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-   -   Rate My Team - The good, the bad and the Igglybuff? (https://www.pokecommunity.com/showthread.php?t=151440)

crystalvelox August 28th, 2008 10:15 AM

Rate My Team - The good, the bad and the Igglybuff?
 
Well, I don't have Iigglybuff in my team, it just rhymed with ugly a little bit, but you can still rate the good and bad stuff about my team.

Garchomp @ Yache Berry
Outrage
Earthquake
Fire Fang
Swords Dance
Jolly; 252 atk/sp, 4 hp

Typical set up these days. Used for late game play.

Tyranitar @ Focus Sash
Crunch
Earthquake
Stone Edge
Dragon Dance
Jolly; 252 atk/sp, 4 hp

Acts in ways as a physical sweeper, supporter and revenge killer. Dragon Dance for physical sweeping. Sandstorm prevents the rest of my team with some additional damage to the other team. Focus Sash should allow it to survive for at least one turn unless some entry hazard is in effect.

Heracross @ Choice Scarf
Megahorn
Stone Edge
Close Combat
Pursuit
Adamant; 252 atk/sp, 4 hp
Ability: Guts

This will be my starting pokemon for my team. Useful against a lot of starting pokemon I believe and can be taken back in place of one of my defensive pokemon for a possible late game arrival.

Skarmory @ Sticky Barb
Roost
Whirlwind
Stealth Rock
Drill Peck
Impish; 108 atk, 148 def, 252 hp
Ability: Keen Eye

Supporter/ Physical Wall of my team. Sticky Barb acts as extra damage upon switching into a physical contact attack (But I don't think that's a very good item, but I couldn't really think of much else that would useful). Whirlwind away those pesky physical sweepers and do some extra damage with stealthrock.

Blissey @ Leftovers
Ice Beam
Thunder Wave
Softboilied
Seismic Toss
Calm; 252 def, 216 spdef, 40 sp atk
Ability: Natural Cure

Another typical set up of Blissey, but not sure on the EV spread.

Gengar @ Leftovers
Shadow Ball
Energyball
Thunderbolt
Destiny Bond
Timid; 252 sp, 160 sp atk, 96 def

I was thinking of choicing a choice specs varient of this, but I don't really like the of idea of 2 choice item pokemon in a team. Anyway this is my special sweeper since I already have 3 physical sweepers. Energy Ball and thunderball are used to hit some of the physical sweepers out there, shadow ball basically anything else and destiny bond for the revenge kill.

Personally I think the pokemon choosen for this team are good, but maybe the movesets and EV spreads could be changed around a bit.

Walrein August 28th, 2008 10:22 AM

A team of standarts, what means great at batteling, but what king of Ghost-type would run away from Heracross (Pursuit)? And Pursuit doesn't go well with Choice Scarf either.

crystalvelox August 28th, 2008 10:26 AM

Pursuit is only used on a pokemon I think would most likely be fleeing and swtiching. Also if the pursuit attacks on a pokemon fleeing, isn't heracross able to use any move after that? I thought that pursuit ignored the rules of choice items when used on a switched pokemon.... at least that is what I have been told.

Dark Azelf August 28th, 2008 10:31 AM

Quote:

Originally Posted by crystalvelox (Post 3887122)
Well, I don't have Iigglybuff in my team, it just rhymed with ugly a little bit, but you can still rate the good and bad stuff about my team.

Garchomp @ Yache Berry
Outrage
Earthquake
Fire Fang
Swords Dance
Jolly; 252 atk/sp, 4 hp

Cool

Tyranitar @ Leftovers / Black Glasses
Crunch
Earthquake
Stone Edge
Dragon Dance
Jolly; 252 atk/sp, 4 hp

Tar is WAY too bulky for sash, use Lefties or Black Glasses to guarantee a 2hko on standard swampert after a dd.

Heracross @ Choice Scarf
Megahorn
Stone Edge
Close Combat
Toxic
Adamant; 252 atk/sp, 4 hp
Ability: Guts

Pursuit does like 2 outside of cb sets. Toxic scarf cross would be great for this team, because if Gliscor, Hippowdon etc switch into you, it will then allow tar and chomp to to benefit and sweep, MUCH easier once counters are having to switch in on said moves and raking up poison damage..





Skarmory @ Shed Shell
Roost
Whirlwind
Stealth Rock
Brave Bird
Impish; 108 atk, 148 def, 252 hp
Ability: Keen Eye

Sticky Barb damages yourself ._., so is therefore poop. Use Shed Shell to escape from magnezone.

Brave Bird, well because it does more and helps deal better with your massive Gyarados weakness.



Blissey @ Leftovers
Ice Beam
Thunder Wave
Softboilied
Seismic Toss
Calm; 252 def, 176 spdef, 80 sp atk
Ability: Natural Cure

Ev spread is fine. Or you can use 80 sp.att which OHKO's OHKO Salamence iirc.

