![]() |
Hi, I wonder if anyone can help? I can't make people permanently disappear. I've done the whole setflag thing with their ID number; it doesn't work for me. Or, at least, not consistently; sometimes they're gone, and sometimes they reappear.
|
Quote:
EDIT: Where do would I define nowhere in this script? Code:
|
Quote:
|
Quote:
|
Quote:
Anyway, I changed which numbers I was using as flags, and it started working. So, don't try using 2000 as a person's ID. |
Quote:
EDIT: Code:
|
Diego you are awesome :P
YOU HELPED ME AAAAAA LOTTT |
What is a "level script"? As you described in the beginning of your post. What's the difference between a level script and a normal one?
|
Something's wrong in my scripts? I followed the tutorial in here but the script isn't working! =(
Spoiler:
Nothing's happened! >.< I hope I'm not posting in a wrong section... |
OK I would like some help with my script. It's supposed to make it so you fight this guy and after you beat him he gives you a Pokemon. I'm pretty sure this should work but I would just like an experienced scripter to look over it.
Spoiler:
|
Quote:
First: setflag must be together (I wonder why XSE did not mention this mistake) Second: start, org and all the msgboxes also must have @. Not # or $ Third: Never use flags above 200 So in other words re-do your script =D Quote:
Quote:
|
This thread should be stickied.
It's a pretty bloody comprehensive guide, and is one of the best tutorials in this subforum. |
Ash493, I've used the flags 200-205, and they work fine for me :P
I also agree with Blue4. |
Quote:
|
Quote:
But, it generally depends on which flags are vacant, and the rom you're using. I suggest you look up the archive of used flags in XSE's in-built guide. |
Hey, so does anyone think they can help me out? Im trying to do something as simple as make a pokeball give you an item but when i try this it either freezes my game or the pokeball disappears when i get the item and then reappears after one step? any suggestions... also the trainer view radius in AM doesnt work for me, any suggestions on that either?
|
If the Pokéball disappears and then reappers after one step it could be because you've used the same flag two times. Change flag and try again. 201-205 should be safe to use in FireRed.
|
or just use any flag with four characters as long as the first isn't zero cause almost all flags under a thousand are already used, so set a flag above a thousand and your safe.
Of course you have to know everything about scripting so check out my tutorial which starts from beginner scripting till advance scripting and everything else. OH and super thanks to diegoisawesome for getting me going on scripting in the first place. |
ok thanks guys i figured out the pokeball problem but does anyone know how to make a trainer you made approach you? whenever i change the view radius of a trainer i made, it brings the trainer to me but i cant stop talking to him and it says unfamiliar letters.... and i know my trainer works bc if i talked to him he would battle me... help plz
|
Can anybody help me?
When i talk to the npc in the game nothing pops up. I just get the sound when you talk to the npc. But no chat box? |
Quote:
Quote:
The reason is that flags below 200 are mostly used. So it's advisable to use flags above 200. |
Quote:
|
Quote:
|
Quote:
Quote:
Quote:
|
Quote:
Now, I kinda understand, if you use a checkflag that has one in the game already, it could mess up? Is there anyway to clear every flag/script? EDIT: And I do know what the difference is between Hex and Decimal... |
| All times are GMT -8. The time now is 8:11 PM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.