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D_A, you better not fill this thread with jokes about my former name (UU RMT)
That's right. For the first time in my life, I present a UU team to you for consideration. Since this is my first team, expect a lot of weaks.
Persian @ Life Orb Jolly Nature 252 Atk/ 252 Spe/ 6 HP Fake Out U-Turn Aerial Ace Bite A classic Persian lead. However, I had one issue with the standardized moveset: You got it, Hypnosis's 60% accuracy in Platinum. So, I chose to go with Aerial Ace over it to stop Scyther leads. Electrode @ Life Orb Hasty Nature 30 Atk/252 Spa/ 228 Spe Signal Beam Thunderbolt HP Grass Explosion THanks to platinum, Electrode gets Signal Beam, which means it can efficiently scare off foe Absol, doing 86.76% - 101.84% to Absol. The rest of the moveset is pretty explanatory. I chose not to put so much power into Explosion so that I could outrun said Absol. Steelix @ Leftovers Impish/Relaxed Nature 252 HP/ 120 Atk/ 136 Sp def Earthquake Stealth Rock Stone Edge Roar Steelix= The best physical wall in UU territory. With a monstrous base 200 def, it has lower def only to Shuckle, who has a significantly lower HP. That said, This is here to mainly stop Scyther and such, and set up rocks which can help out with sweeping capabilities. Rotom @ Leftovers Bold Nature 252 HP/ 252 DEF/ 4 SPA Thunderbolt Will-O-Wisp Rest Sleep Talk With Vance praising Rotom all the time, I just had to try it out. This thing is my main answer to Hitmonlee. I chose T-bolt>> Discharge because of one main reason: Limber. Clefable @ Life Orb Modest Nature- Magic Guard 252 HP/152 Def/106 SpA Calm Mind Thunderbolt Ice Beam Softboiled I chose Clefable to act as sort of a wall, status absorber, and sweeper. Life Orb doesn't dish out recoil thanks to magic guard. Quagsire @ Choice Band Adamant Nature 252 Atk/ 252 HP/ 6 Def Earthquake Waterfall Ice Punch Stone Edge Since this is my first time in UU, I'm not to keen on CBQuaggy sets. This should work for now, and stop my Kabutops weak in the process. Threats: Identify pl0x! Changes Made: -Changed SpecsFable to LO CM Fable. -Changed Lapras to CB Quaggy -Changed EVs on Electrode, because 44 atk with the other EVs was above 510 T_T |
Kabutops thrashes Lapras with Rock Slide / Stone Edge, so it's not a counter to Rain Dance threats.
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Clefable @ Life Orb Modest 252 HP/152 Def/106 SpA Calm Mind Thunderbolt Ice Beam Softboiled Life Orb recoil doesn't affect 'Fable =D I might come back for a full review, but I have to go to school now. |
Thunderbolt does do more than a SE Signal Beam you know
SE Signal Beam: 70 x 2 = 140 STAB T-Bolt: 95 x 1.5 = 142.5 On Lapras, too reliant on foe Rain Dancers, half of which Lapras can't beat. Not getting Bite on Persian. Plus lol @ threats. A team can become Heatran weak if Vaporeon died somehow. A team can be Shaymin-S weak if Registeel gets KOed by a critical Earth Power. John McCain can be Americans weak if Barack Obama makes a good speech. If, if, if. |
Bite is there for ghosts, namely Rotom.
CM Fable looks nice. However, I think I need Psychic on here somehwere to give some support against the Hits and Weezing. I need a counter to Rain Dance, any good ones? |
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Also i would like to know what Weezing can do to clefable, burn it ? O NOES lol. Psychic has poop coverage and there are much better options. |
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Golduck @Leftovers Bold (I picked bold in order to survive hits from Kabutops better) Cloud Nine 252 HP/252 SpA/6 Spd Light Screen HP Grass Surf Ice Beam Should be able to switch in on most anything the swift swimmers can dish out and should be able to OHKO Kabutops, whereas against Omastar/Gorebyss you can set up Light Screen so that their HP Grass/Electrics won't do much to you and then are free to do whatever. Surf is there for STAB and Ice Beam can deal with Altaria, but those two moves could be really whatever you want. |
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To put it in perspective a LO Kabutops OHKO's a bold max hp / max def venusaur with stone edge after an sd. But sure vs gorebyss and stuff it should be fine. Overall as i said in my previous post Poliwrath and Quagsire are your best best for universal "anti rain dance" pokemon, whilst golduck can revenge tops and come in special rain based threats quite easy (with a + speed nature and speed evs), so its up to you. |
Quagsire is recommended to beat Kabutops, while Golduck for Gorebyss really. And trust me to forget the plasma critter. Would use Quag IMO due to overall Kabutops being a larger threat.
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Since I need some more physical attack, I think I'll go with Quaggy. CHanged to CM Clefable.
Should I go with CB Quag for bulkish sweep, or go with a more of a wall/support set? |
EDIT: CBSire is fine, since it's meant to counter stuffs.
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Eh, the Kabutops in Rain Dance weak isn't helping. It O-2HKO's your entire team with Stone Edge/Waterfall/X-Scissor.
I really suggest CBQuagsire over that Lapras; it adds nothing to this team really. |
I was gonna do that, Kabutops shouldn't do as much damage. Just keep Quaggy alive...
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I'd go more prepared than that to be quite honest.
Quaggy falls to anything your team is swept. |
Read DonRoyale's sig. Typhlo's quote.
Quaggy should be fine, as long as I only bring him out to contre threats and kill back. sort of like CBPert, you know? xcept in UU. |
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