Gengar @ Life Orb
Shadow Ball
Focus Blast
Thunderbolt
Hypnosis / Energy Ball
Timid; 252 sp / 252 sp.att / 6 hp

Ev spread is eww, def evs ? =/. Use Life Orb too.

Use Focus Blast, or tar and what not go olol, besides, Fighting + Ghost cover everything in the game, so that is full well worth a slot here.

Destiny Bond is meh, use Hypnosis to sleep a counter or Energy Ball if you must fear swampert XD.



.


Comments in bold.


Very nasty Gyarados weakness here, Consider using Scarf Timid Gengar, so you can revenge kill it, i also wouldnt worry about having 2 choiced, the rest of your pokemon arnt, so can full well cope with that. And as an added bonus, Scarf Gar revenge Kills Deoxys - Speed, who may be problematic.

Walrein August 28th, 2008 10:34 AM

Toxic? Iv'e knowen this set, But I would preffer Night Slash as Heracross has a huge weakness to Ghosts.

. August 28th, 2008 10:39 AM

Night Slash is pretty meh on Heracross. It could work in a sense, I suppose. I prefer Toxic for opening up sweeps. Plus Blissey lets him paralyse Gengar and have something else easily sweep it.

Dark Azelf August 28th, 2008 10:42 AM

Quote:

Originally Posted by Froslass (Post 3887175)
Toxic? Iv'e knowen this set, But I would preffer Night Slash as Heracross has a huge weakness to Ghosts.

Not really =/.


Dusknoir gets shut down by toxic

Gengar cant take stone edges and neither can frosslass or Mismagius

Spiritomb dies to Megahorn (2hko)

Bannette, drifblim, Shedinja and Rotom ? lol

Only ghost that actually can do something to Hera is Giratina, who is not seen in standard play.



EDIT : Oh noes Sableye XD, in all seriousness , thats also lol

Walrein August 28th, 2008 10:48 AM

Quote:

Originally Posted by Dark_Azelf (Post 3887192)
Not really =/.


Dusknoir gets shut down by toxic

Gengar cant take stone edges and neither can frosslass or Mismagius

Spiritomb dies to Megahorn (2hko)

Bannette, drifblim, Shedinja and Rotom ? lol

Only ghost that actually can do something to Hera is Giratina, who is not seen in standard play.



EDIT : Oh noes Sableye XD, in all seriousness , thats also lol

Drifblim is Fighting immune and 1/4 resist to Bug and can Psychic or HP Flying. Mismagius 2HKOs it with Psychic. Gengar is the same as Drifblim, just has a chance to OHKO Heracross with Psychic.

Z o M B ii 3 August 28th, 2008 10:49 AM

Quote:

Originally Posted by crystalvelox (Post 3887122)
Garchomp @ Yache Berry
Outrage / Dragon Claw
Earthquake
Fire Fang
Swords Dance
Jolly; 252 atk/sp, 4 hp

If your going to use this as a lead, don't use outrage.
It could leave you defenceless to a counter, very
early in the game. If your going to keep Outrage
use it late game.

Tyranitar @ LIFE ORB/LEFTOVERS
Crunch
Earthquake
Stone Edge
Dragon Dance
Jolly; 252 atk/sp, 4 hp

Focus Sash? No, just no. Whats the chance
of a OHKO without you knowing about it?
Also, Status moves/Stealth Rock/Spikes
will destroy your sash.

Heracross @ Choice Scarf
Megahorn
Stone Edge
Close Combat
Pursuit
Adamant; 252 atk/sp, 4 hp
Ability: Guts

This is Fine, although I don't know much
about Heracross.

Skarmory @ LEFTOVERS/SHED SHELL
Roost
Whirlwind
Spikes
Drill Peck
Impish; 108 atk, 148 def, 252 hp
Ability: Keen Eye

Sticky Barb made me cry alittle.
Spikes over SR, just better
in my opinion.

Blissey @ Leftovers
Ice Beam
Thunder Wave
Softboilied
Seismic Toss
Calm; 252 def, 216 spdef, 40 sp atk
Ability: Natural Cure

I personally don't run Ice Beam on my
Blissey, but its your call. I run Aromatherapy
over Ice Beam.

Gengar @ Leftovers
Shadow Ball
Energyball/Focus Blast/Hypnosis
Thunderbolt
Destiny Bond/Hypnosis/Haze
Timid; 252 sp, 160 sp atk, 96 def

Shadow Ball and T-Bolt are always standard
in my eyes, but Energy Ball? No idea with that.
Focus Blast over that for Bliss/Porygon-Z/Etc.
Destiny Bond can work, but do you have
good prediction? Use Hypnosis as a status or
haze to make enemies cry.

Suggestions in bold.
Usless Text, below "Suggestions in Bold"

. August 28th, 2008 10:50 AM

Drifblim gets wasted by Stone Edge, hence it's flying type. If Mismagius OR Gengar is using Psychic, the trainer obviously sucks majorly. unSTAB'd Psychic is just horrible.

Seriously, no one uses unSTAB'd Psychic.

