The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Pokémon Strategies & Movesets (archive) (https://www.pokecommunity.com/forumdisplay.php?f=12)
-   -   Teh Begginers, Back! (https://www.pokecommunity.com/showthread.php?t=163910)

wolf December 22nd, 2008 9:10 PM

Teh Begginers, Back!
 
Tee Beginners, Back!
Hi, again, the last team wasn’t a great team, so here is a better comeback (or I suppose it is better…)! This is team is for Wi-Fi and maybe sometimes for Shoddy. Yes, it is a Standard Tier, but it could be considered OU since everyone is OU except Arcanine which is BL. This team, as I see it, supports each other well… Well, here it is:
Platinum Wi-Fi Standard Team



Team In Depth

http://www.arkeis.com/images/pokemonfactory/azelf.png
----------------------------------------
Azelf @ Focus Sash
Ability: Levitate
EVs: 4 HP/ 252 SAtk/ 252 Spd
Naive Nature (+Spd, -SDef)
- Stealth Rock
- Explosion
- Psychic
- Fire Blast

Sashed Azelf is very common indeed, but I intend on using it. Timid Nature makes sure he outspeeds very fast sweepers, like Non-Choice Scarf Gengar, and other threats. Sash insures that SR will set up at least, crippling pokes like Yanmega and Ninjask. Psychic covers well, but it is only there for STAB, while Fire Blast dents Bronzong, and faints Yanmega, and so on. This is just your average lead Azelf, taken a liking to the guy.
---


http://www.arkeis.com/images/pokemonfactory/arcanine.png
----------------------------------------
Arcanine (M) @ Choice Band
Ability: Intimidate
EVs: 4 HP/ 252 Atk/ 252 Spd
Adamant Nature (+Atk, -SAtk)
- Thunder Fang
- Iron Head
- Flare Blitz
- Extreme Speed

Arcanine can be a great killer with this moveset. Even though he isn’t holding Life Orb, which would almost double recoil with Flare Blitz. Thunder Fang covers Waters, just as a last resort, usually does around 75% to a Starmie without neutral nature and no EVs in Def. Flare Blitz does a huge dent into anything, even if it resists it! Though it has recoil, Lefties can heal him up a bit. Extreme Speed wipes out those low HP folks, which can be very useful on switch-ins. Iron Head cripples Rocks, and why not Overheat you ask? Well, I calculated the damage and Iron Head does more to Rocks than Overheat does. Although, it would be nice to have special move in here, but no.
---

http://www.arkeis.com/images/pokemonfactory/suicune.png

----------------------------------------
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/ 252 Def/ 4 SDef
Bold Nature (+Def, -Atk)
- Surf
- Rest
- Sleep Talk
- Hidden Power [Electric]

RestTalk Suicune, normally Surf since it adds with STAB, and Ice Beam is for Salamence, Dragonite, and other Dragon folks around. Rest recovers damage, then Sleep Talk for about two turns, than attack again. This set doesn’t get crippled by phazers, also. He is equally balanced on defense categories, and Leftovers also helps annoy opponents as usual.
---

http://www.arkeis.com/images/pokemonfactory/donphan.pngUnder Construction... May Switch in Forretress

----------------------------------------
Donphan (F) @ Leftovers
Ability: Sturdy
EVs: 252 HP/ 4 Atk/ 252 Def
Impish Nature (+Def, -SAtk)
- Rapid Spin
- Ice Shard
- Roar
- Earthquake

Rapid Spin away Spikes and what not, bring in Donphan! Use Ice Shard for flying birdies and dragons since Earthquake doesn’t disposes them. Roar away pokes once I have SR set up, and also Roar away the likes of Stat Boosters. Earthquake is with the average STAB, as usual, and Lefties again is there to annoy the ever sequence of healing.
---

http://www.arkeis.com/images/pokemonfactory/salamence.png

----------------------------------------
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 80 Atk/ 252 SAtk/ 176 Spd
Rash Nature (+SAtk, -SDef)
- Brick Break
- Roost
- Fire Blast
- Draco Meteor

MixMence, Brick Break deals with Blissey, Tyranitar, and so on, while Roost heals recoil damage from Life Orb and SR. Fire Blast dents Bronzong, Metagross, and others. Draco Meteor packs a punch into anything, just the stat lower is the down effect… Life Orb helps Salamence hit ever harder, and Intimidate cushions some physical blows on switch-ins.
---

http://www.arkeis.com/images/pokemonfactory/blissey.png
----------------------------------------
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 Def/ 80 SAtk/ 176 SDef
Calm Nature (+SDef, -Atk)
- Seismic Toss
- Wish
- Softboiled
- Ice Beam

