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-   -   Please Rate My Team (https://www.pokecommunity.com/showthread.php?t=151720)

burningfoot August 30th, 2008 12:43 PM

Please Rate My Team
 
This is a team I spent a long time building for competitive battling so I want to know what the experts think.

Dusknoir @ Leftovers
Pressure
Nature – Adamant
EVs: Atk: 255 HP: 255
- Thunder Punch
- Shadow Punch
- Will-o-Wisp
- Earthquake

Yanmega @ Nothing
Speed Boost
Nature – Modest
EVs: Sp Atk: 255 Sp Def: 255
- Air Slash
- Bug Buzz
- Giga Drain
- Signal Beam

Gallade @ Nothing
Steadfast
Nature – Adamant
EVs: Atk: 255 HP: 255
- Close Combat
- Psycho Cut
- Leaf Blade
- Night Slash

Rhyperior @ Nothing
Solid Rock
Nature – Impish
EVs: Atk: 255 HP: 255
- Rock Wrecker
- Megahorn
- Hammer Arm
- Poison Jab

Lapras @ Nothing
Water Absorb
Nature – Modest
EVs: Sp Atk: 255 HP: 255
- Brine
- Ice Beam
- Shock Wave
- Psychic

Lucario @ Nothing
Inner Focus
Nature – Mild
EVs: Atk: 255 Sp Atk: 255
- Bullet Punch
- Aura Sphere
- Blaze Kick
- Dragon Pulse

Thanks in advance to any comments.

. August 30th, 2008 1:11 PM

Quote:

Originally Posted by burningfoot (Post 3894160)
This is a team I spent a long time building for competitive battling so I want to know what the experts think.


Dusknoir @ Leftovers
Pressure
Nature – Adamant
EVs: Atk: 255 HP: 255
- Thunder Punch
- Shadow Punch
- Will-o-Wisp
- Earthquake


Dusknoir...Ewww at the set. If there's no Spikes/Stealth Rock, don't use it

Yanmega @ Nothing
Speed Boost
Nature – Modest
EVs: Sp Atk: 255 Sp Def: 255
- Air Slash
- Bug Buzz
- Giga Drain
- Signal Beam

Why are you maxing out SpD? It's not going to live a hit. And the movepool is absolutely ewww. Use this if you want an all out attacker

Yanmega @ Choice Specs
Modest
252 SpA/252 Spe/6 HP
Bug Buzz
Air Slash
HP Ground
Hypnosis/U-Turn


Gallade @ Nothing
Steadfast
Nature – Adamant
EVs: Atk: 255 HP: 255
- Close Combat
- Psycho Cut
- Leaf Blade
- Night Slash


Disgusting Gallade set. Use the Choice Bander

Gallade @ Choice Band
Adamant
64 HP/252 Att/194 Spe
Shadow Sneak/Night Slash
Close Combat
Psycho Cut
Ice Punch


Rhyperior @ Nothing
Solid Rock
Nature – Impish
EVs: Atk: 255 HP: 255
- Rock Wrecker
- Megahorn
- Hammer Arm
- Poison Jab


Don't use it


Lapras @ Nothing
Water Absorb
Nature – Modest
EVs: Sp Atk: 255 HP: 255
- Brine
- Ice Beam
- Shock Wave
- Psychic



Lucario @ Nothing
Inner Focus
Nature – Mild
EVs: Atk: 255 Sp Atk: 255
- Bullet Punch
- Aura Sphere
- Blaze Kick
- Dragon Pulse


Lucario @ Life Orb
Adamant
252 Att/252 Spe/6 HP
Close Combat
Swords Dance
Extremespeed/Bullet Punch
Crunch/HP Ice
Thanks in advance to any comments.

You have WAY too many physical sweepers. Get rid of one for another good special sweeper (honestly, get rid of Yanmega)

. August 30th, 2008 1:33 PM

Quote:

Originally Posted by Mystery Treecko (Post 3894291)
I'm no expert but here's my opinion anyway.

What kind of advice is that? That was horrible. You didn't suggest anything good, and the only time you suggested something, it was "Hydro Cannon Empoleon" Hyper Beam moves are absolutely horrible.

