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-   -   Dragonfree's umpteenth pixel art thread (https://www.pokecommunity.com/showthread.php?t=152618)

Dragonfree September 6th, 2008 6:26 PM

Dragonfree's umpteenth pixel art thread
 
Try #3462352345 at making a pixel art thread that does not die. Please do correct me if the silly rule that even art threads cannot be bumped after a month has been reconsidered, but it got one of my threads locked in the past.

http://www.dragonflycave.com/images/thunderyuscratch.png

Thunderyu, a member of a fake dragon legendary trio. I'm a bit unhappy with the fact I couldn't fit the wings in as being bigger in comparison to the body, since a major part of the design is that the wings should be huge, but eh. (I'm thinking about shrinking the body to somewhat remedy this, actually.) It's made from scratch, but the pose is inspired by the old sprite, which was a very heavily edited R/S Aerodactyl base with Charizard parts:

http://www.dragonflycave.com/images/thunderyunew.png

Yeah. The other members of the trio should be coming soon.

Nicolas September 6th, 2008 6:41 PM

I like it! so, thunderyu, polaryu, and volcaryu... 2 more I guess

Dragonfree September 7th, 2008 7:40 AM

Yes, there will be two more.

http://www.dragonflycave.com/images/vulpixelover.png
It's a pixel-over of a Vulpix that I drew, actually from a while back; I was just redrawing the ears and curls and shortening the neck. Now the head looks too small. Argh. ><

Yume Tsuki September 7th, 2008 11:27 AM

it looks nice ^^ keep up the good work

the bitter end. September 7th, 2008 12:15 PM

Nice; Thunderyu seems better since I've read TQFL (Thunderyu is awesome)

Nicolas September 8th, 2008 1:23 AM

I for one, actually like the shadings of your sprites and your pixel-overs, it looks more like a 3d-ish effect on the sprites

Yume Tsuki September 8th, 2008 6:46 AM

yeah he's right =) vulpix looks 3d

Dragonfree September 8th, 2008 2:32 PM

Thanks. The shading on the Vulpix still bugs me personally, but eh. :/

http://www.dragonflycave.com/images/volcaryuscratch.png
Volcaryu, the next of the trio. I don't like the sprite as much as I liked the Thunderyu, but it does fix some of the things that always bothered me about the old sprite (which I otherwise thought was the best of the trio then). Here's the old one, for comparison:

http://www.dragonflycave.com/images/volcaryunew.png

agurcsik September 8th, 2008 3:46 PM

Wow! That's amazing! You should do more stuff like you did with the Vulpix, too.

Dragonfree September 10th, 2008 5:52 PM

Thank you.

Here's a beta version of Polaryu. Unlike the other two, I was giving Polaryu a bit of a makeover in design as well as in sprite quality.

http://www.dragonflycave.com/images/polaryuscratch.png

I hate the wings and absolutely cannot figure out what to do with the shading on them. And the crystals on the limbs look pasted on. And it's a bit monochromatic. But I like the head, the pose and the new design. I'll do something with those wings and possibly reconsider the placements and/or number of crystals later, but for now I'd like some input on it so far. This is what the old one looked like:

http://www.dragonflycave.com/images/polaryunew.png

Snowfire September 10th, 2008 6:08 PM

These are great! I like how you did the Vulpix, you should do more!

Gary, the Magic Fairy September 10th, 2008 6:22 PM

The shading on the wings isn't bad. I think it works well. Something about the placement of the back wing kinda bothers me, though, but I can't seem to figure out exactly why.

I agree with you on the crystals, they do seem to be a little off. The arm ones are too big, perhaps?

The head... that point in the nose/mouth area seems like it would look better if it was rounded off a little more; it might that part look less.. flat. I'm not a fan of that dark spot on the neck, either. :x

The pose and shading are very well done.

Nice job on the other two, also. I really like Volcaryu, especially the head.

Nicolas September 11th, 2008 1:09 AM

yay the 3 dragons are done :3 and your base for the Polaryu sprite is Charizard right?