Useful Wish Support, average BoltBeam hits almost anything in today’s metagame: Salamence, Garchomp (when he wasn‘t Uber), Dragonite, Gyarados, and others… Here I can Wish, then switch into a poke that needs some Wish Support. I heal myself with Softboiled since Wish’s max PP I think is 16. She is also my Special Wall, which is kinda obvious! lol
---


Here are my poke roles so far:
Spoiler:
Azelf: Lead, SR Set Up, Special Sweeper
Arcanine: Physical Sweeper
Suicune: SleepTalk, Physical Wall
Donphan: Phazer, Physical Wall
Salamence: Mixed Sweeper
Blissey: Wish Support, Special Wall


Typing:
Spoiler:
Normal: Nothing a problem here, Salamence and Azelf have a Fighting-Type move.
Fire: Three pokes are resistant to Fire, so they should be no problem.(=
Water: Two pokemon are weak to them, but Suicune and Salamence could finish them of hopefully… Kinda worried here…
Electric: This team does great against Electrics, even Donphan gets no damage at all from them!^^
Grass: Even though there are two pokes that are weak to it, most of my pokemon has a move effective against it.
Ice: I have three that resist this type, and a lot of Fire attacks so this should be no dilemma.
Fighting: Blissey weak to it, and a few resist it, so this is fine. Equal balance, might be a slight bit challenging, but I have Salamence!
Poison: Poison is always easy to counter…
Ground: Two resist completely and two are weak to it… It’ll be fine!
Flying: Fine!
Psychic: Great counters on this team for that.
Bug: Two resist it, and I have heaps of Fire moves!
Rock: Two resist, and two are weak from it…Brick Break from Mence and it will go smoothly (but he is weak to it…).
Ghost: Blissey is immune to their attacks, so I should do fine!
Dragon: Ice Shard from Donphan=OHKO.
Dark: Same as Ghost…but I have a few Fighting moves to spare.
Steel: I have three that resist! It’ll go fine!


Threats:
Spoiler:
1. DD Gyara, always…If anyone could outspeed him after one DD, then it will go smoothly… Arcanine may outspeed him, and OHKO him with Thunder Fang. I could try to get in a Thunderbolt from Blissey if I could…
Nothing else so far known…


Plug-ins:
Spoiler:
http://www.arkeis.com/images/pokemonfactory/electivire.png

----------------------------------------
Electivire (M) @ Life Orb
Ability: Motor Drive
EVs: 4 HP/ 252 Atk/ 252 Spd
Adamant Nature (+Atk, -Spd)
- Ice Punch
- Thunder Punch
- Magnet Rise
- Earthquake

Ice Punch deals with Grounds and Dragons, OHKOs Dragonite, Salamence, and Flygon. Thunder Punch comes with STAB, and can do damage to any pokes that resist all the other moves. Magnet Rise extremely helps save him from ever common EQ, and also uses EQ himself to defend himself from fellow Electric-Types. Life Orb packs another 30% power to his attacks, and if you can, switch him in when you think the opponent is going to use a Electric move, and he gets a free speed boost!
---

http://www.arkeis.com/images/pokemonfactory/forretress.png
----------------------------------------
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP/ 96 Atk/ 160 Def
Relaxed Nature (+Def, -Spd)
- Rapid Spin
- Spikes
- Gyro Ball
- Explosion
Well, Spike a few times, then explode, Gyro Ball adds with STAB and doesn't need any EVs to do a lot. Explosion HURTS on anything, and I can Spin away Spikes and SR and set up mine. If I do put him in, I will add Flash Fire to Arcanine sinc I can always switch into a Fire move with CBArcanine.


Changes:
Spoiler:
- Gave Azelf Naive Nature, and added Explosion to its set
- Gave Arcanine a CB
- Turned Suicune into a Physical Wall, and switched out Ice Beam with HP [Electric]
- Pumped more Spd EVs into Salamence, and took out Atk EVs in return
- Gave Seismic Toss to Bliss instead of T-Bolt


So, what do you think? Also, can someone tell me how to hid some stuff on this post, like "Content Hidden"?

Watch out for that jet Metang! December 23rd, 2008 12:31 AM

Quote:

Originally Posted by shadowmightyena (Post 4217050)
----------------------------------------
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 120 Atk/ 252 SAtk/ 136 Spd
Rash Nature (+SAtk, -SDef)
- Brick Break
- Roost
- Fire Blast
- Draco Meteor

MixMence, Brick Break deals with Blissey, Tyranitar, and so on, while Roost heals recoil damage from Life Orb and SR. Fire Blast dents Bronzong, Metagross, and others. Draco Meteor packs a punch into anything, just the stat lower is the down effect… Life Orb helps Salamence hit ever harder, and Intimidate cushions some physical blows on switch-ins.
---

Dragonite does this set better because it has access to superpower.

