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Pokémon Emerald : Houndour Only Run
Urm, yeah. So I'm currently recording a Houndour only run for youtube
[I'm 9 Parts in] My houndour is Currently lv22 with the moveset below Ember Howl Smog Leer I've only gotten past Rustboro Gym [That was a HARD battle] Urm, I'm looking for some good Movesets [Please Reccomend me Some] Also, I'll be updating when I post a new video on Youtube - If you want to follow me as I play the game on Youtube, Follow this Link http://www.youtube.com/user/darkrequeim And as I said, suggestions are welcome :D |
lol, someone hacked >_>
Ah, who am I kidding, I'm doing a Gallade only run on Diamond and got one by hacking it into route 201 XD I reccomend evolving Houndour though. It'll be alot tougher if you don't |
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Well, then you're screwed ^_^
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Like the time I was told I was screwed against Candice in my hoppip only run on pearl..
Still beat her, Though. |
If you REALLY want a challenge, do your run using the following guidelines:
- Turn off the option to switch Pokemon after your opponent's Pokemon faints. That right there is one of the cheapest aspects of the in-game play. - You cannot level up your Pokemon higher than the level of the strongest Pokemon of the upcoming gym. For example, you cannot have a Pokemon higher than Lv15 when facing Roxanne, none higher than Lv24 when facing Wattson, none higher than Lv33 when facing Winona, etc. etc. This prevents another cheap way of taking advantage of the pathetic AI. - You cannot use items during battle. No Potion. No Awakening. Especially no Revive. NOTHING. This is easily the most abused of the cheap aspects of in-game play. Follow those guidelines and you will easily see which Pokemon are actually good and which shouldn't be used at all. |
REALLY?? I LOVE your run videos. My fav is the Poochyena one. Hope your Houndour one goes well!
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I think not leveling higher than next gym leader is harder than actually fighting the gym leader.
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Houndour doesn't have the best Type Coverage, let's be honest. And alot of the Gyms have it out for Houndour. Besides, there would be no point in trying to do it at the same level as the gym leaders now, considering the fact that I've levelled past that already. Also, I have the battle style as Set as a default [I think, I'd have to Check], And I don't Switch out during battles anyway. I'll only carry revives as a means of reviving a HM Slave in order to fight certain Double battles. I wouldn't use them on Houndour itself. And if I did try to do the Gym battles with the same level as the Next Gym Leader, with a Pokémon like Houndour, Videos wouldn't fit on youtube because of the time constraints. |
Wut.
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Edit: Going offline for now. Will respond to any Posts tommorow. |
Well, a Taillow run would be more appropriate, but that's probably been done already.
And a Houndour challenge would be easier because of it's good Special Attack and just below average speed (better than other NFE's anyway...) Anyway. Movesets, movesets, movesets... Don't bother with smog. Teach it Toxic instead. Make sure it learns Crunch and Flamethrower, both are special moves In RSE I think. It learns FT at 43 and Crunch at 48. Well, at least it does in Diamond and Pearl, but it should be just about the same. That's about it. Another option could be teaching it Endure (via TM) and Reversal, an Egg Move, but that's not possible this far into the challenge. Anyway. Have fun grinding. |
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Houndour @ Leftovers
Trait: Early Bird EVs: 64 HP / 252 SAtk / 192 Spd Timid Nature (+Spd, -Atk) - Crunch - Flamethrower - Solarbeam - Sunny Day There is your moveset. Sunny Day powers up Flamethrower, turns Solarbeam to a 1-turn move, and reduces the damage of Water attacks. Personally, I would use Will-O-Wisp and Rest/Substitute instead, as it would protect this frail Pokemon better, but as I stated before, I prefer more of a challenge when playing in-game. |
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What are you talking about???? Sunny Day lasts for 5 turns. Houndour is faster than Wailord, so your Sunny Day goes first, allowing you to survive the Water attack from Wailord. From there it is Solarbeam ftw. Why you wouldn't find that valuable is quite perplexing to say the least.