Yume Tsuki September 11th, 2008 7:26 AM

Your Volcaryu is really improved i like it now, Polaryu hmmm.. I got it maybe you should put the wings a bit higher

Chibi Pika September 12th, 2008 7:12 AM

I love Polaryu's new design--the old one was always my least favorite of the three.

I don't really mind the wing shading, but the wing structure does seem a bit odd, mostly because of how the bone from the elbow to the wrist joint is so much longer than the one from the shoulder to the elbow. It seems like if the wing was outstretched, the skin around the elbow area would have to stretch way more than usual. This is mostly due to the sprite size restrictions causing the posing though. I have to say however, that the uniqueness of the wings is still insanely cool.

For fixing the paste-y look of the limb crystals, I'd just recommend messing with moving their position around. The arm ones kind of seem to be laying right across the shoulder blade. The leg ones coming off the knee doesn't seem so bad, though.

(And I forgot to mention this when replaying on sppf, but I really love Volcaryu's shading. Not only is it awesome looking, but it really embodies the D/P style, imo.)

~Chibi~

Dragonfree September 12th, 2008 12:37 PM

Thanks for all the comments. :3 I finally finished Polaryu in a way that I'm decently happy with, after a lot of tinkering:

http://www.dragonflycave.com/images/polaryuscratch.png
Basically, I redid the wing shading completely with a whole bunch of dithering, moved the base of the wing and slightly shortened the "forearm" of it, added a visible mouth and shortened the far arm by one pixel, aside from redoing the crystals. I tried a number of things that didn't really look right until I was finally reasonably happy with how this looked.

Snowfire September 12th, 2008 3:34 PM

Polaryu looks much better now that you've fixed the wings, and I love how you did Volcaryu's head!

TB Pro September 12th, 2008 4:16 PM

Wow, these sprites look great Dragonfree! I knew you riocked, but I didn't know you rocked this good! Polaryu looks better! I love them all, though I seem to prefer Volcaryu best. Well, BOL!

An-chan September 24th, 2008 6:17 AM

You really are good! Those three dragons look awesome, I think the shading on them is expecially well made. I like Polaryu's color scheme, it's very icy indeed, and I think its wings have the best shading of those three. The crystals might be a bit off, but that's a minor beauty fault. I also like Thuderyu's wings, but the blue gems on its yellow skin remind me of Sweden... =D All the three of them look fabulous! Keep up the great work!

That Vulpix is awesome, too, I like the pose and I don't think its head looks too small. Something about the shading, however, does bother me... I think it's because the shade differences are too steep. The lightest shade is so much lighter than the darkest shade it looks almost like it's glowing, which makes it look a pit... plastic-ish? I don't really know. It does look 3D, but maybe you should try toning down the darkest shade a bit, or then darkening the lighter ones.

Dragonfree December 16th, 2008 9:11 AM

Since Amachi has assured me that I'm allowed to bump this, more stuff.

Basically, I went on a spriting spree to make D/P-style back sprites and animation frames for my Leta family of fake Pokémon, who already had D/P-style front sprites. The animations tend to be a bit lazier than the real game animations, whose frames tend to be completely redrawn instead of just moving body parts, but meh.

http://www.dragonflycave.com/images/letanew.png http://www.dragonflycave.com/images/letanew2.png http://www.dragonflycave.com/images/letabacknew.png http://www.dragonflycave.com/images/letabacknew2.png
I actually edited a couple of pixels in the front frame 1 sprite (in the tail and one paw), but that's not really something anybody who hasn't been staring at the old sprite for hours would ever notice. I despise the shading on the back sprites, but I despise the shading style of the D/P back sprites in general.

