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-   -   Pt Team Revamped...thanks to shoddy (https://www.pokecommunity.com/showthread.php?t=162164)

Mr. Epic December 6th, 2008 7:31 AM

Pt Team Revamped...thanks to shoddy
 
I just started using shoddy battle to find the faults in my teams and see if they were any good and so the previous team has been changed a lot. The team has strong offencive that is also pokemon that are also firm on the defencive side and good type coverage for each pokemon to counter what is switched in.

------------------------------

http://archives.bulbagarden.net/w/upload/9/9b/Ani482MS.png

Azelf @ Focus Sash
Levitate
Relaxed nature
HP 4/ SpA 252/ Spe 252
~ Stealth Rock
~ Psychic
~ Fire Blast
~ Explosion
Suicidal Azelf can take down most of the common leads and with Stealth Rock set up provides good support by weakening the opponents team for the others to KO in one or a few hits.


http://archives.bulbagarden.net/w/upload/0/0f/Ani233MS.png

Porygon2 @ Leftovers
Trace
Bold nature
HP 252/ Def 120/ SpD 96/ SpA 40
~ Tri Attack
~ Chage Beam
~ Ice Beam
~ Recover
A special offensive pokemon with good defences that has a movepool that can take out most types that offer a threat.


http://archives.bulbagarden.net/w/upload/0/03/Ani485MS.png

Heatran @ Choice Scarf
Flash Fire
Timid nature
HP 4/ SpA 252/ Spe 252
~ Earth Power
~ Fire Blast
~ Dark Pulse
~ Dragon Pulse
Added heatran another strong special attacker that has a movepool that takes out the other types that Porygon can't. Put Dragon and Dark Pulse to cover psychics, ghosts and other Dragons.


http://archives.bulbagarden.net/w/upload/b/b4/Ani212MS.png

Scizor @ Life Orb
Technician
Adamant nature
HP 32/ Atk 252/ Spe 224
~ Sword Dance
~ Bullet Punch
~ X-Scissor
~ Roost
A physical sweeper who is not so fragile with a killer STAB, Technician, Life Orb Bullet Punch that can be boosted with Sword Dance to pick off those who can not resist. X-Scissor is another STAB move that can take out if any grass or psychic types if any. Roost is there to bring it back if it can.


http://archives.bulbagarden.net/w/upload/c/cc/Ani068MS.png

Machamp @ Leftovers
No Guard
Adamant nature
HP 252/ Atk 252/ Spe 6
~ DynamicPunch
~ Stone Edge
~ Sleep Talk
~ Rest
A sturdy 4 armed beast with this EV spread, leftovers and rest he not only move in for what he can kill but hang in and damage a lot. Definitely a favourite of mine, it has wrecked teams for me before and is a good physical choice for this team as it can also provide some defence. I added Earthquake to this set so it could take out the fires and electrics that the others can't.


http://archives.bulbagarden.net/w/upload/1/12/Ani143MS.png

Snorlax @ Leftovers
Thick Fat
Impish nature
HP 168/ Def 140/ SpD 200
~ Curse
~ Body Slam
~ Crunch
~ Rest
Curselax is amazing, nearly impossible to take down after one or a few curses and can tear through some teams all depending on if its moves are any good on the foe. Crunch covers the ghosts that Body Slam cant do any thing to. It is one the defences of the team.

------------------------------

Dark Azelf December 6th, 2008 9:17 AM

Quote:

Originally Posted by Kyen (Post 4174083)


http://archives.bulbagarden.net/w/upload/d/d3/Ani480MS.png

Uxie @ Light Clay
Levitate
Relaxed nature
HP 252/ Def 156/ SpD 100
~ U-turn
~ Yawn
~ Reflect
~ Light Screen

For longer screens
.


http://archives.bulbagarden.net/w/upload/a/a3/Ani474MS.png

Porygon-Z @ Salac Berry
Adaptability
Modest nature
6 HP / 128 Sp.A / 124 Sp.D / 252 Spe
~ Tri Attack
~ Hidden power Water
~ Nasty Plot
~ Substitute