A good mixmence set would be

Salamence @ Life orb
Ability:Intimidate
Nature:Naive
Evs:80atk/252spatk/176spe
Draco meteor
Outrage/Roost
EQ
Flamethrower/Fire blast

Can still 2hko blissey, and Empoleon but can now OHKO Heatran and Metagross. Tyranitar can still be 2hko'd by Draco meteor + EQ.

Ninja Caterpie December 23rd, 2008 3:11 AM

Quote:

Originally Posted by shadowmightyena (Post 4217050)
Also, can someone tell me how to hid some stuff on this post, like "Content Hidden"?

[spoiler]text[/spoiler*] Without the hash.

Anyway, the team looks solid, but a MD'd Vire and probably deal some pretty big damage with Ice Punch, ThunderPunch, EQ and Fire Punch. Lands super effective hits on five of the six, if it's fast enough. DDGyara can slice off a lot of Blissey's HP with LO Waterfall, but Blissey can't kill it with T-Bolt.

Luckily, however, Gyara's Stone Edge can only do about 40% to Suicune. :P

Dark Azelf December 23rd, 2008 6:33 AM

Quote:

Originally Posted by shadowmightyena (Post 4217050)
http://www.arkeis.com/images/pokemonfactory/azelf.png
----------------------------------------
Azelf @ Focus Sash
Ability: Levitate
EVs: 4 Att/ 252 SAtk/ 252 Spd
Niave Nature (+Spd, -SP.def)
- Stealth Rock
- Explosion
- Psychic
- Taunt / Fire Blast

This ^


---


http://www.arkeis.com/images/pokemonfactory/arcanine.png
----------------------------------------
Arcanine (M) @ Choice Band
Ability: Intimidate
EVs: 4 HP/ 252 Atk/ 252 Spd
Adamant Nature (+Atk, -SAtk)
- Thunder Fang
- Iron Head
- Flare Blitz
- Extreme Speed

Yus, or you lack power.

---

http://www.arkeis.com/images/pokemonfactory/suicune.png

----------------------------------------
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/ 252 def / 6 sp.def
Bold Nature (+Def, -Atk)
- Surf
- Rest
- Sleep Talk
- Hidden Power Electric


NOTHING stops Gyarados rampaging through this team.



---

http://www.arkeis.com/images/pokemonfactory/donphan.png

----------------------------------------
Donphan (F) @ Leftovers
Ability: Sturdy
EVs: 252 HP/ 4 Atk/ 252 Def
Impish Nature (+Def, -SAtk)
- Rapid Spin
- Ice Shard
- Roar
- Earthquake

Blegh, sure.



---

http://www.arkeis.com/images/pokemonfactory/salamence.png

----------------------------------------
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 80 Atk/ 252 SAtk/ 176 Spd
Naive Nature (+Spd, -SDef)
- Brick Break
- Roost
- Fire Blast
- Draco Meteor

Bump your speed to beat Lucario, also Rash nature would be preferable or Meteor loses ALOT of power, just something to keep in mind.

---

http://www.arkeis.com/images/pokemonfactory/blissey.png
----------------------------------------
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 Def/ 80 SAtk/ 176 SDef
Calm Nature (+SDef, -Atk)
- Seismic Toss
- Wish
- Softboiled
- Ice Beam

T-Bolt is lol

Ive said this before and ill say it again, Blissey 100% needs Seismic Toss in nearly every case or it loses to stuff you should be beating, namely Sub Petaya Empoleon, Sub Mind Raikou, Taunt / Metal Sound Heatran just to name a few.





comments in bold.

^_______________^

wolf December 23rd, 2008 7:20 AM

Quote:

Originally Posted by Anti-Hero (Post 4217329)
Dragonite does this set better because it has access to superpower.

A good mixmence set would be

Salamence @ Life orb
Ability:Intimidate
Nature:Naive
Evs:80atk/252spatk/176spe
Draco meteor
Outrage/Roost
EQ
Flamethrower/Fire blast

Can still 2hko blissey, and Empoleon but can now OHKO Heatran and Metagross. Tyranitar can still be 2hko'd by Draco meteor + EQ.

Well, I like my original choice better: Rash. Brick Break dents Tyranitar, Blissey, and Lucario.

Quote:

Originally Posted by Ninja Caterpie (Post 4217504)
[spoiler]text[/spoiler*] Without the hash.

Thnx! I was wondering how to do that!

Quote:

Originally Posted by Dark_Azelf (Post 4217882)
comments in bold.