http://www.dragonflycave.com/images/letalnew.png http://www.dragonflycave.com/images/letalnew2.png http://www.dragonflycave.com/images/letalbacknew.png http://www.dragonflycave.com/images/letalbacknew2.png
My favorite front frame 1 sprite becomes my favorite frame 2 and back sprites. Letal always seems to turn out better than the others for some reason. When I looked at these again yesterday I noticed that the highlighting on the head looks a little skewed, but I haven't been able to try to fix it yet.

http://www.dragonflycave.com/images/letaligonnew.png http://www.dragonflycave.com/images/letaligonnew2.png http://www.dragonflycave.com/images/letaligonbacknew.png http://www.dragonflycave.com/images/letaligonbacknew2.png
My least favorite set. The front frame 1 sprite is actually new, or semi-new, because the original "official" front frame 1 sprite was in a different pose; I always kind of disliked that because it looked too small, and I had made an alternate pose that made it look big and imposing, but it always looked like it was about to fall over and I could never really be bothered to fix it. Now that I was going to waste my time animating it, I thought I might as well grab that sprite and fix it instead of animating the small one, and I don't think I entirely succeeded because it still looks awkward; the animation is even worse because even though the mouth is sort of passable in my opinion, the left front leg that's down in frame 2 (and somewhat the other one) looks ridiculously stiff and I absolutely cannot figure out what in the world I can do with it to make it look less so (don't think I didn't try, although I think some of my attempts only made it worse). Help, please?

Then the back sprite is sort of meh-ish; it looks kind of silly when it's just the head compared to Letal showing part of the whole body, but that's what the D/P back sprites tend to do. The animation is pure laziness, as it is ridiculously hard to get the 'horns' looking right in perspective and to make it actually move its head would require stumbling upon another angle where I can get it right and that looks natural as movement from the original pose, so I just went "What the hell, let's just make it blink and open its mouth or something." I might make it do something more interesting later.

Oh, and I made this random scratch Gastly the other day. It also looks kind of wrong and I'm not sure why.

http://www.dragonflycave.com/images/scratchgastly.png

Mitchman December 16th, 2008 11:24 AM

So then you bumped to tell but not show? Wow its tell and not show not show and tell! Nah kiddin man dont worry i love your sprites and the site!(i used it so many damn times as a reference as to why dark-psycic-fighting cant be a trio that i cant count the times)
Anyway i hope you do continue to sprite and eventually show. Have fun spriting!

Dragonfree December 16th, 2008 11:58 AM

Uh, wouldn't it be kind of... stupid of me to post without actually including the sprites I was talking about? You happened to look at the thread just as I was restarting my server (meaning images that are direct linked from it, such as those sprites, disappeared for a few minutes). You should have figured they just weren't showing up, waited and refreshed instead of randomly assuming I'd bump my thread just to ramble on about what I've been doing without showing anything.

Mitchman December 16th, 2008 12:10 PM

Sorry sorry! I didnt think of that as the space wasnt even showing up like how the first post had space. Anyway wow nice sprites. I love how the pokemon evolved smoothly and not randomly like a pokemon say turtwig. Also i see nothing wrong with ghastly.

SL1MSHADY December 16th, 2008 5:55 PM

great job...cant wait fo more!! >.<

Vampire://Krimm December 17th, 2008 3:29 AM

Oh wow!

These are incredibly well done, Dragonfree! Your sprites are wonderful, and I have to say the Ghastly is my favorite. -huggles Ghastly- Oh, and isn't that the Leta family on Pokemon Treasures? o.o -not assusing of stealing, just asking-

Dragonfree December 17th, 2008 7:55 AM

Thanks for the comments. Yes, the Leta family is on Pokémon Treasures; I'm on the staff (although I haven't been very active there for a while). The sprites on there are my original R/S-style sprites of them. They weren't created for Pokémon Treasures, but I contributed them to the project fairly early on.

Fox♠ December 17th, 2008 2:45 PM

Quote:

Originally Posted by Dragonfree (Post 4199204)
Since Amachi has assured me that I'm allowed to bump this, more stuff.

