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Wow! This tutorial is answer my problem on scripting. Thank you.
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I saw someone asking a question so:
I started working on my own hack today. I never made any scripts for anything before but managed to make a give pokémon script, and made the character dissapear, but the only thing is that i needed a pokédex. Now i did a setflag 829 to obtain the pokédex but the pokémon giving character also tells my nationaldex data in a bugged way. Is there anyway to solve that? Well here's the script, maybe some corrections possible? (should be :3) OR maybe another way to add pokédex? Spoiler:
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Edit: I'm not even going to boldificate the changes, thats how much I changed. Code:
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#org @start lock faceplayer checkflag 0x828 if 0x1 goto @end ______________ and then put @take here without the #org @take. I put the script in the simplest way I could, 'cause I felt lazy. Or, simply: Code:
#org @end release end And your whole script: Code:
Does this help? It should, because now, even I know what I am doing. |
Thanks ALOT! I've been looking what i had to do for a while lol, since I'm new at scripting. ;) EDIT: It works :D
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This thread is not for fixing scripts, please move to the script help thread by HackMew to continue
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Umm angian why dose the talking part dosn't come up?
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All loadpointer does is.. load... Not necessarily load a text box, especially if it does not know which kind. |
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Loadpointer is a command used in the msgbox construct (loadpointer & callstd) and it works differently on it's own, if not used in that construct. |
This tutorial helped me a lot, tnx.
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Cheers for the tutorial, I've bookmarked it and use it for reference loads.
cheers :) |
Say I have the offset for some text, is there any way for me to find out the offset of the script which calls that text?
A search function would be handy, of course I haven't a clue whether that's possible though. |
How do I can activate national dex on Ruby/Sapphire???
Using flag or special? What's the hex? |
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AaBbCcDd would become DdCcBbAa |
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There is no script in R/S that gives you the National Pokedex. There is an ASM code / Action Replay code that does that. |
Another quick question.
I've tried everything, so I need help.
I'm trying to make my Oak overworld (Person Event No.: 3) to disappear completely once I talk to him, and he does, but as soon as I come back to the map, he's back. o.O; Spoiler:
Thanks ahead of time [: |
i need help in the giveitem script. i type it in and it says #define on line 21 with hs the msg_obtain
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You must put: People ID: 2000 Or maybe, you must use hidesprite (the red text). |
I find this tutorial very useful diego, but I have a question.
I want it so when you talk to Professor Oak he says, "Want a pokemon?" and if you say yes he gives you a totodile, but if you say no he gives you a cyndaquil anyways. How can I get this to happen? I tried combining both the YES/NO script with the give pokemon script and it didn't work.. |
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Attention: This only work if you don't have a pokemon. If you have a pokemon, change the flag to other flag. Example: ... 0x828 change to ... 0x900 (... = setflag or checkflag.) |
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