This is probably the best bet this thing has of sweeping. Since you have trick specs zam, you can lure in blissey and trick specs onto it and then sweep with this. Sub on status and then Nasty Plot behind the sub to activiate salace berry. The given evs allow your sub to never be broken vs a non s-toss blissey with things like flamethrower and ice beam. Water + Normal have great coverage.

http://archives.bulbagarden.net/w/upload/c/c7/Ani065MS.png

Alakazam @ Choice Specs
Synchronize
Timid nature
HP 6/ Spe 252/ 252 sp.att
~ Psychic
~ Focus Blast
~ Shadow Ball
~ Trick

Like hp evs are gonna help it lol


http://archives.bulbagarden.net/w/upload/b/b4/Ani212MS.png

Scizor @ Life Orb
Technician
Adamant nature
HP 32/ Atk 252/ Spe 224
~ Sword Dance
~ Bullet Punch
~ X-Scissor
~ Roost

k



http://archives.bulbagarden.net/w/upload/c/cc/Ani068MS.png

Machamp @ Leftovers
No Guard
Adamant nature
HP 252/ Atk 252/ Spe 6
~ DynamicPunch
~ Stone Edge
~ Sleep Talk
~ Rest

eq has redundant coverage on fighting pokes as it hits the same things as d-punch pretty much. Rest without sleep talk is set up fodder. Consider 108 HP / 144 Atk / 252 Def / 6 speed for taking hits from tyranitar, who can 2hko your currsnt spread with cb eq.

http://archives.bulbagarden.net/w/upload/1/12/Ani143MS.png

Snorlax @ Leftovers
Thick Fat
Careful nature
HP 168/ Def 120/ SpD 220
~ Curse
~ Body Slam
~ Crunch / Fire Punch
~ Rest

w/e lol. See last comment about set up fodder for scizor and lucario etc =/.

------------------------------

comments in bold.


I would personally use Porygon2 >>Porygon z with a charge beam , ice beam, tri attack , recover set. This still lets you sweep whilst providing some extra bulk against Gyarados and Mence (trace intimidate).

Next, Rotom H can pull the same set off as Zam, but is better providing a check against scizor and Lucario for you.

Ill come back later if i spot more issues.

Mr. Epic December 6th, 2008 10:53 AM

Alright thanks, by accident I put down Porygon's EVs in Alakazam's EVs :B
I will try out Porygon2 and Rotom-h in this team before changing it.
Yeah maybe Fire Punch but still not sure, Earthquake on champ was for type coverage but might use that on a CBlax with Fire Punch as you mentioned.
I will change Earthquake to Sleep talk but not sure about the EVs
Yes light clay is perfect thanks :D

luke December 6th, 2008 10:56 AM

Don't use Earthquake on Fighting-types. Fighting and Ground have similar coverage, so that makes having both on Machamp's move set redundant.

Mr. Epic December 6th, 2008 11:17 AM

What is the point of your post Goldenbagon you quoted my whole post just to change it to light clay when I said I will and now already have!
Would someone delete his post its just taking up space.

Dark Azelf December 6th, 2008 11:54 AM

Oh i meant to mention, if you do use Rotom, use Trick Scarf so you can handle/revenge Mixape and what not ;).

. December 6th, 2008 11:57 AM

That Porygon-Z can't sweep at all. Leftovers is useless on it, since it's going to die anyway. Life Orb or a pinch berry (preferably Salac). I disagree with HP Water, since hitting on a few specific targets for super effective at the cost of hitting everything else WEAKER than even a resisted Tri Attack. One of the best sets it can run is the Agility sweeper:

Porygon-Z @ Life Orb
Modest
252 SpA/252 Spe/6 HP
Tri Attack
Dark Pulse
Agility
HP Fighting

This set hits everything in the game for neutral, and most of the common switch ins for super effective. 405 SpA and 279 Speed is decent, but after an Agility, you get a massive 558 Speed, enough to outrun Timid ScarfGar and OHKO it with Dark Pulse. HP Fighting lets it hit Heatran and Tyranitar for super effective; dealing up to 66.05%-78.40% to Heatran and 74.26%-88.12% to Max HP Tyranitar.

