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-   -   Shoddy team needs a rating. (https://www.pokecommunity.com/showthread.php?t=151736)

Metakazam August 30th, 2008 2:15 PM

Shoddy team needs a rating.
 
My team not great but I like to think it's not terrible either. Take a look.

Ambipom (M) @ Life Orb
Ability: Technician
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- U-turn
- Fake Out
- Double Hit
- Payback

My favorite lead. This has been rather good to me as of late I'd hate to see it go but if it must be done...

Jolteon (F) @ Choice Specs
Ability: Volt Absorb
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Shadow Ball
- Hidden Power [Grass]
- Baton Pass

This thing 6-0'd a whole bunch today athough it fears Dragons I prefer HP Grass. I was using Empoleon before this with little luck so I switched and have been pretty happy with it.

Dusknoir (M) @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/6 SDef
Impish nature (+Def, -SAtk)
- Ice Punch
- Pain Split
- Will-o-wisp
- Fire Punch

This was just a random throw in as I needed a Fight resist/immune so I went with him. I haven't battled with it yet so I'm not sure how it prefoms. Change if you must.

Heatran (F) @ Choice Specs or Scarf
Ability: Flash Fire
EVs: 40 HP/218 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Earth Power
- Dragon Pulse
- Fire Blast
- Explosion

Fire imune = great although I'm wondering weather to use Scarf or Specs. Help?

Azelf @ Life Orb
Ability: Levitate
EVs: 36 Atk/220 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Explosion
- Grass Knot
- Flamethrower
- Psychic

2-3 KO's at least in almost every battle I've played. For some reason Explosion takes people off gaurd.

Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP/128 Atk/128 SDef
Sassy nature (+SDef, -Spd)
- Gyro Ball
- Stealth Rock
- Hypnosis
- Earthquake

And Bronzong...He's not done much yet he's still here. Replacement?


Tuh Duh that's my team rate and critisize if you would. Thanks. 1/10?

The Hero Without a Name August 30th, 2008 2:25 PM

With your Heatran's moveset, Specs is the preferred item. Choice Scarf Heatrans have HPIce cause they'll be able to revenge kill Dragons.

Metakazam August 30th, 2008 2:27 PM

Figured as much. Should have noted that I would change movest if needed I was just wondering which would fit better wth the team I'm using?



NOTE/EDIT: Just to let you guys know my key board sucks so letters and spaces sometimes don't register.

Crazed_One August 30th, 2008 5:42 PM

Quote:

Originally Posted by Metakazam (Post 3894444)
My team not great but I like to think it's not terrible either. Take a look.

Ambipom (M) @ Life Orb
Ability: Technician
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- U-turn
- Fake Out
- Brick Break
- Payback

My favorite lead. This has been rather good to me as of late I'd hate to see it go but if it must be done...

Brick Break for more needed coverage.

Jolteon (F) @ Choice Specs
Ability: Volt Absorb
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Shadow Ball
- Hidden Power [Ice]
- Baton Pass

This thing 6-0'd a whole bunch today athough it fears Dragons I prefer HP Grass. I was using Empoleon before this with little luck so I switched and have been pretty happy with it.

I run the same set but with HP Ice, it works real well.

Dusknoir (M) @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/6 SDef
Impish nature (+Def, -SAtk)
- Thunderpunch
- Pain Split
- Will-o-wisp
- Ice Punch

This was just a random throw in as I needed a Fight resist/immune so I went with him. I haven't battled with it yet so I'm not sure how it prefoms. Change if you must.

T-Punch for more coverage.

Heatran (F) @ Choice Specs or Scarf
Ability: Flash Fire
EVs: 40 HP/218 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Earth Power
- HP Ice
- Fire Blast
- Dark Pulse

Fire imune = great although I'm wondering weather to use Scarf or Specs. Help?

Scarf is better so go with HP Ice, and Dark Pulse over Explosion for more coverage IMO.

Azelf @ Life Orb
Ability: Levitate
EVs: 36 Atk/220 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Explosion
- Grass Knot/Thunderbolt
- Flamethrower
- Psychic

2-3 KO's at least in almost every battle I've played. For some reason Explosion takes people off gaurd.

T-Bolt is always a viable option.

Bronzong @ Leftovers
Ability: Fire Proof
EVs: 252 HP/128 Atk/128 SDef
Sassy nature (+SDef, -Spd)
- Gyro Ball
- Stealth Rock / Hypnosis
- Light Screen
- Reflect


And Bronzong...He's not done much yet he's still here. Replacement? Fireproof catches people of gaurd nicely.

Hmm... Maybe a Dual Screens?

Tuh Duh that's my team rate and critisize if you would. Thanks. 1/10?

My comments are in bold, nice team you got there.

. August 30th, 2008 5:45 PM

Azelf needs Grass Knot or then it just becomes set up fodder for Tyranitar =/ Heatran needs Explosion, or else it just rolls over to Blissey. Dark Pulse is more useful for things like Houndoom. Fire Punch on Noir is ESSENTIAL for Heracross.

Sora_8920 August 30th, 2008 5:45 PM

Coverage is kinda better in Ubers...and Explosion has its use on Heatran. =X EDIT: Blissey walls you if you don't use Explosion. =\


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