The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Previous Generations (https://www.pokecommunity.com/forumdisplay.php?f=200)
-   -   2nd Gen R/B battery dying? (https://www.pokecommunity.com/showthread.php?t=163436)

awsomedude30 December 18th, 2008 7:07 PM

R/B battery dying?
 
As most of you know, the G/S internal battery typically dies after a few years.
My question is, does the same thing happen with R/B?

Weatherman, Kiyoshi December 18th, 2008 7:13 PM

Of course they can.

Basically, Every pokemon game has an internal battery.
Even D/P.
it's so you can save properly.

It's just that the later generations have a awesome ones, so they last for years and maybe decades.

Basically, If you think your internal battery is failing, just trade all your precious pokemon to another game that's compatable, and replace the internal battery.
When it's all cleaned up, put your pokemon back.

IIMarckus December 19th, 2008 4:12 PM

Quote:

Originally Posted by Tacharine (Post 4205469)
Basically, Every pokemon game has an internal battery.
Even D/P.
it's so you can save properly.

Crystal was the last game to use a battery to contain the save file. All games from Ruby and Sapphire on use flash memory to keep the save instead. (Ruby and Sapphire do have a battery, but it is only used to keep the clock running—if it dies, the game will still save.)

awsomedude30 December 19th, 2008 5:15 PM

alright ty guys
also here is another question
do emulators lose their internal batteries?

ANARCHit3cht December 19th, 2008 7:03 PM

Yes, they do. But some have other save features to save your exact point to your computer. It mostly like will say,"The internal battery has run dry" and you continue on as normal.

IIMarckus December 19th, 2008 7:31 PM

Emulators do not use real batteries, so they never run dry. Your save file is as safe as your hard disk.

awsomedude30 December 20th, 2008 5:39 AM

what if i transfer it to a flash card?
then would it ever lose the batteries?

Banjora Marxvile December 20th, 2008 5:47 AM

I thought the battery affected the clocks in game... I'm probably wrong... Anyway, my cartridges haven't seemed to yet, and I've had them for 9 years. My G/S have gone ages ago.

Legobricks December 20th, 2008 4:36 PM

Quote:

Originally Posted by awsomedude30 (Post 4209061)
what if i transfer it to a flash card?
then would it ever lose the batteries?

I wouldn't think so, but if you've got one you could always try it by copying the save file onto it.

moments. December 20th, 2008 9:54 PM

The battery is located inside the game cartridge thus an emulator cannot run out of batteries as it runs off your PC.

Pingouin_7 December 21st, 2008 7:24 PM

DS games don't have a battery. The clock runs off the DS's clock.

SickSilver December 21st, 2008 8:39 PM

I think Pingouin_7 is right about that one. Not too sure though.

I remember when the battery on my crystal died. Worst thing ever.

Pikapower December 21st, 2008 11:25 PM

RBY use batteries but die slower due to no clock. So the battery only runs when keeping the save.

GSC have batteries as evryone knows and they die faster due to the battery keeping the clock going and the save thus using more power.

Ruby, sapphire and Emerald run off a flash chip when it comes to saves.
The battery is only used for time and that's it.
Not long into GBA life Nintendo scrapped the save battery.
Though really really early GBA games have battery to save but Pokemon RS came after the scrapping thus why the battery handles only the time in them. There was even a small statement on Nintendo's website (before they started revamping it and everything) bragging about how the flash chip would last longer than a battery save for RS.

Leaf green and Fire red due to having no clock have no battery in them at all. I pulled off the label and held them up to the light to check. Legit LG and FR have no battery.
They run off flash aswell.

DP also are flash save. The clock is run off the battery within the DS. There's no battery in a DS card.

Though mind you despite knowing this much I can't really say how long a flash save would last.

I also don't know much about emulators. So I can't really answer that question either.

EverPhoenix December 29th, 2008 5:02 PM

if the emulator can detect a clock, it wont run dry. i dont know how this is synced, because i recall using the speedup key on an emulated gsc game and it not affecting the in-game time (although i did clock up 10 hours play in a hour session)

some roms are just crap quality and have had 'optimisations' made so that they can be transfered to a pirated cartridge. one of them is the removal of the clock. since the game doesnt detect the clock itll have the 'the internal battery has run dry' message.

in this case you can still save, but as said in the game, clock events wont work at all. that means no day/night, no berries, no time-specific evolutions.

