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Hi! I used Hiche's Rock Climb via Vine Whip:
#dynamic 0x26D38E #org @1 #raw 0x7C 0x16 0x00 compare 0x800D 0x06 if 0x1 call @end #raw 0x9D 0x00 0x0D 0x80 message @ha boxset 5 compare LASTRESULT 0 if 0x1 goto @end #raw 0x68 #raw 0x9C 0x25 0x00 waitstate #raw 0x17 0x00 0x80 0x01 0x00 goto @jump #org @jump compare 0x8000 0x01 if 0x4 goto @move release end #org @end release end #org @move applymovement 0xFF @move1 waitmovement 0x0 #raw 0x18 0x00 0x80 0x01 0x00 goto @jump #org @ha = It's some climbable rocks!\pWant to use VINE WHIP to\nclimb down them? #org @move1 #raw 0x1D 0x1D 0x1D 0xFE But when I tryed to compile it it says: "Too less parameters on line 8.The correct number is 2." Please help:( |
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That movement is only affecting "May" or "People no 1", not the player. Thanks anyway. I still have problem with this, so help wold be awsome. |
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This isn't a script request, but I can't find this anywhere I look. I need to know how to make it so that after you talk to someone, they move. I can do that, but when I go back in the same room they were in, they're back before they moved.
ROM: Fire Red Version: 1.0 Script Editor: XSE Script Type: Person Event Script: Quote:
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I made this script to get the Eon Ticket, I think its perfect...
but I'm having trouble to find Old Sea Chart, Aurora/Mystery Ticket script and variable, can you give me a help?? Spoiler:
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LG Running Shoes Blues...
Game: Leaf Green
Type: Person Event Editor: XSE Script: Spoiler:
Okay, the problem here is that when I talk to MOM, who is the person who is telling you to put on your shoes, nothing pops up. You hear the usual sound when you talk to someone, but there's no text box. You can still walk around and leave the house, but you can't run. Will someone help me here, please? |
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Thanks, but unfortunately, it's still acting the way it did before... What's wrong with it?
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Sorry to ask this once more... but please I want to know...
I made this script to get the Eon Ticket, I think its perfect... but I'm having trouble to find Old Sea Chart, Aurora/Mystery Ticket script and variable, can you give me a help?? Spoiler:
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[solved] Thanks to diegoisawesome! ^.^
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ROM: FR
Script type: Trigger script Script editor: XSE Info: There are other trigger scripts on either sides of it which set 0x4000 to either 0x1 or 0x0. :\ Problem: It makes it sunny and then freezes. Even if I come in from the side that has 0x1 set. :\ Spoiler:
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Anyway, what I'm trying to say is remove the 0x in setweather 0x12. So... Code:
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Havinh "0x" infront of a number makes XSE think that it's a hex value, not decimal. |
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EDIT: I found it. I just didn't put release after the set and do weather in the section segment. Thing is, it only sets it to sunny and not the other way around. :\ Well, I tried to make it simpler, and have one script: Spoiler:
No matter what, it sets the weather to sunny. :\ |
i'm using pokescript
and hacking firered i'm having the player start off in an elevator before anything, he is locked in place and an announcement is shown i need to know how to make the script work right at the start of the game and what i need to put it in my script to ~ play an announcement jingle ~ make the elevator "move", play the sound of the elevator moving ~ have the elevator "stop" and play the stopped sound ~ and play the ding dong sound when the elevator has reached a floor |
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Anyway, decompile (open) the elevator script in the department store. Check how you make the elevator move and which sound the elevator-stop-music is. An announcement jingle would have to be found, though, |
thank you
i'll download that right now =3 --- ok i'm having a problem i'm using xse now ok so this girl goes through this whole poking fiasco XD and whenever i decline a pokemon from her, gibberish text comes up instead of what i want also, after she DOES give me a pokemon, more gibberish comes up i've bolded the problem areas everything else works fine though Code:
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Finally I made the Eon/Aurora/Mystic Ticket and Old Sea Map scripts...
Now I want to make a Roaming pokemon script (just like entei/raikou/suicune in gold & silver versions) anybody can help me?? |
#dynamic 0x3B4E4E
#org @Start lock faceplayer checkflag 0x200 compare LASTRESULT 0x1 if 0x1 goto @AlreadyLearnt msgbox @WantToLearn boxset 0x5 compare LASTRESULT 0x0 if 0x1 goto @DontWant setvar 0x8005 0x1 ' 0x1D00 special 0x18D setflag 0x200 release end this is a move tutor script it most give you a Headbutt move This script is not rigth he say too less parameter on line 8 can some buddy help me? and how can i make a tekst script on in after leard the move? |
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Tell me if this works for you, Ichiro. |
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this was ignored by the rest. I hope someone can help me. (If you want to see the screen, go to the original post) |
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Hm... Well, I did my best. I'm still just a beginner at scripting myself... Sorry.
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