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Team Platinum!!!
After asking related- questions and with help from Platinum i think i finally got my team fro Wifi Platinum metagame!
Advice and concerns are welcome,kthx http://www.arkeis.com/images/pokemonfactory/scizor.png [email protected] Band Adamant Nature 6HP/252Atk/252Spd U-Turn Pursuit Bullet Punch Brick Break Lead of the team, should be able to get rid of Aeros and their Stealth Rock leads http://www.arkeis.com/images/pokemonfactory/infernape.png [email protected] Life Orb Naiive Nature 24Att/252SpAtt/232Spd Flamethrower Grass Knot Nasty Plot Close Combat Pretty much the Mixed Sweeper of the whole team. Able to take on those Bulky Water types, the heavier the are,the harder they fall, lol espically with Life Orb and Nasty Plot. Close Combat is pretty much for everything in between, and Flamethrower, you know where thats going. http://www.arkeis.com/images/pokemonfactory/staraptor.png [email protected] Band Adamant Nature 252Att/252Spd/6HP Brave Bird Close Combat U-Turn Return Choice-Bander,Physical Sweeper They do say that Staraptor is a great Choice Bander, especially with 2 powerful STABs along with Choice Band. Same as with Infernape, Close Combat is for everything else and U-Turn is mainly a "utility", letting Staraptor get a attack in before pulling out. http://www.arkeis.com/images/pokemonfactory/lucario.png [email protected] Specs Modest Nature 252SpAtt/252Spd/6HP Aura Sphere Dark Pulse Dragon Pulse Vaccum Wave The Special Sweeper of the team, able to take on a whole bunch of different threats, tried this set-up in Shoddy and it really worked against both a Gengar and Dusknoir. http://www.arkeis.com/images/pokemonfactory/starmie.png Starmie @Flame Orb Ability: Natural Cure EVs: 136 HP/ 156 Def/ 216 Spe Nature: Timid ~ Thunderbolt ~ Surf ~Trick ~ Rapid Spin I needed a good Water Pokemon, i wanted to use Floatzel but its not that strong yet so 'ill have to go with Starmie, since SR is a popular move in the OU and since i do have a Flying type, I'm gonna need something with Staraptor. And Trick with Flame Orb after another of Pokemon faints, sounds devilish /gg http://www.arkeis.com/images/pokemonfactory/gengar.png [email protected] Specs Timid Nature 4 HP/252SpAtt/252Spd Trick Shadow Ball Focus Blast Thunderbolt I replaced Hypnosis with Trick to help cripple, hopefully help counter against Gyara |
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Infernape @ Focus Sash 64 ATK/252 SPATK/192 SPD Stealth Rock Fake Out Fire Blast Close Combat/Encore Quote:
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Victreebel @ Life Orb Nature: Adamant EVs: 252 Atk / 176 Speed / 82 HP Ability: Chlorophyll Leaf Blade Sucker Punch Sleep Powder / Encore Swords Dance |
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uh, no only one STAB and that barely hits, if i every get into a fight with Aero or Azelf, or if SR appears, I'll just wing it Quote:
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But i guess I have no choice: http://www.arkeis.com/images/pokemonfactory/scizor.png [email protected] Orb Adamant Nature 32 HP/252Atk/224Spd X-Scissor Swords Dance Super Power Bullet Punch |
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sorry if I'm being alittle difficult...... |
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Starmie @ Leftovers Ability: Natural Cure EVs: 136 HP/ 156 Def/ 216 Spe Nature: Timid ~ Thunderbolt ~ Surf ~ Recover ~ Ice Beam/ Rapid Spin Does very well if used correctly, it is also a great Gyara counter! =] |
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Watch out though, Starmie is an unreliable counter at best, so being reckless switching into Gyarados probably is a bad plan.