Basically, I went on a spriting spree to make D/P-style back sprites and animation frames for my Leta family of fake Pokémon, who already had D/P-style front sprites. The animations tend to be a bit lazier than the real game animations, whose frames tend to be completely redrawn instead of just moving body parts, but meh.

http://www.dragonflycave.com/images/letanew.png http://www.dragonflycave.com/images/letanew2.png http://www.dragonflycave.com/images/letabacknew.png http://www.dragonflycave.com/images/letabacknew2.png
I actually edited a couple of pixels in the front frame 1 sprite (in the tail and one paw), but that's not really something anybody who hasn't been staring at the old sprite for hours would ever notice. I despise the shading on the back sprites, but I despise the shading style of the D/P back sprites in general.

http://www.dragonflycave.com/images/letalnew.png http://www.dragonflycave.com/images/letalnew2.png http://www.dragonflycave.com/images/letalbacknew.png http://www.dragonflycave.com/images/letalbacknew2.png
My favorite front frame 1 sprite becomes my favorite frame 2 and back sprites. Letal always seems to turn out better than the others for some reason. When I looked at these again yesterday I noticed that the highlighting on the head looks a little skewed, but I haven't been able to try to fix it yet.

http://www.dragonflycave.com/images/letaligonnew.png http://www.dragonflycave.com/images/letaligonnew2.png http://www.dragonflycave.com/images/letaligonbacknew.png http://www.dragonflycave.com/images/letaligonbacknew2.png
My least favorite set. The front frame 1 sprite is actually new, or semi-new, because the original "official" front frame 1 sprite was in a different pose; I always kind of disliked that because it looked too small, and I had made an alternate pose that made it look big and imposing, but it always looked like it was about to fall over and I could never really be bothered to fix it. Now that I was going to waste my time animating it, I thought I might as well grab that sprite and fix it instead of animating the small one, and I don't think I entirely succeeded because it still looks awkward; the animation is even worse because even though the mouth is sort of passable in my opinion, the left front leg that's down in frame 2 (and somewhat the other one) looks ridiculously stiff and I absolutely cannot figure out what in the world I can do with it to make it look less so (don't think I didn't try, although I think some of my attempts only made it worse). Help, please?

Then the back sprite is sort of meh-ish; it looks kind of silly when it's just the head compared to Letal showing part of the whole body, but that's what the D/P back sprites tend to do. The animation is pure laziness, as it is ridiculously hard to get the 'horns' looking right in perspective and to make it actually move its head would require stumbling upon another angle where I can get it right and that looks natural as movement from the original pose, so I just went "What the hell, let's just make it blink and open its mouth or something." I might make it do something more interesting later.

Oh, and I made this random scratch Gastly the other day. It also looks kind of wrong and I'm not sure why.

http://www.dragonflycave.com/images/scratchgastly.png

The D/P stuff is beautiful, the only issue i have is with the backsprites, but that's not because they're bad, i just dislike the style.

Gastly's only problem is it's right eye is too big.

Dragonfree December 17th, 2008 7:10 PM

Hmm, good point. I might look into that Gastly again later.

Anyway, I fixed Letaligon! :o The front sprites, that is. That leg no longer looks like a stick with claws, and it even looks slightly less like it's falling over on the whole.

Wichu December 18th, 2008 9:39 AM

Also, Gastly's right (from our point of view) tooth is too far to the right.

TheLilacNinetales December 28th, 2008 8:59 AM

Wow your sprites are astounding Dragonfree!
I really like all of them, especially your Dragon trio. I agree Polaryu is little off... maybe because of the way his tail goes behind like that? Idk it looks a littel odd.
And I really like the Gastly but I think placing it's eyes a little higher up it's face might improve it.
PS - cPlease check your message box.

Nyu~♥! June 28th, 2009 4:51 PM

those are awesome! Nothing more I can say to you except...
if you are not making a game, it'd be great for you to be my spriter!!
^^

Awesome!

doesn't matter June 30th, 2009 12:24 AM

Don't revive threads older than 30 days.

locked


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