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Big Popa- Sandstorm team (shoddy)
[email protected] leftovers
Nature: Impish EVs: 252 HP, 140 Sp. def. , 118 def Moves: 1.Stealth Rock 2.Ice Fang 3.Earthqauke 4. Slack off Gliscor @ leftovers Nature: impish Ability: sand veil EVs: 252 Def, 252 HP, 4 Atk Moves: 1.Aerial Ace 2.Earthquake 3.Knock off 4.Roost Forretress @ leftovers Nature: Calm EVs: 252 HP, 152 Sp.def., 100 def Moves: 1.explosion 2.gyro ball 3.rapid spin 4.Toxic spikes Tyranitar @ leftovers Nature: adamant EVs: 252 Atk,180 Speed, 76 HP Moves: 1.Earthquake 2.Crunch 3.Dragon Dance 4.Stone Edge Lucario @ life orb Nature: Jolly Ability: steadfast EVs: 252 . Atk, 252 Speed, 4 hp Moves: 1.Blaze kick 2.Bullet Punch 3.Close Combat 4.Swords Dance Vaporeon @ leftovers Nature: Calm EVs: 152 sp. atk, 106 def, 252 HP Moves: 1.Hidden power [electric] 2.ice beam 3.surf 4.wish This team has been winning me a lot of battles lately. I stopped using shoddy some time ago, and have started again 3 days ago, using only this team. Since then my rank has gone up over 200 on the smogon ladder, and I wasn't even spending much time playing per day. How it works: - Sand stream -Stealth Rock -Toxic Spikes x2 - Knock off if needed Those do the trick of taking chunks out of HP, the walls do a good job of stalling aswell. Swords Dance Lucario and DD T-tar simply rape, not to forget Vaporeon that gets rid of Salamances and Gyaradoses. There is also a variety of attacks, which can deal with any type effectively. The only thing I was considering of changing is T-tars EVs, give him 200 in speed, which is enough to outrun a lot of threats, but its been working very well like this too. Suggestions, comments? |
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Ill come back for a more in depth rate later. |
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