BTW - That moveset is not very good competitively. It is more like: - Crunch - Flamethrower - Substitute or Endure - Will-O-Wisp or Reversal |
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Also, By this point in the game I'm going to be Relying heavily on a Kings Rock + Crunch Strategy, trying to get in flinches wherever possible. Besides, I don't use set up moves that much In-game, More on Wi-Fi if anything. Also, I'm looking Heavily on PP Issues - I highly Doubt that a 5pp Sunny Day and a 10pp Solarbeam will last me in certain areas of the game [I Don't want to be Running Back and Forth from the Pokécenter every Five Minutes] EDIT: Part 10 of the Run is Uploaded to Youtube. http://uk.youtube.com/watch?v=WgQfwlAuS2s Enjoy :D |
Well, as the saying goes, you can lead the horse to water but you cannot make it drink. I would just like to point out a few things:
1. Using items like King's Rock actually means 90% of the time your Pokemon is not holding anything at all. Which is better - getting your opponent to flinch 1 out of 10 turns, or gaining 1/16th of your HP back in 10 out of 10 turns? Weak Pokemon like Houndour need all the help they can get, and putting hopes on an item that has 10% chance of working really doesn't. 2. What you don't understand is that Solarbeam is still a 120 AP attack. Even though Ludicolo is only 1x weak to Grass attack, a Solarbeam attack does as much damage to it as a STAB Crunch attack does. 3. If you are looking heavily at PP issues, why wouldn't you want such an additional powerful attack to go with Crunch and Flamethrower? Also note that there are 6 PP Up and 2 PP Max before you get to the "elite" 4. But again, your game and your rules. Only trying to help improve your skillset. Good luck. |
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But as far as experience goes, Last time I checked, Moves with 5pp to start only Reach 8pp as a maximum. Which would still mean time consuming trips to the Pokécenter. I forgot to take a look at the leftovers.. As far as I know, you don't get Leftovers until the metagame.. unless there's another area to get them. Anyway. I guess I should have thought about it in more depth. EDIT: I've Just found the Prima Guide for Emerald sitting at the bottom of my bookshelf, and after looking it over, Might a Miracle seed make a good choice for a Held Item, At least till I can get Leftovers? |
Forgive my ignorance as I have never cheated, but since you hacked in a Houndour couldn't you just hack in a Leftovers too?
No, Miracle Seed is not a good idea. It only increases Grass moves by 10%, so if you attack with a different type move, once again, it is like your Pokemon is not holding anything at all. Here is what I call the Item Tier: - Leftovers - Choice Band (physical attacker only) - Shell Bell - Lucky Egg - Amulet Coin - White Herb - Aguav/Figy/Iapapa/Mago/Wiki Berry (depending on Nature) - Sitrus Berry - Lum Berry - Macho Brace - Soothe Bell All the other items (except the very rare berries that activate when HP is 25%) really do not help much. |
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I guess that Everstone will fill the Item slot for now, Since I have nothing better to put there.. EDIT: I only Hacked the Houndour because it was the Only necessary Hack I needed, Since I can't Obtain it until the Metagame, Otherwise. |
Well, Macho Brace is strictly for doubling your EV points, so it is definitely not a good idea. Using nothing though, like an Everstone when you can just hit 'B', is worse. Plant some Sitrus Berries and use them. At least a 30 HP increase is better than no HP increase. Or even use the Amulet Coin. Doubling your money affords you the luxury of purchasing extra items to help keep your little puppy alive.
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But until I can get Sitrus Berries or an Amulet Coin, I'll stick with the everstone. |
At least do Oran Berry. It will give you 10 HP after your Pokemon drops below 50% HP. Here is where to find them:
Oran Berry - Route 102, 104, 111; Berry Master wife (Route 123); Gentleman (Lilycove City) Sitrus Berry - Route 118, 119, 123; Berry Master wife (Route 123); Gentleman (Lilycove City) Amulet Coin - Mom gives it to you if you visit her after you defeat Norman BTW - Make sure you get the Wailmer Pail and water your berries in order to get more of them when they are ripe. Oran Berries run on a 12 hour cycle so water every 3 hours. Sitrus grow on a 24 hour cycle, so water every 6 hours. May sound like a pain, but definitely worth it with this challenge. |
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EDIT: Going Offline For Now [It's like 10 O'clock in england, and I'll get Told off for being on the laptop Late] |
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