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-   -   Ruby [Hack of the Year 2011] Pokémon Ruby Destiny - Life of Guardians (https://www.pokecommunity.com/showthread.php?t=163154)

PokemonGiratinaX October 10th, 2012 9:36 PM

Quote:

Originally Posted by dd818 (Post 7367771)
a couple questions:
1. how do i get mirage tower to apear again?
2. how do i get the "heava simbol"?

1. Don't know
2. Speak to the Pokemon League's yellow haired man after defeating the league.

Satoshi Ookami October 11th, 2012 3:15 AM

Quote:

Originally Posted by AkiraUdo (Post 7368116)
can anyone answer why can't i open LoG rom in YAPE 0.9? it saids "Error Loading ROM. Unrecognized ROM."

Because it's locked, that's why.

rainsshadows October 11th, 2012 6:01 PM

I need help getting through lost shadow. I've already encountered giratina and shaymin and went to the future now what?

XeroNos October 12th, 2012 2:09 AM

Quote:

Originally Posted by rainsshadows (Post 7368942)
I need help getting through lost shadow. I've already encountered giratina and shaymin and went to the future now what?

You could search previous posts. i know somewhere the creator mentioned a map for guidance

DoesntKnowHowToPlay October 16th, 2012 2:13 PM

Quote:

Originally Posted by AkiraUdo (Post 7368116)
can anyone answer why can't i open LoG rom in YAPE 0.9? it saids "Error Loading ROM. Unrecognized ROM."

Open up a copy in a hex editor and change the header back to what it is in a vanilla Ruby ROM- near as I can tell, all the structures are in the same place, so this is all you need to do. Alternatively, open up romdata.ini and append the following:

Spoiler:
# LOG
[RDLG]
RomName = Pokémon Ruby (E)
PkmnStatsOffset = 0x1FEC34
PkmnNamesOffset = 0x1F7177
ItemNamesOffset = 0x3C5564
AttackNamesOffset = 0x1F8320
AbilityNamesOffset = 0x1FA248
EvoDataOffset = 0x203b90
MovesLearnedOffset = 0x207bcc
TMCompatOffset = 0x1fd0f8
TMDataOffset = 0x376504
DexNumbersOffset = 0x1fc516
HoennNumbersOffset = 0x1fc1e0
DexDataOffset = 0x3B187C
MaxMovesLearned = 3972
NumItems = 347
MaxDexText = 69342
DexFormat = RS

dd818 October 16th, 2012 3:59 PM

Quote:

Originally Posted by DoesntKnowHowToPlay (Post 7374639)
Open up a copy in a hex editor and change the header back to what it is in a vanilla Ruby ROM- near as I can tell, all the structures are in the same place, so this is all you need to do. Alternatively, open up romdata.ini and append the following:

Spoiler:
# LOG
[RDLG]
RomName = Pokémon Ruby (E)
PkmnStatsOffset = 0x1FEC34
PkmnNamesOffset = 0x1F7177
ItemNamesOffset = 0x3C5564
AttackNamesOffset = 0x1F8320
AbilityNamesOffset = 0x1FA248
EvoDataOffset = 0x203b90
MovesLearnedOffset = 0x207bcc
TMCompatOffset = 0x1fd0f8
TMDataOffset = 0x376504
DexNumbersOffset = 0x1fc516
HoennNumbersOffset = 0x1fc1e0
DexDataOffset = 0x3B187C
MaxMovesLearned = 3972
NumItems = 347
MaxDexText = 69342
DexFormat = RS

Better idea- download pokemon header editor, edit to AXVE, then edit.
if you already have a .sav or a .sgm file you will need to edit it back to RDLG when you are done.
or, edit YAPE's .ini file so it looks for RGLG instead of AXVE.

Satoshi Ookami October 17th, 2012 12:03 AM

Quote:

Originally Posted by DoesntKnowHowToPlay (Post 7374639)
Open up a copy in a hex editor and change the header back to what it is in a vanilla Ruby ROM- near as I can tell, all the structures are in the same place, so this is all you need to do. Alternatively, open up romdata.ini and append the following:

Spoiler:
# LOG
[RDLG]
RomName = Pokémon Ruby (E)
PkmnStatsOffset = 0x1FEC34
PkmnNamesOffset = 0x1F7177
ItemNamesOffset = 0x3C5564
AttackNamesOffset = 0x1F8320
AbilityNamesOffset = 0x1FA248
EvoDataOffset = 0x203b90
MovesLearnedOffset = 0x207bcc
TMCompatOffset = 0x1fd0f8
TMDataOffset = 0x376504
DexNumbersOffset = 0x1fc516
HoennNumbersOffset = 0x1fc1e0
DexDataOffset = 0x3B187C
MaxMovesLearned = 3972
NumItems = 347
MaxDexText = 69342
DexFormat = RS

Or just simply download RHEA?

BTBDM October 20th, 2012 2:10 PM

If I might ask, could someone tell me how to get each of the endings, what happens in each ending, and what are the benefits and consequences of each? If you wish to not spoil it for others, you can send me a private message. Thank you very much

U.Flame October 20th, 2012 7:30 PM

1 Attachment(s)
Hey DJG, remember when I sent a friend's file with the glitch that Rayquaza wouldn't battle him and you said you couldn't load his file? I just got another copy of his save so you can try again.

I wanted to include a savestate of the same file, but Pokecommunity won't let me upload svs files. Anyways, it's from the PSP's emulator gpSP, I don't know if that kind of savestate is compatible with anything you have.

master011 October 20th, 2012 8:03 PM

I've been trying to get an espeon and an Umbreon for like a week, and finaly got my espeon earlier. Now, even if the clocks mark "PM", my other eevee still evolves into Espeon, instead of Umbreon. Does anyone know how to fix this?

