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-   -   D_A, you better not fill this thread with jokes about my former name (UU RMT) (https://www.pokecommunity.com/showthread.php?t=158349)

Skip Shot October 26th, 2008 7:11 PM

D_A, you better not fill this thread with jokes about my former name (UU RMT)
 
That's right. For the first time in my life, I present a UU team to you for consideration. Since this is my first team, expect a lot of weaks.

Persian @ Life Orb
Jolly Nature
252 Atk/ 252 Spe/ 6 HP

Fake Out
U-Turn
Aerial Ace
Bite

A classic Persian lead. However, I had one issue with the standardized moveset: You got it, Hypnosis's 60% accuracy in Platinum. So, I chose to go with Aerial Ace over it to stop Scyther leads.

Electrode @ Life Orb
Hasty Nature
30 Atk/252 Spa/ 228 Spe

Signal Beam
Thunderbolt
HP Grass
Explosion

THanks to platinum, Electrode gets Signal Beam, which means it can efficiently scare off foe Absol, doing 86.76% - 101.84% to Absol. The rest of the moveset is pretty explanatory. I chose not to put so much power into Explosion so that I could outrun said Absol.

Steelix @ Leftovers
Impish/Relaxed Nature
252 HP/ 120 Atk/ 136 Sp def

Earthquake
Stealth Rock
Stone Edge
Roar

Steelix= The best physical wall in UU territory. With a monstrous base 200 def, it has lower def only to Shuckle, who has a significantly lower HP. That said, This is here to mainly stop Scyther and such, and set up rocks which can help out with sweeping capabilities.

Rotom @ Leftovers
Bold Nature
252 HP/ 252 DEF/ 4 SPA

Thunderbolt
Will-O-Wisp
Rest
Sleep Talk

With Vance praising Rotom all the time, I just had to try it out. This thing is my main answer to Hitmonlee. I chose T-bolt>> Discharge because of one main reason: Limber.

Clefable @ Life Orb
Modest Nature- Magic Guard
252 HP/152 Def/106 SpA
Calm Mind
Thunderbolt
Ice Beam
Softboiled

I chose Clefable to act as sort of a wall, status absorber, and sweeper. Life Orb doesn't dish out recoil thanks to magic guard.

Quagsire @ Choice Band
Adamant Nature
252 Atk/ 252 HP/ 6 Def
Earthquake
Waterfall
Ice Punch
Stone Edge

Since this is my first time in UU, I'm not to keen on CBQuaggy sets. This should work for now, and stop my Kabutops weak in the process.

Threats:

Identify pl0x!

Changes Made:
-Changed SpecsFable to LO CM Fable.
-Changed Lapras to CB Quaggy
-Changed EVs on Electrode, because 44 atk with the other EVs was above 510 T_T

luke October 26th, 2008 7:26 PM

Kabutops thrashes Lapras with Rock Slide / Stone Edge, so it's not a counter to Rain Dance threats.

Skip Shot October 26th, 2008 9:18 PM

Quote:

Originally Posted by Britney Spears (Post 4070430)
Kabutops thrashes Lapras with Rock Slide / Stone Edge, so it's not a counter to Rain Dance threats.

I see. Scarfpedo outspeeds most Rain Dance threats though, right? That means I could use him to finsih them off with HP Grass.

. October 27th, 2008 3:41 AM

Quote:

Originally Posted by Sc4rfCh0mp (Post 4070591)
I see. Scarfpedo outspeeds most Rain Dance threats though, right? That means I could use him to finsih them off with HP Grass.

No, Scarfpedo is NOT faster than +2 Kabutops =/ And Specs Clefable sucks. You're severely limiting its potential with a Choice item; CM is superior.

Clefable @ Life Orb
Modest
252 HP/152 Def/106 SpA
Calm Mind
Thunderbolt
Ice Beam
Softboiled

Life Orb recoil doesn't affect 'Fable =D I might come back for a full review, but I have to go to school now.

DarkTyphlosion157 October 27th, 2008 5:27 AM

Thunderbolt does do more than a SE Signal Beam you know

SE Signal Beam: 70 x 2 = 140
STAB T-Bolt: 95 x 1.5 = 142.5

On Lapras, too reliant on foe Rain Dancers, half of which Lapras can't beat.

Not getting Bite on Persian.

Plus lol @ threats. A team can become Heatran weak if Vaporeon died somehow. A team can be Shaymin-S weak if Registeel gets KOed by a critical Earth Power. John McCain can be Americans weak if Barack Obama makes a good speech. If, if, if.

