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Lord Yawgmoth October 15th, 2008 12:47 PM

=3
 
This team has been winning consistently for me, so I'd like to see what you people think. Platinum move tutors used.

Gyarados @ Leftovers
Jolly; 252 Atk, 252 Spe, 6 Hp
Intimidate

Waterfall
Dragon Dance
Stone Edge
Earthquake

Typical DDancer Gyarados. Jolly to help me outrun Electivire and other Electric types.

Cacturne @ Focus Sash
Adamant; 252 Atk, 252 Spe, 6 Hp
Sand Veil

Sucker Punch
Swords Dance
Destiny Bond
Counter

Swords Dance as opponent switches, then use Sucker Punch if it's something like Azelf or Gengar. Counter if it's Infernape or something along those lines. Cacturne is still dangerous, even with 1 hp, because of Sucker Punch. Use Destiny Bond on Bulky Waters or Blissey, if they come in to hit the finishing blow.

Zapdos @ Choice Specs
Modest; 252 SpAtk, 252 Spe, 6 Hp
Pressure

Thunderbolt
Heat Wave
Hidden Power (Ice)
Extrasensory

With a monstrously high Special Attacking power and most bases covered, this Zapdos is hard to switch safely into. Extrasensory hits Super Effective on Gengar and such. Heat Wave eats up Metagross and Scizor.

Donphan @ Leftovers
Impish; 252 Hp, 126 Atk, 132 Def
Sturdy

Earthquake
Ice Shard
Stealth Rock
Rapid Spin

With two important Pokémon that take 25% from Stealth Rock, a Rapid Spinner is necessary. Hp EVs allow Donphan to survive a light beating while he spins. Stone Edge takes care of overconfident Gyarados who come in to dance. Ice Shard hits Salamence and speedy Fliers fairly hard, and lets Donphan get in one last blow.

Metagross @ Wide Lens
Adamant; 252 Atk, 252 Hp, 6 Def
Clear Body

Bullet Punch
Meteor Mash
Thunderpunch
Earthquake

Wide Lens allows more reliable Mashes, and more variety. A lot of people make the mistake of thinking he's Choice, so they switch in Gyarados or something similar, which promptly gets a 10,000 volt punch to the face. Bullet Punch makes up for my lack of speed, and Metagross is tough enough to take being slapped around a bit.

Snorlax @ Leftovers
Careful; 168 Hp, 100 Atk, 102 Def, 150 SpDef
Thick Fat

Curse
Return
Earthquake
Crunch

Curselax. EV Spread allows me to still hit fairly hard while Cursing, but also allows defensive capabilities. Careful so I can switch into Starmie and Zapdos better.

Anti October 15th, 2008 2:30 PM

You know Gengar isn't going to survive a Choice Specs Thunderbolt right...I wouldn't bet on it surviving Thundershock to be honest.

I just have to ask what exactly this team is trying to accomplish or how these pokemon are related. It seems to lack any kind of strategy to me which makes it hard to fix really.

EDIT: oh yea, replace Extrasensory with really anything. Thunder works if you ever need the extra power or even a screen or something random like that. Also, I would use Hidden Power Grass for Swampert, and Garchomp's absence makes HP Ice less of a necessity.

UberChomp October 15th, 2008 2:38 PM

Love your Cacturne, I have to admit =]

All I have to say is, why Wide Lens on Metagross? And don't say because it makes Meteor Mashing more reliable accuracy-wise, because it barely does so, you'll hardly notice a difference, its not like its raising the accuracy to 100. And even if Wide Lens did have such a huge affect on your Meteor Mash's accuracy, its not like thats a big enough reason to swith from a Choice Band to Wide Lens. I'd stick with Choice Band on that set to be honest, its not like your opponent is going to switch in any differently if your Metagross has Chioce Band or Wide Lens, imo. And if you're not up for the lock-in affect you get on Choice item users, just use Life Orb or even Leftovers.

Aurafire October 15th, 2008 4:07 PM

Yeah...get Wide Lens off of Metagross. CB, like Uberchomp said =P

I'd personally put those extra attack EVs on your Donphan and Curselax into their defenses, but meh.

Love that Cacturne XD

Lord Yawgmoth October 15th, 2008 7:22 PM

Quote:

Originally Posted by Anti Pop Culture Warrior (Post 4037170)
You know Gengar isn't going to survive a Choice Specs Thunderbolt right...I wouldn't bet on it surviving Thundershock to be honest.