The Hero Without a Name August 30th, 2008 1:37 PM

Quote:

Originally Posted by Mystery Treecko (Post 3894291)
Hydro Cannon will do you well.

Yeah, for losing. Hydro Cannon and other moves of the like are some of the worst in the game. Yes, even if you manage to kill something with it, you're stuck in the next turn, pretty much doomed to get revenge killed or (even worse) set up on by something like DDMence or SDChomp.

And for that reason too, burningfoot, you should scrap Rock Wrecker on Rhy.

Yeah, you seem to lack great special sweepers. Use Alakazam, Gengar, or Togekiss or something.

EDIT: ARGHHH Vance beat me to it xD

Dark Azelf August 30th, 2008 1:55 PM

Mystery Treecko, no rating without proper knowledge, read the rules, do some research etc before posting.

KING KRIS August 30th, 2008 2:24 PM

good team i give it a 8/10:)

Dark Azelf August 30th, 2008 2:28 PM

Quote:

Originally Posted by KING KRIS (Post 3894477)
good team i give it a 8/10:)

Yeah, this is exactly what we dont want in a rating.


Rules.Read. =/.

Crazed_One August 30th, 2008 5:15 PM

Quote:

Originally Posted by burningfoot (Post 3894160)
This is a team I spent a long time building for competitive battling so I want to know what the experts think.

Dusknoir @ Leftovers
Pressure
Nature – Impish
EVs: Def: 255 HP: 255
- Thunder Punch
- Fire Punch/Ice Punch/Shadow Sneak
- Will-o-Wisp
- Pain Split

Dusknoir should be switched with Yanmega as it is not suited to be a lead.

Yanmega @ Focus Sash
Speed Boost
Nature – Modest
EVs: Sp Atk: 255 Spd: 255
- HP Ice/Ground
- Bug Buzz
- Hypnosis
- Protect

This should be your lead pokemon.

Gallade @ Life Orb
Steadfast
Nature – Adamant
EVs: Atk: 255 Spd: 255
- Close Combat
- Psycho Cut/Night Slash/Thunderpunch/Stone Edge
- Swords Dance
- Ice Punch

You just needed to fix the attacks and get a LO.

Starmie @ Life Orb
Natural Cure
Nature - Modest
Evs: 252 SpAtk / 252 Spd / 6 HP
- Surf
- Thunderbolt
- Ice Beam
- Grass Knot


You need a reliable Special Sweeper.

Vaporeon @ Leftovers
Water Absorb
Nature – Calm
EVs: Def: 255 HP: 255
- Protect
- Ice Beam
- Surf
- Wish


Vaporeon does the job so much better.

Lucario @ Life Orb
Inner Focus
Nature – Adamant
EVs: Atk: 255 Atk: 255
- Close Combat
- Stone Edge
- Blaze Kick / Swords Dance
- Extremespeed

SD Luke with LO.

Thanks in advance to any comments.

Your welcome.

I may have three posts but I know more than scratch when it comes to battling, my edits are in bold. Oh, and all pokemon should always have an item. Now you have one special sweeper, one physical sweeper, a lead, a physical wall, a special wall, and a late game Luke.

. August 30th, 2008 5:18 PM

Yanmega needs Air Slash, but Hypnosis AND Protect is redundant. Choose one and use Air Slash.

Crazed_One August 30th, 2008 5:26 PM

I don't see why It needs Air Slash, with HP Ground it gets Heatran and Magnezone, which normally wall it, and with HP Ice its Garchomp and Salamence. As for protect, you only need it if you are a lead, you use protect for a free speed boost, then sleep something and kill it.

. August 30th, 2008 5:33 PM

Without Air Slash, Heracross walls you and OHKO's you with Stone Edge. Air Slash is needed for coverage and a STAB.

Crazed_One August 30th, 2008 5:35 PM

Well on Shoddy Battle there has been a huge Hera drop in Usage, if there wasn't I would go with Air Slash, but I havn't seen one Hera all week so I'd go with HP.