Walrein August 28th, 2008 10:52 AM

Quote:

Originally Posted by Vance (Post 3887228)
Drifblim gets wasted by Stone Edge, hence it's flying type. If Mismagius OR Gengar is using Psychic, the trainer obviously sucks majorly. unSTAB'd Psychic is just horrible.

Seriously, no one uses unSTAB'd Psychic.

I just don't get this thing that caught up in D/P about Psychic beeing a poor-coverage type. since R/B/Y it's just got worse with every generation. And I use Psychic on my Gengar.

Dark Azelf August 28th, 2008 10:55 AM

Quote:

Originally Posted by Froslass (Post 3887216)
Drifblim is Fighting immune and 1/4 resist to Bug and can Psychic or HP Flying. Mismagius 2HKOs it with Psychic. Gengar is the same as Drifblim, just has a chance to OHKO Heracross with Psychic.

Yah, none of those can take stone edge read my post next time plox. And how can they Psychic when you 2hko (Hit once on the switch in) and then again as you outspeed ?.


Quote:

Originally Posted by Vance (Post 3887228)
Drifblim gets wasted by Stone Edge, hence it's flying type. If Mismagius OR Gengar is using Psychic, the trainer obviously sucks majorly. unSTAB'd Psychic is just horrible.

Seriously, no one uses unSTAB'd Psychic.

Pretty much.

. August 28th, 2008 10:56 AM

Quote:

Originally Posted by Froslass (Post 3887230)
I just don't get this thing that caught up in D/P about Psychic beeing a poor-coverage type. since R/B/Y it's just got worse with every generation. And I use Psychic on my Gengar.

Why would you even RBY here? And yes, Psychic has crap coverage. It hits only Fighting and Poison for super effective. And it's resisted by Psychic, Steel, and immuned by Dark. Plus, it's only a Base 90 Power move, which sucks.

Walrein August 28th, 2008 10:58 AM

Quote:

Yah, none of those can take stone edge read my post next time plox. And how can they Psychic when you 2hko (Hit once on the switch in) and then again as you outspeed ?.
You Switch into Close Combat :paranoid:...and Mismagius outurns Heracross...excuding Choice Scarfers like this one.
Quote:

Pretty much.
Read my previous post. I just don't get it...

Quote:

Originally Posted by Vance (Post 3887241)
Why would you even RBY here? And yes, Psychic has crap coverage. It hits only Fighting and Poison for super effective. And it's resisted by Psychic, Steel, and immuned by Dark. Plus, it's only a Base 90 Power move, which sucks.

But there are so many Posion-types in the game...even thought I see how it's losing coverage this generation...

Z o M B ii 3 August 28th, 2008 11:03 AM

Quote:

Originally Posted by Froslass (Post 3887247)
Read my previous post. I just don't get it...

You have already been told why unSTAB'd Psychic
is crap, I'll tell you again.

"Why would you even RBY here? And yes, Psychic has crap coverage. It hits only Fighting and Poison for super effective. And it's resisted by Psychic, Steel, and immuned by Dark. Plus, it's only a Base 90 Power move, which sucks."
:Vance

"Pretty much."
:Dark Azelf.

YES! Pretty much.

Dark Azelf August 28th, 2008 11:12 AM

Quote:

Originally Posted by Froslass (Post 3887247)
You Switch into Close Combat :paranoid:...and Mismagius outurns Heracross...excuding Choice Scarfers like this one.

Read my previous post. I just don't get it...



?

Then why say its has a "huge ghost weakness" when that isnt the case as it can overcome ALL of the ghosts in the metagame (bar giratina) with the Toxic scarf set ?



Anyways, can we all stay on topic now, not why ghosts fail to heracross please ?.

LethalTexture August 28th, 2008 11:16 AM

Quote:

Originally Posted by Froslass (Post 3887247)
You Switch into Close Combat :paranoid:...

Well then Hera would simply switch, as it's locked into Choice it can't do anything to it anyway. D_A knows what he's talking about, a good chunk of my competitive battling knowledge is down to him.

This is simplt turning into a debate; either try to help the OP or don't post here.

BeachBoy August 28th, 2008 11:16 AM

GET BACK ON TOPIC. Now!
 
Good god, Psychic is horrific this generation. Competitive staple sets on Ghosts do not carry Psychic. Period. And so many Poisons? Not in this current metagame... what Tentacruel? Sheesh.

If you don't know what's up with this generation and current metagame, then I suggest you catch up on it and hit the books before you rate in the future. Psychic has abysmal coverage, it's weak, and does not work these days on Ghosts.

We want posts to help contribute to crystalvelox's team, not how disgusting the already disgusting psychic is on Ghosts. :|

crystalvelox August 28th, 2008 2:31 PM

Would having a choice scarf gengar in order to take out gyrados be more benefical overall than a non-scraf varient? My Heracross could OHKO Gyrados if it didn't have a somewhat decent HP/DEF EV spread and it could outrun any gyrados after one DD if it had 24 IVs in speed.


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