24 IVs in speed.
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