I would just throw a Lirf Orb on it and go Ice Beam >>> Rapid Spin. you lose Rapid Spin but it kinda sucks anyways. LO Starmie is incredible with your opponent's special walls out of the way (and if they don't have one, you're damn tough to stop) |
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Also the current EV spread is the standard I suppose, though you could opt for: 64 Atk/ 252 SpA/ 192 Spe Which outspeeds Adamant Max speed neutral Base 100's, since 232 puts you ahead of Adamant Dugtrio, and no intelligent player using Adamant would dare to bring it on on Infernape. You'd be better off using the anti lead Infernape here, same nature and suggested EVs except the moveset is: - Fake Out - Stealth Rock - Close Combat - Overheat Quote:
Personally I don't really like Specs Lucario, it lost most of it's hype when it lost it's ability to 2HKO Blissey. Instead you could opt for MixedLuke: Lucario @ Life Orb Naive Nature (+Spe -SpD) 68 Atk/ 212 SpA/ 228 Spe - HP Ice - Shadow Ball - Close Combat - Aura Sphere/ Vacuum Wave/ Bullet Punch HP Ice is for Hippowdon and Gliscor, Shadow Ball for Cresselia, Dusknoir and Rotom, and Close Combat OHKOs Blissey instead of 3HKOing with Aura Sphere. Unfortuantely even MixedLuke is outclassed by some extent by the standard SDLuke, though Mixed luke does have better coverage and is faster than the average SD Lucario. Mixed Luke would allow the freedom to use the aforementioned Lead Ape set instead since it's basically the same in essence. Quote:
Grants minimum Life Orb recoil for what it's worth. Otherwise this is an ordinary offensive team where you are metagame weak if you cannot stay on the offensive. |
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You know that Starmie is begging for Life Orb and probably max speed too. Bulky Starmie hasn't been good since the rise of offensive DD Gyarados and Yache/CB Garchomp. You might as well run the Life Orb EVs and item since the set works best with that really. Bulky Starmie can't counter Gyarados anyways so you might as well put the opponent on their heals and whatnot.
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I looked on Smogon and even though the moveset is good it doesn't seem to have anything else I might just switch to Vaporean, and have to rely on Gengar LO to take care of Gyarados at least with Will-o-Wisp it should be able to cripple it.........somehow |
Once done eliminate Stramie you don't think that your team becomes too much weak to ScarfTran?
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one thing i noticed is your lack of walls.
adding blissey would be a very good asset to this team, because you could switch it in on some of the more common threats to this team like other gengars, alakazams, and lucario's, and it could also be a good stealth rock support. not to mention that it can learn aromatherapy to get rid of status affects. this team doesn't have a HUGE problem with dealing with stealth rock, but because you have staraptor, you might want something with rapid spin to back it up. my favorite spinners are donphan, forretress, and tentacruel. the addition of tentacruel in place of starmie, would give you a spinner, and something to stand up to stand up to scarftran, (duh, starmie can learn rapid spin) and set up toxic spikes. your current scizor set somewhat worries me in the fact that it would get ripped apart by almost any trap passer. replacing x-scissor with u-turn could help a lot with that superpower really isn't the best move for a life orb scizor, because it makes it more fragile. the best set for scizor IMO is a CB priority abusing scizor. CB scizor w/ bullet punch is one of the biggest threats in the OU metagame due to technician. hope i helped out a bit. |
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To specific problems: An abundunce of (sometimes poorly used) Choice Items limits this teams viability. And if you U-Turn out to a Chocie user, it ALSO has to use U-Turn or it'll be forced to Struggle. There isn't a reliable status absorber. Sure, your Steels can absorb Toxic, and Ape WOW...but if you mispredict and Ape comes in on an attack, it's screwed. Blissey will help this team greatly. She can force switches on special attackers, absorb status, and take lighter physical hits. The standard Cleric Bliss will work just fine, and I recommend Flamethrower over the other elemental attacks because of Scizor. Any number of defensive oriented Starmie sets can also work wonders. Team support with ability and Reflect/Light Screen and Rapid Spin, base 100 special attack means it can hit hard without maxing it out, and a good move pool. I don't think it's a WALL like Blissey or Skarmory due to it's many weaknesses, but it can force switches and provide team support, something that yours greatly needs. As to your answer about Starmie from earlier: Quote:
