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-   -   Platinum RMT (https://www.pokecommunity.com/showthread.php?t=154825)

Crazed_One September 26th, 2008 1:09 PM

Platinum RMT
 
Yeah, well here is my adjusted Platinum team, rate away peeps!

Aerodactyl (M) @ Focus Sash
Ability: Rock Head
EVs: 252 Atk/252 Spd/6 SDef
Jolly nature (+Spd, -SAtk)
- Ice Fang
- Stone Edge
- Stealth Rock
- Taunt

This is the standard lead Aerodactyl, with one change, it runs Ice Fang over EQ since it can outspeed Skymin, so might as well. The rest is the wonderful setting up of SR and Taunt for good measure.
---
Shaymin-s @ Life Orb
Ability: Serene Grace
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Air Slash
- Seed Flare
- Earth Power
- Hidden Power [Ice]

Ah, LO Skymin, while its not banned I will abuse to the MAX. Everything there is for coverage and max damage. There really isn't much it change. This also acts as a switch is on EQs which I am ever so weak to.
---
Mamoswine (M) @ Leftovers
Ability: Snow Cloak
EVs: 6 HP/252 Atk/252 SDef
Careful nature (+SDef, -SAtk)
- Substitute
- Curse
- Earthquake
- Ice Shard

I decided that there is a point where you have too much choice, so I added leftovers. Basicly you can sub on switch, then you can curse as long as you want, and finish them off with Ice Shard.
---
Scizor (M) @ Choice Band
Ability: Technician
EVs: 6 HP/252 Atk/252 Def
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- X-Scissor
- Superpower
- Pursuit

My third CBander, hehe, this works like a miracle. First, they taunt expecting, a SD, but getting a STABed, Technitioned, and CBanded Bullet Punch. Then they retaliate, only not to have time to attack as they are 2HKOed. This thing takes down at least 2 pokemon a game, because everyone expects the SD version. The Def EVs are for switch ins, so I can return with a KO.
---
Heatran (F) @ Choice Scarf
Ability: Flash Fire
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
- Fire Blast

You might think I'm crazy, but yes, 4 choice users. This is a standard scarftran, works surprisingly well in combination with Scizor, as he just switches in on the Fire Attacks, then returns with a KO, also my favorite Revenge Killer in the game <3.
---
Zapdos @ Choice Specs
Ability: Pressure
EVs: 252 SAtk/252 SDef
Modest nature (+SAtk, -Atk)
- Heat Wave
- Signal Beam
- Thunderbolt
- Hidden Power [Grass]

This is a little invention of mine, the BulkySpecsDos! Yay, the Dos isn't meant to outspeed anything, instead easily live through to return with a OHKO. Heat Wave and T Bolt are just standard, and Signa Beam is mainly for ever rising amount of Celebies. Then Hidden Power Grass is there for the ever annoying Swampert.

Dark Azelf September 26th, 2008 1:14 PM

Stone Edge >> EQ on ape. Close Combat already OHKO's Heatran =/ and gives better coverage than eq. It also stops Gyarados, Mence , Zapdos and what not coming in freely.

Crazed_One September 26th, 2008 1:52 PM

Thank you, I will change that.

Iceman3k September 27th, 2008 1:17 AM

Umm, any reason as to why exactly does Tyranitar need Aqua Tail when Earthquake rapes everything that does at pretty much the same rate? I personally think it needs Crunch.

And I still think Mamoswine is better with Scarf abuse, but I've been away so long, that I don't know what goes on anymore.

Samson September 27th, 2008 2:30 AM

i suggest throwing in a bulky water over ttar. subattack sets really punish your team, so you may want to consider a phazer, roar being a primary option. your team is full of grass resists, so swampert is definitely a fitting option.

oh also, just a minor suggestion but you should consider u-turn on scizor over x-scissor. less damage, sure, but ultimately handy.

shedinjask September 27th, 2008 3:26 AM

Aqua Tail is for Gliscor and Hippowdon. You might want to replace Tyranitar for something that can take Earthquakes, maybe Celebi?

Skip Shot September 27th, 2008 5:42 AM

Lol at 252 Satk EVs on ape first of all.

Minus Tyranitar, DD LO Tar with EQ/Stone Edge/ Fire Punch runs through this. A good resist to this would be pretty useful over ur Tar, maybe RestTalk Champ?

. September 27th, 2008 6:25 AM

Any CBTyranitar without Crunch is....not a CBTyranitar =/ Put it over Fire Punch.

ABYAY September 27th, 2008 8:43 AM

In my personal opinion, there is WAY too much Choicing here. As Samson said, Substitute sets REALLY give you trouble. You need a bulky water of some sort to help take those hits easier, and with you switching so much, SR/Spikes damage is going to stack up quickly.

Crazed_One September 27th, 2008 4:38 PM

Okay, first of all thank you for all the advice, I have also decided that Tyranitar needs to go, along with Ape, as there are too many choice items, and Ape is just dead weight. I have added a SpecsDos, and a lead Swampert. What do you suggest for the Swampert's set? I have also decided to turn Mamo into a CurseSwine. I will edit after dinner.

Skip Shot September 27th, 2008 6:28 PM

I would actually not use swampert as a lead, since its ur only hope against Tar. And that isn't saying much, since pert gets 2HKO'ed by DD Crunch. EQ, Waterfall, or Hammer Arm need to be on the set somewhere. If u want a more efficient Tar counter, you could bring in a Timid Jolly CB Duggy for revenge-killing, or a Machamp to resist Tar and destroy with D-Punch.

Crazed_One September 27th, 2008 6:58 PM

Quote:

Originally Posted by hardc0rerock (Post 3978669)
I would actually not use swampert as a lead, since its ur only hope against Tar. And that isn't saying much, since pert gets 2HKO'ed by DD Crunch. EQ, Waterfall, or Hammer Arm need to be on the set somewhere. If u want a more efficient Tar counter, you could bring in a Timid Jolly CB Duggy for revenge-killing, or a Machamp to resist Tar and destroy with D-Punch.

It can function as a lead though, and these days if people run Ttar, they run it as a lead, so I guess it could function as one, I am also considering a lead Aerodactyl. I am going to make updates in the front post now.


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