Sora_8920 August 30th, 2008 5:41 PM

Quote:

Originally Posted by Crazed_One (Post 3894994)
Well on Shoddy Battle there has been a huge Hera drop in Usage, if there wasn't I would go with Air Slash, but I havn't seen one Hera all week so I'd go with HP.

Then you're lucky.

Quote:

Originally posted by Shoddy's usage statistics

24. Heracross (8488 usages)
Yeah, that's quite common. :D

. August 30th, 2008 5:42 PM

That means nothing, Air Slash is still useful against things like Infernape, Foretress (neutral damage) Machamp, etc...

Heracross is still a HUGE threat to the OU metagame, especially this team.

Crazed_One August 30th, 2008 5:45 PM

Quote:

Originally Posted by Vance (Post 3895022)
That means nothing, Air Slash is still useful against things like Infernape, Foretress (neutral damage) Machamp, etc...

Heracross is still a HUGE threat to the OU metagame, especially this team.

Isn't Dusknoir there specifically for Herra though? And that is the usage for last month, thats a long time ago. I don't want to get into a Flame War, so I am going to leave now though.

The Hero Without a Name August 30th, 2008 5:47 PM

Quote:

Originally Posted by Crazed_One (Post 3895037)
Isn't Dusknoir there specifically for Herra though? And that is the usage for last month, thats a long time ago. I don't want to get into a Flame War, so I am going to leave now though.

What can that Dusky do to Hera though? Will-o-Wisp is only gonna make the team fear Heracross even more, and the other moves don't hurt him terribly.

Sora_8920 August 30th, 2008 5:48 PM

Quote:

Originally Posted by Crazed_One (Post 3895037)
Isn't Dusknoir there specifically for Herra though? And that is the usage for last month, thats a long time ago. I don't want to get into a Flame War, so I am going to leave now though.

lol Dusknoir lol. Dusknoir is meh. Anyway, it isn't that long... =\ Also, this isn't a flame war, more like a convo or something.

. August 30th, 2008 5:51 PM

Quote:

Originally Posted by Crazed_One (Post 3895037)
Isn't Dusknoir there specifically for Herra though? And that is the usage for last month, thats a long time ago. I don't want to get into a Flame War, so I am going to leave now though.

This isn't a flame war dude. We're discussing sets and why they work. And also, Dusknoir is not a Heracross counter. It takes WAY too much from Pursuit. Even if it stays in, CB Hera does about 50% to it

Quote:

Originally Posted by . t R U T H (Post 3895054)
lol Dusknoir lol. Dusknoir is meh. Anyway, it isn't that long... =\ Also, this isn't a flame war, more like a convo or something.

Agreed.

sims796 August 30th, 2008 5:59 PM

I disagree. My Dusknoir survived a burned SD Hera's Pursuit -without switching, of course- to counter with Pain Split, Fire Punch, & Shadow Sneak (in that order). Not recomending it, of course, but something to mull around the ol' noggin.

The Hero Without a Name August 30th, 2008 6:01 PM

But... This guy's Dusky doesn't even have Fire Punch.

. August 30th, 2008 6:01 PM

Quote:

Originally Posted by sims796 (Post 3895097)
I disagree. My Dusknoir survived a burned SD Hera's Pursuit -without switching, of course- to counter with Pain Split, Fire Punch, & Shadow Sneak (in that order). Not recomending it, of course, but something to mull around the ol' noggin.

My efforts have been answered by a real life example D:

sims796 August 30th, 2008 6:39 PM

Well, you know, if it had Fire Punch...

Thing was, I was too scared to switch out, so I went & Pain Splitted. I thank God there was no crit :)

Of course, I was EV'd differntly.

burningfoot August 31st, 2008 6:22 AM

Since Lapras seems the most rejected what if I put this in its place?

Smeargle @ Leftovers
Own Tempo
Nature - Impish
EVs: Def: 255 Speed: 255
- Lock-On
- Fissure
- Sheer Cold
- Guillotine

Crazed_One August 31st, 2008 6:30 AM

OHKO moves are not allowed, so no. I would go with the Vaporeon set I posted earlier.

burningfoot August 31st, 2008 6:48 AM

Not allowed? What rules are we using? I've seen people using Fissure against me loads.


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