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Oh God, First UU RMT, Brace Yourself
I decided after looking through various UU Battle Logs, that it seems like an awesome metagame, and I felt compelled to test it out. Many thanks to D_A with helping me out here (And then kicking my ass with the first attempt at it, this is with re-working done [HOLY CRAP, YOU SWEPT ME WITH A CLAYDOL!!!]) So yeah, my first attempt, probably equals failure, but hey, this thread is meant for me to learn :) http://www.pokemonelite2000.com/pictures/anime/anime053.jpg [email protected] Life Orb Technician Jolly Nature 252 Atk/ 252 Spe/ 4 HP Fake Out Hypnosis Bite U-Turn Honestly, one of the most standard UU leads out there, but hey, with the two UU batles I've had (Lol), it has held it's own, both in early and late game. http://www.arkeis.com/images/pokemonfactory/hitmontop.png [email protected] Orb Technician Adamant Nature 252 HP/ 252 Atk/ 4 Spe Bullet Punch Mach Punch Fake Out Close Combat "Dark_Azelf: Priority abuse much?" Yes, very much so. Speed EVs aren't needed for this very reason. Great coverage on this, plus Close Combat is a handy little STAB move. http://www.arkeis.com/images/pokemonfactory/venusaur.png [email protected] Specs Overgrow Modest Nature 236 HP/ 252 SpA/ 20 Spe Leaf Storm HP Ice Sludge Bomb Sleep Talk/Sleep Powder Still not totally sure on that last slot. Sleep Talk works great with proper prediction, but Sleep Powder is sort of redundant, as I already have some Sleep support. Anyways, great Special sweeper, and having SB as a secondary stab is nice as well with its bump up to the special category. http://www.arkeis.com/images/pokemonfactory/hypno.png [email protected] Insomnia Calm Nature 252 HP/ 200 SpD/ 56 Def Seismic Toss Wish Toxic Light Screen Seismic Toss for great damage, and hits stat boosters. Wish support helps across the board. Toxic support helps me out a bunch. Light Screen to make its tanking even more unbreakable. http://www.arkeis.com/images/pokemonfactory/steelix.png [email protected] Ability Doesn't Matter at all for its use :P (But it's Rock Head :P) Impish Nature 252 HP/ 136 SpD/ 120 Def Stealth Rock Roar Stone Edge Earthquake Earthquake for great STAB and Stone Edge for coverage. SR support was necessary in my opinion. Roar for some PHazing and for some nice residual SR damage. http://www.arkeis.com/images/pokemonfactory/blastoise.png [email protected] Torrent Bold Nature 252 HP/ 252 Def/ 6 SpA Rapid Spin Surf Toxic Protect/Ice Beam After my epic failure against D_A, I needed a decent spinner (Sorry Claydol, you don't cut it in my book). Pretty standard Utility Blastoise, not much more to say. Only thing is my decision on that last slot. |
It's not Scyther weak! +5 for you. However, if Steelix dies, then CB Aerial Ace rips this team pretty good. Get your rocks up early to make Scyther queasy about switching in. If you see it, go straight to Steelix, then there's your opportunity. Scyther can't do much to Steelix while it's OHKO'd by a Stone Edge or Roar'd.
Fighters aren't too troublesome with Venusaur and Hypno (although eventually, they'll get worn down. You might live long enough for them to dish out some major damage.) Overall, not a bad team. Nothing glaring as a weak, good coverage (although there is no fire move anywhere, but that's not truly needed since neither Scizor or Forretress are in UU), and I hope it's a team to face someday. |
Yeah, id use sleep talk on saur as you cant really take any status.
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Thanks for the comments. Now, any ideas what to kill for a status absorber :P
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That only works if it's put to sleep though :P Otherwise, every other status basically rapes me (Aka Toxic :P)
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*Head Slap* Clearly I'm not thinking :D Clarification=Good :D
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Thread closed on request of op.
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