Mr. Epic December 6th, 2008 12:15 PM

Okay well I thought up this Snorlax set:

Snorlax @ Leftovers
Thick Fat
Careful nature
HP 168/ Atk 200/ Def 140
~ Body Slam
~ Earthquake
~ Fire Punch / Crunch
~ Rest

What do you guys think? Should I use this instead?

The Hero Without a Name December 6th, 2008 12:19 PM

No, you shouldn't. Sleep Talk-less, Resting Snorlax is setup fodder for sweepers from both ends of the attacking spectrum.

Mr. Epic December 6th, 2008 12:33 PM

Quote:

Originally Posted by Fabian the Fastman (Post 4174710)
No, you shouldn't. Sleep Talk-less, Resting Snorlax is setup fodder for sweepers from both ends of the attacking spectrum.

Which sweeper would take it out? If a sweeper that is likely to have a physical move that is an actual threat whilst it is asleep I could just switch in something to counter it.

. December 6th, 2008 12:35 PM

Quote:

Originally Posted by Kyen (Post 4174759)
Which sweeper would take it out? If a sweeper that is likely to have a physical move that is an actual threat whilst it is asleep I could just switch in something to counter it.

Unfortunately, the most COMMON physical sweeper, Scizor, sets up on Snorlax while it's Resting, and then OHKO's the rest of your team. You REALLY need some form of insurance against it, as Fire Punch Snorlax is not enough.

The Hero Without a Name December 6th, 2008 12:36 PM

Yeah, and maybe the physical/special threat can Dragon Dance/Nasty Plot/whatever as you switch...

The point being, resting Snorlax needs Sleep Talk, or else everything will just set up on him. And do you REALLY want enemy Gyarados or Salamence to get in a free Dragon Dance, or Scizor a free Swords Dance?

Mr. Epic December 6th, 2008 4:56 PM

I have swapped Alakazam for Heatran who can get rid of Scizor as you said and Dragon Pulse, Dark Pulse and Earth Power covering a lot of the other types the team did not have much coverage over before and for the psychic that Alakazam had I replaced Uxie for suicide Azelf.

. December 6th, 2008 5:43 PM

Instead of Dark Pulse, use HP Electric. Super effective Dark Pulse is weaker than a STAB Fire Blast.

Mr. Epic December 7th, 2008 6:06 AM

Quote:

Originally Posted by Vance (Post 4175600)
Instead of Dark Pulse, use HP Electric. Super effective Dark Pulse is weaker than a STAB Fire Blast.

Dark Pulse covers the psychics and ghosts and can cause them to flinch as Scarftran will be pretty fast. Also Hidden Power is weaker than Dark Pulse.

Dark Azelf December 7th, 2008 6:21 AM

Quote:

Originally Posted by Kyen (Post 4176832)
Dark Pulse covers the psychics and ghosts and can cause them to flinch as Scarftran will be pretty fast. Also Hidden Power is weaker than Dark Pulse.

Stab neutral Fire Blast hits Psychics /Ghosts HARDER that a super effective Dark Pulse btw.

Hidden Power Electric is for bulky water switch ins which none of your other move do much too.


3 fighting weaks and no resist/immunity is kinda eww, i still think scarf rotom would work here >>tran.

The Hero Without a Name December 7th, 2008 8:47 AM

Quote:

Originally Posted by Kyen (Post 4176832)
Dark Pulse covers the psychics and ghosts and can cause them to flinch as Scarftran will be pretty fast. Also Hidden Power is weaker than Dark Pulse.