I just have to ask what exactly this team is trying to accomplish or how these pokemon are related. It seems to lack any kind of strategy to me which makes it hard to fix really.

EDIT: oh yea, replace Extrasensory with really anything. Thunder works if you ever need the extra power or even a screen or something random like that. Also, I would use Hidden Power Grass for Swampert, and Garchomp's absence makes HP Ice less of a necessity.

I don't have a Gengar...
That is it's strategy. Not having one. Get it?
Hp Grass I might consider, but Hp Ice does take out Salamence rather nicely, and it hits Togekiss, who is a pain.

Quote:

Originally Posted by UberChomp (Post 4037203)
Love your Cacturne, I have to admit =]

All I have to say is, why Wide Lens on Metagross? And don't say because it makes Meteor Mashing more reliable accuracy-wise, because it barely does so, you'll hardly notice a difference, its not like its raising the accuracy to 100. And even if Wide Lens did have such a huge affect on your Meteor Mash's accuracy, its not like thats a big enough reason to swith from a Choice Band to Wide Lens. I'd stick with Choice Band on that set to be honest, its not like your opponent is going to switch in any differently if your Metagross has Chioce Band or Wide Lens, imo. And if you're not up for the lock-in affect you get on Choice item users, just use Life Orb or even Leftovers.

I like the idea for Life Orb, but I despise having the lockdown of choice items. And Metagross tends to be the revenge killer, so I like him to be able to have as much Hp as possible.
Cacturne is seriously one of the best Pokemon I've ever used. Nobody sees him coming. =3

Quote:

Originally Posted by Aurafire (Post 4037427)
Yeah...get Wide Lens off of Metagross. CB, like Uberchomp said =P

I'd personally put those extra attack EVs on your Donphan and Curselax into their defenses, but meh.

Love that Cacturne XD

Curselax is bulky enough to survive a Brick Break or two while he Curses. =]
Donphan is getting to be rather useless, I'll admit. I was going to replace him with Jumpluff (Nobody knows how terrifying Jumpluff is. =3) yet I really need Rapid Spin support. I was looking into Tentacruel, but I already have a Special Wall. Plus, Cruel gives another bonus to enemy Zapdos. I dunno. Any suggestions?

Aurafire October 15th, 2008 7:31 PM

Quote:

Originally Posted by Lord Yawgmoth (Post 4037901)

Curselax is bulky enough to survive a Brick Break or two while he Curses. =]
Donphan is getting to be rather useless, I'll admit. I was going to replace him with Jumpluff (Nobody knows how terrifying Jumpluff is. =3) yet I really need Rapid Spin support. I was looking into Tentacruel, but I already have a Special Wall. Plus, Cruel gives another bonus to enemy Zapdos. I dunno. Any suggestions?

Starmie is arguably the best spinner out there, not to mention has an instant recovery move in recover. That's who I'd suggest anyway.

Starmie @ leftovers
Timid
160HP/132 Sp Att/ 216 Speed
Ice Beam/T-bolt
Recover
Rapid Spin
Surf

That's the standard.

luke October 15th, 2008 7:40 PM

Quote:

Originally Posted by Lord Yawgmoth (Post 4037901)
I don't have a Gengar...
That is it's strategy. Not having one. Get it?

He meant you don't need Extrasensory for Gengar. Thunderbolt will OHKO it anyway.

Lord Yawgmoth October 15th, 2008 7:53 PM

Quote:

Originally Posted by Britney Spears (Post 4037930)
He meant you don't need Extrasensory for Gengar. Thunderbolt will OHKO it anyway.

Oh. I see know.
I think I'll randomly toss in Reflect, because Physical hits seem most dangerous for my team.

Quote:

Originally Posted by Aurafire (Post 4037918)
Starmie is arguably the best spinner out there, not to mention has an instant recovery move in recover. That's who I'd suggest anyway.

Starmie @ leftovers
Timid
160HP/132 Sp Att/ 216 Speed
Ice Beam/T-bolt
Recover
Rapid Spin
Surf

That's the standard.

I despise Starmie, but I might look into it. Thanks! =3

BeachBoy October 15th, 2008 7:59 PM

Lord Yamwogazortahamagrowth wishes for his thread to be locked, so guess what?


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