Satoshi Ookami October 21st, 2012 12:18 AM

Quote:

Originally Posted by BTBDM (Post 7379213)
If I might ask, could someone tell me how to get each of the endings, what happens in each ending, and what are the benefits and consequences of each? If you wish to not spoil it for others, you can send me a private message. Thank you very much

Endings are pretty much the same. The only difference is the Route Pokémon.

U.Flame October 21st, 2012 2:23 AM

Quote:

Originally Posted by Ash493 (Post 7379925)
Endings are pretty much the same. The only difference is the Route Pokémon.

Really? Route Pokemon are affected by the story choice? What different kinds of Pokemon are found?

Cyclone October 21st, 2012 6:28 AM

Quote:

Originally Posted by U_Flame (Post 7380042)
Really? Route Pokemon are affected by the story choice? What different kinds of Pokemon are found?

I think I get it. If you go through the story one way, you go to one version of Route X as scripted to happen at the map edge, but if you go through the other way, you'll go to another version as scripted. If that variable were "GoodGuy", then "GoodGuy=true" would go to Map 38, and "GoodGuy=false" would go to Map 76. For instance.

Interesting twist.

Cyclone

Ach7AC October 21st, 2012 7:51 AM

Quote:

Originally Posted by U_Flame (Post 7380042)
Really? Route Pokemon are affected by the story choice? What different kinds of Pokemon are found?

Choosing to ally with the rangers will open up cyberspace, which will allow you to catch Suvir.
Choosing to ally with Team Earth will allow you to catch Dohydra at a cave after Mt. Krystal.
Choosing to ally with neither will allow you to catch Sprizzle during the storyline at Fruits' Basket.

U.Flame October 21st, 2012 9:15 AM

Oh those. I thought route Pokemon meant wild Pokemon in the grass.

Cyclone October 21st, 2012 12:14 PM

Quote:

Originally Posted by U_Flame (Post 7380445)
Oh those. I thought route Pokemon meant wild Pokemon in the grass.

Nonetheless, it would have been a somewhat cool idea. ;)

So in each case, the other two Pokémon (or whatever they are) never become available? i.e. they don't all become individual storyline finds, then all available post-game?

Cyclone

U.Flame October 21st, 2012 2:50 PM

Quote:

Originally Posted by CycloneGU (Post 7380634)
Nonetheless, it would have been a somewhat cool idea. ;)

So in each case, the other two Pokémon (or whatever they are) never become available? i.e. they don't all become individual storyline finds, then all available post-game?

Cyclone

Nope, you have to trade to get more choice-related Pokemon like those three, Shaymin/Giratina, Breatherna/Deazone, etc.

BTBDM October 21st, 2012 7:20 PM

I have a glitch where, after facing giratina and before facing zah, the screen starts shaking through the dialog. After the battle with zah the screen stops shaking, but it is stuck wherever it was before the match. And after the battle, credits, etc, I see that half of my pokemon in my boxes have been turned into bad eggs? Please help?

Satoshi Ookami October 21st, 2012 10:25 PM

Quote:

Originally Posted by U_Flame (Post 7380042)
Really? Route Pokemon are affected by the story choice? What different kinds of Pokemon are found?

Oh yeah... I forgot that roads are called Routes...
I meant those 3 Ach mentioned.
You see... in Visual Novels the flow from the beggining to the end is called Route so I just used it =D
Since you have 3 Routes - bad, good, neutral =D
Sorry for misleading =D

XeroNos October 22nd, 2012 1:32 AM

Quote:

Originally Posted by master011 (Post 7379644)
I've been trying to get an espeon and an Umbreon for like a week, and finaly got my espeon earlier. Now, even if the clocks mark "PM", my other eevee still evolves into Espeon, instead of Umbreon. Does anyone know how to fix this?

Check Real Time clock settings and I think someone already answered to this question previously

master011 October 22nd, 2012 5:42 PM

I've checked in real time clock, but it still doesn't change anything... Any other ideas?

Cyclone October 22nd, 2012 9:45 PM

Quote:

Originally Posted by master011 (Post 7382271)
I've checked in real time clock, but it still doesn't change anything... Any other ideas?

Delete your .sav and all save states and restart the game from scratch (don't repatch, just start playing as if you've never played).

(Optional: you don't have to delete save states, just don't use them!)

At least, I presume you have to restart the ROM for it to take effect. If I am wrong, someone PLEASE correct me. I know this is the case for 128k Flash save type being put into effect.

As a side note, in another hack I was playing in the evening and got an Espeon. It may just be that Umbreon's time for appearing via evolution is late - like, after midnite.

Cyclone

XeroNos October 23rd, 2012 1:29 AM

Quote:

Originally Posted by master011 (Post 7382271)
I've checked in real time clock, but it still doesn't change anything... Any other ideas?

Have you checked by using ele-stones on it. i mean Moon Stone at night time???

SSJboku October 23rd, 2012 10:58 AM

Guys how can I evolve Scyther ??

master011 October 23rd, 2012 12:05 PM

Damn... Ah well, looks like I'll have to start again...

And Alien Hunter: Moon stones don't exist in LoG, since I tried to get one via cheats.

Quote:

Originally Posted by SSJboku (Post 7383001)
Guys how can I evolve Scyther ??

Through level. Destined posted a list on this thread a while ago with all alternate evolution methods and fakemon evolutions.


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