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Evolution of Hacking
This thread is about the progress of the Rom-hacking throug the time.
Starting from the GameBoy Era, we already get amazed with some cool hacks, like Pokémon Brown or Prism (This isn't that old, as I know, but it's a GBC hack). GB was always a challenge due the lack of tools, but, there were decent hacks. Then the GBA era came with the amazing EliteMap Suite, made by Kyoufu Kawa and his team. As of 2008, there are many tools that replace that old suite, but in that time Kawa was the "Messiah". Many good hacks came up on this time frame. But now, the 4th Generation of Pokémon and Rom-Hacking has come (In fact, it camed 2 years ago), the only thing I'm asking right now is: Where are the DPP hacks? Guys, come on, this isn't like a 108-characther password, for being such an unbreakable thing. Right, hackers are discovering new this these days, there are some people interested on it, like pichu2000 (it reminds me of Pika, for some reason). I'm quite dissapointed as people has taken DPP hacking as a joke rather than a serious business. We can see people spamming in that thread (and possibly, they may come to this one too, sadly). People, keep posting your own toughts about the Rom-Hacking story and the actual situation, as well the history of Rom-Hacking itself (Pokémon-related). |
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im afraid its not that its a joke, its more of the fact that as we get better at hacking, nintendo gets better at creating games, d/p/p is a 3D world, as we are used to 2d, currently the only thing we can really change is pallette's, pokemon, in game trades, charecters, and some other little things, map hacking or editing is very hard because it is 3D, im not even sure if we will ever even master it..
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I mean I don't take DP hacking seriously right now, as all we have is Buffy's horrible Bloody Diamond, and that's what people here seem to think what DP hacking is, when there's more information around. And the only reason the DP thread is being spammed is because there is still at least one post every two pages asking for a DP advancemap. And there's people who post thinking they know what they're doing that need to be 'shot down'. I just think that for DP hacking to be taken seriously, we need hacking to return to the way it used to be, with people not being intimidated by hexadecimal. Quote:
And I wouldn't go around talking about things you have no idea about. At the moment the majority of hackers just think that Buffy has included everything that's possible with DP hacking. There's a lot more going on behind the scenes than you realise. There's people like Gabe(E-Bag) and loadingnow who can do more than what's been publicly shown so far. If either of those two (or some others) make a serious hack, or help on a serious hack, DP hacking will be taken seriously. |
Hmmmm... I guess that perhaps it's still too early for DPP hacking? Probably in a year or so it'll become more often, but the thing is that, as long as there is no mapping and scripting, DPP hacking wont give you an appealing hack. That's why the new rom hackers decide to stick with the advance generation, because it currently gives you more possibilities (as there are more tools released)
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the only thing I can do atm is changing the ingame pokemon stuffs… but once a mapping tool is out I'll get to work ;) |
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I mean, who wants to play a hack that has exactly the same maps as the base? Ok, if you include the "real" region IN ADDITION to a fake region, you don't have to edit it that much, but so far there are NO map editing tools for d/p, at least none that I know of at the time of this post... |
Well technically although no map editor has been made there is a good way of starting off a map editor for dpp. How? Ok take the game super mario 64. It is a 3d game which takes polygons. Now if some of you didnt know dp uses polygons. But the polygons dont come in peices. They come in wholes. The look of the building is called a texture. So in SM64 map editor they have polygons and textures. Now for dp if they can extract the polygons and textures you could have a pretty good base for a map editor. That is all i have to say botu that. Why? Cau =se the map editor can be done but no one has. So i say wait a bit and dpp hacks should come in a bit. Wait did no one think of this? Cause if so im off to the thread!
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actually no, not only are you rude, but obviously quite ignorant as well, if your so smart why dont you go and create a map hacking tool for d/p/p? it is the fact that its in 3D that keeps development in mapping tools down, i realize there are some out there who are figuring it out, but im not speaking as if i know everything about the game and its hacking either.
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What? Acually thats basically what most of the trees and buildings are. Polygons ad textures.
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I think that the fact that there are so many tools for Advance generation hacking has made many people lazy. They are used to having tools so they don't have to learn how to hack with a hex editor.
I think that all these people that are just asking for a map editor (or tools in general) have to realize that making a tool takes hard work and more restrictively alot of time. We can get much farther with many people working, I think mainly because we can have more combined time working on it. To people asking for DP hacking tools: Why don't you guys step up to the challenge of developing the tools you want? No matter what your level of knowledge, you can learn if you want to. There is alot of research to be done and the more people we have working one it the better off we are. Sure we may not all be as good as loadingNOW, Pichu2000, E-bag, etc but they only have a certain amount of time to work on this. There is plenty of things we could do if the effort is put in to learn how to edit with a hex editor. Quote:
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I see people saying things like "People souldn't be afraid to use Hex, instead of asking for some map editor". Well, the point here is: If you do GOOD map hacking with hex, like building a whole city or something, that would take A LOT of time.
Come on people, be realistic, tools aren't just for the lazy ones, also for the smart ones. Not using tools will be like repeating actions on programming, instead of using loops. Hex it's ok, for research and minor changes, but, if we want to do good map hacking, WE ABSOLUTELY NEED TOOLS. I'm not asking any here. Also some people constantly says: "It's easier ask than actually make one", of course that's right, but no one said it was easy. The only thing that people do is show interest on a tool. Also, something that bugs me out is the fact that there's a "Secret DP map editor", I mean, if you aren't going to sell your software, there's not a reason for don't make it open source, specially when the tool needs development. |
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Kike I agree with you all the way. I guarantee you that every member who has posted their "hacks" in the Scrapbox or Hacks Showcase has the potential to make it nice, enjoying and wonderful. They CAN put the effort into it; they just choose NOT too, whether they be a "n00b" or a common member. It's not necessarily that they're lazy. MOST (note I am saying most, not all) "hackers" just "make" hacks just for the fame or attention or posts.