^_______________^

Yeah, I was thinking putting Explosion on Azelf!:D I usually had Rash, I changed it to Naive since someone said it was better... CBArcanine was a thought... Yep, I was thinking of adding HP [Electric] instead of Ice Beam. Hmmmmm... Actually I do agree with you on Donphan, I was looking for a Spinner...what about Forretress? K, Seismic Toss!

Thnx everyone!

Watch out for that jet Metang! December 23rd, 2008 1:33 PM

Quote:

Originally Posted by shadowmightyena (Post 4217976)
Well, I like my original choice better: Rash. Brick Break dents Tyranitar, Blissey, and Lucario.

With a Rash nature your not going to do any thing to Lucario, as they run Jolly nature with Ice Punch. And also Outrage does more damage to Bliss than brick break and doesn't give away the fact that your a mixmence.

wolf December 23rd, 2008 1:42 PM

Quote:

Originally Posted by Anti-Hero (Post 4218896)
With a Rash nature your not going to do any thing to Lucario, as they run Jolly nature with Ice Punch. And also Outrage does more damage to Bliss than brick break and doesn't give away the fact that your a mixmence.

:/ Hard choice... Well, with Rash, Meteor will do a lot better, and I changed the EVs so it can outspeed Luke. Meh, but Outrage, it doesn't let me switch moves, allowing the opponent to switch into Gross and such. I am thinking... >.<

Dark Azelf December 23rd, 2008 1:50 PM

I honestly dont get Outrage on Mixmence because really just locking yourself in is kinda stupid just to hit blissey and other special walls when you can just brick it for a 2hko anyways and not lose your mence to the 1000 steel type pokes that come in and lol =/. In addition of lack of speed makes it so much more easier to revenge kill for even non -steels. Sure on DD mence and CB mence its fine, but on mix mence its kinda ass since it has more downsides in wall breaking terms, which is what Mixmence is and not a sweeper.

Also hardly anyone uses Jolly Lucario let alone Ice Punch

Quote:

Originally Posted by Smogon Usage statistics

| Lucario | Nature | Adamant | 52.0 % |
| Lucario | Nature | Jolly | 21.8 %|
------------------------------------------------------

| Lucario | Move | Close Combat | 76.4 %|
| Lucario | Move | Extremespeed | 64.4 %|
| Lucario | Move | Swords Dance | 63.9 % |
| Lucario | Move | Crunch | 36.4 %|
| Lucario | Move | Ice Punch | 27.4 %|


Also jolly luke is that pitiful in terms of power that it cant get past Donphan so he should be fine =p.

Watch out for that jet Metang! December 23rd, 2008 2:03 PM

Those statistics were posted before Lucarios movesets were changed to platnium movesets in the strategy pokedex section, which means alot more people are using Ice Punch/Jolly now.
And also even with brick break you still losing to Heatran, which is one of the most common steel types.

wolf December 23rd, 2008 2:16 PM

Quote:

Originally Posted by Dark_Azelf (Post 4218951)
I honestly dont get Outrage on Mixmence because really just locking yourself in is kinda stupid just to hit blissey and other special walls when you can just brick it for a 2hko anyways and not lose your mence to the 1000 steel type pokes that come in and lol =/. In addition of lack of speed makes it so much more easier to revenge kill for even non -steels. Sure on DD mence and CB mence its fine, but on mix mence its kinda ass since it has more downsides in wall breaking terms, which is what Mixmence is and not a sweeper.

Also hardly anyone uses Jolly Lucario let alone Ice Punch




Also jolly luke is that pitiful in terms of power that it cant get past Donphan so he should be fine =p.

Yeah, agreed, that is what I thought when I did the calculations! Also, should I place Forretress in, and take out Donphan with this moveset:
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP/ 96 Atk/ 160 Def
Relaxed Nature (+Def, -Spd)
- Rapid Spin
- Spikes
- Gyro Ball
- Explosion

Skip Shot December 23rd, 2008 2:24 PM

Quote:

Originally Posted by Anti-Hero (Post 4218999)
Those statistics were posted before Lucarios movesets were changed to platnium movesets in the strategy pokedex section, which means alot more people are using Ice Punch/Jolly now.
And also even with brick break you still losing to Heatran, which is one of the most common steel types.

How does that work when Heatran is 2HKO'ed by BB iirc? and mixmence still outpaces Luke, so Fire Blast annihilates it. If ur worried about Heatran, you could find a place for EQ. But, as D_A said, this is to break walls and stop Luke, not kill off Heatran.

wolf December 23rd, 2008 2:52 PM

I battled a few times with this team on Shoddy, and MixMence outsped a Jolly Luke (I asked the opponent). O.o Wierd... I would think Luke would outspeed Mence...
Edit: Does anyone think I should take out Donphan and place in Forretress?


All times are GMT -8. The time now is 6:00 AM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.