Skip Shot October 27th, 2008 7:21 AM

Bite is there for ghosts, namely Rotom.
CM Fable looks nice. However, I think I need Psychic on here somehwere to give some support against the Hits and Weezing.

I need a counter to Rain Dance, any good ones?

Dark Azelf October 27th, 2008 7:40 AM

Quote:

Originally Posted by Sc4rfCh0mp (Post 4071365)
Bite is there for ghosts, namely Rotom.
CM Fable looks nice. However, I think I need Psychic on here somehwere to give some support against the Hits and Weezing.

I need a counter to Rain Dance, any good ones?

Poliwrath and Quagsire are you best bets, Golduck is some use too due to its ability, but it cant switch in on kabutops, keep that in mind. The former two can however, just watch out for hp grass with Quaggy vs stuff like Gorebyss.


Also i would like to know what Weezing can do to clefable, burn it ? O NOES lol. Psychic has poop coverage and there are much better options.

AluminumKnight October 27th, 2008 7:41 AM

Quote:

Originally Posted by Sc4rfCh0mp (Post 4071365)
I need a counter to Rain Dance, any good ones?

Golduck messes up Rain Dance teams pretty good. Here's a defensive-ish Light Screen set if you're interested (since none of the swift swimmers are at all fast without rain, it doesn't need speed):

Golduck @Leftovers
Bold (I picked bold in order to survive hits from Kabutops better)
Cloud Nine
252 HP/252 SpA/6 Spd
Light Screen
HP Grass
Surf
Ice Beam

Should be able to switch in on most anything the swift swimmers can dish out and should be able to OHKO Kabutops, whereas against Omastar/Gorebyss you can set up Light Screen so that their HP Grass/Electrics won't do much to you and then are free to do whatever. Surf is there for STAB and Ice Beam can deal with Altaria, but those two moves could be really whatever you want.

Dark Azelf October 27th, 2008 8:09 AM

Quote:

Originally Posted by AluminumKnight (Post 4071413)
Golduck messes up Rain Dance teams pretty good. Here's a defensive-ish Light Screen set if you're interested (since none of the swift swimmers are at all fast without rain, it doesn't need speed):

Golduck @Leftovers
Bold (I picked bold in order to survive hits from Kabutops better)
Cloud Nine
252 HP/252 SpA/6 Spd
Light Screen
HP Grass
Surf
Ice Beam

Should be able to switch in on most anything the swift swimmers can dish out and should be able to OHKO Kabutops, whereas against Omastar/Gorebyss you can set up Light Screen so that their HP Grass/Electrics won't do much to you and then are free to do whatever. Surf is there for STAB and Ice Beam can deal with Altaria, but those two moves could be really whatever you want.

But kabutops ohkos that after an SD and it uses speed evs so your kinda screwed, Duck NEEDS the speed if you are wanting to revenge kill kabutops (which is the only thing it should be doing and not switching in).

To put it in perspective a LO Kabutops OHKO's a bold max hp / max def venusaur with stone edge after an sd.

But sure vs gorebyss and stuff it should be fine.

Overall as i said in my previous post Poliwrath and Quagsire are your best best for universal "anti rain dance" pokemon, whilst golduck can revenge tops and come in special rain based threats quite easy (with a + speed nature and speed evs), so its up to you.

DarkTyphlosion157 October 27th, 2008 8:59 AM

Quagsire is recommended to beat Kabutops, while Golduck for Gorebyss really. And trust me to forget the plasma critter. Would use Quag IMO due to overall Kabutops being a larger threat.

Skip Shot October 27th, 2008 3:02 PM

Since I need some more physical attack, I think I'll go with Quaggy. CHanged to CM Clefable.

Should I go with CB Quag for bulkish sweep, or go with a more of a wall/support set?

DonRoyale October 27th, 2008 4:28 PM

EDIT: CBSire is fine, since it's meant to counter stuffs.

. October 27th, 2008 4:33 PM

Eh, the Kabutops in Rain Dance weak isn't helping. It O-2HKO's your entire team with Stone Edge/Waterfall/X-Scissor.

I really suggest CBQuagsire over that Lapras; it adds nothing to this team really.

Skip Shot October 27th, 2008 8:18 PM

I was gonna do that, Kabutops shouldn't do as much damage. Just keep Quaggy alive...

StrickeN October 27th, 2008 8:36 PM

I'd go more prepared than that to be quite honest.

Quaggy falls to anything your team is swept.

Skip Shot October 27th, 2008 9:23 PM

Read DonRoyale's sig. Typhlo's quote.

Quaggy should be fine, as long as I only bring him out to contre threats and kill back. sort of like CBPert, you know? xcept in UU.


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