They're a couple of people here who have posted hacks in which they actually continued and work really hard on it (them). I'm sure many of you know who DestinedJagold is, right? Well many people aswell as hackers don't really like his hacks. Why? Well most of the time it's because "his graphics suck or "he just puts random crap together". May I remind you that it's not always about the graphics. Sure nice graphics are cool, but it's the gameplay that's the core. Ever played Super Mario World before? Not the best graphics. Yet it SOLD MILLIONS. DJG's hacks are some of the funnest, most enjoyable hacks I've ever played. Tools are used help people; using them does not mean you are lazy. If you know HEX and are good at it, by all means go for it! No ones stopping you. |
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I recently needed to make 65535 different pokemon files (change their PID and IVs). Now I could have done this all with a hex editor. But that would have taken very long. So instead, I wrote up a program that did this for me. Yes, I used a tool to get the job done quickly. But I had to learn all the structure and the appropriate hex values, addresses in order to be able to do it. If I had not learned that first there is no way I could have made that program. So, what I was getting at is that people should research using a hex editor rather than sitting around until a tool is made. Think about it this way: If everyone decided to just wait around until someone makes a tool, then no one would ever make a tool. On the other hand if everyone decided that they should try to figure things out so that they could help make a tool, then we would have a tool much quicker. The goal right now should not be to make a complete DP hack, like the ones we have for Advance. The goal should be to gather information that will lead to a tool that can then be used to make complete hacks. Such tools will come faster if we halp gather information for the people who would write the programs. |
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But my point is, people keep things secret, not all information is shared. |
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Yes, but some of that stuff might NOT help others and therefore does not need to be released immediately.
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None of the newer hackers take hacking seriously. They start one project, then the next day start another. Then, they try and make 3 at a time. And finally then leave without telling anyone.
You can't expect the people who can't hack WITH tools to hack WITHOUT tools. -.- When I first joined PC, you NEEDED to understand Hex to hack. Tools were difficult to find, and we had nowhere near as many tutorials at the time. Anyway, my point is. People need to learn to hack before you can expect them to hack. Otherwise you get half-arsed hacks that never even get an alpha released. -.- *flies away* |
Well, you actually have a point Darthatron, but you have to rembember the people that don't do the things that way.
Actually I never released Opal/Coral, because I didn't got any time to work with it. Crystal Shards got it's first Beta, but then I decided to continue it on Diamond. I have to wait for tools to continue it, ot it can't be a good hack, actually there are many tools that are well documented. (Per example, the uncompressed graphics, like overworld sprites, are just a byte per pixel in a 32x32 canvas, any programmer could write a better tool than PokeTex). People think a lot on n00bs. Why do you keep thinking on the people that won't do good stuff? Think in the serious hackers, please. That's the point. |
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When I was a new hacker I knew nothing about hex, and very little about programming. However, I wanted to hack DP so I decided to actually learn something without a program holding my hand and telling me it's all going to be ok. Having at one point been as clueless as most current "hackers" I have no sympathy for them. Ignorance is one thing, but most hackers now feel entitled to any research they want, and get extremely angry when they don't get it. When I started hacking DP I didn't have another one of me to annoy with stupid questions, yet I managed to do quite a lot and I think it was a very good experience. Why should I make it any easier for anyone else? At the moment all I see of the hacking community is a bunch of demanding idiots who are unable to do anything on their own. If you really want to hack DP then it's up you to figure it out. Until the hacking community learns to do work on their own I don't feel like I should have to share with them. However, at the moment all I see is people saying "we'll hack DP when there's a map editor". That map editor's not going to make itself. It would be rather sad to see DP never hacked to it's full potential, but I'd rather see that then I would help make them more tool dependant. |
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Being honest, you don't have a point Gabe, why do you want to give the tools to the people that know how do the things by themselves? It's kinda pointless, you'll give the tools to someone that actually won't need them...
There's something else, you're not the only one who knows how to develop tools. You may not want to share your knowledge with others, neither want to make tools for make everyone's life happier, but, there are some other people out that actually does. I don't see the point of trading tools by thanks. If I was the programmer, my payment would be great hacks created with help of my tools. Keep dreaming Gabe, there are a lot of n00bs, and none of them would be thankful... |
Well at this point it's truly pathetic how many "hackers" actually know how to hack. In a hacking community I expect to find some actual hackers, not just people who are entirely dependent on what other people have done. Tools are a limitation. If all you know how to do is use tools then your hack can only be as good as the tools. You are right, I'm not the only person who knows how to develop tools, but the community has been waiting more then a year for some genius to make DP entirely hackable. Nobody remembers how to actually hack and everyone assumes someone else does. If someone else wants to come and make tools, then that's cool, but it means SOMEONE will actually have to learn how to hack, which as I've said, very people now even know how to.
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Now I see your point. I don't care about "people knowing how to actually hack". For me hacking is just a fast way to make your own games. For you is about cracking the game codes and stuff like that.
That's why I'm more with the tools than with the Hex. Being realistic, I don't think that any serious game making company uses a Hex editor, they use tools... |
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