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Team Anti-Fail
So yep, ADAM/SD is here with another RMT. I don't think I've had one up since "Thank Mew, Thank Mew Very Much", but w/e. Keep in mind this is UU, and is a 3-type theme team - Bug, Rock, and Grass.
[email protected] Scarf Adamant nature 112 HP / 220 Atk / 176 Spe Technician Aerial Ace U-Turn Reversal Pursuit Smogon Scarf Scyther. I'll modify it as I see fit. [email protected] Sash Jolly Nature Swarm 4 HP / 252 Atk / 252 Spe Swords Dance X-Scissor Poison Jab Baton Pass Baton Pass in case it's needed, X-Scissor and Poison Jab are absolutely beastly in both UU and OU - If I were running an LO-Adamant set, I would potentially OHKO a Max Defense T-tar. Anyways, this should do well. [email protected] Calm Nature Levitate 252 HP / 252 Def / 4 SDef Hidden Power [Rock] Calm Mind Psychic Stealth Rock SR Lunatone, somewhat bulky. Relicanth @ Life Orb Adamant Nature Rock Head 4 HP / 252 Atk / 252 Spe Head Smash Waterfall Earthquake Rock Polish ABSOLUTELY BEASTLY. If I can manage to pass a SD from Beedrill, it's GG. [email protected] Orb Jolly Nature Overgrow 4 HP / 252 Atk / 252 Spe Seed Bomb Outrage/Body Slam Sleep Powder Earthquake I find Orb better than Black Sludge. Body Slam is for non-plat servers. [email protected] Specs Timid Nature Levitate 4 HP / 252 SpA / 252 Spe Thunderbolt Hidden Power [Ice] Shadow Ball Trick Rather standard, but I would probably want to replace this with another grass type. |
Non STAB Outrage sucks. And anyone who got swept by something with the type coverage of Poison Sting obvoiusly sucks.
Timid, not Jolly nature on Rotom. Oh yeah, and Rock Head doesn't stop LO recoil. And you mean Careful on Ledian, amIrite? |
Y are there 3 Baton Passers on this team? Agili and SD passing isn't needed because you already have your sweepers carrying setup moves. I would reccomend taking Swords Dance off of Suar, so Beedrill's SD pass can be useful, and give it Earthquake there for Coverage. In non-plat, just use Body Slam>>Outrage. CM passing isn't needed on Luna, try giving it another attack move for coverage. You also have a pretty bad Rain Dance weak.
Dark, Rock Head is for Head Smash recoil, since it takes out a lot of health. |
I know it blocks Head Smash recoil, thats why its used. I'm pointing it it doesn't block LO recoil...
Team needs a way to beat Ninetales. |
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And I know Rock Head doesn't block LO. I don't like choice sets, so I use Life Orb. Quote:
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