And Starmie can come in on three of Gyarados moves with little/no damage (DD, Ice Fang, Waterfall) and survive the fourth (Earthquake/Stone Edge). Will it always force a switch or KO? It's situational. Some might say "Starmie will get destroyed if it has a DD or two up", but the same can be said about almost ANY Pokemon who sets up a DD/SD/NP/Calm Mind twice. Really, defensive Starmie isn't about how many Pokemon it can take down, but how it can help your team, and with something as fragile as yours is, it'll help a great deal. EDIT: I apologize to the OP, since I realized that the quote about Starmie isn't coming from him. |
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Also, Return >>> Double-Edge on Staraptor because the recoil sucks and Brave Bird handles most of what Double-Edge would anyways, bar electrics which Return still hammers. |
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Saw your edit to Scizor. If you're going to keep the Band on, ditch Swords Dance for Pursuit. |
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u-turn is basically a way to trick people. bring the scizor out on a slow wall (like blissey) use u-turn, and then bring out something like a swampert or in your case starmie, to let it use flamethrower on. people never see it coming. bullet punch is an amazing stab for CB scizor because it for 1 is priority, and for 2, scizor has technician. with bp's base (40)+stab(20)=60+technician(30), that would equal a 90 base power attack with priority. now think about that, and add scizor's massive attack PLUS the choice band, and you have got a move that does up to 297 damage to standard tyranitar, WITH PRIORITY. i think that is an amazing move right there. i still say to teach the starmie rapid spin. you need a good spinner to back up your starpator, because most teams DO use SR support nowadays. you don't have to listen to me lol just trying to help! NINJA EDIT: I agree with the others that NPmixape will not lead well. because you are using the standard priority abusing scizor set (please change SD to pursuit) you might want to lead with that instead, and for godsakes, shove a focus sash on that infernape LOL CB scizor leads very well, especially with all the aerodactyl leads, it OHKO's leftovers aero with B-Punch, and 2hko's with focus sash, and then if you have a chance, you can bring in your starmie and rapid spin. just a thought. |
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uh..........no Life Orb is fine on Infernape Quote:
Alright randomspot, since you recommended Starmie, you gotta set for me? Quote:
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Suggestions are in bold. |
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Infernape is my Mixed Sweeper! Quote:
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Use Pursuit or Night Slash. |
Yea alright, I'll use Pursuit
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Sorry to bump but i just wanna finalize this team, i wanna make sure if there is anything else
This my team so far: http://www.arkeis.com/images/pokemonfactory/scizor.png [email protected] Band Adamant Nature 6HP/252Atk/252Spd U-Turn Pursuit Bullet Punch Brick Break Lead of the team, should be able to get rid of Aeros and their Stealth Rock leads http://www.arkeis.com/images/pokemonfactory/infernape.png [email protected] Life Orb Naiive Nature 24Att/252SpAtt/232Spd Flamethrower Grass Knot Nasty Plot Close Combat Pretty much the Mixed Sweeper of the whole team. Able to take on those Bulky Water types, the heavier the are,the harder they fall, lol espically with Life Orb and Nasty Plot. Close Combat is pretty much for everything in between, and Flamethrower, you know where thats going. http://www.arkeis.com/images/pokemonfactory/staraptor.png [email protected] Band Adamant Nature 252Att/252Spd/6HP Brave Bird Close Combat U-Turn Return Choice-Bander,Physical Sweeper They do say that Staraptor is a great Choice Bander, especially with 2 powerful STABs along with Choice Band. Same as with Infernape, Close Combat is for everything else and U-Turn is mainly a "utility", letting Staraptor get a attack in before pulling out. http://www.arkeis.com/images/pokemonfactory/lucario.png [email protected] Specs Modest Nature 252SpAtt/252Spd/6HP Aura Sphere Dark Pulse Dragon Pulse Vaccum Wave The Special Sweeper of the team, able to take on a whole bunch of different threats, tried this set-up in Shoddy and it really worked against both a Gengar and Dusknoir. http://www.arkeis.com/images/pokemonfactory/starmie.png Starmie @Flame Orb Ability: Natural Cure EVs: 136 HP/ 156 Def/ 216 Spe Nature: Timid ~ Thunderbolt ~ Surf ~Trick ~ Rapid Spin I needed a good Water Pokemon, i wanted to use Floatzel but its not that strong yet so 'ill have to go with Starmie, since SR is a popular move in the OU and since i do have a Flying type, I'm gonna need something with Staraptor. And Trick with Flame Orb after another of Pokemon faints, sounds devilish /gg http://www.arkeis.com/images/pokemonfactory/gengar.png [email protected] Specs Timid Nature 4 HP/252SpAtt/252Spd Trick Shadow Ball Focus Blast Thunderbolt I replaced Hypnosis with Trick to help cripple, hopefully help counter against Gyara |
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