Super Effective Dark Pulse: 80*2=160 BP
STAB'd, Neutral Fire Blast: 120*1.5=180 BP

Which one's larger?

. December 7th, 2008 10:24 AM

Quote:

Originally Posted by Kyen (Post 4176832)
Dark Pulse covers the psychics and ghosts and can cause them to flinch as Scarftran will be pretty fast. Also Hidden Power is weaker than Dark Pulse.

No offense, but you don't know what you're talking about. Fire Blast hits all the Psychic/Ghost types HARDER than a super effective Dark Pulse. 120 x 1.5 = 180, which is Fire Blast's power. 80 x 2 = 160, a notable difference. Relying on flinch isn't a good strategy, in fact, it's a horrible strategy. Not only do you die if it doesn't flinch, but you end up wasting a moveslot when you could use something like HP Electric for Gyarados.

Do you know how Hidden Power works? I'll explain it. HP Electric is a Base 70 Electric move, meaning all who are hit for super effective by electric moves are hit for super effective by HP Electric. Things like Gyarados wall your Heatran without it. 70 x 2 = 140 x 2 = 280. That's how hard you're hitting Gyarados.

So, in closing, HP Electric > Dark Pulse.

Mr. Epic December 7th, 2008 10:46 AM

Quote:

Originally Posted by Vance (Post 4177218)
No offense, but you don't know what you're talking about. Fire Blast hits all the Psychic/Ghost types HARDER than a super effective Dark Pulse. 120 x 1.5 = 180, which is Fire Blast's power. 80 x 2 = 160, a notable difference. Relying on flinch isn't a good strategy, in fact, it's a horrible strategy. Not only do you die if it doesn't flinch, but you end up wasting a moveslot when you could use something like HP Electric for Gyarados.

Do you know how Hidden Power works? I'll explain it. HP Electric is a Base 70 Electric move, meaning all who are hit for super effective by electric moves are hit for super effective by HP Electric. Things like Gyarados wall your Heatran without it. 70 x 2 = 140 x 2 = 280. That's how hard you're hitting Gyarados.

So, in closing, HP Electric > Dark Pulse.

Okay but Fire Blast can sometimes miss and is low in PP so I preferred Dark Pulse for the use of those types only and could switch in Porygon or somthing for bulky waters.
The real reason is that I only know how to make HP electric in Shoddy and I am using Shoddy to test my platinum team and battle against others with it because I can not use Wifi!

. December 7th, 2008 10:58 AM

Quote:

Originally Posted by Kyen (Post 4177259)
Okay but Fire Blast can sometimes miss and is low in PP so I preferred Dark Pulse for the use of those types only and could switch in Porygon or somthing for bulky waters.
The real reason is that I only know how to make HP electric in Shoddy and I am using Shoddy to test my platinum team and battle against others with it because I can not use Wifi!

What are you talking about? Dark Pulse is weak, unSTAB'd, and does less when neutral than Fire Blast does when not very effective ._. Bulky Waters are hit harder by Fire Blast, and Porygon2 is destroyed by the rest of your team.

Mr. Epic December 7th, 2008 12:24 PM

What I am saying is I can not calculate hidden power for use in the game, I can only use it in shoddy because it does it for you!

flamehaze94 December 7th, 2008 4:19 PM

Hold on a second! Stop arguing in circles, especially when these folks are trying to help you.

Well, if you really up to it, keep Dark Pulse for WiFi, but it's going to be more beneficial if you try SRing a bit harder for a good HP type (a la HP Electric)

Mr. Epic December 8th, 2008 10:25 AM

There is no argument!
I will use HP Electric anyway but I don't know how to calculate it for in-game.
Could a moderator lock this thread please.

Dark Azelf December 8th, 2008 10:38 AM

Quote:

Originally Posted by Kyen (Post 4179772)
There is no argument!
I will use HP Electric anyway but I don't know how to calculate it for in-game.
Could a moderator lock this thread please.

Yep, can do :15:


~Locked~


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