Exiled~Shadow December 30th, 2008 7:05 AM

Wow... i never new that was why i couldnt save... i was allways puzzled by the reason that my gold version wont work anymore... i was just about to start my own thread when i came across this... an internal battery hmm? nintendo's only flaw.....

awsomedude30 January 1st, 2009 4:05 PM

This is why they need a G/S remake
i cried when i lost my Gold version

LeSmexyMongoose January 1st, 2009 4:24 PM

When my GSC games wouldn't save anymore,
I got so pissed... >.>
I noticed... my GSC roms,
the time actually runs quicker there than the original cartage ones.
If you ever played the Pokemon Prism beta, (hack to Gold)
You'll notice it runs the same way...

I also noticed, if you have GPSP on your PSP,
your PSP battery runs out quicker.

Pingouin_7 January 3rd, 2009 7:30 AM

Quote:

Originally Posted by Pikapower (Post 4214487)
Leaf green and Fire red due to having no clock have no battery in them at all. I pulled off the label and held them up to the light to check. Legit LG and FR have no battery.
They run off flash aswell.

Hum, why did you scrap the label on it just to see a battery? ç_ç
You could just have turned the cartridge upside down and look in it with a source of light...

EffervescentEevee January 3rd, 2009 9:55 AM

Quote:

Originally Posted by Tacharine (Post 4205469)
...

Basically, If you think your internal battery is failing, just trade all your precious pokemon to another game that's compatable, and replace the internal battery.
When it's all cleaned up, put your pokemon back.

How do you replace the internal battery?:\

Somebody told me that you can "reset it" or give into a game shop and they can "reset it" for you. Is that really possible?

POKEMASTERALEX January 3rd, 2009 10:16 AM

when you "reset" or "replace" your internal battery there is also a risk of losing your game if you do it wrong. Make sure you do it right or you will delete the game you were trying to save.

IIMarckus January 3rd, 2009 1:02 PM

Quote:

Originally Posted by POKEMASTERALEX (Post 4249098)
when you "reset" or "replace" your internal battery there is also a risk of losing your game if you do it wrong. Make sure you do it right or you will delete the game you were trying to save.

If you replace the internal battery, the save will always be deleted. This is why you should keep a backup with a device like the Mega Memory Card before doing so, so that you can restore it afterward.

Leeky January 3rd, 2009 3:21 PM

About 2 years ago, I bought Pokemon Yellow from Gamestop, and the battery was dead. Grrrrrrrrr

But yeah, it dies, it lasts suprisingly long, though. I wish the GameBoy could just recharge it while you play, you know?

EffervescentEevee January 3rd, 2009 6:03 PM

But how do you actually replace the internal battery?

I apologize if this seems to be a stupid question:laugh:

INTERPOL January 3rd, 2009 6:17 PM

Quote:

Originally Posted by Leeky (Post 4249964)
I wish the GameBoy could just recharge it while you play, you know?


I once recharged my silver version. i just left it on for like twelve hours and i was able to keep my save for like seven minutes.

Pikapower January 5th, 2009 3:54 AM

Quote:

Originally Posted by Pingouin_7 (Post 4248735)
Hum, why did you scrap the label on it just to see a battery? ç_ç
You could just have turned the cartridge upside down and look in it with a source of light...

Don't worry when I pulled it off I pulled it off gently and only half way. That way I was able to put it back on since I didn't damage it and it was still somewhat sticky.

As far as I know you can't turn it upside down to look at it. All you see is underneath of circuit board unless your talking about holding it on it's side to see.

I just wanted to be sure anyway.

I'm pretty careful with my things aswell and it'd probably be very hard to tell that the label had been lifted I was so gentle. The only clue it had been lifted is a slight bend in the corner that seems to not want to stick down even with glue.XD


All times are GMT -8. The time now is 7:29 AM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.